Zombie Skills Usable by Survivors
From The Urban Dead Wiki
Bold skills are usable by survivors.
*Starred* skills are prerequisites of skills usable by survivors.
|*Scent Fear*||No effect||Must be purchased in order to get Scent Death.|
|Scent Blood||No effect||The Survivor skill Diagnosis is similar to Scent Blood. The main differences are that zombies can use either Scent Blood or Diagnosis, while survivors can't use Scent Blood; and Scent Blood reveals infections, while Diagnosis doesn't. (Survivors can NOT use Scent Blood to detect infections.)|
|Scent Trail||No effect|
|Scent Death||Usable||Allows survivors to distinguish between normal corpses and revivifying bodies. The action 'Scent Death' can't be used though.|
|Digestion||No effect||Survivors can't bite.|
|Infectious Bite||No effect||Survivors can't bite.|
|Vigour Mortis||No effect|
|Neck Lurch||No effect||Survivors can't bite.|
|Death Grip||No effect||Survivors don't have claws.|
|Rend Flesh||No effect||Survivors don't have claws.|
|Tangling Grasp||No effect||Survivors don't have claws.|
|Feeding Drag||No effect|
|Memories of Life||No effect||Survivors can move through doors without this.|
|Death Rattle||No effect||Survivors can speak normally without this.|
|Feeding Groan||No effect|
|Flailing Gesture||No effect|
|*Lurching Gait*||No effect|| Survivors can move for 1 AP without this. Must be purchased in order to get Ankle Grab.
It is, however, useful for any dead survivor traveling to a revival point.
|Ankle Grab||Usable||Allows survivors to stand up for 1 AP.|
|*Brain Rot*||No effect||Makes reviving more difficult - used by survivors wishing to add difficulty to their game (although it has no effect when alive.)|
|Flesh Rot||Usable||Has the same effect as Bodybuilding and a flak jacket, but doesn't stack.|