User talk:Boxy/Locations

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Xotels bug?

I was trying to demerge the hotels just now, but ran into a strange problem. I was demerging a motel, and tried categorizing it as a hotel (Category:Motels has a message saying to move all the entries to Category:Hotels). That is where I hit a problem; nothing on that page would remove the motel category. I eventually traced it back to Template:Info Xotel, which automatically categorizes the page into hotels or motels through a series of variables.

This is where it gets weird. I removed the variable that automatically categorizes pages, and checked out the motel category. All the pages were still there. After a refresh, two disappeared; another refresh made five disappear, and so on. The category seemed to be slowly dropping the entries around one per second. I undid my edit, and they started being re-added at the same rate.

How would you go around removing the category? And more importantly, do you have any idea what is up with the slow-motion uncategoization?--~ Red Hawk One Talk | space for lease 02:57, 14 December 2009 (UTC)

Because there are so many locations pages, it's always slow for template inclusions to update. If you want to put all the motels in the hotels category, you should be able to just take out the variable in <includeonly>[[Category:{{{2}}}otels]]</includeonly>, replacing it with H for hotel -- boxy talkteh rulz 09:18 14 December 2009 (BST)


Remember a while back when I totally destroyed everything? I've been mulling over why that even happened since the location_type and location_color should always be the same. It's just occurred to me that it might be the case. The location colors are usually either "Street" and "street" will both resolve to Template:Street in the end. Both the location_type becomes "Info_Street" which isn't the same as "Info_street" and thus breakage. I figure using {{ucfirst:{{{location_color}}}}} would fix it, just wanted a second opinion before I break the wiki for the 4th time. -- User:The Rooster RoosterDragon User talk:The Rooster 15:57, 3 December 2009 (UTC)

Ah, is that what was happening. Perhaps a redirect from Info_street to Info_Street would do as good a job? -- boxy talkteh rulz 22:47 3 December 2009 (BST)
Did you take your grammar pill this morning? Anyway, the call to ucfirst is way less effort than redirects for every info template. (I was referring to said templates in general, streets was merely an example). -- User:The Rooster RoosterDragon User talk:The Rooster 23:21, 3 December 2009 (UTC)
Ah, just lacking wood this morning. I'll take your word for it on the template call thing. It'll be easy enough to undo anyway, just as long as you wait for the wiki to catch up this time, before checking the results :) -- boxy talkteh rulz 00:31 4 December 2009 (BST)
Boxy can't get it up? Gawd man keep your problems off the wiki!-- SA 00:38, 4 December 2009 (UTC)
Opps, slip of the tongue... I meant would :p -- boxy talkteh rulz 12:05 4 December 2009 (BST)

Thanks for the Save

I was 99% sure that changing that variable on the Locationblock wouldn't affect single block buildings given the supposed list of possible calls. It didn't when I checked a few pages either...3 minutes after the edit and when the job queue was probably still chugging along...whoops... -- User:The Rooster RoosterDragon User talk:The Rooster 15:32, 16 July 2009 (BST)

No worries. Putting that variable in there ended up calling a template in the name of the block, instead of the block type -- boxy talkteh rulz 22:06 16 July 2009 (BST)

Scarletwood Junkyards

10-4, thanks for the heads-up. --Jaeger ayers 02:22, 25 June 2009 (BST)

Entirely Angry

I still don't agree, but meh. --RosslessnessWant a Location Image? 10:39, 27 January 2009 (UTC)

I remember when Pescodcide/Dullstown used to be constantly green, and we'd regularly break into buildings, killing survivors here and there. But I wouldn't describe the place as anything but safe, because we could all bank on getting a headshot, inside or out, within the hour, and the survivors a revive as soon as they stood up :) -- boxy talkteh rulz 10:45 27 January 2009 (BST)
I always find it boils down to your definition of a group of zombies. --RosslessnessWant a Location Image? 15:42, 27 January 2009 (UTC)


Because I had first hand information, as per my report on the suburb page. There is an active zombie group of above 10. Even the suburb's own news page admits there's a "hot spot" of zombie activity. Good enough? --RosslessnessWant a Location Image? 09:22, 9 January 2009 (UTC)

Fair enough. I want to get a feel for how reliable the EMRs are, and having a suburb show up as no standing zombies, and hours later be classified as moderately dangerous is an anomaly :P -- boxy talkteh rulz 12:10 9 January 2009 (BST)
Yeah I was in a hurry and should have changed it and recorded why in the comments box. I was just being lazy! --RosslessnessWant a Location Image? 13:41, 9 January 2009 (UTC)


Buttonville streets

So should I add the location blocks to the redirects, then?--  AHLGTG THE END IS NIGH! 21:39, 24 October 2007 (BST)

Yep, go for it -- boxytalk • 23:52 24 October 2007 (BST)

A Query

The Current News section on the Fort Creedy page is currently littered with trivial "news" about individual PKings and GKings. I was thinking of creating a page called something like Fort Creedy Minor Attacks and moving all the minor incidents there. Is that a good idea, in your opinion? I don't want to create an edit war or hack people off by moving their comments unnecessarily. Are there any agreed standards for what can go on a suburb or building news section? --Pavluk A! E! 00:41, 8 October 2007 (BST)

That is bloody ridiculous. I'd move it all to the talk page except for major news on the fort status or major attacks, and put a little notice up on the main page about it. They mightn't like it, but they don't own the Fort page, and they arn't even trying to keep it NPOV -- boxytalk • 06:31 8 October 2007 (BST)
fort creedy and pitneybank NPOV? the day that happens will be the day my mom gives birth to a martian named bob. The man 16:29, 8 October 2007 (BST)

Location block question

Does the header "history" refer to past news or something made up like the description? This has been nagging at me for a while.--  AHLGTG THE END IS NIGH! 03:42, 7 October 2007 (BST)

I've seen it used for pre-outbreak history, and also significant in-game history. Whichever floats yer boat I guess :) -- boxytalk • 03:45 7 October 2007 (BST)

East boundwood danger template got fucked hard last night have a look at the history, apparently some n00b by the name of socci destroyed the template, two wikizens tried to temporarily fix the damage, but as you can see it is no longer possible to update the color anymore. The (mapdanger) and noinclude tags and stuff is nowhere to be seen. Some expert wiki-ing would be appreciated. PS, I chose to tell you about this because its so easy to find your user page ^^ The man 22:27, 3 October 2007 (BST)

I see it. I'll fix it.--  AHLGTG THE END IS NIGH! 22:28, 3 October 2007 (BST) Btw finally I can say +1. :)


I just noticed that on the suburb pages, Ketchelbank displays strangely - without a border. It looks the same when viewing from the surrounding suburb pages.. if you catch what I mean. 'arm. 17:04, 22 September 2007 (BST)

All it takes is an errant space in the wrong place :) -- boxytalk • 02:56 23 September 2007 (BST)
That is almost definitely something I never would have worked out. Hope it didn't take too long for yourself. 'arm. 03:02, 23 September 2007 (BST)
Had me stumped for a while, given that the borders showed up on the Suburb page, but about 10 minutes of poking around. The Huntley Heights page was the same, so keep your eye out for any others -- boxytalk • 03:09 23 September 2007 (BST)
Yeah, I looked at the Suburb page too - it was that which made me realise that I'd not find what was wrong. I just had a look through all the suburbs, and the error does not seem repeated elsewhere. 'arm. 03:24, 23 September 2007 (BST)
Excellent. Wonder how long it's been like that, and no one else noticed (or cared) :) -- boxytalk • 03:35 23 September 2007 (BST)
Well, the Ketchelbank one was due to Duke's adding of the help page link - so only 2 days. Huntley Heights was due to newbie error, but still only about 1 day. I seem to have an eye for detail, so often notice small things like that. I can't decide whether it's a good thing or not :|. 'arm. 04:02, 23 September 2007 (BST)

<math>Insert formula here</math>

ghost towns

right, i have been examining the decription of the suburbs that are no longer red. All of them are edit wars over whether the suburb should be "dangerous" or "ghost town". A while ago we had a similar conflict with whittenside's decription. something needs to be done, "dangerous" just seems to overlap "ghost town". The requirements for a suburb to be considered a ghost town must be changed, in my opinion.The man 15:41, 8 September 2007 (BST)

Suburb danger level are a real pain in the arse... they're not clearly defined... yet the community can't seem to agree to how to change the definitions. Soooo, the drama continues... I put it down to "life wasn't meant to be easy" The preceding signed comment was added by boxy (talkcontribs) at 16:44 9 September 2007 (BST)

Locations Flood

Keep on rockin'! =P I'll with you. Flood Recent Changes with new block entries... -- goebi oo ooooooo 13:23, 24 July 2007 (BST)

Hope we don't break the wiki ;) -- boxy T Nuts block it! DA 13:27, 24 July 2007 (BST)
and you can try this at your TOC (this removes the white background around it):
{| style="background-color:Salmon;" align="right"
  | __TOC__
Just seems to put a salmon coloured border around it, for me -- boxy T Nuts block it! DA 13:37, 24 July 2007 (BST)

Heh, keep this up and people will start thinking you are a bot ;P - If Jedaz = 15:23, 24 July 2007 (BST) then pi = 3

I feel like a bot, at times :P -- boxy T Nuts block it! DA 10:10, 25 July 2007 (BST)


Hey Boxy, just wanted to say thanks for starting to fill in the pages on the suburb map for Kempsterbank. I keep watch over the Kempsterbank wiki page and had made most of the resource building pages along with a few other building types like the clubs, pubs, and railroad stations. Also I appreciate you making individual pages for each location instead of those (in my opinion, god awful) general location pages like in Shacklevile. And I'll try and start filling in the general info for all of the building pages when I get a chance. JD 03:15, 23 July 2007 (BST)

No worries. It's damn easy now that Jedaz made a tool to create the location templates automatically (all you need to input is the coordinates, and you get a fully filled in location page to copy'n'paste in). As to the grouped locations, well if it weren't for this new tool, that's the way I'd be going... may even go back and group most of the streets up later if I get bored... so fill in that info, and make individual pages worth having :) -- boxy T Nuts block it! DA 03:21, 23 July 2007 (BST)
Hello Boxy it is I once again, just wanted to let you know that Kempsterbank is done. I filled in the general info for all of the building pages including the in-game descriptions, barricade policy, and some history sections from my collective knowledge of the 'burb; along with some minor stuff like editing the map grids to which suburb some bordering buildings were and adding categories to special locations. I also filled in some of the empty blocks like the monuments and streets containing Billboards. But what I wanted to say most here is to request that you not group the building pages, or empty block pages if you can resist it.
P.S. Do you know if you could help me get a group's page resurrected. They were a pretty historical group for the immediate area, and since there is still a holdout by the name of [Peter Palmer] still keeping their HQ up and safe, I wanted to try and see if I could help him out. They were called "The Clampgoons" -- JD 01:45, 1 August 2007 (BST)
Nice work on the locations. If the guy (or one of his group) still has a wiki account, get him to put in a request on A/U to have it undeleted. May then be an idea to move it to his userspace, leaving a redirect, to avoid any further speedydeletes if it's a small group The preceding signed comment was added by boxy (talkcontribs) at 03:50 1 August 2007 (BST)

Category:Buildings vs Category:Necrotech Buildings

Hello. I noticed that some of nt pages belong to both categories and some only to the second. What is the right case? If what i think about it, they should be in 2nd only and the whole second category should be a subcat' of the first...

Sorry if this is the wrong plae to ask this question, but looks you're the one who bothers the most with these things.

--Duke GarlandTLCD SSZ 16:14, 21 July 2007 (BST)

Well, I agree with you. When I can be arsed, I take out the Category:Buildings tags on Necrotech buildings -- boxy T Nuts block it! DA 00:36, 22 July 2007 (BST)
cool, thanks. And what about to make one a subcat' of other? --Duke GarlandTLCD SSZ 11:04, 22 July 2007 (BST)
I've made a comment here, I don't see a problem with including it in the buildings category, although it seems a bit strange, having the more valuable necrotechs as a sub-category of generic buildings -- boxy T Nuts block it! DA 11:29, 22 July 2007 (BST)

General Locations Style Question

Are we conforming all of the buildings to eventually have these headings: Description, Barricade Policy, Current Status, and History? --Amanu Jaku 12:00, 20 July 2007 (BST)

It's just what I've used. Seems to cover things pretty well, but it's not offical. Streets and other empty blocks don't need them all, of course. I've been using this tool that Jedaz made for us, which puts them in automatically -- boxy T Nuts block it! DA 12:06, 20 July 2007 (BST)
Looks nice. I wouldn't mind it if we made it official. I'll go back and fix my old edit to Pooll Crescent Police Department to fit that style. --Amanu Jaku 12:25, 20 July 2007 (BST)


hey boxy. i really hate to involve you in my stupid arguments, and i know you must be hella busy, but i'm wondering if you still have that alt hanging around ketchelbank. the dangerlevel agrument is heating up again, and it would be great if you could nip it in the but now before it gets worse.thanks for your time.--'BPTmz 17:03, 19 July 2007 (BST)


Why did you go through and delete all the templates on The Plummer Arms wiki page? Are you the only one allowed to have like 15 at once? Leave my page alone, or sign your edits. --Ruby Tuesday 21:35, 16 July 2007 (BST)

Ok. You explained it, but I still don't like that you just went in and deleted things without saying something. Its incredibly rude. While it may not be up to "standards", I spent a lot of time learning and figuring out what to do to that page, and put the templates on it because it made me happy. And that page was nothing when I started working on it. --Ruby Tuesday 06:41, 17 July 2007 (BST)

Hey, Thanks Boxy

Thanks for the help over at Hollomstown's page. -- SgtBopTalk|Maris Viridis 20:12, 10 July 2007 (BST) (Would be longer, but I don't really got much else to say)

Thanks for fixing up my Revivification Point entry for me. Much appreciated. -- RogueRisker 11:37, 29 August 2007 (BST)

No problem, it's a common mistake. Just remember that the only reason to include the coordinates in the pagename for locations here is if they are nondescript or generic locations The preceding signed comment was added by boxy (talkcontribs) at 12:33 29 August 2007 (BST)

Missing Locations

Template:LocationMissing A gift for the Location Nuts project/group/nutshouse. Have fun. Feel free to edit the template, all i did was a simple layout. --People's Commissar Hagnat [cloned] [mod] 04:52, 3 July 2007 (BST)


Hi boxy, sorry if i make mistakes but i try to do my best even if i don't understand everything (I'm french). what do you mean by "That includes capitalising both names in places like Buttonville cemeteries,..."? --Zyll 08:39, 21 May 2007 (BST)

Pashenton Locations

Thanks for the well wishes, boxy. I only hope to be able to do it all without making a mistake in the damned locations boxes. Is there an easier way than hand typing them all that i don't know about? --Moskau Moskau 11:20, 12 May 2007 (BST)

Man, that sucks. I think I'm going to take a break, there's 34 streets in Pashenton and i've only done 5 of them. Ugh. --Moskau Moskau 11:32, 12 May 2007 (BST)

Conflicting Designs

(Sigh). That feeling pretty much sums up my feelings on this. I really wish I never encountered this problem, but I suppose it was bound to happen. I want your professional opinion, as you have more experience with the UD Wiki than me, on this and I would rather not bring this to litigation if it will just come down to a shouting match. The problem is The Riddell Museum. As you know I have a specific design to the location wikipages I work on, but obviously no one user's design is "set in stone". For 3 locations, of which the Riddell Museum is one, a user had previously created/claimed them for his own in the Wiki. I updated them, but later I noticed he placed his "story text" above the image of the location. I switched them around and also made some edits to the text. It didn't seem wrong at the time. As you can guess he took offence and switched it back. So tell me, plain and simple, is this as murky a problem as they get? If so... I'll drop it and let him have his way. I see no reason to get into something like this over 3 locations, especially since I've claimed so many others as my own. Makes me feel like I'm the greedy one here. I just like uniform style as you know. Anywho. Let me know, but I can probably already guess the answer and I'm just venting off some steam by posting this message here. --Mobius187 April 3 2007, 8:15 AM

Hey, I have been discussing the matter with the other user and he seems as reluctant as me to overwrite my edits. I had assumed he had, but that was not the case (my bad). He was just disappointed that I had edited his work. I admit, I sometimes get wrapped up in "improving" locations that I forget that some people may not like the fact that I'm adding to theirs. I have since apologized and told him he has the right to revert my edits to his description/story text. Also, on the matter of the image/text issue, apparently on his browser the image (due to its width) is NOT clipping behind the map/location template! I was surprised to hear that because that's what it does in IE. Instead it's shunting the entire image and everything else to the bottom, just below the template and creating a huge white space to the left of the map template. The only time I have ever seen anything like this before was with the use of the "alignment" property for an image. But I'm not using any properties so that the text does not wrap around the location's image. Boxy, have you ever heard of this problem before, and if so, how do I fix it? --Mobius187 April 3 2007, 1:15 PM
FYI, the problem now seems is a Wiki-related one, as it appears this was all a misunderstanding created by our browsers. Damn browsers, pitting man against man! Apparently FireFox with a resolution of 800x600 causes the image to appear below the template (as described above). With IE all it does is clip/hide the section of image that extends into the template space, but does not edit the wikipage format. I wouldn't mind if FireFox did the same, but so far I cannot get it to do that. The best I've managed is to either use Wiki table tags around the image, which retains the wikipage format but causes the FireFox image to overlap onto the map template (covers 50% of the map locations), or place the image and map template into a two column table, which retains their format, but increases the width of the wikipage (i.e. via horizontal scroll bar). Obviously solution 2 is not good, and while solution 1 is feasible it still is problematic for FireFox users with 800x600. Do you have any suggestions?
Oh, on another note, I've been chatting with the B.A.R in Rolt Heights, and we're thinking on putting together a challenge for July. I'll spare you the details, but let me know first of all if you think Dead Animals - Redux would be interested in a game of "king of the hill" for a day, or if you know who leads the Drunken Dead these days (I can't seem to get a hold of grim_s and he's not checking his wikipage... or at least not from what I can tell). Let me know. --Mobius187 April 4 2007, 9:39 AM
Good to hear you sorted it all out. The problem with the images not wrapping was always caused by images being too large to fit on my small screen (before I upgraded). You can see the effect a small screen width will have on your pages by making your browser width smaller until the image and the 9block template no longer fit. Usually it bumps the image down below. It's always a good idea to make images as small as practical for web pages. There are still quite a few 800/600 screens about. I don't think DA-redux is big enough for much of a challenge... we just hang around, making a pain of ourselves usually ;) -- boxy T L ZS Nuts2U DA 11:02, 5 April 2007 (BST)
Is there a set standard for the UD Wiki on image size? I mean if I opt to rescale all my images I want to make sure it's worth it, as we're talking about...~270-280 odd images (I would say 397, as I know I only have 3 locations without images in 4 suburbs, but I then have to account for all the repeat images and non-imaged streets). At estimate 275px is the maximum width allowed for an image to appear alongside the template, a far cry from the 450px I currently use. One option I am considering is changing the format from 450x290 to something like 275x360, as previously I did use a 270x360 format for "Towers".
On the matter of the challenge, it's all just for fun. If figure I'll explain it and let you decide or suggest other zombie groups that may be interested. Actually it may take too long to explain in a normal paragraph format, so I'll use point form. It went something like this:
  • Created/updated Rolt Heights location wikipages.
  • Contacted the B.A.R on edits to The Burchell Arms.
  • I created St. Arnold's Church, and learned about the "Day of Beer".
  • Beer + Celebration = B.A.R, I suggested a pilgrimage for July 8th to the church.
  • After good results on the B.A.R forum, I suggested a challenge...
  • "King of the Hill", whoever holds the church at midnight on July 8th wins.
  • Originally B.A.R vs Drunken Dead, but that's 38 vs 13 (not good odds for the zombies).
  • Suggested asking other zombie groups to toss in any beer-loving zombies.
And that brings me back to you and Dead Animals. I know you guys haven't been that active lately, but I doubt all 38 B.A.R members will be at the church either. I'm thinking on asking for a hand count in June, just to see what the odds are like. Regardless, if you love beer you should celebrate it at the church anyway, regardless if its a real challenge or not. The B.A.R intends to bring lots of beer there. Pity zombies can't loot the dead... :P
So let me know if you're interested, as I said, this isn't Mall Tour or anything, just some fun to be had for zombie in and around Rolt Heights in early-July. If you're not nearby, well, we're talking about an event 3 months away, so you can plan ahead. So, to reiterate, it's just going to be for fun. I'll even make a funny poster... "B.A.R-FEST"? Hmmm. --Mobius187 April 5 2007, 8:51 AM
No idea about the image size issue, but if it's not set out in LSG (I haven't looked, maybe later), then it probably should be. Perhaps you, and the guy that was editing that location with you could put your heads together, and work out what size works best so that the side-bar (on the left), the image and the 9-block template, all fit on a small screen without these problems. By the way, I was reading your talk page earlier, and it was asked there about links to images rather than having them display. You can force a link to the image by the addition of a ":" before Image in the link ([[:Image:Moran.jpg]] gets you Image:Moran.jpg). I'll discuss your barf-est to the DA crew... we may turn up... in whichever state of life/undeath we're in at the time :) -- boxy T L ZS Nuts2U DA 14:18, 5 April 2007 (BST)
I checked the LSG and all they have for Images is "optional" and it simply discusses not using copyrighted images. Nothing is mentioned about size. In the Talk page though there was an old discussion I was actually involved in for Malton Hospitals. Of course nothing was hammered out on image size, just what I was using and downscaling the original image. I have therefore started a new topic there to discuss this, as the UD Wiki would probably benefit from at least providing a guideline for location images (if not other images, like group images...). As I mentioned before if the UD Wiki does support 800x600 resolution AND FireFox, we may want to set something. All higher resolutions worked with 450x290, no problem. While I don't fancy the idea of recreating those location images neither do I like the idea of ignoring the problem as it tampers with the location page's format/design. On the matter of size 275px appears to be the best/maximum width. Height is arbitrary, although I suggested 360px, if only because that's what I've used before for tall images. We can continue our discussion on the LSG Talk page, and I'll direct the other user there too in case he wants to add his thoughts. Let me also know if you guys decide to join the BAR-fest, although I hope any of your guys who are alive who join in are only interested in drinkin' and barricadin'. No death cultists are invited. :P --Mobius187 April 5 2007, 11:44 AM
Awww, death cultists never get invited anywhere! *pouts* (Maybe that's what turns them into the angry loners they ultimately become!) -- boxy T L ZS Nuts2U DA 16:58, 5 April 2007 (BST)
Without a doubt. Also a serious lack of beer, which is directly connected to decreased socialization, is probably a contributing factor here. We can only hope that the large quantities of beer being brought to the B.A.R-fest will be enough to off-set their "death to humanity" agenda. I think that at this point my only real concern, if you can call it that, is making sure everyone has enough people on their side showing up to make it worthwhile for those who do show up. It's just not a party unless you get enough people involved. I joked on the B.A.R forum, "I wonder what would happen if we keep asking all these small zombie groups to join in... and they ALL show up, or worse, attract a zombie horde. Then west Rolt Heights would get overrun and the survivor groups on that side may take offense to us inviting death to rain down on all their heads because we thought it would be cool to have a challenge event." :) --Mobius187 April 5 2007, 12:52 PM

Grouped Locations

Odd Starter made an altered location block template for merged pages. (Y'know, like Streets of Dunell Hills and such.) {{Locationblockmerge}}, and {{Infomerge}}. The rest should be self explanitory. Good job on the locations by the way. (I really need to get back into the groove of editing them, instead of talking.) –Xoid STFU! 10:05, 31 May 2006 (BST)

I'll move this over here... to keep my chatter out of the official page... "But is it just me, or is the template coding in there ({{Locationblockmerge}}) just the normal 3x3 template one?" Boxy 10:24, 31 May 2006 (BST)
Ah, it's ok, worked it out myself. That's a good one, saves a lot of scrolling! The infomerge one may look better being a horizontal template though, I reckon. I tried them in Mockridge Heights Junkyards. Boxy 10:35, 31 May 2006 (BST)

You there. Yes you, with all the empty locations pages. Don't do that. Create them with a bare minimum of content or they'll get nuked again. –Xoid STFU! 12:36, 14 June 2006 (BST)
Baaahhhh. Starts all over Boxy 12:49, 6 July 2006 (BST)

The Coordinate System

Hold on tiger. Coordinate redirects are supposed to be in the form of [0,0] - not [00,00]. (The square brackets are just there to dilenate them in this example.) –Xoid STFU! 13:18, 27 May 2006 (BST)

Oops, I think I found a few pages up there in the NW corner earlier. I'll go back and have a look for them, although those redirects will have to be deleted. Soooo, the page for the (imaginary) factory at 3,36 should be called "Factory 3,36" and not "Factory 03,36". Boxy 13:31, 27 May 2006 (BST)
Already templated a couple of redirects for speedy, and made new redirects to replace them. I only noticed 'cause of someone else using redirects like (0,0). So I've been looking through the number pages in Special:Allpages searching for similiar. Man that's going to be a bitch… I could handle it if only one guy made an understandable stuff up (i.e. You. I'm certain there isn't something about no leading zeroes in the style guide.), but the (0,0)-like one? Bluh. –Xoid STFU! 13:47, 27 May 2006 (BST)
Yeah, maybe I read it somewhere, but with so much to take in... bleu, as you say! Sorry to make work for ya, but it wont happen again, at least not that one ;) --Boxy 14:00, 27 May 2006 (BST)
To answer your question; Cemetery 78,26 would be a good example. If Angela would hurry up and move Santlerville Cemetery it. –Xoid STFU! 13:49, 27 May 2006 (BST)
Not sure what you mean there... what's wrong with that one? No leading 0's.
But anyway, yeah, I'll keep them zero's off the front of the co-ordinates --Boxy 14:00, 27 May 2006 (BST)
Not sure what I meant? Okay:
If you are asking what was wrong with redirects in the form of (0,0) — notice the ( and ) — the problem is the ( and )
If you are asking what was wrong with Cemetery 78,26, it's merely that Angela hasn't placed Santlerville Cemetery there yet. (It is the correct page for it though.)
Sorry about being ambiguous. –Xoid STFU! 14:47, 27 May 2006 (BST)
Ahhh, missed those brackets in the URL altogether! I get it.
With the Santlerville Cemetery, I'd just be inclined to redirect the Cemetery 78,26 page to it, and leave it where it is. It mightn't be going exactly to plan, but it would fit the plan, and still work fine, yeah? Boxy 15:13, 27 May 2006 (BST)
Angela might be slow in getting around to it, but that's no excuse. A place for everything, and everything in it's place. If she doesn't hurry up, I'll move it myself, and add a {{Custom Title}} to it. Hehehe. She'll never know the difference. Maybe.Xoid STFU! 15:26, 27 May 2006 (BST)

Wasteland, Junkyards...

Whoopsie. Sorry about that.--Labine50 MHG|MalTel 03:01, 12 June 2006 (BST)


What needs a redirect?

I've been creating redirects for nearly every building I edit. I know it's needed for Malls, PD's and Hospitals (for the map on the category page), but should I bother with ordinary buildings?

Every building
coordinate redirects
Police Dept -> Police Department
Building -> The Building
Museum -> The Museum
Location -> Page with locations of that type (e.g. A-Street-In-Dunell-Hills -> Streets of Dunell Hills, etc.)

Xoid STFU! 06:03, 12 June 2006 (BST)

Wait up

About 56,75… It's probably a good idea to wait until after creating the page, before you start making redirects. (Some people like to hunt down broken redirects. Me for example. Hell, I hunt down almost anything that can be deleted, I absolutely detest crap of any kind. But I'm going off on a tangent here.) –Xoid STFU! 12:50, 25 May 2006 (BST)

OK, point taken. I was just checking to see if anyone had already made a page/redirect, and putting in the co-ordinates seemed like the simplest way to do it, and then following the redirect. Still working stuff out. Didn't think of it showing up as broken in resent changes. --Boxy 13:00, 25 May 2006 (BST)
Oh, it doesn't show up as broken per se, (Special:BrokenRedirects is what you should use for that sort of hunting), it was your edit summary did. "#REDIRECT red link" is a good giveaway. ;-) –Xoid STFU! 13:16, 25 May 2006 (BST)

Penny Painkiller

In response to your talk on my page about not creating redirects, I was in the process of making the page to which the wastelands redirected when my internet connection disappeared (because the network admin at my work is an assclown who needs to retire... he's had three stokes already, get the frickin message?). I just logged in to upload the finished page when I saw your message. --Penny Painkiller 20:30, 25 July 2006 (BST)

It's all right, you couldn't have known why I didn't upload the page. I also checked your alterations and saw what I had done wrong, hopefylly I will get it right in the future. --Penny Painkiller 18:04, 26 July 2006 (BST)

You arse!

When you're creating redirects please don't create a redirect to another redirect. Double Redirects don't work. It looks like every single entry you created for Mockridge Heights is like that. I'm now trying to correct them all (I assume it's you thats created them anyway. If it's because the page they orginally were redirected to has been moved then I apologise.) --Tethran 13:04, 2 August 2006 (BST)

Apology accepted, I only moved the location pages an hour or two ago, due to a recent Style Guide Change, and hadn't woken up to the fact that it would have meant double redirects yet (would have eventually but, I'm anal like that too :P) --  boxy  TtaMe  ~~~~~ 13:23, 2 August 2006 (BST)
Haha. I was just feeling a little... annoyed... having just worked on sorting out 60 or 70 double redirects. --Tethran 13:51, 2 August 2006 (BST)
I can imagine... thanks for doing the boring bit for me though. Hopefully it wont come up again (but don't count on it) :) --  boxy  TtaMe  ~~~~~ 14:52, 2 August 2006 (BST)

Read the Manual

Please read up on the Location Style Guide before creating any more locations. Thank you. –Xoid STFU! 15:01, 23 May 2006 (BST)

OK, thanks. Sorry if I stuffed stuff up too much, but I couldn't find much that I was doing wrong in your link. But I did have a look at how you changed my contributions, and it seems that the biggest thing I was doing wrong was to not provide links to non-descript stuff like factories, warehouses and streets. I'll include them in future. Please feel free to let me know if I'm doing anything else wrong.
BTW, love that "unwelcome" page!--Boxy 10:07, 24 May 2006 (BST)
You did get most of it right, from what I've seen. I'm glad to see that more and more users are taking an interest in getting these pages created and up to scratch — it's almost always easier when others lend a hand.
Project UnWelcome has a unanimous keep vote at the moment, so hopefully the {{delete}} will be removed soon. –Xoid STFU! 10:43, 24 May 2006 (BST)

Re: Resurrecting Deleted Pages

Yes, it is possible. M/U. I will however, work against your request. Create location pages with a minimum of actual content. That XXXX shit is why Novelty has serious issues with Conndraka — Odd Starter was going to make an executive decision to delete all location pages until Novelty managed to barely succeed in convincing Odd to back down.

I may, however deign to restore a single revision of that page if you place the request at M/U, given the proviso that you will immediately ensure that all of the {{locationblockmerge}}s you include have the correct parameters. Is that clear? –Xoid STFU! 16:36, 6 July 2006 (BST)


If you haven't already thought of it, you may wish to go ahead with making location pages for things like suburb buildings, warehouses, etc. For those, there is pretty much 0% likelyhood of the nomenclature being changed. On another note: I saw you got most (if not all) of the Mockridge Height's pages up to scratch. Nice work. –Xoid STFU! 03:22, 31 July 2006 (BST)

Thanks. It looks like it's been changed already, hopefully for good. Yeah, I was finished with Mockridge Heights, but I've been using links to the "place holders" on the group pages that correspond to the individual building (eg monument), rather than links to the individual pages that just redirect to the top of the group page. This means I need to know the names of all the group pages if I'm going to get it right first time. Is there any way to force the redirects to go to a place holder on the page? (Sorry if "place holder" aint the right term) --  boxy  TtaMe  ~~~~~ 03:32, 31 July 2006 (BST)

Wasteland 58,98

Thanks for moving my stuff. Obviously I'm a tard when it comes to wiki stuff. --TastyBeverage 22:18, 22 December 2006 (UTC)

Wiki links

I don't think there is a suggestion that you describe in Peer Reviewed. There's one linking newspapers to the wiki, and another suggesting that there be a link to the online maps. {Peer Reviewed is actually quite easy to search for things now - you're talking about a User Interface change, focussed on the Main Screen - so you just look in PR_UI:_Main_Screen, under the General heading. There's nothing there similar to your idea. Of course, that doesn't mean it hasn't been Rejected or Undecided - I don't remember all of those. --Funt Solo Scotland flag.JPG 10:41, 29 December 2006 (UTC)

Miltown Barricade Policy

Hi. It looks as though the Brainiacs are up for a Crit 12 Speedy Delete. I may be jumping the gun, but I gonna take that as they are not putting forward their barricade plan anymore *8-). I've defaulted the suburb plan to the Coalition one.

Can I take you up on that offer of templating this barricade plan?

Cheers, –Ray Vern phz T 13:59, 24 January 2007 (UTC)

No worries, here it is, instructions on editing and including the template are at the bottom of the page -- boxy T L ZS Nuts2U DA 14:12, 24 January 2007 (UTC)
Wow.....that was quick....13 minutes from request to delivery....oh...wait....13 minutes....errrm....oh *8-). (Nicely done btw...thanks) –Ray Vern phz T 14:21, 24 January 2007 (UTC)
Hey, it's just a matter of knowing where to cut'n'paste the code, seeing as the Coalition did all that hard work :) -- boxy T L ZS Nuts2U DA 14:30, 24 January 2007 (UTC)


Mar 25, 2007 - I saw that you've been going around and adding "location stub" to several blocks in Greentown. In some cases I can see that, since they have nine-blocks and coordinatates but not barricade policy and such (although, did you know that in the Greentown main page we have a note that while a new barricade policy is being worked out we're using the Uniform Barricade Policy?). But in some cases I don't see the reason. Take the the Becky Building or the Mounty Bank in Greentown, for example. They both have a nine-block, and coordinates, even a barricade policy note. There is no history yet, so what else would you need to have seen there to not have tagged it as a stub? (To be clear, I'm asking so I can make sure they have that stuff, not to be snarky) - Alice Cuinn

Not me, Vantar. Becky Building and Mounty Bank. I just made some minor changes after he'd been there. I'm sure he wouldn't mind if you removed the locations stub template, if you're sure that all the relevant info mentioned is on the page -- boxy T L ZS Nuts2U DA 08:44, 26 March 2007 (BST)

Hope you don't mind

I scratched out the link to 'Streets of New Arkham' on your locations list and put it up for a speedy. --Max Grivas JG / M.F.T. 06:09, 8 February 2007 (UTC)


I used the example location block, filled in everything, then wondered why it didn't work. I finally looked at another page and realized I used the wrong template...that was lame. I'll do those other 3 locations, then that's it! I can't take it anymore!--Lachryma 02:38, 13 February 2007 (UTC)

Buttonville Barricade Plan

Boxy, I'm okay with your creating the Buttonville Barricade Plan page, but I am copying this part of the original text back to the original location as too important to leave out. "To encourage conformity to the plan, please spray paint buildings with tags similar to the following ... Keep EHB. See Btnvl plan ... Keep VSB. See Btnvl plan ... Remember: OVERBARRICADING KILLS! Please think of others when barricading!" --ZaqWer 03:34, 18 January 2007 (UTC)

Roachtown Clubs

Whups, forgot coordinates. Thanks for the fix up. --Cap'n Silly T/W/P/CAussieflag.JPG 07:53, 12 February 2007 (UTC)

Uh huh, I'm still in a shock after viewing your locations. How long did you spend on those?! --Cap'n Silly T/W/P/CAussieflag.JPG 09:41, 12 February 2007 (UTC)
Far too long ;) It took a while though, just gotta stick at it -- boxy T L ZS Nuts2U DA 10:27, 12 February 2007 (UTC)
Hmm, forgot coordinates again. Cleaning up after me is gonna be quite a job. :P --Cap'n Silly T/W/P/CAussieflag.JPG 08:42, 13 February 2007 (UTC)
Oh, okay. --Cap'n Silly T/W/P/CAussieflag.JPG 08:55, 13 February 2007 (UTC)


well, just asking you to check some locations I did : St. Seraphim's Hospital (Wray Heights), The Silwood Building, The Fram Building and Wray Heights Junkyards. To tell me what mistakes I made, if i should have made some more redirects etc. etc. I know you checked most of them already, becouse I saw you in the history, but I would like some feedback-- Che -T GC X 09:01, 24 February 2007 (UTC)

No problem, man. In fact just the opposite, its good to know that if I screw things up there's someone checking. I even moved this just a while ago thinking you hadn't read it (somehow I overlooked you answers on my talk page, weird becouse I always use the "diff to..." link). A couple things more 1-The co-ordinate redirects are usefull? if they are I will have to start making those too. 2- In the templates necrotech buildings and normal buildings have the same color, shouldn't that be changed? i mean, to make it clear just by looking at them that they are NT-- Che -T GC X 09:25, 24 February 2007 (UTC)