New Arkham: Difference between revisions

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(Replaced content with "Is it possible for everyone to be happy in any system? What about for everyone to earn a liveable wage? Or to be given enough food through either the state or the kindness of...")
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{{Suburb|
Is it possible for everyone to be happy in any system? What about for everyone to earn a liveable wage? Or to be given enough food through either the state or the kindness of others?


snX=1|
It seems in every society some group of people is always at the bottom propping up a wealthy elite, and if prosperous enough, a large middle class. Could this be prevented somehow? Is it even worth preventing? Does the fact that a few suffer and maybe starve even matter?
snY=10|
suburb_number=91|
 
Suburb_MiniMap=|
mast_coordinates = The Parr Building |
 
NW_suburb=Border|
N_suburb=Foulkes Village|
NE_suburb=Ruddlebank|
 
W_suburb=Border|
E_suburb=Old Arkham|
 
SW_suburb=Border|
S_suburb=Border|
SE_suburb=Border|
 
suburb_groups=
{{New Arkham Groups}}
|
 
Police=0|
Fire=5|
Hospitals=2|
NTs=4|
Malls=none|
Other=Schools 2, Churches 1, Auto Repair 2, Railway Stations 3.
}}
 
{{NPOV}}
 
'''New Arkham''' is a [[suburb]] of [[Malton]], located at the south-western corner of the city.
 
Although the large number of [[Necrotech building]]s make New Arkham useful for scientists, the absence of [[police department]]s makes the area unattractive for survivors specializing in [[Firearms|firearms skills]]. Because New Arkham is a long distance away from the [[Tompson Mall|mall]], survivors here are at a significant resource disadvantage - survivors sometimes move out after acquiring [[Bargain Hunting]]. Aside from the aforementioned four Necrotech buildings, the west and south edges of New Arkham are particularly resource-poor and are thus prone to neglect by survivors and ruination by zombies.  Even before the outbreak it was considered boring. Most people had simple office jobs. After children grew up, they usually left to find some place less dull. The only thing that New Arkham was ever famous for was that it was the youngest suburb in Malton, it was 37 years old at the time of the outbreak and is now preparing for 42nd birthday celebrations.
 
With nine [[Dark Building]]s (five banks, three clubs, and one cinema), undead hordes have many places to hide. 
 
The survivor group [[Sons of Chester]] was founded at [[Club Chester]] and occasionally stop by to fix up their old building and get eaten, usually in that order.  In late 2011, scrappy new zombie group, People Before Pulses, began a persistent and devastating campaign from the southwest corner of Malton, transforming the once placid, survivor-friendly suburb into a zombie paradise.
 
== Resource Locations ==
{{TRP List
|NTs=
{{User:DangerReport/The Denty Building|template=TRP Status}}
{{User:DangerReport/The Harford Building|template=TRP Status}}
{{User:DangerReport/The Mitchener Building|template=TRP Status}}
{{User:DangerReport/The Wreford Building|template=TRP Status}}
|Hospitals=
{{User:DangerReport/St. Timothy's Hospital|template=TRP Status}}
{{User:DangerReport/Zephyrinus General Hospital (New Arkham)|template=TRP Status}}
|PDs=
*None
|Factories=
*None
|ARSs=
{{User:DangerReport/Hinkes Auto Repair|template=TRP Status}}
{{User:DangerReport/Lawrence Auto Repair|template=TRP Status}}
|Malls=
*None
|Boards=
*[[Dinovan Alley (New Arkham)|Dinovan Alley]] (5,93)
*[[Farnworth Alley]] (6,92)
*[[Glessell Avenue]] (9,92)
*[[Noake Grove]] (0,90)
|RPs=
*[[Methringham Grove]] (8,98)
*[[Redpath Place]] (3,96)
}}
 
=={{PAGENAME}} Information Resources==
[[Image:AquaInfo.jpg|left|75px]]The [[Building Information Center/{{PAGENAME}}|{{PAGENAME}} Building Information Center]] contains status reports and updates on key buildings in the suburb.
 
View zombie activity and locations in {{PAGENAME}} from [[EMRP:_{{PAGENAME}}|External Military Reports]], [[Z.A.L.P./Scent Maps|Scentoral scan data charts]] and [[NecroWatch/M_to_O#New Arkham|NecroWatch]]. <!-- WATCH OUT: reference to left can't contain PAGENAME! -->
 
==Radio New Arkham==
:*26.14=New Arkham
:*27.10=Malton Telephone
:*26.24=NecroWatch
:*27.20=[[Tompson Mall]], nearest mall
 
==Recent News==
{{BurbNewsIntro}}
===April 2012===
 
'''April 11<sup>th</sup>''' Rumor has it that [[The Big Prick]] has arrived in this area. [[User:Asheets|Asheets]] 22:41, 11 April 2012 (BST)
 
'''April 11<sup>th</sup>''' Quiet, it's just very quiet. Minor survivor activity. But it seems someone barricaded everything up with no regard to cade plan. Saw someone sleeping outside. Tempted to find a fire ax. But the fire department was EHB --[[User:Splitstar|Splitstar]] 05:52, 11 April 2012 (BST)
 
===March 2012===
'''March 17<sup>th</sup>''' - 25.96 MHz: "... can see about sixty on the streets of New Arkham ... mostly just stragglers, no organised groups ... can't see any signs of life ... most of the buildings are ruined ... the Harford Building is out of action ..." --[[User:Clevin|Clevin]] 05:34, 17 March 2012 (UTC)
 
==Barricade Plan==
For more information, see [[New Arkham Barricade Plan]].
 
{{New Arkham Barricade Plan|Small}}
 
==Suburb Map==
{{EXP_Suburbblock|suburb=New Arkham|
NW_Suburb=NW|
N_Suburb=[[Foulkes_Village#Suburb_Map|N]]|
NE_Suburb=[[Ruddlebank#Suburb_Map|NE]]|
W_Suburb=W|
E_Suburb=[[Old_Arkham#Suburb_Map|E]]|
SW_Suburb=SW|
S_Suburb=S|
SE_Suburb=SE|
location1=[[Noake Grove]]|location1_color=Street|
location2=[[Club Bratt]]|location2_color=Club|
location3=[[Sayer Towers]]|location3_color=Tower|
location4=[[Denning Bank]]|location4_color=Bank|
location5=[[Carrington Park]]|location5_color=Park|
location6=[[Attrill Drive]]|location6_color=Street|
location7=[[the Heard Arms]]|location7_color=Arms|
location8=[[Junkyard 7,90|a junkyard]]|location8_color=Junkyard|
location9=[[St. Hormisdas's Church (New Arkham)|St. Hormisdas's Church]]|location9_color=Church|
location10=[[Cemetery 9,90|a cemetery]]|location10_color=Cemetery|
location11=[[Gervais Bank]]|location11_color=Bank|
location12=[[Axe Grove]]|location12_color=Street|
location13=[[Trebley Place]]|location13_color=Street|
location14=[[Zephyrinus General Hospital (New Arkham)|Zephyrinus General Hospital]]|location14_color=Hospital|
location15=[[the Franklin Museum]]|location15_color=Museum|
location16=[[Club Gellard]]|location16_color=Club|
location17=[[Espin Alley]]|location17_color=Street|
location18=[[the Stickling Building]]|location18_color=Building|
location19=[[Wasteland 8,91|wasteland]]|location19_color=Wasteland|
location20=[[Swaine Library]]|location20_color=Library|
location21=[[Marchetti Bank]]|location21_color=Bank|
location22=[[Sly Grove]]|location22_color=Street|
location23=[[Horton Square Fire Station]]|location23_color=Fire Station|
location24=[[Woof Grove Fire Station]]|location24_color=Fire Station|
location25=[[the Orlando Arms]]|location25_color=Arms|
location26=[[Tintiney Park]]|location26_color=Park|
location27=[[Farnworth Alley]]|location27_color=Street|
location28=[[Harries Towers]]|location28_color=Tower|
location29=[[the Barratt Hotel]]|location29_color=Hotel|
location30=[[Glessell Avenue]]|location30_color=Street|
location31=[[McEwan Grove]]|location31_color=Street|
location32=[[Care Bank]]|location32_color=Bank|
location33=[[Amory Lane]]|location33_color=Street|
location34=[[Mildon Square]]|location34_color=Street|
location35=[[Wale Place]]|location35_color=Street|
location36=[[Dinovan Alley (New Arkham)|Dinovan Alley]]|location36_color=Street|
location37=[[Junkyard 6,93|a junkyard]]|location37_color=Junkyard|
location38=[[Gregg Library]]|location38_color=Library|
location39=[[Wasteland 8,93|wasteland]]|location39_color=Wasteland|
location40=[[Durling Road]]|location40_color=Street|
location41=[[Shervord Place (New Arkham)|Shervord Place]]|location41_color=Street|
location42=[[Starkey Row]]|location42_color=Street|
location43=[[Dane Drive]]|location43_color=Street|
location44=[[Lathey Drive]]|location44_color=Street|
location45=[[Halliday Lane]]|location45_color=Street|
location46=[[Carpark 5,94|a carpark]]|location46_color=Carpark|
location47=[[Lawrence Auto Repair]]|location47_color=Auto Repair|
location48=[[the Gulliver Building]]|location48_color=Building|
location49=[[the Vick Arms]]|location49_color=Arms|
location50=[[Edgington Way]]|location50_color=Street|
location51=[[Cottingham Drive Fire Station]]|location51_color=Fire Station|
location52=[[the Mitchener Building]]<br>RRP|location52_color=NecroTech|
location53=[[Blunden Walk]]|location53_color=Street|
location54=[[Painter Street School]]|location54_color=School|
location55=[[the Parr Building]]|location55_color=Building|
location56=[[Comitty Row Fire Station]]|location56_color=Fire Station|
location57=[[Hinkes Auto Repair]]|location57_color=Auto Repair|
location58=[[Raggett Row]]|location58_color=Street|
location59=[[the Fullaway Building]]|location59_color=Building|
location60=[[Newmarch Avenue School]]|location60_color=School|
location61=[[Jukes Walk]]|location61_color=Street|
location62=[[Maxwell Avenue]]|location62_color=Street|
location63=[[Warehouse 2,96|a warehouse]]|location63_color=Warehouse|
location64=[[Redpath Place]]<br>RP|location64_color=Street|
location65=[[Tilke Bank]]|location65_color=Bank|
location66=[[Carpark 5,96|a carpark]]|location66_color=Carpark|
location67=[[Wasteland 6,96|wasteland]]|location67_color=Wasteland|
location68=[[Tope Alley Railway Station]]|location68_color=Railway Station|
location69=[[the Wagner Building (New Arkham)|the Wagner Building]]|location69_color=Building|
location70=[[the Court Building]]|location70_color=Building|
location71=[[Purchas Towers]]|location71_color=Tower|
location72=[[Warehouse 1,97|a warehouse]]|location72_color=Warehouse|
location73=[[the Tebbet Building]]|location73_color=Building|
location74=[[Wasteland 3,97|wasteland]]|location74_color=Wasteland|
location75=[[Small Street Fire Station]]|location75_color=Fire Station|
location76=[[Payton Square]]|location76_color=Street|
location77=[[Drury Street (New Arkham)|Drury Street]]|location77_color=Street|
location78=[[Woollcombe Plaza]]|location78_color=Street|
location79=[[Purvis Library]]|location79_color=Library|
location80=[[St. Timothy's Hospital]]|location80_color=Hospital|
location81=[[Ashfield Alley Railway Station]]|location81_color=Railway Station|
location82=[[Gigg Road]]|location82_color=Street|
location83=[[Club Chester]]|location83_color=Club|
location84=[[Allwood Drive]]|location84_color=Street|
location85=[[Weatherhead Lane]]|location85_color=Street|
location86=[[the Wreford Building]]|location86_color=NecroTech|
location87=[[the Woolven Building (New Arkham)|the Woolven Building]]|location87_color=Building|
location88=[[the Curtis Building]]|location88_color=Building|
location89=[[Methringham Grove]]<br>RP |location89_color=Street|
location90=[[Sartain Road]]|location90_color=Street|
location91=[[Pritchard Grove Railway Station]]|location91_color=Railway Station|
location92=[[the Keyford Museum]]|location92_color=Museum|
location93=[[Hersant Avenue]]|location93_color=Street|
location94=[[Judd Cinema]]|location94_color=Cinema|
location95=[[the Connors Motel]]|location95_color=Hotel|
location96=[[Wasteland 5,99|wasteland]]|location96_color=Wasteland|
location97=[[the Parkhouse Monument]]|location97_color=Monument|
location98=[[the Denty Building]]|location98_color=NecroTech|
location99=[[the Harford Building]]|location99_color=NecroTech|
location100=[[Wasteland 9,99|wasteland]]|location100_color=Wasteland}}

Revision as of 04:52, 24 April 2012

Is it possible for everyone to be happy in any system? What about for everyone to earn a liveable wage? Or to be given enough food through either the state or the kindness of others?

It seems in every society some group of people is always at the bottom propping up a wealthy elite, and if prosperous enough, a large middle class. Could this be prevented somehow? Is it even worth preventing? Does the fact that a few suffer and maybe starve even matter?