LUEshi's Rangers: Difference between revisions

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==Organization==
==Organization==
Decisions are made fairly democratically. Every action is open for discussion and the operating procedures are continually revised in a well-oiled killing machine. Though there is an established Captain and Lieutenant who are looked at when executive decisions must be handed down.
Decisions are made fairly democratically. Every action is open for discussion and the operating procedures are continually revised in a well-oiled child molesting machine. Though there is an established Captain and Lieutenant who are looked at when executive decisions must be handed down.


==Current Members==
==Current Members==

Revision as of 09:32, 14 September 2010

LUEshi's Rangers
Abbreviation: LR
Group Numbers: Anonymous
Leadership: Unknown
Goals: Causing butthurt
Recruitment Policy: Member of LUElinks
Contact: here

A group of Player Killers culled from the ranks of LUE and LL-based groups including LUE (The Lagging Dead), Lueshi's Undead, and Lueshi's Survivors combined with combat philosophy derived from the Rangers of Robert Rogers during the French and Indian War.

Just had their coming out party in the North East corner of Caiger.

The Rangers have grown from their inception in to a finely tuned machine. They get the most out of their numbers and tactics are continually refined as operations are carried out.

LUEshi's presence is usually made well known by the propaganda squads liberal use of graffiti within short proximity of a strike. Images of Italians riding dinosaurs should be taken as a sign.

Organization

Decisions are made fairly democratically. Every action is open for discussion and the operating procedures are continually revised in a well-oiled child molesting machine. Though there is an established Captain and Lieutenant who are looked at when executive decisions must be handed down.

Current Members

This will be left blank for obvious reasons. Group identifications are not consistent; some openly operate under the banner of the Rangers. Others opt for no tag. Others still practice false flag operations.

History

The Caiger Campaign

08/04/2010: North East Corner of Caiger. The Rangers displayed their colors and killed the 27 non-Ranger survivors in the corner. Sporadic attacks before and afterward from Johnny-come-lately Rangers put the kill count well into 30s. Caiger's defenders were thrown in to confusion but managed only a small handful of retaliatory kills.

08/10/2010: Greater Caiger Area. In a coordinated strike, the Rangers took out those inside and ruined the Herman building and Kening Buildings. Those in the Latrobe building were killed and they nearly ransacked it before a combat revive forced out their parachutist. The day previous, the Rangers had struck and ruined the Sugg building and Sweeney building but the Caiger area survivors, to the surprise and admiration of the Rangers, had them back up and running within hours. A follow up strike the next day succeeded in pinata-ing The Latrobe Building. Sweeney NT was also heavily contested being cleared out twice and victim to 3 generator kills. Total tally of survivor dead exceed 30.

08/11/2010: Sweeney remains contested and is being successfully kept out of operation by a few stubborn Rangers. At this point the total tally of Ranger destruction in the greater Caiger area is estimated to be 67 survivors, 9 generators, 5 radio transmitters, 4 piñata'd Necrotechs, and one entire corner of Caiger mall depopulated and destroyed.

8/12/2010: The Rangers struck the SW corner of Caiger, wiping it, before sweeping in to the NW corner for a few more kills. Estimated damage: 25 kills. A follow up raid on the 13th and the sporadic killing that follows increased the kill count by 9 or so.

The Calvert Campaign

8/14/2010: The Rangers, having fought for 5 days straight, went north for a small vacation. They found Calvert Mall to be very inviting. They spent a few days stocking up before an operation was undertaken.

08/18/2010: Calvert Mall. The Rangers struck and cleared 3 of the 4 corners. Initial fighting resulted in 38 casualties. Sporadic fighting afterward took 3 more lives.

08/19/2010: Calvert Mall. A follow-up attack the next evening scored 22 kills and cleared the mall of non-Ranger survivors.

08/20/2010: Calvert Mall. A few stragglers pop up in the mall, but they are quickly removed. Also the mall gets piñata'd.

                 http://iamscott.net/1282364289524.html
                 http://iamscott.net/1282364301584.html
                 http://iamscott.net/1282364310401.html
                 http://iamscott.net/1282364317837.html

08/21/2010: Our claim of the first mall Pinata is under debate by somebody who doesn't play UD anymore. We invite anybody with proof of an earlier mall pinata to come forward and make it known. Screens or it didn't happen!

08/22/2010: The mod staff all agrees that we didn't have the first mall pinata. Furthermore, they all agree that they're VERY VERY MAD at the fact that we're bragging about something we did in the game. The Rangers see this as a victory, as the main goal here is causing butthurt.

The Siege of Joachim Mall

08/29/2010: Rangers attacked Joachim Mall and cleared it of human presence scoring 29 kills in the process.

08/30/2010: Rangers pinata Joachim Mall

08/31/2010-09/04/2010: The Rangers put on their zombie clothes and join the siege of the Blackmore building. A Ranger personally killed Albert Schwan. Then it was back to Joachim.

09/05/2010: The Rangers undertake a strike on the Craddy Building and Joachim simultaneously inflicting roughly 28 casualties one of which with a fir tree. Later that day, subsequent attacks net a few more kills and pinatas of both targets.

09/06/2010-09/07/2010: Joachim Mall is unruined twice and reruined by the Rangers within hours.

09/08/2010: Facing a zombie onslaught, the Rangers retreat from the suburb.

Pole Mall Siege

09/13/2010: The Rangers begin operations at Pole Mall, inflicting 25 casualties. Pole Mall survivors were more proactive and inflicted half a dozen Ranger casualties in the days leading up to the assault.

Killer.jpg Player Killer Group
"One kills a man, one is an assassin; one kills millions, one is a conqueror; one kills everybody, one is a god."

This Group is a PKer Group and supports the act of Player Killing.


Cemetery stones 2.jpg PK Count
This group has PKed ~267 people.
MMAMX.png MMX Malton Murder Award Nominee
The contributions of this user or group to the PKing industry earned them a nomination at the Malton Murder Awards MMX.