Difference between revisions of "Adalbert General Hospital (East Grayside)"

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{{User:DangerReport/Adalbert General Hospital (East Grayside)}}
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suburb=East Grayside|
suburb=East Grayside|
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SE_location=[[Tidcombe Crescent School]]<br /><small>([[Scarletwood]])</small>|SE_color=School}}
SE_location=[[Tidcombe Crescent School]]<br /><small>([[Scarletwood]])</small>|SE_color=School}}


==Description==
{{MHGN}}
{{MHGN}}


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* [[Sixtus General Hospital (East Grayside)|Sixtus General Hospital]] [61, 89]  
* [[Sixtus General Hospital (East Grayside)|Sixtus General Hospital]] [61, 89]  
{{Generator}}
{{Generator}}
==Description==
''A tall yellow-stone building with revolving doors.''


==Barricade policy==
==Barricade policy==

Revision as of 19:06, 14 June 2009

Mall-safe-small.jpg

Adalbert General Hospital
Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 06:01, 21 January 2023 (UTC)
Adalbert General Hospital

East Grayside [69,81]

a junkyard the Tardew Building The Mann Monument
(Scarletwood)
a junkyard Adalbert General Hospital the Showers Building
(Scarletwood)
a warehouse Witchell Street Police Dept Tidcombe Crescent School
(Scarletwood)

Basic Info:

  • Excellent place to find first aid kits. Zombies frequently check inside.
  • Portable Generators have a use other than powering the lights and increasing search probability in hospitals. Players with the Surgery Skill can heal for 15 HP if the Hospital has a fueled up Generator.
  • Hospitals can be barricaded normally.
  • Among the internal descriptions found in Hospitals:
    • "...its wards and corridors blackened with the soot of a recent fire"
    • "...its empty wards criss-crossed with snapped quarantine tape."
    • "...one of the city's psychiatric hospitals."
    • "...dark corridors leading through abandoned wards."
    • "...its emergency room in disarray."
    • "...its lobby covered with quarantine posters."
    • "...a children's hospital with bright murals across the walls. "
    • "The main lobby is riddled with bullet holes."
    • "It was one of the last to be evacuated, and seems to have been cleared out in a hurry."
    • "...a derelict hospital that was closed down years ago."
Redcrosssmall.jpg Malton Hospitals Group
This hospital is currently not registered with MHG. If you want to run it, go ahead, but please register.

Adalbert General is a hospital located in the north-east corner of East Grayside, a suburb of Malton. It is a prime piece of real estate for survivors trying to re-take the city from the un-dead hordes, as it adjoins both a Necro Tech Office and a Police Station, providing a range of supplies within walking distance. This is one of the four hospitals. The other hospitals are:

Generator.JPG Needs Generator
This building requires a generator for maximum usefulness.

Description

A tall yellow-stone building with revolving doors.

Barricade policy

In accordance with the East Grayside Barricade Plan, this site is to be kept at Very Strongly Barricaded (VSB+2), in order to permit entry by rookies and those needing Free Running access. In the event of heavy zombie activity, barricades may be temporarily upgraded to EHB, but should be lowered back to VSB as soon as possible thereafter.

Current Status

6/1/2009 You are inside Adalbert General Hospital, one of the city's psychiatric hospitals. The building has been extremely heavily barricaded. Also here are Ms Sara (60HP), AbrahamWizwack (50HP), Domid (60HP), Lazarus11 (60HP), Reggie Mantle (60HP), Space Coyote (50HP), CFH Andrew (60HP), Maurice Richard (60HP), Brandon Amoroso (60HP), Gordon Maverick (60HP), Shaggoth (50HP), Naser (60HP), HalfAlive (60HP), Cal Meecham (50HP), cineraryone (60HP), Antony Plaza (60HP), fanglord2 (60HP), Hub Bub (60HP), Chris Whitehead (60HP), kauer (60HP), Chemicho (60HP), s6i6c6k (50HP), Kylac Leonard (60HP), Pete Stanton (60HP), Newt Newton (60HP), Rebvaz (50HP), Sergeant Wayman (60HP), Midian Striff (60HP) and Lockon (60HP).A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 26.16 MHz.Somebody has spraypainted Bandaids and Broads see Dr. Love onto a wall.--Dr Mycroft Chris 05:46, 1 June 2009 (BST)

Over-barricaded to EHB, counter to plan. Lights are on inside; no zombies are visible on the local map. --Lariat2301 06:29, 15 May 2009 (BST)

History

(date unknown) - At the moment not yet decided. But it is suggested by Special Tactics And Rescue Squad Barricade Plan that this building should be Extremely Heavily Barricaded making it good as a safehouse but inaccessible to survivors without the Free Running Skill. Also to update the current status use the template above.