Difference between revisions of "Dulston Alliance"

From The Urban Dead Wiki
Jump to navigationJump to search
m (Removing group cats from the groups below)
 
(116 intermediate revisions by 17 users not shown)
Line 1: Line 1:
{{inactiveGroup|{{User:Linkthewindow/Sig}} 07:54, 28 February 2015 (UTC)}}
{{:Dulston Alliance/Navigation}}
{{:Dulston Alliance/Navigation}}
{{groupbox|
{{groupbox|
Line 4: Line 6:
group_image= [[Image:Dulston Alliance Banner.jpg]]|
group_image= [[Image:Dulston Alliance Banner.jpg]]|
group_abbrev=DA|
group_abbrev=DA|
group_membership=Combined total of all member groups (roughly 100 as of January 2009)|
group_membership=Combined total of all member groups (~55 as of December 2009)|
group_leaders=Group leaders represent each individual member group and together coordinate the Alliance's goals.|
group_leaders=Group leaders represent each individual member group and together coordinate the Alliance's goals.|
group_goals=Coordination among all survivor groups to oppose all threats to peace in the [[Northeast Malton|NE Corner]].|
group_goals=Coordination among all survivor groups to oppose all threats to peace in the [[Northeast Malton|NE Corner]].|
group_recruit=[[Dulston Alliance/Members#Recruitment Policy|For further details check here.]]|
group_recruit=[[Dulston Alliance/Members#Recruitment Policy|For further details check here.]]|
group_contact=Contact a member group or visit [http://z9.invisionfree.com/Dulston_Alliance/index.php here]|
group_contact=[http://z9.invisionfree.com/Dulston_Alliance/index.php Dulston Alliance forums]|
}}
}}
__NOTOC__
__NOTOC__
Line 17: Line 19:
<small>(Latin Translation: "To bury all the dead, the dead must be destroyed.")</small><br><br>
<small>(Latin Translation: "To bury all the dead, the dead must be destroyed.")</small><br><br>


Formed from the various survivor groups in and around the suburb of [[Dulston|<font color="#DDEEDD">Dulston</font>]], the Dulston Alliance has grown by leaps and bounds over the years and now includes some of the most active survivor groups in the area. The Alliance has worked hard to bring security to Dulston and through these efforts has spread its protective influence into the adjoining suburbs of [[Pescodside|<font color="#DDEEDD">Pescodside</font>]] and [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]] in the form of patrol duties. It is due to these efforts outside Dulston that the Alliance has recruited non-Dulston survivor groups into its ranks and together the Alliance plans for the greater glory of the [[Northeast Malton|<font color="#DDEEDD">NE Corner</font>]]. Not to be forgotten is the hard-fought suburb of [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]] which, although still under contention due to the difficult nature of maintaining revivification there, will one day be fully under survivor control with help from the Alliance.
Formed from survivor groups in and around the suburb of [[Dulston|<font color="#DDEEDD">Dulston</font>]] back in 2006, the Dulston Alliance has since grown by leaps and bounds over the years and now includes some of the most active survivor groups in the area. The Alliance has worked hard to bring security to Dulston and through these efforts has spread its protective influence into the adjoining suburbs of [[Pescodside|<font color="#DDEEDD">Pescodside</font>]] and [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]] in the form of patrol duties. It is due to these efforts outside Dulston that the Alliance has recruited non-Dulston survivor groups into its ranks and together the Alliance plans for the greater glory of the [[Northeast Malton|<font color="#DDEEDD">NE Corner</font>]]. Not to be forgotten is the hard-fought suburb of [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]] which, although still under contention due to the difficult nature of maintaining revivification there, will one day be fully under survivor control with help from the Alliance.


The history of the Dulston Alliance is a memorable one, as our organization has united to fight several hostile organizations since its humble beginnings. From the dreaded zombie horde, the [[The Ridleybank Resistance Front|<font color="#DDEEDD">Ridleybank Resistance Front</font>]] to the cold-blooded [[PKer|<font color="#DDEEDD">killers</font>]] from [[DORIS|<font color="#DDEEDD">DORIS</font>]], the Dulston Alliance has always been there to provide the best resistance the suburbs have to offer. Proving yet again that through coordination and cooperation survivors will stand triumphant through any adversity, whether it be zombie or human. So always remember, Malton is our home and the zombies will never take it from us; stay the path and continue the fight... ''to the last man!''<br>
The history of the Dulston Alliance is a memorable one, as our organization has united to fight several hostile organizations since its humble beginnings. From the dreaded zombie horde, the [[The Ridleybank Resistance Front|<font color="#DDEEDD">Ridleybank Resistance Front</font>]] to the cold-blooded [[PKer|<font color="#DDEEDD">killers</font>]] from [[DORIS|<font color="#DDEEDD">DORIS</font>]], the Dulston Alliance has always been there to provide the best resistance the suburbs have to offer. Proving yet again that through coordination and cooperation survivors will stand triumphant through any adversity, whether it be zombie or human. So always remember, Malton is our home and the zombies will never take it from us; stay the path and continue the fight... ''to the last man!''<br>
Line 24: Line 26:


==<font color="#DDEEDD">Recent News</font>==
==<font color="#DDEEDD">Recent News</font>==
As a reminder to all members of the Dulston Alliance, be sure to post the latest news items at the top. News items should reflect incidents or events that take place specifically in [[Dulston|<font color="#DDEEDD">Dulston</font>]], or in the surrounding suburbs of [[Pescodside|<font color="#DDEEDD">Pescodside</font>]], [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]], or [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]] that together form the [[Northeast Malton|<font color="#DDEEDD">NE Corner</font>]]. Non-Alliance survivors, and hostile groups specifically, should never post news here, but rather should post to the corresponding suburb wikipage where the event occurred.<br><br>
As a reminder to all members of the Dulston Alliance, be sure to post the latest news items at the top. News items should reflect incidents or events that take place specifically in [[Dulston|<font color="#DDEEDD">Dulston</font>]], or in the surrounding suburbs of [[Pescodside|<font color="#DDEEDD">Pescodside</font>]], [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]], or [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]] that together form the [[Northeast Malton|<font color="#DDEEDD">NE Corner</font>]]. Non-Alliance survivors, and hostile groups specifically, are reminded never to post their news here, but rather they should post it to the corresponding suburb wikipage where the event occurred.<br><br>
 
<font color=red>'''January 23rd, 2009'''</font> - As the '''Hang 'Em High''' competition wrapped-up its second week the collective death toll stood at forty-two criminals having been brought to justice at the end of a noose. A majority of the bounties were collected on [[Legends of Darkness|<font color="#DDEEDD">Legends of Darkness</font>]] members, with more than half their group roster executed in the past two weeks. On the other hand, '''Zombie Hunting Season''' has gotten off to a slow start as it would appear that there is still greater interest in hunting bounties than there is in hunting zombies at this time. Even so, zombie season is open for a good long while so the Alliance has high hopes that some "big game" zombies will be bagged in the coming weeks.
 
<font color=red>'''January 21st, 2009'''</font> - Today was declared as the official first day of '''Zombie Hunting Season''' in [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]], [[Dulston|<font color="#DDEEDD">Dulston</font>]], [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]], and [[Pescodside|<font color="#DDEEDD">Pescodside</font>]]. Survivors in the area, both those from among the ranks of the Alliance and those from allies, began gearing up for the great hunt. Zombies, in their natural habitat of Malton had grown fat and lazy... oh, and stupid. Can't forget that. Anyway, the Alliance decreed that it was up to all survivors to help save them from themselves by "thinning their herd". Zombie hunters will be competing for various trophies and titles in the following weeks. The fact that bounty hunters are still focused on their own hunt, in the '''Hang 'Em High''' competition, will allow non-bounty hunters a chance to rise to the top of the scoreboard.
 
<font color=red>'''January 17th, 2009'''</font> - In the midst of opening diplomatic talks with the [[South Paynterton Aces|<font color="#DDEEDD">South Paynterton Aces</font>]] and neutral conferencing between the warring [[Umbrella Corporation|<font color="#DDEEDD">Umbrella Corporation</font>]] and the [[Umbrella Biohazard Containment Service|<font color="#DDEEDD">Umbrella Biohazard Containment Service</font>]] (U.B.C.S.) forces, it was revealed that Whitlock Initiative for Zombie Archetype Revivification and Deliverance ([[W.I.Z.A.R.D.|<font color="#DDEEDD">W.I.Z.A.R.D.</font>]]) had recently disbanded. While the group's leader, [http://www.urbandead.com/profile.cgi?id=1068050 <font color="#DDEEDD">rest'in'pieces</font>], had made this fateful decision earlier this month former members were granted continued access to Alliance resources while they decided whether to head off their separate ways or join another Alliance group. In the end it is estimated that half of the W.I.Z.A.R.D. forces opted to rejoin the Alliance. So while a member group was lost to us, in return several Alliance groups were strengthened by the former veteran W.I.Z.A.R.D. members who had joined their ranks.
 
<font color=red>'''January 16th, 2009'''</font> - As the '''Hang 'Em High''' competition ended its first week the death toll stood at over a dozen criminals executed in the name of justice. True to the inscription on the trophy: "Less law, more justice", the bounty hunters had gunned down some of the worst cutthroats the northeast had to offer and the only reports being filed were those used to record the bounty score placed on each criminal's head as part of the competition. In the meantime, Alliance recon continued to scour the area searching for hidden pockets of criminals and reporting them to the competition's scorekeeper, none other than noted NecroTech scientist [[User:Mobius187|<font color="#DDEEDD">Caleb Usher</font>]]. While zombies have managed to cause minor disruptions by snatching some of the reported bounties before they could be collected everyone is eager to see how the event will progress moving into its second week.
 
In other news, Alliance recon reported that the [[Browncoats|<font color="#DDEEDD">Browncoats</font>]] were no longer in Alliance territory. Whether these criminals had departed due to the '''Hang 'Em High''' competition or for others reasons, who can say? Officially we would rather not speculate. ''Unofficially'' we all believe they fled because they had quote-unquote "felt the thunder" of the Alliance's merciless bounty hunters and couldn't take being hunted down like dogs. What? That's a perfectly valid scenario. Also, the fact that the [[The Burchell Arms Regulars|Burchell Arms Regulars]] would not agree to a cease-fire with them may have also hampered Browncoat plans for the area. It's just like the old adage, "Trapped between a rock and a hard place".
 
<font color=red>'''January 10th, 2009'''</font> - Well [[Treweeke Mall|<font color="#DDEEDD">Treweeke Mall</font>]] has had a turn for the worse. Zombies, with nothing better to do I might add, have overrun the mall. The Dulston Alliance continues to monitor the situation, but Alliance operatives continue to work towards defending the surrounding resource buildings, such as the mighty [[The Whitlock Building|<font color="#DDEEDD">"Fortress of Science"</font>]]. The zombies though lack the numbers required to hold more than a handful of locations so the Alliance predicts it won't be long before the mall is reclaimed.
 
<font color=red>'''January 9th, 2009'''</font> - Without much fanfare or parades, the start of the '''Hang 'Em High''' competition was initiated today. Bounty hunters, both those with the Dulston Alliance and those from among her allies, joined together to compete for the coveted trophies and title of "Northeast Marshal". Criminals were the targets of the new competition, and as luck would have it, members of the [[Legends of Darkness|<font color="#DDEEDD">Legends of Darkness</font>]] and [[Browncoats|<font color="#DDEEDD">Browncoats</font>]] were spotted in the area by Alliance recon. With this new influx of criminals and the usual suspects, who had recently been comprised into a "Top 10 Most Wanted" list, there would be more than enough bounties to collect in the race to see who was the northeast's top gunslinger.
 
<font color=red>'''January 4th, 2009'''</font> - Things are certainly on the mend, where only a month ago [[Dulston|<font color="#DDEEDD">Dulston</font>]] was in ruins the suburb has made a miraculous recovery, in no small part thanks to the Dulston Alliance's efforts to send the zombie packing. Signs of lonesome zombies guarding ruined building is at an all-time low and power is returning to more than just resource buildings. If not for the zombie mobs straddling the Dulston and [[Pescodside|<font color="#DDEEDD">Pescodside</font>]] border it would certainly be a "Green" suburb.


<font color=red>'''January 1st, 2009'''</font> - It's a new year and things are looking brighter for northeast Malton. Recon reports indicate that zombie activity in [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]] and [[Pescodside|<font color="#DDEEDD">Pescodside</font>]] are dropping, while the Dulston Alliance works to restore peace and order to [[Dulston|<font color="#DDEEDD">Dulston</font>]]. It's time to work twice as hard to drive out the zombie menace once and for all. Well, maybe not forever, but we'll certainly give them "what for".
<font color=red>'''February 27th, 2013'''</font> - While the ranks of the Dulston Alliance's member groups has been in gradual decline for many months, it was decided that on this date, marking the anniversary of the Alliance's founding 7 years ago, an official statement would be released to verify that the Dulston Alliance is no more. We do not consider this a failure, but rather a sign of change one might expect after seven long years. Of all the founding member groups these days only the [[Dulston Infection Treatment and Prevention Squad|<font color="#DDEEDD">D.I.T.P.S</font>]] remain, and while their numbers are few their dedication to [[Dulston|<font color="#DDEEDD">Dulston</font>]] is as strong as ever. We salute them and wish them all the best in this brave new world. As for the Alliance, it served its purpose and the purpose is no more. No one knows though what tomorrow will bring.


<font color=red>'''March 20th, 2012'''</font> - It appears that life is stirring once again in the Northeast Corner, as the Dulston Alliance recently signed off on a Support Accord with the [[Malton Department of Defense|<font color="#DDEEDD">Malton Department of Defense</font>]]. This marks the first new diplomatic engagement in some time. This is a promising development for survivors in Dulston, and may herald a resurgence by survivors in the region.


*To read older news posts please visit the [[Dulston Alliance/News|<font color="#DDEEDD">Historical Archive</font>]]...
*To read older news posts please visit the [[Dulston Alliance/News|<font color="#DDEEDD">Historical Archive</font>]]...
Line 57: Line 44:
==<font color="#DDEEDD"> Dulston Alliance Code of Conduct</font> ==
==<font color="#DDEEDD"> Dulston Alliance Code of Conduct</font> ==


1. No Zerging - We do not allow members to run two seperate characters within' the Dulston Alliance or any of it's groups. In addition, if a member does have another character be it survivor, player killer or zombie. This character must stay a minimum of 20 city blocks away from their Dulston Alliance character. Basically, two full burbs away. NO EXCEPTIONS.
1. '''No Zerging''' - We do not allow members to run two seperate characters within the Dulston Alliance or any of its groups. In addition, if a member does have another character be it survivor, player killer or zombie, this character must stay a minimum of 20 city blocks away from their Dulston Alliance character. Basically, two full burbs away. NO EXCEPTIONS.


2. No Spying - Don't join other groups to get information & don't join other forums in hopes of gaining insider information.
2. '''No Spying''' - Don't join other groups to get information or join other forums in hopes of gaining insider information.


3. No Player Killing - DO NOT KILL another survivor for any reason. Well, as long as they aren't on the Dulston Alliance Black List anyway. If you are killed report their name for their first warning on the Dulston Alliance forum. If they happen to commit an act again they will be on the list permanently. If killing someone on the Black List please announce their execution before or after and state they are on they are in fact on the Dulston Alliance list. Take note, we forbid the use of Rouges Gallery for bounties as well.
3. '''No Player Killing''' - DO NOT KILL another survivor for any reason. Well, as long as they aren't on the Dulston Alliance Black List, anyway. If you are killed, report their name for their first warning on the Dulston Alliance forum. If they happen to commit an act again they will be on the list permanently. If killing someone on the Black List please announce their execution before or after and state they are in fact on the Dulston Alliance black list. The Rogues' Gallery alone is not sufficient to kill a survivor. If you use the RG, make sure your target is '''also''' on the black list.
::* The Dulston Alliance will never ally with a PKer group or organization.
::* The Dulston Alliance will never ally with a PKer group or organization.
::* The Dulston Alliance will never allow a member group to ally with a PKer group or organization.
::* The Dulston Alliance will never allow a member group to ally with a PKer group or organization.
::* The Dulston Alliance will leave any alliance/expel any member group that will not break an alliance with a known PKer group or organization after being warned on the consequences.
::* The Dulston Alliance will leave any alliance/expel any member group that will not break an alliance with a known PKer group or organization after being warned on the consequences.


4. No Generator Killing - These are for the common good and should not be destroyed. It's as simple as that. If the burb is in a state of emergency than a generator may be destroyed for security reasons only. If the building is occupied by other survivors please let this be known before or after you disable it.  
4. '''Don't Destroy Generators (GKing)''' - These are for the common good and should not be destroyed. It's as simple as that. If the suburb is in a state of emergency, then a generator may be destroyed for security reasons only. If the building is occupied by other survivors please let this be known before or after you disable it.  


5. Don't be an Ass! - Do not spam the radio. Do not insult other survivors (no matter dumb they may be). Do not join other groups forums to start e-drama & always help a new survivor out if they ask for advice. We are here to protect the suburbs and it's people, not act like idiots or school yard bullies. We are all for having fun but just don't carry it too far to the point people get tired of you and it takes focus away from more important things.
5. '''Don't be an Ass!''' - Do not spam the radio. Do not insult other survivors (no matter dumb they may be). Do not join other groups forums to start e-drama. Always help a new survivor out if they ask for advice. We are here to protect our suburbs and their people, not act like idiots or school yard bullies. We are all for having fun, but just don't carry it too far to the point that people get tired of you and it takes focus away from more important things.


6. Do Not Kill Zombies at Revive Points - The only exceptions to this rule are brain rotters or Black Listed character. Be sure to check the revive points on the wiki for any suburb you are in and avoid killing ANY zombies at these specific locations.
6. '''Don't Kill Zombies at Revive Points''' - The only exceptions to this rule are brain rotters or Black Listed survivors. Be sure to check the revive points on the wiki for any suburb you are in and avoid killing ANY zombies at these specific locations.
 
7. In Fact, Do Not Kill Zombies in the Street...Period! - There is no greater waste of AP than to kill a zombie simply standing outside. Wait for them to breach a building before you decide to go trigger happy. If you want to level up healing other survivors is a much better way.  


7. '''In Fact, Don't Kill Zombies in the Street... Period!''' - There is no greater waste of AP than to kill a zombie simply standing outside. Wait for them to breach a building before you decide to go trigger happy. If you want to level up, healing other survivors is an easier and more beneficial way to gain experience.
<br><br>


==<font color="#DDEEDD"> The Dulston Alliance's Official Zerging & Spying Policy</font> ==
==<font color="#DDEEDD"> The Dulston Alliance's Official Zerging & Spying Policy</font> ==
Line 93: Line 80:


==<font color="#DDEEDD"> Dulston Alliance Emergency Gear</font> ==
==<font color="#DDEEDD"> Dulston Alliance Emergency Gear</font> ==
All members of the Dulston Alliance are required to carry the following items on them at all times. Any weight you have remaining for items can be filled with what you choose.
All members of the Dulston Alliance are encouraged to carry the following items on them at all times. Any weight you have remaining for items can be filled with what you choose.


:3 First-Aid Kits
:3 First-Aid Kits
Line 106: Line 93:
----
----
<br><br>
<br><br>
<center>
{{SGP}}
{{SGP}}
</center>
<br><br>
<br><br>
[[Category:Human Groups]]
[[Category:AntiPKer Groups]]
[[Category:Organizations]]
[[Category:Groups]]
[[Category:Confirmed Groups]]

Latest revision as of 11:21, 28 February 2015

Clock.png Inactive Group
Dulston Alliance are no longer active. Its group page is preserved for archival purposes. Please do not edit this page. This group was reported inactive on Linkthewindow  Talk  07:54, 28 February 2015 (UTC) Not Inactive?


The Dulston Alliance
Home - Historical Archive - Members & Allies - The Black List - The Dulston Dispatch
The Dulston Alliance
Dulston Alliance Banner.jpg
Abbreviation: DA
Group Numbers: Combined total of all member groups (~55 as of December 2009)
Leadership: Group leaders represent each individual member group and together coordinate the Alliance's goals.
Goals: Coordination among all survivor groups to oppose all threats to peace in the NE Corner.
Recruitment Policy: For further details check here.
Contact: Dulston Alliance forums

History of the Alliance

"Tumulo Omnis Mortuus, Mortuus Delendus Es."
(Latin Translation: "To bury all the dead, the dead must be destroyed.")

Formed from survivor groups in and around the suburb of Dulston back in 2006, the Dulston Alliance has since grown by leaps and bounds over the years and now includes some of the most active survivor groups in the area. The Alliance has worked hard to bring security to Dulston and through these efforts has spread its protective influence into the adjoining suburbs of Pescodside and Rhodenbank in the form of patrol duties. It is due to these efforts outside Dulston that the Alliance has recruited non-Dulston survivor groups into its ranks and together the Alliance plans for the greater glory of the NE Corner. Not to be forgotten is the hard-fought suburb of Rolt Heights which, although still under contention due to the difficult nature of maintaining revivification there, will one day be fully under survivor control with help from the Alliance.

The history of the Dulston Alliance is a memorable one, as our organization has united to fight several hostile organizations since its humble beginnings. From the dreaded zombie horde, the Ridleybank Resistance Front to the cold-blooded killers from DORIS, the Dulston Alliance has always been there to provide the best resistance the suburbs have to offer. Proving yet again that through coordination and cooperation survivors will stand triumphant through any adversity, whether it be zombie or human. So always remember, Malton is our home and the zombies will never take it from us; stay the path and continue the fight... to the last man!


Recent News

As a reminder to all members of the Dulston Alliance, be sure to post the latest news items at the top. News items should reflect incidents or events that take place specifically in Dulston, or in the surrounding suburbs of Pescodside, Rhodenbank, or Rolt Heights that together form the NE Corner. Non-Alliance survivors, and hostile groups specifically, are reminded never to post their news here, but rather they should post it to the corresponding suburb wikipage where the event occurred.

February 27th, 2013 - While the ranks of the Dulston Alliance's member groups has been in gradual decline for many months, it was decided that on this date, marking the anniversary of the Alliance's founding 7 years ago, an official statement would be released to verify that the Dulston Alliance is no more. We do not consider this a failure, but rather a sign of change one might expect after seven long years. Of all the founding member groups these days only the D.I.T.P.S remain, and while their numbers are few their dedication to Dulston is as strong as ever. We salute them and wish them all the best in this brave new world. As for the Alliance, it served its purpose and the purpose is no more. No one knows though what tomorrow will bring.

March 20th, 2012 - It appears that life is stirring once again in the Northeast Corner, as the Dulston Alliance recently signed off on a Support Accord with the Malton Department of Defense. This marks the first new diplomatic engagement in some time. This is a promising development for survivors in Dulston, and may herald a resurgence by survivors in the region.



Radio Frequency

know what you are talking about Short-wave Radio Info
This group or location has a dedicated radio frequency.

Frequency: 26.36 MHz
Transmitter Coordinates:
Dulston: [90,0]-[99,0]-[99,9]-[90,9]

Since the inception of radios the Dulston Alliance has claimed the frequency 26.36 MHz. Communications on this channel should be limited to Dulston Alliance members or survivors requesting assistance from the Alliance. In those cases your location, the number of zombies, number of survivors, and barricade status are required in order determine the factors necessary in order to facilitate an organized response operation. This frequency is also a good means of passing on links to the profiles of any survivor charged with murder. Keep in mind this channel should not be used for general discussion or anything but vital suburb defense communications.


Dulston Alliance Code of Conduct

1. No Zerging - We do not allow members to run two seperate characters within the Dulston Alliance or any of its groups. In addition, if a member does have another character be it survivor, player killer or zombie, this character must stay a minimum of 20 city blocks away from their Dulston Alliance character. Basically, two full burbs away. NO EXCEPTIONS.

2. No Spying - Don't join other groups to get information or join other forums in hopes of gaining insider information.

3. No Player Killing - DO NOT KILL another survivor for any reason. Well, as long as they aren't on the Dulston Alliance Black List, anyway. If you are killed, report their name for their first warning on the Dulston Alliance forum. If they happen to commit an act again they will be on the list permanently. If killing someone on the Black List please announce their execution before or after and state they are in fact on the Dulston Alliance black list. The Rogues' Gallery alone is not sufficient to kill a survivor. If you use the RG, make sure your target is also on the black list.

  • The Dulston Alliance will never ally with a PKer group or organization.
  • The Dulston Alliance will never allow a member group to ally with a PKer group or organization.
  • The Dulston Alliance will leave any alliance/expel any member group that will not break an alliance with a known PKer group or organization after being warned on the consequences.

4. Don't Destroy Generators (GKing) - These are for the common good and should not be destroyed. It's as simple as that. If the suburb is in a state of emergency, then a generator may be destroyed for security reasons only. If the building is occupied by other survivors please let this be known before or after you disable it.

5. Don't be an Ass! - Do not spam the radio. Do not insult other survivors (no matter dumb they may be). Do not join other groups forums to start e-drama. Always help a new survivor out if they ask for advice. We are here to protect our suburbs and their people, not act like idiots or school yard bullies. We are all for having fun, but just don't carry it too far to the point that people get tired of you and it takes focus away from more important things.

6. Don't Kill Zombies at Revive Points - The only exceptions to this rule are brain rotters or Black Listed survivors. Be sure to check the revive points on the wiki for any suburb you are in and avoid killing ANY zombies at these specific locations.

7. In Fact, Don't Kill Zombies in the Street... Period! - There is no greater waste of AP than to kill a zombie simply standing outside. Wait for them to breach a building before you decide to go trigger happy. If you want to level up, healing other survivors is an easier and more beneficial way to gain experience.

The Dulston Alliance's Official Zerging & Spying Policy

1. The groups and general membership of the Dulston Alliance shall not Zerg under any circumstance. The Dulston Alliance practices a slightly stricter policy when it comes to Zerging, and considers Zerging as "having more than one character within a thirty block radius."

- Any member found zerging will suffer heavy penalties. Punishment will be decided by the Dulston Alliance leadership and can be increased depending on the situation and the scale of the incident, and the length of time the member has been part of the Alliance (AKA, the "Newbie Clause"), but minimum sentence is having all zerglings deported from Dulston immediately, and the offender in question required to publicly explain and apologize. - Any member found zerging a second time, and are still part of the Alliance, will find themselves banned from the Alliance, permanently, and their offense recorded on the Black List.


2. The groups and general membership of the Dulston Alliance shall not spy, and only in a situation where there is beyond-a-doubt proof that the enemy group has spied upon the Dulston Alliance first, should such an offense be overlooked.

- Any member of a Dulston Alliance group found spying wrongfully will suffer heavy penalties. Punishment can be increased depending on the situation, but the minimum sentence will be a concerned PUBLIC apology and explanation. - Any member found wrongfully spying twice will find themselves banned from the Dulston Alliance, permanently.


This policy is hereby officially ratified by the Dulston Alliance, it's general membership, and it's member groups, new and old, as of August 18, 2008.


Dulston Alliance Emergency Gear

All members of the Dulston Alliance are encouraged to carry the following items on them at all times. Any weight you have remaining for items can be filled with what you choose.

3 First-Aid Kits
3 Syringes
1 Radio
1 Flak Jacket
1 Toolbox
1 DNA Extractor






Sgpicon1.gif Sacred Ground Policy Supporter
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.