User:Nimblows

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Nimblows, level 21 Fireman


Skills Tree (Human)

You currently have 0 Experience Points to spend, Nimblows.



Military Skills

(100 XP)

You have Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)

You have Pistol Training (An extra +25% to hit with a pistol.)

You have Advanced Pistol Training (An extra +10% to hit.)

You have Shotgun Training (An extra +25% to hit with a shotgun.)

You have Advanced Shotgun Training (An extra +10% to hit.)

You have Hand-to-Hand Combat (+15% to melee attacks.)

You have Knife Combat (An extra +15% when attacking with a knife.)

You have Axe Proficiency (An extra +15% when attacking with an axe.)

You have Free Running (Can move between adjacent buildings without stepping outside.)



Scientific Skills

(100 XP)

You have NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)

You have Lab Experience (Can recognise and operate basic-level NecroTech equipment.)

You have NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)

You have First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)

You have Surgery (Player can heal a further 5HP if working in a hospital with power.)

You have Diagnosis (The HP values of nearby survivors are displayed next to their name.)



Miscellaneous Skills

(100 XP)

You have Shopping (Player may choose which stores to loot, when searching a mall.)

You have Bargain Hunting (Player is 25% more likely to find something when searching a mall.)

You have Body Building (Player has a maximum of 60 Hit Points instead of 50.)

You have Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)

You have Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)

You have Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)



Zombie Hunter Skills

(100 XP - must be Level 10 or higher)

You have Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)


Back to the City



Skills Tree (Zombie)

You currently have 0 Experience Points to spend, Nimblows.



Zombie Skills

(100 XP)

Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)

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Digestion (The zombie gains HP equal to its bite damage, when biting a survivor or feeding on a fresh corpse.)

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You have Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)

Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)

Death Grip (Zombie gets an extra +15% to hit with hand attacks.)

Rend Flesh (Hand attacks deal an extra 1 damage.)

Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)

Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)

Memories of Life (Zombie is able to open doors to buildings.)

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You have Lurching Gait (Zombie can walk as fast as the living.)

Ankle Grab (Zombie only spends 1AP standing up (unless they died from a Headshot, in which case 6AP is spent).

Brain Rot (Zombie is harder to DNA-scan, and can only be revivified in a powered NT building using NecroNet access.)

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--Nimblows 20:31, 16 June 2009 (BST)