Dunell Hills

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Suburb of Dunell Hills
Border Peddlesden Village Chudleyton
Border Dunell Hills West Becktown
Border Owsleybank Molebank
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Dunell Hills's location in Malton

Resource buildings in Dunell Hills

Latest EMR:
z: 10-i: ---
p: FNov 24

Update EMR

Phone Mast: (2,36)

Ostrehan Towers

Maltel-ruined-small.jpg Update Mast

Known groups in this suburb:
— Survivor Groups —
— Zombie Groups —
— Hostile Groups —
  • Only freelance killers...
— Historic Groups —

Key buildings in Dunell Hills:

Malls:
NecroTech Buildings: 1

(5,36)

Police Departments: 3
Hospitals: 6
Fire Stations: 2
Bulletin Boards: unknown
Others: Schools 2, Monuments 3, Museums 2
Suburb Number: 31
Scales.png Please remember to keep this article neutral.

Dunell Hills is a suburb of Malton built by wealthy Malton business leaders between 1880 and 1920, located in the west of the city. The district is listed in the National Register of Historic Places. It is also listed in the Undead Public Records of Commerce and Business. Copies can be found in the back of the Dury Building.

Resting on the very outskirts of Malton, the Hills was a small community that had generally kept to itself. The suburb supported several clinics and research hospitals and as such had a brisk medical trade in the area.

The suburb contains only one NecroTech facility: the Dury Building. It does, however, boast an impressive 6 hospitals, as well as 3 police stations, 3 factories and an Auto Shop. Dunell Hills is also home to historical site Club Meade -- one of the more famous RP bars in Malton -- when the suburb is not in zombie hands.

Hometown to the DHPD the "Hills" are also infamous as the birthplace of mega horde The Dead and site of bitter rivalry between the two that has destroyed much of the town's infrastructure and former reputation as a safezone for survivors.

Resource Buildings

NecroTech Facilities

The Dury Building (5,36)

Hospitals

Brendan General Hospital (4,38)

Catherine General Hospital (2,30)

Lucius General Hospital (5,39)

St. Justin's Hospital (2,31)

Stephen General Hospital (4,32)

Zephyrinus General Hospital (6,36)

Police Departments

Broadbelt Grove Police Department (7,35)

Cotty Street Police Department (1,33)

Yea Drive Police Department (8,32)

Factories

A factory (2,33)

A factory (4,37)

A factory (9,38)

Auto Repair Shops

Billet Auto Repair (6,35)

Malls

  • None

Bulletin Boards

Revive Points

Building Status Key

Safe Rebuilding Under Attack Under Siege

Ruined In Zombie Hands Pinata Unknown

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Dunell Hills Information Resources

AquaInfo.jpg
The Dunell Hills Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Dunell Hills from External Military Reports and NecroWatch.

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Revive Requests

At least one survivor group advertises a revive request queue for this suburb.

DHPD Queue - Status: Dangerous (By Request Only)

Revive.gif Revivification Requests
Undead? Want to breathe again?
Make a Revivification Request!

A Brief History of Dunell Hills After the Outbreak

Dunell Hills, a small quiet community that had always kept to itself, rests on the very outskirts of Malton. It was during a town meeting at Godsland Street School that the quarantine of the area was instituted and as such the local population could not organize themselves before they were practically decimated by various waves of zombies that swept through the suburb.

After the initial chaos and bloody slaughter a group calling itself the Dunell Hills Police Department, after the city's pre-outbreak police force and formed from remnants of emergency services, military, and survivor militia, established this suburb as the heart of the Dunell Military Zone, in what eventually became 6 borough region which they have pledged to patrol and defend.

Since the Fall of Caiger Mall, Dunell Hills has often been a very dangerous suburb, at certain points completely devoid of life. This was initially caused when many of the zombies drawn to Caiger Mall chose to remain in the region; since then local survivors have been under almost constant siege -- including fierce battles with Extinction in 2007 and the arrival en masse of The Dead in 2008, the latter having vowed never to permit survivors to reside in Dunell Hills again.

The Dead, in fact, succeeded in making Dunell Hills a wasteland from November 2007 to September 2008. Although there were several concerted attempts by different survivor groups to retake the suburb during this time, none of these incursions met with more than transitory and limited success. At the end of this period, repair costs averaged around 50 AP, with some buildings in the high 90s. However, the latter half of September 2008 saw the DHPD, the Crimson Clan, the Malton Rangers and other survivors move back into the 'Hills', establishing a stable survivor "beachhead" for the first time in over a year. The Dead returned in mid-October and the two sides engaged in a bloody battle which resulted in the DHPD being pushed out of the suburb by November 2008; the area was subsequently placed into a state of ruin once again; ever since that period the suburb has continued to change hands on an almost constant basis.

The current state of Dunell Hills is in flux, and may always be -- with victories large and small for both sides, and the major local groups continuing to make Dunell Hills a constant and sometimes violent battleground.

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Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.

May

May 30th

Most of the suburb is ruined, but The Dury Building has been repaired and Barricaded with survivors inside. Codeist 22:08, 30 May 2011 (BST)


The survivors have been cleared out and the Dury Building has been ruined again. http://i.imgur.com/Ss7oC.png --You rated this wiki '1'! Great job, go hog wild!|||||||||||||||||||||||||| 23:55, 30 May 2011 (BST)

May 25th

"... can see about forty on the streets of Dunell Hills ... mostly just small groups ... no lights on down there ... the whole suburb's wrecked ... the Dury Building has fallen - repeat, the Dury Building has fallen ..." Sukyanti 11:13, 25 May 2011 (BST)

May 11th

"... can see a couple of dozen on the streets of Dunell Hills ... they're just wandering around ... no lights on down there ... the whole suburb's wrecked ... the Dury Building has fallen - repeat, the Dury Building has fallen ..." Sukyanti 20:33, 11 May 2011 (BST)

May 7th

"... can see thirty or so on the streets of Dunell Hills ... mostly just small groups ... no lights on down there ... the whole suburb's wrecked ... the Dury Building has fallen - repeat, the Dury Building has fallen ..." Sukyanti 20:15, 7 May 2011 (BST)

May 3rd

Suburb still ruined, water still wet.--Achtung! Goonden!|||||||||||||||||||| 21:11, 3 May 2011 (BST)

April

April 15th

There are a grand total of four buildings not currently empty and ruined. These do not include a single resource building, nor a single powered building, nor anything of any strategic value. Mobs of zombies are busy hammering down those barricades anyway. The free-running lanes into the suburb have been cut off, and the surrounding suburbs are equally devastated. There is no survivor presence within the suburb at all. If there has been an attempt to "reclaim" the suburb by a certain group who hasn't been able to do so for the past three years, then it has gone more or less unnoticed. --カシュー, ザ ゾンビ クィーン (ビープ ビープ) ;x You rated this wiki '1'! Great job, go hog wild! @ 06:27, 15 April 2011 (BST)

DHPD Officer 666 and Officer Alcoholic do not represent the DHPD. Any reports from them are not based on information held by the DHPD. The DHPD considers any information they provide to be suspect at best and outright fabrication at worst. We recommend survivors do not act on any information they provide. Purple Cat ~ DHPD 09:24, 15 April 2011 (BST)


April 6th

25.96 MHz: "... can see nearly a hundred on the streets of Dunell Hills ... a few big groups, but they're spread out ... only one building with lights on ... the whole suburb's wrecked ... the Dury Building is out of action ..." -- Papa Jadkor (RRF) (MotA) (MT11) 08:25, 6 April 2011 (BST)

April 2st

It is impossible to walk the streets of Dunell Hills. Dangerous does not begin to cover it. Zeds everywhere. Destruction everywhere. No resources. I believe there are currently no survivors in Dunell Hills. Recommend that everyone avoid Dunell Hills until the DHPD can regroup and clean house. --DHPD Officer 666 23:54, 2 April 2011 (EST)

April 1st

Less than 72 hours later, Dunell Hills is once more a dead zone. Of the 56 buildings in the suburb, only 5 are intact as of this report, 2 of which are open and 1 only lightly barricaded. Groups of undead sighted from the street of up to a dozen, overall count outside was ~70 with more expected inside. Suburb is extremely dangerous. --User:Tempest56 15:19, 1 April 2011 (EST)

March

March 31st

Suburb was mostly in survivor hands as of yesterday. However, The Dead appear to have staged a major resurgence and the number of active undead in the Hills has doubled or more in the last 24 hours. Entire area around Dury has been demolished, with multiple break-ins across the area. NW quadrant is currently still safe, but the SE is almost totally destroyed and the SW is being hit hard. Situation is still developing. Neighboring suburbs are suggested to be on alert for spill-over. --User:Tempest56 10:20, 31 March 2011 (EST)

March 24th

The fighting in Dunell Hills seems to have stabilised to an impasse - the majority of buildings and resource points in the suburb are now barricaded and lit, although breakins continue to happen regularly all across the suburb. The central resource buildings remain in zombie hands for the majority of the time, although survivors frequently clear up to 18 zeds at a time to reclaim them before they're ruined again within hours. Hundreds of survivors continue to operate in the suburb, with revive queues dealt with in a timely manner. Ezekiel UK 23:08, 24 March 2011 (UTC)

March 17th

Intense fighting continues. At the moment most major resource buildings are ruined, but there's a constant stream of survivor incursions. The undead appear to have the current advantage thanks to holding Dury and the surrounding buildings with large numbers, but there are survivor footholds in other parts of the suburb. Fighting is likely to continue for some time. --User:Tempest56 01:33, 17 March 2011 (EST)

March 8th

The Hills have been turned into a war zone again. The DHPD appears to have rallied a large number of allies to their cause - The Fortress, Army Control Corps, Knights Templar and Soldiers of Crossman have all been spotted in the suburb during fighting in the last day or two. Multiple buildings are up and barricaded (sometimes even lit), but The Dead and assorted others are keeping a near-constant assault on resource buildings. It's unclear at this time which has the advantage, though the survivors seem to currently have a lead in numbers. --User:Tempest56 14:19, 8 March 2011 (EDT)

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Barricade Plan

00 01 02 03 04 05 06 07 08 09
30 Tharratt Road
Squires Crescent
Catherine General Hospital
Side Alley
Studley Towers
Hakens Way
Dalwood Lane
the Pettman Museum
Salt Towers
wasteland
30
31 the Moon Building
Club Swain
St. Justin's Hospital
Woodgate Avenue
the Roger Hotel
Clarry Towers
Main Walk
Club Illing
Henderson Boulevard
Prinn Drive
31
32 St. Luke's Church
Raynols Boulevard
the Puckle Monument
Bigg Boulevard
Stephen General Hospital
Polley Grove
Brimson Alley Railway Station
Powlet Grove
Yea Drive Police Department
Lolley Library
32
33 the Jacomb Arms
Cotty Street Police Department
a factory
the Neate Monument
Parsley Road
Craigie Alley
St. Marcus's Church
Hilborn Walk
RP
Eckersley Cinema
Bendle Drive
33
34 Gould Walk
the Heal Museum
Combe Lane
Inclesdon Drive
a junkyard
North Lane
Hartry Crescent
the Fortune Building
Blight Park
the Golling Building
34
35 Coffins Drive
Heming Way
Dewfall Plaza Railway Station
Swonnell Walk
Anderson Row School
Shilling Walk
Billet Auto Repair
Broadbelt Grove Police Department
wasteland
Ainslie Road Fire Station
35
36 Newten Cinema
Wakley Boulevard
Ostrehan Towers
MPM
Godsland Street School
the McGarth Building
the Dury Building
Zephyrinus General Hospital
Club Meade
Coorte Square
Standen Row
36
37 the Stone Motel
Neyens Avenue
Newbury Library
Arbuthnot Park
a factory
Molesworth Road
St. Lorenzo's Church
Comer Avenue
St. Mary's Church
Glass Park
37
38 the Hatson Building
the Mashman Building
a carpark
Horn Walk
Brendan General Hospital
Penny Crescent
Fullaway Crescent
the Tibbs Monument
a cemetery
RP
a factory
38
39 Bowley Lane
Summers Row
Basher Street
wasteland
Ritchie Boulevard
Lucius General Hospital
wasteland
Leader Drive
Bush Crescent Fire Station
a carpark
39
00 01 02 03 04 05 06 07 08 09


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

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Suburb Map

The Malton Suburb of Dunell Hills
NW N NE
W
Tharratt Road Squires Crescent Catherine General Hospital Side Alley Studley Towers Hakens Way Dalwood Lane the Pettman Museum Salt Towers wasteland
the Moon Building Club Swain St. Justin's Hospital Woodgate Avenue the Roger Hotel Clarry Towers Main Walk Club Illing Henderson Boulevard Prinn Drive
St. Luke's Church Raynols Boulevard the Puckle Monument Bigg Boulevard Stephen General Hospital Polley Grove Brimson Alley Railway Station Powlet Grove Yea Drive Police Department Lolley Library
the Jacomb Arms Cotty Street Police Department a factory the Neate Monument Parsley Road Craigie Alley St. Marcus's Church Hilborn Walk Eckersley Cinema Bendle Drive
Gould Walk the Heal Museum Combe Lane Inclesdon Drive a junkyard North Lane Hartry Crescent the Fortune Building Blight Park the Golling Building
Coffins Drive
RP
Heming Way Dewfall Plaza Railway Station Swonnell Walk Anderson Row School Shilling Walk Billet Auto Repair Broadbelt Grove Police Department wasteland Ainslie Road Fire Station
Newten Cinema Wakley Boulevard Ostrehan Towers Godsland Street School the McGarth Building the Dury Building Zephyrinus General Hospital Club Meade Coorte Square Standen Row
the Stone Motel Neyens Avenue Newbury Library Arbuthnot Park a factory Molesworth Road St. Lorenzo's Church
RP
Comer Avenue St. Mary's Church Glass Park
the Hatson Building the Mashman Building a carpark Horn Walk Brendan General Hospital Penny Crescent Fullaway Crescent the Tibbs Monument a cemetery a factory
Bowley Lane Summers Row Basher Street wasteland Ritchie Boulevard Lucius General Hospital wasteland Leader Drive Bush Crescent Fire Station a carpark
E
SW S SE
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