User talk:TheBardofOld

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Main - Derek Sutherland - Juliette Reau - Anthony Griff - Randomosity - Talk


Just a heads up

I had Jackie leave the Arms because I won't have time for the game for the unforeseeable future. I'll give you a poke if I come back. --NightsideEclipse 17:47, 10 January 2014 (UTC)

Also I picked such a good time to disappear, eh? --NightsideEclipse 07:24, 12 January 2014 (UTC)


Multilevel on the same square, or just some squares are higher than others. --Rosslessness 22:40, 14 March 2014 (UTC)

Some squares higher than others. The only way I would see it working is through text-based descriptions on the wiki (supposing Kevan actually does use it when I get around to finishing it), much like how you can supposedly see the almost the entire city from the top of St Ninian's steeple. That, or have some sort of barricade-type occurrence like the quarantine wall, where you can't move past it, but can move along it.
For example: one of the suburbs I plan on designing will feature canyons with a bridge crossing it, or rather, the bombed remains of the bridge. The canyon will be uncrossable with a hundred-feet or so drop to the river below and attempting to cross would be impossible. There's also going to be ridges of unclimbable mountains, cliffs bordering lakes, raised roads and bridges, etc. All of which will prevent the player from crossing it from specified directions. -- TheBardofOld 15:58, 16 March 2014 (UTC)
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