Zombie Skills Usable by Survivors
From The Urban Dead Wiki
A number of zombie skills are usable by and useful to survivors.
[edit] Zombie Skills
Bold skills are usable by survivors.
*Starred* skills are prerequisites of skills usable by survivors.
| Skill | Usable? | Comments |
|---|---|---|
| *Scent Fear* | No effect | Must be purchased in order to get Scent Death. |
| Scent Blood | No effect | The Survivor skill Diagnosis is similar to Scent Blood. The main differences are that zombies can use either Scent Blood or Diagnosis, while survivors can't use Scent Blood; and Scent Blood reveals infections, while Diagnosis doesn't. (Survivors can NOT use Scent Blood to detect infections.) |
| Scent Trail | No effect | |
| Scent Death | Usable | Allows survivors to distinguish between normal corpses and revivifying bodies. The action 'Scent Death' can't be used though. |
| Digestion | No effect | Survivors can't bite. |
| Infectious Bite | No effect | Survivors can't bite. |
| Vigour Mortis | No effect | |
| Neck Lurch | No effect | Survivors can't bite. |
| Death Grip | No effect | Survivors don't have claws. |
| Rend Flesh | No effect | Survivors don't have claws. |
| Tangling Grasp | No effect | Survivors don't have claws. |
| Feeding Drag | No effect | |
| Memories of Life | No effect | Survivors can move through doors without this. |
| Death Rattle | No effect | Survivors can speak normally without this. |
| Feeding Groan | No effect | |
| Ransack | No effect | |
| Flailing Gesture | No effect | |
| *Lurching Gait* | No effect | Survivors can move for 1 AP without this. Must be purchased in order to get Ankle Grab.
It is, however, useful for any dead survivor traveling to a revival point. |
| Ankle Grab | Usable | Allows survivors to stand up for 1 AP. |
| *Brain Rot* | No Effect | Makes reviving more difficult - used by survivors wishing to add difficulty to their game (although it has no effect when alive.) |
| Flesh Rot | Usable | Has the same effect as Bodybuilding and a flak jacket, but doesn't stack. |
