Category:Items: Difference between revisions

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(Replacing page with 'please don't obtain any weapons. just step out of the buildings and be killed. thx')
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{{ItemHeader|large=Items}}
please don't obtain any weapons. just step out of the buildings and be killed. thx
 
Different [[class]]es start with different items. More items are found by [[searching]].
 
Items use up a percentage of a character's [[Encumberment|encumbrance]].  Searching with a full inventory yields a "can't carry any more" message; no [[Action Points|AP]] is lost if this occurs. An exception to this is a [[Supply_Crates|supply crate]]; all items found in a supply crate are added to the finder's inventory, ignoring inventory limits.
 
Dropping items from your inventory does not use any AP; it does, however, count against an IP's [[Hit Limit]]. It also requires that you have at least one AP to keep the "Drop [item]" menu available.   
 
Choose the category that relates to the sort of items you want to know about.
 
(The different clothing items that can found in Malton are listed [[Clothes|here]].)
 
{{AllAvailableItems}}
 
====Items in [[Monroeville]]====
There is difference between item sets in Malton and in Monroeville:
*Monroeville lacks:
**[[Useful_Items#NecroTech_Revivification_Syringe|NecroTech Revivification Syringes]], [[Useful Items#DNA_Extractor|DNA Extractors]]
*Malton lacks:
**[[Video Camera]]s
 
====Items in [[Borehamwood]]====
There is difference between item sets in Malton and in Borehamwood:
*Borehamwood lacks:
**[[Useful_Items#NecroTech_Revivification_Syringe|NecroTech Revivification Syringes]], [[Useful Items#DNA_Extractor|DNA Extractors]]
 
 
{{Game_Information}}
 
[[Category:Player Resources]]
[[Category:Glossary]]

Revision as of 08:47, 30 January 2011

please don't obtain any weapons. just step out of the buildings and be killed. thx