Junkyard 97,7

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a junkyard

Dulston [97,7]

Marsh Avenue Oatley Bank Rayfield Lane
a carpark a junkyard Hinge Drive
the Slade Arms Hagger Way Blaise General Hospital

Basic Info:

  • All junkyards were sealed and locked at the start of the quarantine, and required wirecutters to enter, unless someone else had already cut the fence. It is widely recognised that all junkyards in Malton have already been cut open.

DulstonJunkyard.jpg


Description

A junkyard located in the suburb of Dulston. Survivors can barricade this location (even though the once mighty chain-link fence is breached) and while searching does, on occaision, yield something from a variety of items it should be noted that not everything found is considered useful. As such, survivors should consider this a safe haven when barricaded, but hardly the best place to stock up on useful gear.

Noted NecroTech scientist, Caleb Usher, visited the junkyard once while he still worked at Blaise General Hospital in order to check for injured survivors sheltering here. When he arrived survivors distinctly recall Caleb's only comment, "For crying out loud... who went and cut the fence open like this?". This is without a doubt a question asked by many others all across Malton.

Barricade Policy

This location must never be more than Very Strongly (VS+2) barricaded. This barricade level has been set forth in the Dulston Optimal Defense Diagram, a strategic barricade policy that is enforced by all member groups of the Dulston Alliance. This location's purpose is to serve as an access point for all survivors and a safehouse for inexperienced survivors who do not possess the Free Running skill. Visitors are requested to never barricade beyond Very Strongly unless the location is currently under siege from 5 or more zombies. Note that any survivors associated with the Dulston Alliance have the right to lower the barricades back to Very Strongly if they discover them raised higher without just cause.

Unreliable Revive Point

While not official, the junkyard does function as an emergency revive point for Dulston during a crisis (i.e. zombie siege of the entire suburb). Due to its overall distance from all NecroTech facilities in the area the revival rate is much slower, although its close proximity to Blaise General Hospital does allow revived survivors to replenish lost health quickly.

It should be noted that the junkyard does not provide any clinic facilities and is thus not considered to be a clinic. The revivification point only serves as a simple triage area where dead survivors can hope to rejoin the living and thus, the battle. Because of the open nature of the point, members are warned to use the facilities at their own risk.

Current Events

September 5th, 2008 - It was reported that Cpt Garviel Loken, Lord General Militant of the Imperium and ally of the Dulston Alliance, has regrouped his forces from Gibsonton in this junkyard in order to facilitate joint operations with the Alliance. As it stands the suburb is in bad shape, but with a little lot of elbow grease it can be whipped back into shape. At this time the junkyard is to be considered barricaded and safe for survivors.

February 11th, 2008 - I'm holed up here at the moment. Place was wide open when I showed up, and there are zombies scattered throughout the whole suburb. This was the only place I could barricade reliably. Anybody in the area, drop by and give me a hand with the barricades till we can take back some of the suburb. --Brutality