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As a reminder to all members of the Dulston Alliance, be sure to post the latest news items at the top. News items should reflect incidents or events that take place specifically in [[Dulston|<font color="#DDEEDD">Dulston</font>]], or in the surrounding suburbs of [[Pescodside|<font color="#DDEEDD">Pescodside</font>]], [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]], or [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]] that together form the [[Northeast Malton|<font color="#DDEEDD">NE Corner</font>]]. Non-Alliance survivors, and hostile groups specifically, are reminded never to post their news here, but rather they should post it to the corresponding suburb wikipage where the event occurred.<br><br>
 
As a reminder to all members of the Dulston Alliance, be sure to post the latest news items at the top. News items should reflect incidents or events that take place specifically in [[Dulston|<font color="#DDEEDD">Dulston</font>]], or in the surrounding suburbs of [[Pescodside|<font color="#DDEEDD">Pescodside</font>]], [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]], or [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]] that together form the [[Northeast Malton|<font color="#DDEEDD">NE Corner</font>]]. Non-Alliance survivors, and hostile groups specifically, are reminded never to post their news here, but rather they should post it to the corresponding suburb wikipage where the event occurred.<br><br>
  
<font color=red>'''January 19th, 2011'''</font> - Zombies, while not as serious as in past months, continue to plague Northeast Malton. As such, the Alliance has begun preparations for its annual zombie hunting event. More details will surface publically in the next few weeks, however all Alliance operatives and allies are encouraged to drop by the forums to sign-up for the event.
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<font color=red>'''February 27th, 2013'''</font> - While the ranks of the Dulston Alliance's member groups has been in gradual decline for many months, it was decided that on this date, marking the anniversary of the Alliance's founding 7 years ago, an official statement would be released to verify that the Dulston Alliance is no more. We do not consider this a failure, but rather a sign of change one might expect after seven long years. Of all the founding member groups these days only the [[Dulston Infection Treatment and Prevention Squad|<font color="#DDEEDD">D.I.T.P.S</font>]] remain, and while their numbers are few their dedication to [[Dulston|<font color="#DDEEDD">Dulston</font>]] is as strong as ever. We salute them and wish them all the best in this brave new world. As for the Alliance, it served its purpose and the purpose is no more. No one knows though what tomorrow will bring.
 
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<font color=red>'''January 6th, 2011'''</font> - [[Dulston Infection Treatment and Prevention Squad|<font color="#DDEEDD">D.I.T.P.S</font>]] recon reported that [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]] was in good condition, even though a few key resource buildings along the eastern border with [[Dulston|<font color="#DDEEDD">Dulston</font>]] still needed to be reclaimed. However between the D.I.T.P.S and the [[Rhodenbank Civil Defense Corps|<font color="#DDEEDD">RCDC</font>]] the situation should be well in hand before long.
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<font color=red>'''January 3rd, 2011'''</font> - Alliance operatives are advised to be on the lookout for Finnerty [[Zerging|<font color="#DDEEDD">clones</font>]] which have recently been spotted in [[Dulston|<font color="#DDEEDD">Dulston</font>]] and other adjacent suburbs. Regardless of their true intentions they are to be regarded as enemies of all that is good and decent. For further information on the Finnerty's or to report their locations, drop by the [http://z9.invisionfree.com/Dulston_Alliance/index.php?showtopic=1541 <font color="#DDEEDD">Alliance forum thread</font>].
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<font color=red>'''December 25th, 2010'''</font> - The Dulston Alliance would like to wish all law-abiding citizens of [[Northeast Malton|<font color="#DDEEDD">Northeast Malton</font>]] a Merry Christmas! It will be News Years soon enough and, as always, we here at the Alliance look forward to another thrilling year of fun and adventure in Malton. As for all those zombies and [[PKing|<font color="#DDEEDD">criminals</font>]] out there, we hope you enjoy all that coal you must be getting.
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<font color=red>'''December 15th, 2010'''</font> - The [[RCDC|<font color="#DDEEDD">RCDC</font>]] reported that the war against the zombie horde in [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]] has continued unabated, with approximately half the suburb in ruins at this time. Key tactical resource points currently listed among the ruined include [[St. Alban's Hospital (Rhodenbank)|<font color="#DDEEDD">St. Alban's Hospital</font>]], [[St. Helier's Hospital|<font color="#DDEEDD">St. Helier's Hospital</font>]], [[St. Mark's Hospital|<font color="#DDEEDD">St. Mark's Hospital</font>]], [[Billinghurst Place Police Department|<font color="#DDEEDD">Billinghurst Place PD</font>]], and [[Hindmarsh Row Police Department|<font color="#DDEEDD">Hindmarsh Row PD</font>]]. In response the RCDC have stepped up efforts to resecure these buildings, especially as many of the non-resource buildings are standing empty. Survivors seeking shelter in Rhodenbank are encouraged to find it among buildings located along the border with other suburbs.
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<font color=red>'''December 12th, 2010'''</font> - Alliance operatives are advised to be on the lookout for any survivors with the last name "Finnerty", such as [http://urbandead.com/profile.cgi?id=1784482 <font color="#DDEEDD">Ace Finnerty</font>], as they have been reported as [[Zerging|<font color="#DDEEDD">evil clones</font>]], and as everyone knows the Alliance doesn't permit this sort of activity in its territory. Anyone who spots one of these "Finnerty" clones is to either execute it on sight or report it to the Alliance ([http://z9.invisionfree.com/Dulston_Alliance/index.php?showtopic=1541 <font color="#DDEEDD">here</font>]). Any available operatives will then execute the target. Remember people, cheaters never prosper.
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<font color=red>'''December 10th, 2010'''</font> - Recon from the [[RCDC|<font color="#DDEEDD">RCDC</font>]] indicates that a new zombie group in [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]] known as the [[Brain Curators|<font color="#DDEEDD">Brain Curators</font>]] have taken up residence in the [[The Brain Museum|<font color="#DDEEDD">Brain Museum</font>]]. While the exact intentions of the zombies are unknown, the zombies are considered hostile and survivors wishing to avoid them should stay away from the museum. In the same respect, any zombie hunters searching for targets should be able to find them in the museum.
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<font color=red>'''November 25th, 2010'''</font> - It would appear that [http://www.urbandead.com/profile.cgi?id=1383134 <font color="#DDEEDD">Red Hawk One</font>] has expanded his efforts by issuing recon reports across the airwaves too, as indicated in this compiled radio transcript: "Good evening [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]]! And for our American listeners, Happy Thanksgiving! It's been a while, but [[Radio Free Rhodenbank|<font color="#DDEEDD">KRFR</font>]] is back! First up, suburb status. Zombie movements seem to be concentrated along the Rolt-Pescodside and Rhodenbank-Earletown border, which are seeing some ruins and zombie groups of 4-7. The trouble spot on the Rhodenbank-Earletown border contains the [[The Wortley Building|<font color="#DDEEDD">Wortley Building</font>]] (NT), [[St. Helier's Hospital|<font color="#DDEEDD">St. Helier's</font>]], and [[St. Alban's Hospital (Rhodenbank)|<font color="#DDEEDD">St. Alban's</font>]]. The first two are ruined with 5+ zombies outside, while the last location is EHB with exactly 5 zombies outside. Last check on St. Helier's only had a single rotter inside, so one or two survivors *may* be able to reclaim it on their own. Meanwhile, the trouble spot along the Rolt-Pescodside border is centered around the [[The Burchell Arms Regulars|<font color="#DDEEDD">BAR's</font>]] territory, and was covered in the last recon report.
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"Other than these trouble spots, the region as a whole is faring very well. Most buildings are heavily barricaded and maybe 60-70% are lit. Of course with the relative safety comes a different problem: overbarricading. Check out the [[Rhodenbank Barricade Plan|<font color="#DDEEDD">suburb plan</font>]] and see if your building is designated a VSB entry point; while heavy 'cades are great during sieges, they don't do much more than lock newbies out during calm periods. Don't let this happen! And that's the news! You're listening to KRFR 27.96. Until next time, RED out!"
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<font color=red>'''November 23rd, 2010'''</font> - Veteran [[RCDC|<font color="#DDEEDD">RCDC</font>]] recon operative, [http://www.urbandead.com/profile.cgi?id=1383134 <font color="#DDEEDD">Red Hawk One</font>] reported the following information on the situation in Northeast Malton: "On my way back up through the [[Rolt Heights|<font color="#DDEEDD">Rolt Heights</font>]]/[[Pescodside|<font color="#DDEEDD">Pescodside</font>]] area, I saw most of the buildings were intact. The [[Rolt Heights Vigilante Patrol|<font color="#DDEEDD">RHVP</font>]] HQ at [[Ayliffe Street Police Department|<font color="#DDEEDD">Ayliffe Street PD</font>]] was pretty lively and the folks were rather chatty. Unfortunately, the chat was mostly about zombies. It seems there is a small-to-medium sized horde drifting around Rolt Heights that has been picking fights at the local TRPs. I dropped in at the [[The Burchell Arms Regulars|<font color="#DDEEDD">BAR</font>]] as well, but it seems they are one of the zombies favorite targets. Last I saw, [[The Burchell Arms|<font color="#DDEEDD">Burchell</font>]] was ruined with 11 zombies inside.
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"Further north, [[Rhodenbank|<font color="#DDEEDD">Rhodenbank</font>]] appears at first glance to be in similar shape as Rolt Heights, minus the zombies. One point of interest is the [[The Wallbutton Building|<font color="#DDEEDD">Wallbutton NT</font>]], which was pinata'd. I was able to take down the barricades, but the zombie is still inside. Free experience to whoever wants to kill/CR it and then repair the place."
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<font color=red>'''November 16th, 2010'''</font> - While the events surrounding the disbandment of the Alliance's former member group, the [[Earletown Rangers|<font color="#DDEEDD">Earletown Rangers</font>]], were tragic it has not all been bad news. Recently a new group called [[Atlas|<font color="#DDEEDD">Atlas</font>]] has risen from the ashes. While the new group is smaller than the original the group's leader, [http://www.urbandead.com/profile.cgi?id=1619091 <font color="#DDEEDD">HiteiKan</font>] was well known and trusted among the Alliance Brass. As such, it should come as no surprise that Atlas requested, and was today accepted, as the newest member group to join the Dulston Alliance. We wish them the best of luck in their efforts to bring order to [[Pescodside|<font color="#DDEEDD">Pescodside</font>]].
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<font color=red>'''November 6th, 2010'''</font> - Due to an internal conflict between [http://www.urbandead.com/profile.cgi?id=1622474 <font color="#DDEEDD">Taco2</font>] (founding leader) and [http://www.urbandead.com/profile.cgi?id=1619091 <font color="#DDEEDD">HiteiKan</font>] (current leader), the [[Earletown Rangers|<font color="#DDEEDD">Earletown Rangers</font>]] have been disbanded. We were recently informed of the news and understand that some of the group's former members are still interested in remaining within the Alliance. However, for those who have decided to move on, we wish them the best of luck.
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<font color=red>'''March 20th, 2012'''</font> - It appears that life is stirring once again in the Northeast Corner, as the Dulston Alliance recently signed off on a Support Accord with the [[Malton Department of Defense|<font color="#DDEEDD">Malton Department of Defense</font>]]. This marks the first new diplomatic engagement in some time. This is a promising development for survivors in Dulston, and may herald a resurgence by survivors in the region.
  
 
*To read older news posts please visit the [[Dulston Alliance/News|<font color="#DDEEDD">Historical Archive</font>]]...
 
*To read older news posts please visit the [[Dulston Alliance/News|<font color="#DDEEDD">Historical Archive</font>]]...
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==<font color="#DDEEDD"> Dulston Alliance Code of Conduct</font> ==
 
==<font color="#DDEEDD"> Dulston Alliance Code of Conduct</font> ==
  
1. No Zerging - We do not allow members to run two seperate characters within the Dulston Alliance or any of its groups. In addition, if a member does have another character be it survivor, player killer or zombie, this character must stay a minimum of 20 city blocks away from their Dulston Alliance character. Basically, two full burbs away. NO EXCEPTIONS.
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1. '''No Zerging''' - We do not allow members to run two seperate characters within the Dulston Alliance or any of its groups. In addition, if a member does have another character be it survivor, player killer or zombie, this character must stay a minimum of 20 city blocks away from their Dulston Alliance character. Basically, two full burbs away. NO EXCEPTIONS.
  
2. No Spying - Don't join other groups to get information or join other forums in hopes of gaining insider information.
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2. '''No Spying''' - Don't join other groups to get information or join other forums in hopes of gaining insider information.
  
3. No Player Killing - DO NOT KILL another survivor for any reason. Well, as long as they aren't on the Dulston Alliance Black List, anyway. If you are killed, report their name for their first warning on the Dulston Alliance forum. If they happen to commit an act again they will be on the list permanently. If killing someone on the Black List please announce their execution before or after and state they are in fact on the Dulston Alliance black list. The Rogues' Gallery alone is not sufficient to kill a survivor. If you use the RG, make sure your target is '''also''' on the black list.
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3. '''No Player Killing''' - DO NOT KILL another survivor for any reason. Well, as long as they aren't on the Dulston Alliance Black List, anyway. If you are killed, report their name for their first warning on the Dulston Alliance forum. If they happen to commit an act again they will be on the list permanently. If killing someone on the Black List please announce their execution before or after and state they are in fact on the Dulston Alliance black list. The Rogues' Gallery alone is not sufficient to kill a survivor. If you use the RG, make sure your target is '''also''' on the black list.
 
::* The Dulston Alliance will never ally with a PKer group or organization.
 
::* The Dulston Alliance will never ally with a PKer group or organization.
 
::* The Dulston Alliance will never allow a member group to ally with a PKer group or organization.
 
::* The Dulston Alliance will never allow a member group to ally with a PKer group or organization.
 
::* The Dulston Alliance will leave any alliance/expel any member group that will not break an alliance with a known PKer group or organization after being warned on the consequences.
 
::* The Dulston Alliance will leave any alliance/expel any member group that will not break an alliance with a known PKer group or organization after being warned on the consequences.
  
4. No Generator Killing - These are for the common good and should not be destroyed. It's as simple as that. If the burb is in a state of emergency, then a generator may be destroyed for security reasons only. If the building is occupied by other survivors please let this be known before or after you disable it.  
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4. '''Don't Destroy Generators (GKing)''' - These are for the common good and should not be destroyed. It's as simple as that. If the suburb is in a state of emergency, then a generator may be destroyed for security reasons only. If the building is occupied by other survivors please let this be known before or after you disable it.  
  
5. Don't be an Ass! - Do not spam the radio. Do not insult other survivors (no matter dumb they may be). Do not join other groups forums to start e-drama. Always help a new survivor out if they ask for advice. We are here to protect our suburbs and their people, not act like idiots or school yard bullies. We are all for having fun, but just don't carry it too far to the point that people get tired of you and it takes focus away from more important things.
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5. '''Don't be an Ass!''' - Do not spam the radio. Do not insult other survivors (no matter dumb they may be). Do not join other groups forums to start e-drama. Always help a new survivor out if they ask for advice. We are here to protect our suburbs and their people, not act like idiots or school yard bullies. We are all for having fun, but just don't carry it too far to the point that people get tired of you and it takes focus away from more important things.
  
6. Do Not Kill Zombies at Revive Points - The only exceptions to this rule are brain rotters or Black Listed characters. Be sure to check the revive points on the wiki for any suburb you are in and avoid killing ANY zombies at these specific locations.
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6. '''Don't Kill Zombies at Revive Points''' - The only exceptions to this rule are brain rotters or Black Listed survivors. Be sure to check the revive points on the wiki for any suburb you are in and avoid killing ANY zombies at these specific locations.
  
7. In Fact, Do Not Kill Zombies in the Street...Period! - There is no greater waste of AP than to kill a zombie simply standing outside. Wait for them to breach a building before you decide to go trigger happy. If you want to level up, healing other survivors is an easier, more beneficial way to gain experience.
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7. '''In Fact, Don't Kill Zombies in the Street... Period!''' - There is no greater waste of AP than to kill a zombie simply standing outside. Wait for them to breach a building before you decide to go trigger happy. If you want to level up, healing other survivors is an easier and more beneficial way to gain experience.
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<br><br>
  
 
==<font color="#DDEEDD"> The Dulston Alliance's Official Zerging & Spying Policy</font> ==
 
==<font color="#DDEEDD"> The Dulston Alliance's Official Zerging & Spying Policy</font> ==
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Latest revision as of 11:21, 28 February 2015

Clock.png Inactive Group
Dulston Alliance are no longer active. Its group page is preserved for archival purposes. Please do not edit this page. This group was reported inactive on Linkthewindow  Talk  07:54, 28 February 2015 (UTC) Not Inactive?

The Dulston Alliance
Home - Historical Archive - Members & Allies - The Black List - The Dulston Dispatch
The Dulston Alliance
Dulston Alliance Banner.jpg
Abbreviation: DA
Group Numbers: Combined total of all member groups (~55 as of December 2009)
Leadership: Group leaders represent each individual member group and together coordinate the Alliance's goals.
Goals: Coordination among all survivor groups to oppose all threats to peace in the NE Corner.
Recruitment Policy: For further details check here.
Contact: Dulston Alliance forums

History of the Alliance

"Tumulo Omnis Mortuus, Mortuus Delendus Es."
(Latin Translation: "To bury all the dead, the dead must be destroyed.")

Formed from survivor groups in and around the suburb of Dulston back in 2006, the Dulston Alliance has since grown by leaps and bounds over the years and now includes some of the most active survivor groups in the area. The Alliance has worked hard to bring security to Dulston and through these efforts has spread its protective influence into the adjoining suburbs of Pescodside and Rhodenbank in the form of patrol duties. It is due to these efforts outside Dulston that the Alliance has recruited non-Dulston survivor groups into its ranks and together the Alliance plans for the greater glory of the NE Corner. Not to be forgotten is the hard-fought suburb of Rolt Heights which, although still under contention due to the difficult nature of maintaining revivification there, will one day be fully under survivor control with help from the Alliance.

The history of the Dulston Alliance is a memorable one, as our organization has united to fight several hostile organizations since its humble beginnings. From the dreaded zombie horde, the Ridleybank Resistance Front to the cold-blooded killers from DORIS, the Dulston Alliance has always been there to provide the best resistance the suburbs have to offer. Proving yet again that through coordination and cooperation survivors will stand triumphant through any adversity, whether it be zombie or human. So always remember, Malton is our home and the zombies will never take it from us; stay the path and continue the fight... to the last man!


Recent News

As a reminder to all members of the Dulston Alliance, be sure to post the latest news items at the top. News items should reflect incidents or events that take place specifically in Dulston, or in the surrounding suburbs of Pescodside, Rhodenbank, or Rolt Heights that together form the NE Corner. Non-Alliance survivors, and hostile groups specifically, are reminded never to post their news here, but rather they should post it to the corresponding suburb wikipage where the event occurred.

February 27th, 2013 - While the ranks of the Dulston Alliance's member groups has been in gradual decline for many months, it was decided that on this date, marking the anniversary of the Alliance's founding 7 years ago, an official statement would be released to verify that the Dulston Alliance is no more. We do not consider this a failure, but rather a sign of change one might expect after seven long years. Of all the founding member groups these days only the D.I.T.P.S remain, and while their numbers are few their dedication to Dulston is as strong as ever. We salute them and wish them all the best in this brave new world. As for the Alliance, it served its purpose and the purpose is no more. No one knows though what tomorrow will bring.

March 20th, 2012 - It appears that life is stirring once again in the Northeast Corner, as the Dulston Alliance recently signed off on a Support Accord with the Malton Department of Defense. This marks the first new diplomatic engagement in some time. This is a promising development for survivors in Dulston, and may herald a resurgence by survivors in the region.



Radio Frequency

know what you are talking about Short-wave Radio Info
This group or location has a dedicated radio frequency.

Frequency: 26.36 MHz
Transmitter Coordinates:
Dulston: [90,0]-[99,0]-[99,9]-[90,9]

Since the inception of radios the Dulston Alliance has claimed the frequency 26.36 MHz. Communications on this channel should be limited to Dulston Alliance members or survivors requesting assistance from the Alliance. In those cases your location, the number of zombies, number of survivors, and barricade status are required in order determine the factors necessary in order to facilitate an organized response operation. This frequency is also a good means of passing on links to the profiles of any survivor charged with murder. Keep in mind this channel should not be used for general discussion or anything but vital suburb defense communications.


Dulston Alliance Code of Conduct

1. No Zerging - We do not allow members to run two seperate characters within the Dulston Alliance or any of its groups. In addition, if a member does have another character be it survivor, player killer or zombie, this character must stay a minimum of 20 city blocks away from their Dulston Alliance character. Basically, two full burbs away. NO EXCEPTIONS.

2. No Spying - Don't join other groups to get information or join other forums in hopes of gaining insider information.

3. No Player Killing - DO NOT KILL another survivor for any reason. Well, as long as they aren't on the Dulston Alliance Black List, anyway. If you are killed, report their name for their first warning on the Dulston Alliance forum. If they happen to commit an act again they will be on the list permanently. If killing someone on the Black List please announce their execution before or after and state they are in fact on the Dulston Alliance black list. The Rogues' Gallery alone is not sufficient to kill a survivor. If you use the RG, make sure your target is also on the black list.

  • The Dulston Alliance will never ally with a PKer group or organization.
  • The Dulston Alliance will never allow a member group to ally with a PKer group or organization.
  • The Dulston Alliance will leave any alliance/expel any member group that will not break an alliance with a known PKer group or organization after being warned on the consequences.

4. Don't Destroy Generators (GKing) - These are for the common good and should not be destroyed. It's as simple as that. If the suburb is in a state of emergency, then a generator may be destroyed for security reasons only. If the building is occupied by other survivors please let this be known before or after you disable it.

5. Don't be an Ass! - Do not spam the radio. Do not insult other survivors (no matter dumb they may be). Do not join other groups forums to start e-drama. Always help a new survivor out if they ask for advice. We are here to protect our suburbs and their people, not act like idiots or school yard bullies. We are all for having fun, but just don't carry it too far to the point that people get tired of you and it takes focus away from more important things.

6. Don't Kill Zombies at Revive Points - The only exceptions to this rule are brain rotters or Black Listed survivors. Be sure to check the revive points on the wiki for any suburb you are in and avoid killing ANY zombies at these specific locations.

7. In Fact, Don't Kill Zombies in the Street... Period! - There is no greater waste of AP than to kill a zombie simply standing outside. Wait for them to breach a building before you decide to go trigger happy. If you want to level up, healing other survivors is an easier and more beneficial way to gain experience.

The Dulston Alliance's Official Zerging & Spying Policy

1. The groups and general membership of the Dulston Alliance shall not Zerg under any circumstance. The Dulston Alliance practices a slightly stricter policy when it comes to Zerging, and considers Zerging as "having more than one character within a thirty block radius."

- Any member found zerging will suffer heavy penalties. Punishment will be decided by the Dulston Alliance leadership and can be increased depending on the situation and the scale of the incident, and the length of time the member has been part of the Alliance (AKA, the "Newbie Clause"), but minimum sentence is having all zerglings deported from Dulston immediately, and the offender in question required to publicly explain and apologize. - Any member found zerging a second time, and are still part of the Alliance, will find themselves banned from the Alliance, permanently, and their offense recorded on the Black List.


2. The groups and general membership of the Dulston Alliance shall not spy, and only in a situation where there is beyond-a-doubt proof that the enemy group has spied upon the Dulston Alliance first, should such an offense be overlooked.

- Any member of a Dulston Alliance group found spying wrongfully will suffer heavy penalties. Punishment can be increased depending on the situation, but the minimum sentence will be a concerned PUBLIC apology and explanation. - Any member found wrongfully spying twice will find themselves banned from the Dulston Alliance, permanently.


This policy is hereby officially ratified by the Dulston Alliance, it's general membership, and it's member groups, new and old, as of August 18, 2008.


Dulston Alliance Emergency Gear

All members of the Dulston Alliance are encouraged to carry the following items on them at all times. Any weight you have remaining for items can be filled with what you choose.

3 First-Aid Kits
3 Syringes
1 Radio
1 Flak Jacket
1 Toolbox
1 DNA Extractor






Sgpicon1.gif Sacred Ground Policy Supporter
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.



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