User talk:Jesant13
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Hi
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Danger Reports
Just as a heads up, it's generally not a great idea to update danger reports on rumors since they tend not to have all of the information. You should really rely on firsthand scouting or else direct scouting done by your group, as well as information posted around the wiki regarding large groups in the area, especially so if your report directly contradicts one that was made very recently. As it is, I've noticed that a few of your reports were iffy.
For instance, when you downgraded Gibsonton to "safe" from "very dangerous", did you check why it was set to "very dangerous" in the first place? If you check the previous update, which took place just one day before yours, you can see that Grogh, one of the MOB's leaders, updated the danger report. MOB has a horde of about 60-100 zombies at any given time (72 active, at this moment, according to the stats page), and they all move together. When a suburb has a 50+ zombie horde present, it's automatically "dangerous" or worse (check the definitions for the different statuses to see why), so there's no way Gibsonton should be considered "safe" or "moderately dangerous" while MOB is in a suburb. As for seeing zombies in the streets, which is what you mention your source said there weren't many of, MOB zombies sleep indoors in order to keep ruins ruined, so they don't linger around the streets too much. A casual visual inspection wouldn't give an accurate count of zombie presence.
Also, contrary to what your source said, at the time you updated the danger report, all but one of the hospitals was ruined, all of the NTs were ruined, all but one of the PDs were ruined, all but one of the auto repairs was ruined, etc. (MOB keeps updates for which buildings are ruined as they ruin them, and posts them to the wiki as a courtesy for everyone). Basically, the entire infrastructure for the suburb was in shambles, and the only buildings still up were the non-TRPs that don't matter.
I don't mean to hammer on you with this thing, but I just wanted to point out that it was definitely a mistake to have said the suburb was "safe" when one of the largest zombie hordes in the game was busy ruining the suburb, and would advocate being a bit more careful with the information you choose to trust in the future. —Aichon— 20:32, 9 May 2010 (BST)
- Sorry about that. I should have scouted the entire exterior and interior of the suburb. I went to the danger report page for Gibsonton to switch the danger status to "very dangerous", but I saw Grogh had correctly updated it already. I'll make sure that I either scout the entire exterior and interior of a suburb before updating its danger report, or that I make sure that another person's scouting report includes the entire exterior and interior of a suburb before I update its danger report. I'm sorry I took up some of your time in order for you to type up your response. On a side-note, all of the Urban Dead Greasemonkey scripts I use are from your wiki page, so thanks. ;) --Jesant13 21:59, 9 May 2010 (BST)
- Not a problem at all! And nah, no need to scout everything. Generally just lingering around the area and following news for the suburbs you're familiar with will clue you in to most of this sort of stuff. We have so few people accurately updating the danger reports that I'll take anything I can get. I play both survivors and zombies (and a few in between), but survivors have a vested interest in either overstating the safety of the suburb, so that they look good, or else understating it so that hordes avoid them, so it's really hard to get a good, honest look at how things are. Zombies, admittedly, have a vested interest in making things look ruined, but the MOB documents well and has a solid reputation they've built over time, so their updates are usually good. Of course, in this case, I just happened to be around the area since I have an alt in the MOB, so I'm hardly an unbiased resource (though I did know firsthand the suburb wasn't safe). ;)
- And I'm glad to hear someone's using those scripts besides me. One of these days I'll get around to fixing some of the lingering bugs they have, but between grad work and general apathy, I've been having trouble working on them. Although, I have been making some bug fixes to one of the scripts this week, since I noticed some odd behavior I hadn't seen before...Anyway, sweet stuff. Have a great one! —Aichon— 03:05, 10 May 2010 (BST)