User talk:Kevan/Archive2

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[edit] About Urbandead

As all of his two edits were in 2005, and he (Or your sockpuppet) hasn't done anything. I'm actually here to ask if you would consider opening up his burecractic position to the sysops. What do you think? --KamdenM|W|T|H 05:06, 24 October 2007 (BST)

It's the root account, Kamden. --Cyberbob DORIS CGR U! 13:33, 24 October 2007 (BST)

[edit] Whats up with Radios?

Is there any point to the new "stealth update" that gives transmitters and radios access to the 25.90 - 25.99 MHz band? Because apparently anybody who tries broadcasting on that band gets a message saying they are "for outside military use" or some such.  Swiers 22:00, 27 August 2007 (BST)

There's a small point to it, but I thought I'd leave it for people to discover themselves, rather than announcing it in detail. I'm surprised that nobody's found it yet, really. --Kevan 10:09, 28 August 2007 (BST)
Meh, Seb, it's not interesting to ask for the answer that easy. i'd better enjoy finding out myself and i have some ideas now... --~~~~T''' 10:17, 28 August 2007 (BST)
Well, at least I know now there IS a point. The info I had seen was conflicting, and it seemed it may have been a feature that was only partly implemented, or improperly described. I'm also happy for the puzzle if I know it has a solution.  Swiers 16:40, 28 August 2007 (BST)
My intuition says, what is the only outside military interaction so far? *cough*drops*cough*[Revenant[Hey, you!] [Cades] AU 18:00, 28 August 2007 (BST)
Oh there is a point, a very nice one. Thank you Kevan for finally implementing a spamless and useful radio function.--Karekmaps?! 22:03, 28 August 2007 (BST)
Actually i also found it. Nice! --~~~~T''' 22:16, 28 August 2007 (BST)
So... How is it spamless? The fact that no one can broadcast on the frequency? If so, what's the point of having a radio then? --Ducis DuxSlothTalk 23:39, 28 August 2007 (BST)
Dux, it's really easy to find it... You have a handheld? --~~~~T''' 06:32, 29 August 2007 (BST)
I get it now. --Ducis DuxSlothTalk 08:53, 29 August 2007 (BST)
I don't get it. One of my characters has 7 handsets, all tuned to different freq's in that band, and I hear not a peep. Which I suppose IS spam free radio.... So, um, is this is a way to "turn off" a radio? Hmm, I suppose that makes sense.
Yes, SEVEN radios- she's a newbie private who searches PDs exclusively. I'm gonna see if there is actually space for 11 radios in my inventory, or if the old "slot" limits will stop me.  Swiers 16:06, 29 August 2007 (BST)
No, it's not just the way to turn off radio. I wrote an article with some more details. Personally i think this will/should change the way Suburbs page is kept --~~~~T''' 09:14, 30 August 2007 (BST)
For those who haven't figured it out, the frequency provides news for random suburbs and buildings.--Alan06:57, 8 September 2007 (EST)
Fantastic. The messages barely "feel" computer-generated. But they must be, for the fact that Kevan probably does not sit 24/7 in front of a screen watching suburb statuses and typing messages limits the alternatives.-- [ ρsych°Lychεε ]  T 13:21, 11 September 2007 (BST)

[edit] Cleaning up the archive

Not that it's my business or particularly my concern, but the archive for Kevan's talk page is itself getting rather long. Would you, Kevan, or anyone else on the wiki with authority have a problem with splitting up the archive content according to date/content/whatever so it's not 200+ kb and I don't know how many pages long? Most of the stuff is useless chatter, but a few things are actually interesting, they're just hard to find, sifting through all the crap.--Insomniac By Choice 16:13, 30 August 2007 (BST)

I might split it up into separate pages at some point, but it's not a great priority - a single page of text is sometimes easier to search anyway, if you don't know which date or category something will have ended up in. --Kevan 16:24, 30 August 2007 (BST)
An easy solution to that would be to divide your archive up into chunks, move everything off that page to new archive pages (Archive1,2 and 3 maybe), and then use the original archive as a table of contents, with the headings from each discussion posted there under a link to the archive that contains them. Shouldnt take more than 5-10 minutes to set up. --The Grimch Sysop-U! 00:16, 1 September 2007 (BST)
You, uh, don't have to carry a toolbox.--Jorm 04:14, 3 September 2007 (BST)

[edit] Civility policy

I do not know if you expected this from me, but I actually seen your calls for a civility policy and acted accordingly: User:Matthewfarenheit/Sandbox/Civility. Please if you want use the talk page for discussion: when finished I'll be posting it on the A/PD page, but I need some input before the text takes a definite shape and you may be the most apropriate person to ask for help. --Matthew Fahrenheit YRCT+1 07:56, 3 September 2007 (BST)

I like the look of this, Matt. --Ducis DuxSlothTalk 08:42, 3 September 2007 (BST)
Thanks, that looks good, I'll leave some proper comments on the talk page when I've had a moment to read it in detail. --Kevan 10:01, 3 September 2007 (BST)

[edit] ya, this is just a question to kev and only kev

Just kevan. Anbody else answer i flame heavily then remove comment.

  • first, do you have actul characters in the game
  • how many
  • are they alive or dead
  • do you like zombies or humans more?--Darkmagic 18:37, 3 September 2007 (BST)

I run a couple of dozen test characters, some under my own name, some not, and "do you like zombies or humans more" is a very silly and unspecific question. And everyone else; if you want to talk to someone who isn't me, you should do that on their talk page, not mine. --Kevan 10:33, 4 September 2007 (BST)

I know where in malton you are kev ;) I've very recently met you in-game. it was a pleasure to meet you although you were undead. if you're interested, I can brainrot revive you if you break into the (censored) building again and then we can have a nice private little interview :) what do you think? :) The man 18:56, 20 September 2007 (BST)
I think if he needs to become a human, he will, without any help. ;) --KiT 22:54, 20 September 2007 (BST)

[edit] A Question Concerning Multiple Characters

I have managed to entangle myself in something of a heated discussion (User talk:Poju and Talk:Zerging) concerning a) multiple characters b) what should be put on the wiki. I read the Game FAQ and have a question. When the text says completely separate existences within the game, does this mean that characters controlled by one player should not collaborate on a meta-level? Does using information gained by one character to aid another constitute breaking the rules, if the characters do not come into direct contact (standing in the same square at the same time) with each other? Can a player run several characters who are working to further a common goal, as long as the characters do not come into direct contact (standing in the same square at the same time) with each other?--Poju 11:20, 4 September 2007 (BST)

Generally separate groups, separate suburbs, separate lives. Anything else is considered zerging by most groups and deeply discouraged. You will most likely take search and combat penalties if your characters interact with each other or they do actions (ie attacking and healing) in the same suburb. --Ducis DuxSlothTalk 12:16, 4 September 2007 (BST)
Thank you. I know that many players and groups interpret the rules the way you described. I would still like some clarification from the person, who wrote the rules.--Poju 12:37, 4 September 2007 (BST)
I would have thought the stated rules were clear enough. If they are not, then it might be time for a re-write. --Ducis DuxSlothTalk 12:59, 4 September 2007 (BST)
And you are not alone in thinking that. We'll see if he replies..--Poju 13:29, 4 September 2007 (BST)
Well the DEM and Extinction in particular don't believe the rule is stated clearly enough, or at least if what they do falls under the rule, so does the New Malton Colossus and Barhah.com core groups. So yeah, something clear and specifically spelled out would be nice, if only to allow everyone to shut up both here on the wiki and the metaforums.--Insomniac By Choice 16:55, 4 September 2007 (BST)
At barhah.com, at least, we believe the rule is clear enough. We also think that the DEM has too broad of an interpretation, and that Extinction are cheating scum.--Jorm 17:00, 4 September 2007 (BST)
I understand that, but you share lots of membership and are on the same side of things. The RRF doesn't allow one member in the DoHS and another abroad, but it does allow one in the RRF and another in the CRF. If a case could be made that the CRF is just a group of RRF sentinels based around Caiger, that would also fall under any alt policy discussion. I don't agree that it's the same thing as having a single group utilize multiple characters for fighting on different fronts (or else everyone in LUE would have three zombies and we wouldn't have had trouble at Marven and Pole while the rest were at Treweeke and Tynte), but you admit it's a place where a distinction has to be made.--Insomniac By Choice 17:09, 4 September 2007 (BST)
Well, I don't know that I'd call the CRF a bunch of RRF sentinels - more like "a loose confederation of zombies who really aren't very effectual" and it actually isn't made up of many RRF anyways, as near as I can tell. I don't have any CRF alts and I'd prefer not to have any of my crew have CRF alts (though I won't order it) - I think it's a bit too shady. It is, wrt RRF/CRF, about the same degree of shady as the DEM has (1 per group, keep them very far away) - that is, an interpretation that is too broad. I think you're also overestimating the CRF's strength/power: they aren't even on the stats page.--Jorm 17:17, 4 September 2007 (BST)
They're on the stats page with 20 people and average level 32, extremely high for a zombie group, but that doesn't really matter. It's the principle, which is what we're looking to Kevan for clarification on. I'm not really trying to get into yet another debate about it here, although it might be worthwhile for both sides to make their case if there's any ambiguity after we get "the proclamation from on high".--Insomniac By Choice 17:24, 4 September 2007 (BST)

Many times the CRF question arises and many times I shoot it down. The CRF is an alt group. Yes, I said it. It is where you put your zombie alt to chill instead of retire it. It is not coordinated. It is not organized. It is not part of the RRF. Yes, just under half of our members have their main in the RRF. But the CRF is also made of survivor's who have a zombie alt and other zombies who put their alt there. It's a feral group. You stick your zombie in the CRF and he wanders around Caiger Mall, just following the groans. That's why the CRF was made. For people who want a zombie character without having to worry about attack times and strikes. The CRF has no leadership. I'm the leader because I created the group. But I've never organized a strike, organized the group, or done anything. Up until this week I didn't even have access to our private forum. Right now we have nothing going on because our good friends at LUE wiped out all of the NW, making out feeding spots empty. The CRF have worked with only 3 Groups, and I use the word "worked" liberally". Eastonwood Ferals, Shacknews, and LUE. That's it. And all that we did was follow their groans. So please, for the love of god, don't consider CRF to be a zerg group for the RRF. We have 20 members, 4 of which post on the forum, and only 8-9 of them being RRF with their main. --Sonny Corleone RRF DORIS CRF pr0n 17:37, 4 September 2007 (BST)

C'mon guys. You're clogging up Kevan's talk page. Take it somewhere else. --Cyberbob DORIS CGR U! 22:05, 4 September 2007 (BST)

Well the question is directed at him and can be answered authoritatively only by him. Clogging up his talk page, maybe, but he could help us from clogging up his game, wiki, and numerous forums with our wide ranging argument on the subject of multi accounts.--Insomniac By Choice 02:03, 5 September 2007 (BST)

Kevan: Just for purposes of showing how Extinction came to allow multiple alts, please refer to this old page. Extinction now only allow one alt per player, but act under a DEM-style Extinction Alliance which allows 1-alt-per-group. Coordination between groups extends only to fighting in separate areas and following the Salt the Land Policy (which basically just identifies Necrotech Buildings as primary targets for zombies). 'arm. 00:27, 6 September 2007 (BST)

[edit] User check

Sorry to bother you, but I was wondering if you had access to anything more substancial than the checkuser tool to check and decide once and for all if User:Akule is the same as User:Amazing (Checkuser doesnt store information back far enough to determine this). Thier positions on subjects are the same, the tone of their posting is the same, They attacked the same users rather "violently" insofar as violence is possible on a wiki (In the case of Akule, by assaulting myself, a person who has, as far as i know, never interacted with him in that name before, as well as Hagnat, both of us were big opponents of Amazing.). Everything about Akule screams Amazing alt, but id like to be sure before i drop the hammer on him. --The Grimch U! 07:11, 8 September 2007 (BST)

Oh, and guys, please dont perform your traditional bitchy dogpile, even if Akule responds. Lets keep the spam to a minimum here. This is an administrative manner. --The Grimch U! 07:11, 8 September 2007 (BST)
E-Mail might have been a better avenue for sensitive enquiries like this. --Cyberbob DORIS CGR U! 07:29, 8 September 2007 (BST)
I already publicly accused him of being Amazing. I dont see how it contains anything that hasnt already been said elsewhere. --The Grimch U! 07:53, 8 September 2007 (BST)
He sure smells like Amazing. All the way down to his weird "Nexus War hate" templates. --Jorm 08:41, 8 September 2007 (BST)
Personaly I don't see much resemblance in the posting styles (but then again I'm not a master at deciphering writing styles). But if check-user isn't going to bring up that it's the same user then I don't think Kevan can realy do much to find out. Do you know a character that Amazing plays? Thats about the only avenue that I think of that Kevan could find out by. - If Jedaz = 08:45, 8 September 2007 (BST) then pi = 2 + 1
Nexus war hate? I want one. Oh, and Akule was around during the Amazing saga, he is just a troll. Different people. One last thing: Amazing may be stupid, but he is not stupid enough to be using the same IP in game and with his sock puppet in the wiki. Don't waste your time, Grim.--Thari TжFedCom is BFI! 09:27, 8 September 2007 (BST)
Sorry, Akule's IP address is quite different from the range that Amazing was using at the time of his ban. --Kevan 11:30, 8 September 2007 (BST)
Thanks. I guess we just got unlucky, and had a person whos personality is twinned with Amazing drop by. --The Grimch U! 12:46, 8 September 2007 (BST)

[edit] In Akule's Defense (or Why The Grimch Should Not Be a Sysop)

discussion on this topic was moved to UDWiki:Open Discussion/Akule vs. The Grimch. There is too many people involved in this discussion, and Kevan (the owner of this talk page) is the less involved on it. --People's Commissar Hagnat [cloned] [mod] 04:37, 10 September 2007 (BST)

[edit] Character creation abuse

Hello. It seems there's no limitations for creating characters, so this action can be generally abused. I'm not talking about zerging, i.e. creating multible characters to help each other, but just a character creation spree. Here's a case i'm talking about: Characters from 999988 to 1000001 are mostly (and i think all) the same person created in desire to get an id 1000000. 14 characters created in 10 minutes. i believe there should be some limitation for the number of characters created from ip per period of time... --~~~~ [Talk] 08:42, 8 September 2007 (BST)

Why do you care? How is this in any way abusive? --Cyberbob DORIS CGR U! 10:56, 8 September 2007 (BST)
If you're talking to someone who isn't me, please use their talk page rather than mine, Bob. --Kevan 11:07, 8 September 2007 (BST)
Will do. Sorry. =S --Cyberbob DORIS CGR U! 11:13, 8 September 2007 (BST)
Yes, this certainly wouldn't hurt, and there is the minor zerg abuse of continually creating characters until you get one in the area you want. I'll chalk it up on the list. --Kevan 11:07, 8 September 2007 (BST)
PKer for Jesus, Muahuahua PKer, and Ganked by a PKer belong to me. I don't know who the Braaaaam guy is who created the other 11 characters. I'm sure it's easy enough to tell it wasn't me though. I'll probably actually use these characters, although certainly not as a team in any zerging situation. I did admittedly rob the count there at the one million point. --Guilty *promises to be a good PKer in the future* --Headless gunner W! 16:35, 8 September 2007 (BST)
*Sigh* The millionth urbandead account, and such a lousy name for it. :\ I'd better keep the cake in the refrigerator until we reach the second millionth. --People's Commissar Hagnat [cloned] [mod] 19:23, 8 September 2007 (BST)

[edit] Is the wiki commerical?

Hello, a question has come up in the discussion of the wiki's copyright policy that could use some closure. Is the wiki commercial and does using stuff here count as commercial use? Thanks for your time. - Vantar 06:57, 9 September 2007 (BST)

Also do you still support UDWiki:Copyrights and the statements in email that were posted here? A lot of discussion could be streamlined if you could take a few minutes and talk about your feelings it, since it directly concerns you and the website. Thanks! --Akule School's in session. 01:59, 14 September 2007 (BST)

[edit] Radio Logging

i am trying to setup a website to log radio channels .. at the moment i copy and paste the radio from the map page is there an easier way to do this  ? thanks --Dans34 15:55, 12 September 2007 (BST)

Hi Kevan! I do this very thing for M'ville & Penny Heights, my kung fu is not that strong, so yeah that's what you got to do...copy & paste--Dr Mycroft Chris 02:01, 20 July 2008 (BST)

[edit] Free Speech policy

I just thought you would like to know that i have responded to your comment on the policy. --The Grimch U! 10:58, 13 September 2007 (BST)

And again. Thanks for your contributions. --The Grimch U! 12:08, 13 September 2007 (BST)

[edit] Wiki stability?

Hello, on the chance you wern't aware, fairly often recently the wiki has been unavailable for a few hours at a time due to "too many database connections". It's often been during the evenings (after 22:00 EDT, usually lasting until the next morning). Take care.. --Pgunn 17:05, 13 September 2007 (BST)

I'm sure Kevan is well aware of this. However, I think that general maintenance happens during this time (for me it's between 5pm-5:35pm +10GMT). It always happens at the same time on the dot, so I don't think it's an error or lack of bandwidth. --Ducis DuxSlothTalk 21:14, 13 September 2007 (BST)
It has been dubbed the wikitrain. It always goes down around 3am EST. Chooo chooo--Image:Emot-pervert.gifAnime Sucks supports Hagnat for Crat!Image:Emot-pervert.gif 17:29, 14 September 2007 (BST)
Well, that explains a lot. I am on mountain time, so every evening when I am finishing up the wiki goes plop. (right when everything is in preview and not saved).--Airborne88T|ZC|MI|E! 08:51, 10 March 2008 (UTC)

[edit] So just where the heck *is* Malton, anyway?

I realize, Kevan, that you'd prefer to keep it somewhat vague...But at some point, it would be nice to know: Just where is Malton supposed to be, anyway? (Could you reveal which side of the Atlantic it's on?) For roleplaying, at least, it'd be nice to know. --Penta 16:06, 18 September 2007 (BST)

Please check this page: Malton --The Grimch U! E! 16:10, 18 September 2007 (BST)

[edit] Hamas

Here's something a friend saw today: White Hamas said "لا علامات ، الذي هو حق الله والاسلام وال" (3 hours and 17 minutes ago) http://urbandead.com/profile.cgi?id=1003960

I thought you'd want to see it. Maybe ban the user. I couldn't find a translator to see what that's about, but it sounds fishy. --Abi79 AB 16:14, 18 September 2007 (BST)

User:Zombie_slay3r says that he got that through a translator and got: Line 1 - No signs, which is the right of God and Islam, and the; Line 2 - Guide me true, so I can kill infidels who do not believe in God --Abi79 AB 16:31, 18 September 2007 (BST)
moved the rest of the discussion to Abi79 talk page. --Matthew Fahrenheit YRCT+1 20:41, 19 September 2007 (BST)

[edit] So, how do we pronounce that?

I'm bored tonight. So, I'm wondering. Kevan, how do you pronounce your name? As Kevin, or some other way? --Penta 00:52, 20 September 2007 (BST)

What a stupid question. A simple google search shows this pronunciation: 'ke-vuhn'. Possibly not correct, but could easily satisfy the 'bored' mind. 'arm. 02:10, 20 September 2007 (BST)

[edit] Ban evasion

We have a user who got herself permabanned because she didnt like to play by the rules and kept circumventing her bans with sock puppets. Problem is that she keeps signing up new socks to evade her bans. I was wondering if theres some way to get rid of her completely.

Her vandal data entry: Izumi Orimoto

Sorry to bother you with this, but we have just nailed her 21st sock. Its getting a little old. --The Grimch U! E! 05:28, 1 October 2007 (BST)

you may be interested in this quote of hers
"Here's how it
is: I am going to continue to edit the wiki for as long as I am playing
the game."

so deleting her charicters in game may stop her. but of course that is your choice.--'BPTmz 05:35, 1 October 2007 (BST)

I think the count was 30 bans total, including a year and perm, and she wont give up, the account "I won't leave" shows that, so, ya, we need to finnaly cut her off, before the wiki becomes a split for people thinkign we should give the sock puppet mistriss a new chance and those who know what there doing.--Darkmagic 03:01, 5 October 2007 (BST)

We do really need something done. I just banned her 36th alt a few minutes ago. Is there any way to blanket ban all proxies from the wiki? --The Grimch U! E! WAT! 02:08, 15 October 2007 (BST)

You can always do what Conndraka did and block a whole bunch of proxies. Just google up a list and start blocking from there. As far as I know a proxy will look exactly the same as a legitimate user, so unless you have a black list it's imposible to blanket ban all proxies. - If Jedaz = 02:39, 15 October 2007 (BST) then pi = 2 + 1
Just Conndraka, eh? *mutters* --Cyberbob DORIS CGR U! 05:19, 15 October 2007 (BST)

[edit] the multiple alts of my brother

my brother, during his course, considered leaving his character for others ,and right now, there about 5-10 suburbs apart from another, mostly likly all dead, and because of this i can only go to specefic areas without the game thinking i'm a zerger, is it possible for you to delete accounts, because in my group, the revolution, i will eventuly need to travel and i can't do much of that if i don't know where said alts are? I won't mention them until i know if you would do this, i don't need them and i fear zerging counter measures if i accidenly get near one. which would really remove a fun part of my internet time, plus then what little support i do have will drop to zip here.--Darkmagic 02:58, 5 October 2007 (BST)

Well, if they are no longer being played, I would think you will be fine. Especially if they are idled out already.--Image:Emot-pervert.gifAnime Sucks supports Hagnat for Crat!Image:Emot-pervert.gif 03:02, 5 October 2007 (BST)
Andf i'f im not? losing my lvl 40 character isn't something i'd like to do, i can't start over.--Darkmagic 03:05, 5 October 2007 (BST)
Yeah, y'can. It doesn't take that much work in the long run to build a character, and the anti-zerging countermeasures are (from what I've seen) limited to percentages and some action blocking. Just let those characters of your brother idle out, and nothing will happen to your characters. Come now, AS has been playing this thing since the beginning. Torec T-CC/CS/CS/CS 03:37, 5 October 2007 (BST)
This one was a year and over. Scientists suck at getting there combat--Darkmagic 12:50, 5 October 2007 (BST)
I just piled up my idle corpses in the Far North West Corner- the boundary of all that is holy...--The-Not-So-Late Stuartbman The Third MBE OBE 19:48, 6 October 2007 (BST)

[edit] Passwords

Hey, i have a question for you, when is the 'change password' option on settings going to be up and running again? Thanks --Acoustic Pie 21:01, 11 September 2007 (BST)

(This is from a while ago and i accidentally left it at the top, thus i think nobody saw it).

Just wondering if anyone could tell me anything on the situation, it's coming up to 2 months since i originally asked and i was just wondering if it is going to come out from maintenance, when and what as. Thank you...again. Acoustic Pie 21:20, 1 November 2007 (UTC)
I asked a similar question a while back and he gave me a response, go check it out.--Image:Emot-pervert.gifAnime Sucks supports Hagnat for Crat!Image:Emot-pervert.gif 21:28, 1 November 2007 (UTC)
Thanks. Acoustic Pie 21:51, 4 November 2007 (UTC)

[edit] zombie-zerging

I know you're not going to do anything about it, but the least you could do is read this page, thank you. The man 09:04, 18 October 2007 (BST)

As I say in the FAQ, I don't investigate specific he-said-she-said cases, but the tendency is noted, and a lot of zombie alts have been auto banned recently. --Kevan 10:51, 18 October 2007 (BST)
Thank you, I would also like to emphasize on the point that he may be using proxys for each alt and that may be why your anti-zerging measures have not picked him up yet. Upon googling proxy, i came across this rather annoying list of available proxies In addition, I found this which it turns out is not only a very convenient method for bypassing the zerg laws, but also Izumi's method of constantly bypassing the IP ban on the wiki.The man 18:24, 18 October 2007 (BST)

[edit] Images

I was trying to find a answer to my question, but I couldn't find any answers on the wiki, so I am asking you about the following matter: Why all images must be uploaded on this server to be seen. I found on this page the following:

Remember, hosted images depend on the server they're hosted on being available. This can be a problem, as was the case when this page was first created. Take note that as of January 2007 Kevan has deactivated this option and the only images that can still be shown are the ones uploaded on the wiki.

I am wondering, why did you deactivate this option?--  Savant  Chit-Chat  21:18, 19 October 2007 (BST)

Porn and other malicious spammers, more than likely.  Nalikill  TALK  E!  W!  M!  USAI  19:15, 20 October 2007 (BST)

[edit] White Robes

here you told that white robes where implemented, however there are none found neither in cathedrals nor in puppet museums, and that are only places where robes used to be. Did they appear in some cetrain hidden place or did not at all due to some bug? --~~~~ [talk] 13:58, 28 October 2007 (UTC)

Ok, found something - zombies can wear them as starting item. So there's no way to wear them as survivor and/or once you already have some clothes on?.. --~~~~ [talk] 21:40, 31 October 2007 (UTC)
They were supposed to appear in cathedrals, but didn't - it was just a bug. It's fixed now. --Kevan 22:18, 31 October 2007 (UTC)

[edit] Quick question

http://wiki.urbandead.com/index.php/Tommy_Gun did this really happen? The man 09:10, 6 November 2007 (UTC)

Of course it really happened! What, Red Rum tell a fib? Never! --WanYao 09:41, 6 November 2007 (UTC)
I'm not the sarcastic type so I can't tell whether you're being serious or not. :S The man 15:44, 6 November 2007 (UTC)
The gun is a lie. --Kevan 15:56, 6 November 2007 (UTC)
As is the cake. Sorry for any mix-ups, Kevan, we're just upto some light mischief. --Karloth Vois RR 00:00, 7 November 2007 (UTC)

[edit] Sorry to trouble you but....

This guy seems to be trying to set a new record for alt abuse in the Pennville area;

http://www.urbandead.com/profile.cgi?id=378961 http://www.urbandead.com/profile.cgi?id=375486 http://www.urbandead.com/profile.cgi?id=357201 http://www.urbandead.com/profile.cgi?id=367162 http://www.urbandead.com/profile.cgi?id=357185

Friendly warnings (posting in game guidelines about zerging) have not worked. Not-so-friendly warnings (ie shooting down the alts) have not worked....and the effect these alts are having on the game (especially as the user seems to be able to skip the IP block)is really screwing with the area. Can you assist? Thanks MoyesT RPM 09:25, 6 November 2007 (UTC)

please read http://www.urbandead.com/faq.html#report The man 15:44, 6 November 2007 (UTC)
My mistake. Cheers The man MoyesT RPM 09:09, 7 November 2007 (UTC)

[edit] New wiki extensions

Would it be possible to add ParserFunctions extension to the wiki to allow basic dynamic parsing without resorting into excessive and redundant templating to duplicate the functions in the extension? Installing the extension doesn't seem to be difficult at all and should be 10 minute effort at most. Another good addition would be LoopFunctions but it is not as helpful as ParserFunctions are. (re: Wiki Question) --Tumu 17:50, 6 November 2007 (UTC)

Or possibly a general wiki update, I think parsers are in one of the releases between 1.9 and the current(1.11 I think).--Karekmaps?! 17:56, 6 November 2007 (UTC)

I would love to see this as well, for people familiar with the wiki editing system this adds useful functionality and nicer code. --Fox0ne 22:00, 5 December 2007 (UTC)
It's no problem to install it - my only concerns about installing Parser Functions are whether it'll significantly affect server load (for a wiki with this much traffic and talk and templated signatures), and the exciting new avenues of vandalism that it would open up.
I really don't know enough about the latest version of the extension to make a call on it, though, so if people want to have an arguments for-and-against discussion about it, I'll follow it and take a look. --Kevan 11:15, 6 December 2007 (UTC)
Obvious vandalism cases are handled quite fast by the sysops, so I would not worry unless sysops take a big step backwards. I have no figures to give about effects on server load, but I'd believe every extension adds slight overhead to page parsing. As for the server load coming from actual use of the extensions, most pages have no use for programming constructs thus don't contribute to load. Only in special or complex pages these extensions would reduce the amount of work and count of needed templates and template calls. Of course amount of use might change over time but do we have to worry about it yet? --Tumu 20:17, 6 December 2007 (UTC)
The only pages that would be using them are complicated ones like this {{User:Karek/ProjDev/Timedepcolor}} or anything that would use an {{Template:If}}/{{Template:Switch}} or the like . It does, however, allow for simpler automated functions like proper footnotes and such.--Karekmaps?! 20:49, 6 December 2007 (UTC)

I was digging through your talk page archive a little while ago for something else on the wiki and saw this, are there still plans to install those? I know Checkuser is already in, this discussion is about the Parser Functions one, but I don't know about the other two.--Karekmaps?! 19:46, 3 January 2008 (UTC)

UserNameBlacklist is mostly redundant, as I wrote a custom username filter a year or two back, to stop people signing up with annoyingly long or weird-character usernames. SpecialUserScore sounds possibly too hacky to be worth the trouble; the todo list for it includes "make into a proper extension", and it needs some database alterations for "large" wikis, of which is this definitely one. --Kevan 14:19, 28 January 2008 (UTC)

Some time has passed since the request and no serious negatives have been brought up. Do we have a go for testing or should they be postponed to a better time in future (like done with other sw/hw upgrades)? --Tumu 14:00, 28 January 2008 (UTC)

Can I get a link to the for-and-against discussion of this? Or wasn't there any? --Kevan 14:19, 28 January 2008 (UTC)
As far as I know, this is it. :) I suppose we could do a voting of sorts in the Wiki Questions section, if necessary.. --Tumu 20:55, 28 January 2008 (UTC)

Nearly four months later, I've opened the discussion here: UDWiki:Open Discussion/ParserFunctions extension. --Morgan Blair 06:23, 17 May 2008 (BST)

[edit] Military Field Manual

I promised myself ages ago that when my Tips in books suggestion hit Reviewed, I would create a page full of tips that should be in the book. That page is located here. It's not much, but it'll do. --Axe Hack is Against the New Facebook 20:57, 30 November 2007 (UTC)

[edit] Thanks for the Snow

Nice job on the snow tracks!  Swiers 18:33, 14 December 2007 (UTC)

I second that opinion! The flavor is awesome. --Private Mark 07:23, 16 December 2007 (UTC)

Now we need some clever extension coder to whip something up that actually shows the tracks as pictures on the mini map...  Swiers 20:46, 16 December 2007 (UTC)
OK, I'm not that clever, but I went ahead and did it anyhow. Sort of - it showd the footprinats, but in a seprate table from the map. ShowFootprints  Swiers 21:46, 25 December 2007 (UTC)

[edit] Real Gamer

It has passed too long.

How long will you ignore this?

I have put this petition, many months ago, and you are still ignoring it. Many people will call me an Emo, or a crybaby, I don't care. But still, I'm going to say this in you face.


How much longer can you ignore it?

How much longer can you make it without caring? Yes, maybe, the best way to stop everything is to ignore that idiot's broadcast by clicking the ignore button, but everytime I set one on ignore, a second appears. I have over 50 signatures on the petition, and you still haven't react. I don't know, what kind of a game is this, when it's owner can not stop a idiotical moron, that surely has IQ lower than 5. If you really think that RG is a "somewhat" detail to UD, You are wrong. If we were in zombie infested Malton, he would be alredy dead. Permanently. Beacuse bastards get their medicine, But just not in UD, of course. And, one more thing. How can you stand listening to him saying "This is my game"? If I am not making a mistake, YOU have made this game. YOU have developed this game. And still, YOU haven't done anything good, even wrote something on the petition for players to notice that you have read that. People are starting to get really annoyed by that. And, do not blame them for listening to that. I think it is your fault. Just, yours.

So, in the conclusion, Do we have listen to another 250 spam messages for you to react?

--  Savant  Chit-Chat  12:41, 19 December 2007 (UTC)

Hello. There were some subtle changes to radio broadcasting a couple of months ago, which cut down on his outbursts for a while; it wasn't announced because it would have been counter-productive to tell Real Gamer and everyone else that the system had changed and there were new countermeasures to investigate and work around. I don't know if that's considered enough for the extremely vague "just do something" that the petition demands, but I am aware that open radio channels can be easily spammed by throwaway accounts, and that it'd be great to magically filter out the annoying ones. I just haven't picked a clean solution that wouldn't also frustrate innocent level-one players who wanted to send out random announcements and distress calls.
Feel free to close the petition and put the dutiful spam archive up for deletion. If you want to put an actual constructive solution forward to Suggestions, I'd be interested to see it. --Kevan 18:57, 19 December 2007 (UTC)
There is no need for me to post in Suggestions. Some players have alredy posted a few ideas that have been transfered to Peer Reviewed. Most of them include an new skill that can indetify the person who uses the radio (transmits messages). Possibly, using the combination of this suggestion, and the alredy existing ignore button, players can instantly recognize spammers, and set the to ignore. There are, I think 2 suggestions like these in peer reviewed.
Oh, I'm really sorry I ended up so rude, but I am also suprised that you stayed polite. Thanks dude.--  Savant  Chit-Chat  13:02, 20 December 2007 (UTC)
Being able to identify and ignore broadcasters would have absolutely no effect on spam from throwaway level one accounts, which is the real issue here. I'm not seeing any other peer-reviewed suggestions of relevance. --Kevan 13:21, 20 December 2007 (UTC)
There isn't much you can do. I had the same problem with this cat on Nexus War; he even went so far as to create fake myspace pages. He's a bored nerd. I ended up banning his IP range, but he still gets around it from time to time.--Jorm 18:05, 20 December 2007 (UTC)
his ears must have been burning http://iwrecords.urbandead.info/12-20-07_1900hrs_PUBLIC/IN_90-79_click_jesus_mar_fea-e18-a0c.html --Image:Emot-pervert.gifAnime Sucks supports Hagnat for Crat!Image:Emot-pervert.gif 20:18, 20 December 2007 (UTC)

How about making it so that potential radio broadcasts get sent through a filter that determines if they are likely to be spam or not, depending on things like use of 25% or more caps, multiple special characters, a low ratio of characters used in words that can be found in a dictionary, etc. Most broadcasts would have a 100% chance of success (as per current) but really spamy looking ones would have a chance of failing to actually get sent out; the broadcasting character would THINK they had sent it out, but in reality, it doesn't ever show up on any body else's screen. Hey, sometimes people (especially when exited and ranting drunkenly) just forget to key the mike, and never notice the difference...  Swiers 00:41, 21 December 2007 (UTC)

Mmm. Allow only a chosen few to hear and the rest ignored but only on the frequencies of your choice? ex. you can hear everyone on 28.63, but you only allow person A, B and Q on 28.44? -- AHLGTH 00:48, 21 December 2007 (UTC)

This is close to ideas developing here --~~~~ [talk] 07:49, 21 December 2007 (UTC)

How about just ignore everyone not on your contacts list? --Ducis DuxSlothTalk 10:37, 21 December 2007 (UTC)

How do you mean? Currently, somebody has to be on your contact list for you to be ABLE to ignore them, as it is a setting for contacts (rather like the colors). If you mean as a global option, it would rather defeat the "real life" purpose of radios and speech if you never heard anything from people you don't already "know".  Swiers 21:41, 21 December 2007 (UTC)
I mean make it a global option. People can still hear everyone, or just the people on their contacts list. I know it sounds crappy, but the way I see it, it's the only way to use radios without being bothered by spammers. —The preceding unsigned comment was added by Dux Ducis (talkcontribs) at an unknown time.
Most people avoid spam by not listening to 28.01. I'm not really sure that many people would choose to filter out spammers from their dedicated channels, at the cost of silencing potential allies, recruits and distress callers. And this suggestion would generate more spam for the people who were choosing not to filter it, simply because any group could pick a random frequency, filter out the strangers and use it as their oblivious personal frequency. --Kevan 14:45, 2 January 2008 (UTC)
How about banning his IP(s) from using the radio? I'm sure that could do for now--  Savant  Chit-Chat  08:03, 26 December 2007 (UTC)

There are more that 16 zergers. they need to be stoped. And it's impossible that still no one has still mixed up a idea? If there isn't any idea, please Kevan, BAN him until someone else comes upon a good idea.--  Savant  Chit-Chat  14:27, 2 January 2008 (UTC)

Banning would maybe slow him down for ten minutes. Banning the characters would obviously just see them replaced by fresh level-one alts in search of a transmitter, and blocking the IP addresses he's known to have used would just see him switching to a new address. --Kevan 14:45, 2 January 2008 (UTC)

Maybe an option to only listen to people with the broadcast skill? Or maybe have an option to ignore broadcasts from people less than level 1, or who've used less than 200 AP, or something? Of course, that would mean ignoring every non-spammer newb just to block a few people. Ack, I dunno. --Ms.Panes 15:51, 2 January 2008 (UTC)

Can you come on any idea? IDK, I still think banning his IP should prove good until someone comes on another idea.--  Savant  Chit-Chat  16:06, 2 January 2008 (UTC)
Instead of banning his IP, maybe have it where it *looks* like using the radio works, but anything from his IP isn't heard by anyone else (except his alts, so that he doesn't catch on to the illusion). That way he won't know that he can't use the radio. --Ms.Panes 16:50, 5 January 2008 (UTC)
I've already tried caving the trolls, with partial success, but it comes down to the same issue of a spammer being able to adopt new IP addresses, and there being no way to predict them in advance. "Only listen to people with the broadcast skill" is what the frequencies below 28.01 are for, really. --Kevan 19:46, 5 January 2008 (UTC)
I'm wondering if I should post a suggestion that people can only change the radio signal if they have Radio Operation (at least that would stop Real Gamerz from making alts so quickly - he'd have to make 100 XP first to buy the skill. And when that one gets killed and becomes a zombie, he loses the ability to change it back to 28.01 unless someone's dumb enough to revive him. --Tselita 19:54, 8 April 2008 (BST)
As I say, banning his current IP would slow him down for maybe ten minutes. --Kevan 19:46, 5 January 2008 (UTC)
For --  Savant  Chit-Chat  16:52, 5 January 2008 (UTC)

Just a quick heads-up to say most people couldn't care less about this issue. Don't worry about all the above complaining nonsense. Cheers for a great game! --Karloth Vois RR 19:31, 5 January 2008 (UTC)

The above statement is true. --Cyberbob DORIS CGR U! 20:05, 5 January 2008 (UTC)
I concur with the above statements. If this was real life; he'd be a bloody loon anyway. We'd hunt down and kill him, some time or another. Thanks for a great game. --DevilAshT RR W! POWER TO THE PKERS! 22:27, 24 January 2008 (UTC)

Hey, about the Real GAYmer issue (what many people call him now), I think a decent solution would be to add a hidden logger to watch all broadcasts for a little while that are made in all caps or have loads of annoying symbols, log the IP addresses, separate the ones made by RG, assess the one that’s likely to be his home address, find out who the ISP is, and then contact the ISP about him, giving them links to all the evidence of his abuse. They’ll likely ban him. Not only would that remove him from this game completely, but it’d stop him from spamming all the others.

Another possibility would be to have some viruses in the system waiting for him, try to catch him online during his rants, find his current IP, then momentarily activate a rigged code, so that the next obnoxious broadcast from that IP address attempted would grab the viruses and send those back to RG’s computer. If you use some real nasty ones, you can knock out his computer. And by making sure that only an “obnoxious” broadcast from the offending IP would grab the viruses to send back, you wouldn’t have to worry about what IP he’s using, because even with proxies, since nobody else is likely making those obnoxious broadcasts at that moment, they’re unlikely to trigger the virus-grabbing code themselves, even if they are using the same proxy. So this should be a very safe and effective way to take him out. What do you think? --Kolechovski 01:10, 15 February 2008 (UTC)

Or, you could implement the 'I Don't Care' counter measures, ignore Real Gamer and realize that nobody really cares about you guys and your 'Partition'. To be honest, I'd keep doing it if I was him; he's getting a shead load of attention.
Maybe if you just ignored him he'd go away, [Psychology], you know? The simple fact is, Urban Dead is meant to be Role Played, although I'm sure you already knew that you seem to ignore the fact that the blabbering idiot comes with the package.
I'll illiterate myself in the TL;DR version. Nobody cares, ignore him or cry some more, etc.
Just a quick edit; the above post is the most stupidest thing I've ever read in my whole entire life.--DevilAshT RR W! POWER TO THE PKERS! 20:56, 24 February 2008 (UTC)
I've already implemented "I don't care" countermeasures, as have many, other than those who read his blocks of text for laughs. He's basically ignored by most these days. Still, it was an idea that I just wanted to present to Kevan to do whatever he felt with it, even though it was likely not to be used, and it would remove a major asshole from the Internet. Nothing has to be done, it's just that nobody would mind. I really don't care how stupid you think it is, nor does it even matter. Personal flaming doesn't solve anything. You just become another one of him.--Kolechovski 21:42, 24 February 2008 (UTC)

Why shut him down? His pathetic antics crack me up! --BoboTalkClown 02:01, 10 July 2008 (BST)

[edit] MERRY CHRISTMAS!

Merry Christmas Kevan, and a Happy New Year!!!!!!!!111111--Private Mark 21:06, 25 December 2007 (UTC)

Just passing by to read the Real Gamer thingy and noticed this header. It makes it a lot easy to say merry xmas and happy new year :) --People's Commissar Hagnat [cloned] [mod] 16:22, 2 January 2008 (UTC)

Happy Festivus--Image:Emot-pervert.gifAnime Sucks supports Hagnat for Crat!Image:Emot-pervert.gif 16:36, 2 January 2008 (UTC)

[edit] Suggestions

Thanks, and happy 2008! I hope I'm not oversaturating the page with suggestions, please let me know if I ever do. My background isn't in computer programming so the chance to contribute to the development of a game like this, even rarely, is exciting. I really have to commend you for how in touch you are with your player base. A good suggestion is less common now than a year or two ago, only because you've fixed or improved everything obvious. A lot of what is proposed now isn't "we need X" but "X would be nice if you don't have anything better to do." --Jon Pyre 17:47, 3 January 2008 (UTC)

[edit] Templated Sigs

How much server load do they cause? Would you be happier if they were not used? Just curious, as there was some brief discussion over keeping templated sigs was a good idea. --Ducis DuxSlothTalk 06:55, 4 January 2008 (UTC)

even if you got rid of templated sigs, people would just take whatever they had that was templated and put it in their signature settings.--Image:Emot-pervert.gifAnime Sucks supports Hagnat for Crat!Image:Emot-pervert.gif 19:09, 5 January 2008 (UTC)
Making a template call puts a greater strain on the server than simply displaying what's there. --Cyberbob DORIS CGR U! 19:16, 5 January 2008 (UTC)
I don't have any idea off-hand about how much server load they add, by themselves; I can't imagine it's that significant, though. --Kevan 19:37, 5 January 2008 (UTC)

[edit] Snoodles the Panda

This player has been causing a big uproar in the community, as he is providing nothing else to the game except text raping people. You can see what he's done to my character via this iWitness Screenshot. Is there any way to police this kind of behavior without having to resort to "oh well, he raped me, now I put him on my ignore list." What about the later "victims"? I know several other players who have been affected by this. I just thought I'd bring this to your attention.--Image:Emot-pervert.gifAnime Sucks supports Hagnat for Crat!Image:Emot-pervert.gif 19:09, 5 January 2008 (UTC)

FANNY/Ignore List--'BPTmz 19:38, 5 January 2008 (UTC)

[edit] IP hits vs AP use (again)

A recent discussion regarding a suggestion that might result in some actions that cost more than 1 AP tangentially touched on this issue.
Its my personal experience that, with the "You have [2-9] actions remaining" warining showing (the one you get when running low on IP hits) you can perform a revive (which costs 10AP) and the counter goes down by 1.
To me, this makes perfect sense, as a revive consumes no more server resources than any other single click action. Also, having a revive consume 10 IP hits means you could initiate a revive when you had 50AP but only 11 IP hits remaining (and hence no warning showing) and suddenly find yourself stuck outside, despite having 40 AP left after performing the revive. That clearly would not be a good thing.
However, this ONLY makes sense if it applies to ALL actions evenly.  ?rise and zombie movement without lurching gait would be especially notable cases. If AP expenditure does equal IP hits for most actions, a zombie without ankle grab could log in, see they have 50AP (not knowing they have only 15 or fewer IP hits left) and stand up from a headshot only to find themselves unable to play the game, with no warning what-so-ever. This would be very unfair, given it is demonstrated to NOT be the case for revives. In fact, the simple issue of it costing 2 IP hits to move as a low level zombie may be part of what makes them unpopular; you get to spend more time playing the game for free if you do not ever play a low level zombie.
   -Could you perhaps clarify what the mechanics of IP hit vs AP use are, and why? Thank you.  Swiers 17:49, 12 January 2008 (UTC)

It would also be nice to see something about this in the FAQ, as it comes up frequently on Talk:Suggestions.--Karekmaps?! 18:37, 12 January 2008 (UTC)
The manufacture of needles is the only exception, originally introduced to stop everyone running a cheap 3-hits-per-day stockpiling alt. --Kevan 10:15, 14 January 2008 (UTC)
Ah, thanks. I guess that's fair enough; its not like you'd be in unexpected danger if you manufactured a syringe and found yourself unable to play any more that day. No locked out zombie stand-ups or revivers = a good thing. Thanks! I've edited the IP hit page to clarify this, and put this conversation on its discussions page.  Swiers 16:13, 14 January 2008 (UTC)

Although I understand the reasons for having an IP use like that in effect to stop mass stockpilers, I’d recommend at least adding text that syringe manufacture uses 20 AP and IP hits, so there are no surprises. The players likely to be affected by such things would be those who aren’t cheating (the cheaters surely must know about the IP hit thingy by now, right?), and getting stuck inside an NT can be a bigger issue than you think (especially in hot suburbs). Since displaying the IP hit rule wouldn’t hurt (the cheaters can’t stop it anyhow), would you be willing to add that there (and to any other actions that might cost extra IP hits in the future)? I know you try to have things so that the bad guys get caught usually without the problem of “false positives”, so this change would help bring this method to a bit more balance.--Kolechovski