Difference between revisions of "Religious Respect Policy"

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{{Player Policy}}
{{Player Policy}}


{{ReligiousRespectPolicy}}
The Religious Respect Policy is like the [[Sacred Ground Policy]], except that it protects [[churches]] instead of [[cemeteries]], and it makes them all [[revive points]]. All churches are to be unbarricaded, such that zombies and survivors can enter freely. Zombies can come in to worship their God(s) and/or get revived, and survivors can come to worship their God(s), and give revives, gaining XP. Any survivor that attacks a zombie, or vice versa, will be warned, and then given the same punishment as the survivors that kill the zombies in [[The Reptile House]] at the [[City Zoo]] in [[Ketchelbank]], which is the designated Zombie exhibit. Zombies with [[Brain Rot]] can be an exception to the No-Killing-Zombies rule. As long as zombies with Brain Rot don't attack survivors, they can stay, but as soon as a zombie attacks a survivor, that zombie, and that zombie only, can be killed.




The Religious Respect Policy is like the Sacred Ground Policy, except it protects churches instead of cemeteries, and it makes them all Revive points, and areas where zombies are restricted from attacking the living. All churches are to be unbarricaded, and made so zombies and survivors can enter freely. Zombies can come in to worship their religion's God(s) and/or get revived, and survivors can come to worship their religion's God(s), and give revives, gaining XP. Any survivor that attacks a zombie, or vice versa, will be warned, and then given the same punishment as the survivors that kill the zombies in the Reptile House at the Ketchelbank, which is the designated Zombie exhibit. Zombies with brain Rot can be an exception to the No-Killing-zombies rule. As long as zombies with Brain Rot don't attack survivors, they can stay, but as soon as a zombie attacks a survivor, that zombie, and that zombie only, can be killed.
To put the ReligiousRespectPolicy banner on your page (if you're a supporter) then just copy {{tl|ReligiousRespectPolicy}} and paste it on you page. It will turn out as so:
 
 
To put the ReligiousRespectPolicy banner on your page (if your a supporter)then just copy {{tl|ReligiousRespectPolicy}} and paste it on you page. It will turn out as so:
{{ReligiousRespectPolicy}}
{{ReligiousRespectPolicy}}


[[Category:RRP_Supporters| ]]
[[Category:RRP_Supporters| ]]

Revision as of 06:05, 4 December 2010

Survivor Tactics
The information on this page or section discusses a survivor strategy.

NOTE: This is an in-game movement. It is not a Wiki Policy or an official rule of the game.

The Religious Respect Policy is like the Sacred Ground Policy, except that it protects churches instead of cemeteries, and it makes them all revive points. All churches are to be unbarricaded, such that zombies and survivors can enter freely. Zombies can come in to worship their God(s) and/or get revived, and survivors can come to worship their God(s), and give revives, gaining XP. Any survivor that attacks a zombie, or vice versa, will be warned, and then given the same punishment as the survivors that kill the zombies in The Reptile House at the City Zoo in Ketchelbank, which is the designated Zombie exhibit. Zombies with Brain Rot can be an exception to the No-Killing-Zombies rule. As long as zombies with Brain Rot don't attack survivors, they can stay, but as soon as a zombie attacks a survivor, that zombie, and that zombie only, can be killed.


To put the ReligiousRespectPolicy banner on your page (if you're a supporter) then just copy {{ReligiousRespectPolicy}} and paste it on you page. It will turn out as so:

Swithun.PNG Religious Respect Policy Supporter
This user or group supports the Religious Respect Policy