User talk:WibbleBRAINS

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Suggestion page

You might want to check the suggestion page, on the reanimation suggestion. I don't know how you did it, but you wrecked that voting good... Please be careful--McArrowni W! 17:06, 27 February 2006 (GMT)

McZed's

Haha! Those are awesome. I will have to find a way to work them in somehow! Thanks a bunch and we hope to see you often. Make today a McZed's™ day! -- Amazing 01:55, 31 Dec 2005 (GMT)

I placed your logo on the McZed's page. I'm not sure if it'll be permiment but there you go! -- Amazing 05:56, 7 Jan 2006 (GMT)

Fort Fencing

You had a good point that it might not be worthwhile to code fences for just two fort locations. But that gave me the idea that fences, though I thought of them in mind for forts, could also be used for other locations, like the city zoo. It'd be a way of giving compounds a unique defense that makes it harder to enter them. I amended the suggestion to include the idea of using fences for other appropriate locations as well. Do you think it's worth a keep with this change? --Jon Pyre 21:07, 21 Jan 2006 (GMT)

I changed the suggestion to mention that the fencing code could also be used for other locations besides forts, like the zoo and power plants and so on. I think it'd be worth it for that many locations, perhaps it'd cover even more squares than malls do. I won't be able to resubmit it where I specifically include zoos as a main focus of the suggestion because then it'll get Duped out. Do you think it merits a keep with the change? --Jon Pyre 19:49, 22 Jan 2006 (GMT)

Maintenance

Some people can't check in every 10 minutes. They might be checking in on lunch break, or just quickly before they go out somewhere. This wouldn't hurt anyone at all. You wouldn't be forced to use or even purchase this skill. But for some people it would be very useful. And it wouldn't provide xp. This would just be a useful skill for those that don't have unlimited flexibility with their time. --Jon Pyre 16:49, 5 Feb 2006 (GMT)

RE: Your vote on the suggestion "Streamline Profile Text"

I think you misunderstand the bandwidth issue - particularly since UD does not use sound files, which you mentioned in your reasoning. The idea is not to save your own bandwidth, but that of the server. True, text is a very small load on the server. However, when you multiply it by several thousand (and perhaps thousands of thousands even) of page hits, it can stack up real fast. Anyone who's adminned a popular site can attest to this. --Reverend Loki 21:23, 28 February 2006 (GMT)

My suggestion

Thanks for pointing me that I was thinking about using GMT time for days and night.Btw can you please fix the template.I cant fix it for some reason.Thanks. --DarthRevan 16:46, 9 March 2006 (GMT)

Just for you Wibble

Ho there Wibble. I hope the Pwotters are still going strong. You may have noticed that the Feral Undead seem to want to go on strike. I don't know how long it will last, but it got me thinking about the current situation. It seems a little too safe for humans. Me, I'm a human player. Been with the NMC for quite a long time. But zeds are only at 36%. I've had break-ins and haven't died. That never used to happen! I think the reason zeds are floundering a bit might be because of the lack of a massive horde and/or a simple goal. Mall Tour rallied many a young feral by Xyu simply pointing at a mall and a charge ensuing. I figure it's a good way to go. Anyway, I thought NT buildings might be a good target, as when they go down and revive point lines get clogged, we humans have a damn bitch of a time. So if you coudl check out The Fever and maybe put you and your pwotters for the idea? I'm not trying to be some glory hound leading a new huge horde. I don't want to lead it, I just want lots of zombies to bring a huge fight to humans, and see the humans lose for while! Make it a fun fight! The best place to start would be the suburb with the most NT buildings. I don't suppose you know which one that is? --Rip purr 01:09, 22 January 2007 (UTC)