Difference between revisions of "Suburb"

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A '''Suburb''' is a named 10 block by 10 block subsection in the city of Malton. There are 100 suburbs in [[Malton]], arranged in a 10 by 10 grid.
A '''Suburb''' is a named 10 [[block]] by 10 block subsection in the city of [[Malton]]. There are 100 suburbs in Malton, arranged in a 10 by 10 grid.


In the game, the suburb you are in is given at the top of the 3x3 [[minimap|map]] showing your immediate environment. There is no special procedure for moving from one suburb to another - simply keep walking and you will find yourself in a new suburb. If your map has fewer than nine squares, you are at one of the [[border|boundaries]] of [[Malton]] itself, not simply the boundary of a suburb.
In the game, the suburb you are in is given at the top of the 3x3 [[minimap|map]] showing your immediate environment. There is no special procedure for moving from one suburb to another - simply keep walking and you will find yourself in a new suburb. If your map has fewer than nine squares, you are at one of the [[border|boundaries]] of Malton itself, not simply the boundary of a suburb.
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A history of the danger map system and an archive of danger map screenshots can be found on the [[Suburb/History]] page.
A history of the danger map system and an archive of danger map screenshots can be found on the [[Suburb/History]] page.


==More Maps==
==Suburbs of Note==
Shown in the section above is one of several useful maps of Malton.  This section gives links to others; each has a different focus in the information it shows, although several are based off the map below and / or add information to it.
 
*'''[[Suburb/History|Suburb Dangermap History]]'''
:Historical views of the Danger Map shown above.
*'''[[External Military Report Map]]'''
:Combines the Danger Map with summaries of [[External Military]] radio reports from 25.96Mhz.
*'''[[Scenteral Intelligence Map]]'''
:Uses [[Scent Death]] images to graphically show the concentrations of zombies and dead bodies across the city.
*'''[[Mall Status Map]]'''
:Gives a graphical layout showing status of malls across the city.
*'''[[NT Status Map|NecroTech Status Map]]'''
:Combines with the Danger Map to create a map showing the status of NecroTech Buildings across the city.
*'''[[MPM Status Map|Mobile Phone Mast (Building) Status Map]]'''
:Combines with the Danger Map to create a map showing the status of Mobile Phone Mast Buildings across the city.
*'''[[Mobile Phone Mast#Suburb Map|Mobile Phone Mast (Network Coverage) Map]]'''
:Shows the operational status of Mobile Phone Masts across the city.
*'''[[Omnimap]]'''
:A hybrid map combining data from the Danger Map, the Scenteral Intelligence Map and the Mall Status Map.
*'''[[Suburb Construction Project]]'''
:A project being done by [[User:John Ibans|John Ibans]] to map the city using Sim City 4.
 
==Suburb Danger Report==
 
===Rules===
 
* All reports must be signed.
* Most recent reports go on the top.
* Entries older than a month must be removed.
* One report per suburb.
 
===Reports===
 
*'''[[Heytown]]'''
:Mall Tour 2009. Not a place to breath<br />--[[User:GoLookAndKill|GoLookAndKill]] <sup><u>[[THC]]</u></sup><sub><u>[[CFT]]</u></sub> 12:39, 29 January 2009 (UTC)
 
*'''[[Brooke Hills]]'''
:No ruined buildings, about half of resource buildings are lit. Highest zed count outside a building is about 2, except for St Wulfstan's Hospital which has 10 outside. Upgrading to...safe.--[[User:SomethingIsHappening|SomethingIsHappening]] 04:13, 29 January 2009 (UTC)
 
*'''[[Roywood]]'''
:Buildings are repaired and lit up all over the place.  Survivor presence isn't huge, but certainly not a ghost town.  Upgrading to safe. --[[User:Maverick Farrant|Maverick]] 20:57, 18 January 2009 (UTC)
 
*'''[[Mornington]]'''
:Much of the suburb has been repaired in the aftermath of [[MOB]], and buildings are starting to light up.  Relax to dangerous or even moderate. --[[User:Maverick Farrant|Maverick]] 21:30, 17 January 2009 (UTC)
 
*'''[[Shearbank]]'''
:[[Mall Tour '09]] hits Shearbank, destroying a hospital and a NecroTech building to the North. Zombies are preparing to attack Stickling Mall. Upgrade to moderate danger. -- [[User:Kittithaj|Kittithaj]] 17:08, 17 January 2009 (UTC)
 
*'''[[Chancelwood]]'''
:All two NecroTech buildings, all two hospitals, all two fire stations, and the mobile phone mast are barricaded and powered. The only important resource building under attack is a faraway factory, but survivors are able to hold it. The military reported about 30 zombies in the area. This suburb is safe. -- [[User:Kittithaj|Kittithaj]] 14:02, 14 January 2009 (UTC)
 
*'''[[Earletown]]'''
:''25.96 MHz: "... Earletown is still active, twenty or so on the streets ... mostly just stragglers, no organised groups ... lights are on across the suburb ... infrastructure looks intact too ... power's back on at the Wortley Building ..."  ''
:Twenty unorganized zombies in a well lit and intact suburb. Sounds safe to me. -- [[User:Kittithaj|Kittithaj]] 15:50, 10 January 2009 (UTC)
 
*'''[[Rolt Heights]]'''
:''25.96 MHz: "... minimal activity in Rolt Heights ... power's on across most of the area ... infrastructure looks intact too ..."''
:Minimal zombie activity and working infrastructure means this suburb is safe by default. -- [[User:Kittithaj|Kittithaj]] 15:50, 10 January 2009 (UTC)
 
*'''[[Kempsterbank]]'''
:As I'm standing in a [[TRP]] in Kempsterbank that's been non ruined for 4 days since September standing alongside 13 of my zetheren I'm returning this to moderate. Silly helicopters not looking inside buildings. --{{User:Rosslessness/Sig}} 20:21, 8 January 2009 (UTC)
 
*'''[[Lamport Hills]]'''
:All four police stations, all two hospitals, the only NecroTech building, the mobile phone mast, and the only mansion are barricaded and powered. Only one club is seen ruined. This suburb is definitely safe. -- [[User:Kittithaj|Kittithaj]] 14:39, 6 January 2009 (UTC)
 
*'''[[Millen Hills]]'''
:All five NecroTech buildings, all four police stations, and the suburb's only hospital are operational. There are still daily break-ins here and there, but no zombie group bigger than five. It's safe. -- [[User:Kittithaj|Kittithaj]] 16:20, 3 January 2009 (UTC)
 
*'''[[Dunell Hills]]'''
*'''[[Dunell Hills]]'''
:Business as usual in the Hills. Skirmishes between both sides with zombies holding most resource buildings, but survivors making their presence known with repaired and barricaded buildings.--{{User:Nubis/sig}} 01:44, 22 January 2009 (UTC)
:[[The Dead]] originated from this suburb, evicting the [[DHPD]] for a long period and creating a dangerous environment for the living which lasted several years.


*'''[[Tollyton]]'''
:Almost all of the resources buildings are ruined or under zombie control. Updating status to Dangerous. --[[User:General Shrooms|General Shrooms]] 08:45, 30 December 2008 (UTC)
*'''[[Rhodenbank]]'''
:All NecroTech buildings are up. Highest amount of zombies outside a single tactical resource point is 7, at [[The Carlyle Building (Rhodenbank)|The Carlyle Building]]. Updating status to moderate. --[[User:SomethingIsHappening|SomethingIsHappening]] 07:17, 25 December 2008 (UTC)
*'''[[North Blythville]]'''
:The horde has been driven out of the core of this suburb. [[The Hebditch Building (North Blythville)|The Hebditch Building]] and neighboaring [[Julie General Hospital (North Blythville)|Julie General Hospital]] have been reclaimed. Rebuilding of nearest unimportant buildings is carried out as of writing of this post. If zombies don't have some suprise up of whatever is left of their sleeves - surviors held the ground. --[[User:Peterus|Peterus]] 09:00, 22 December 2008 (UTC)
*'''[[Dulston]]'''
:Combined efforts by the [[Dulston Alliance]], [[Burchell Arms Regulars]], and numerous local survivors have reclaimed nearly every building in the suburb. Zombie prescence in the suburb, while higher than average, is limited to small clusters of less than ten zombies. Two tactical resource points, the Whitlock and Beale Necrotech facilities, remain in undead hands at the time of this report. With the mall up, revive queues emptying quickly, and beer once again flowing freely in the suburb... the status can safely be downgraded to '''dangerous'''. -- {{Ottari/Sig}} 00:02, 17 December 2008 (UTC)
*'''[[Brooke Hills]]'''
:Thanks to the efforts of new life cultist group [[Hard Knock Life]], plus local [[DEM]] and assorted local survivors the suburb has had nearly every building repaired and barricaded.
:Updating status to '''moderate.''' --[[User:Speels|Speels]] 04:23, 15 December 2008 (UTC)
*'''[[Vinetown]]'''
:25.96 MHz: "... can see about forty on the streets of Vinetown ... a horde of a couple of dozen outside Mitchem Mall ... lights are on across the suburb ... infrastructure looks intact ... Mitchem Mall has power ..." (2 days ago)
:Plus revive lines are all empty and survivor numbers are high. Its safe. --{{User:Rosslessness/Sig}} 11:22, 13 December 2008 (UTC)
*'''[[Owsleybank]]'''
: Latest [http://sim.urbandead.info/index.php Scentral Intelligence report] shows no or very few zombies in the area. --[[User:Sigma 7|Sigma 7]] 00:55, 12 December 2008 (UTC)
*'''[[Roftwood]]'''
:Most of the buildings are ruined and have been for a very long time judging by the 40AP + repair costs , I haven't seen many large groups of zeds floating around, just scattered buggers sitting in buildings preventing a quick rebuild or hanging around outside doors. Some survivors have taken refuge in odd ruined buildings and seem to be doing little to remedy the local situation. {{User:Bonner/Sig}}. 19:16, 8 December 2008 (UTC)
*'''[[Ruddlebank]]'''
:Dont be fooled by what you see at street level, you will see 20 zombies here and there preparing to attack an hospital and so, but if you try and go inside buildings, you will notice most entry points have just been overcaded, numerous buildings are inaccessible including for people with free running because they have been ruined from inside, other buildings wide open and lots of dead bodies everywhere. pkers sightings and organized zombies groups hiding in pinatas... this area isnt safe especialy for low level survivors that won't find easily any place to shelter.  --[[User:UDMaltonAlert |UDMaltonAlert ]] 18:38, 7 December 2008 (UTC)
*'''[[Hollomstown]]'''
:There are some ruined buildings around the very edge of the burb that are about 19-20ap a repair, but overall, the burb is in good shape. --[[User:Fifth Element|Fiffy]] 15:34, 7 December 2008 (UTC)
*'''[[Vinetown]]'''
:Only TRP ruined is a factory, revive lines are short, Malls back up. Few zeds on the street. Moderate!  --{{User:Rosslessness/Sig}} 19:33, 1 December 2008 (UTC)
==Suburbs of Note==
*'''[[Whittenside]]'''
*'''[[Whittenside]]'''
:Houses the southern half and gatehouse of [[Fort Perryn]], the site of a constant struggle for pride and authority. The [[Feral Undead]]'s base of operations is here.
:Houses the southern half and gatehouse of [[Fort Perryn]], the site of a constant struggle for pride and authority. The [[Feral Undead]]'s base of operations is here.


*'''[[Ridleybank]]''', '''[[Barrville|Barrville]]''', and '''[[Stanbury Village]]'''
*'''[[Ridleybank]]''', '''[[Barrville|Barrville]]''', and '''[[Stanbury Village]]'''
:Home of the [[Ridleybank Resistance Front]] and suburbs of their claimed territory.
:Home of the [[Ridleybank Resistance Front]] and suburbs of their claimed territory.
 
*'''[[Stanbury Village]]'''
:Home to [[Whetcombe Park]], site of the [[On Strike|Strike]]. Former home of the now-defunct [[Pwotters]] zombie horde.


*'''[[Darvall Heights]]''' and '''[[Chudleyton]]'''
*'''[[Darvall Heights]]''' and '''[[Chudleyton]]'''
:Home to [[Caiger Mall]], site of four of the largest sieges in UD history. The [[Malton Iditarod]] started and finished here.  
:Home to [[Caiger Mall]], site of four of the largest sieges in Malton's history. The [[Malton Iditarod]] started and finished here.  


*'''[[Yagoton]]'''
*'''[[Yagoton]]'''
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*'''[[Eastonwood]]'''
*'''[[Eastonwood]]'''
:Home to the [[Eastonwood Ferals]] and birthplace of the notorious PKer [[Pathetic Bill]], the suburb is since March 06 a very dangerous place for survivors.  
:Former home to the [[Eastonwood Ferals]] and birthplace of the notorious PKer [[Pathetic Bill]].


*'''[[Pitneybank]]'''
*'''[[Pitneybank]]'''
:Home to the survivor group the [[PA Rebel Alliance]], based out of Giddings Mall. In mid-September 2005, the PA Rebel Alliance is said to be responsible for the zombie group [[The Many]]'s greatest defeat. Also failed to lose against [[The Shining Ones]] in a seige in May-June 2006.  Also home to the [[Creedy Defense Force]].
:Former home of the [[PA Rebel Alliance]], based out of Giddings Mall. In 2005, they were responsible for [[The Many]]'s greatest defeat. Won against [[The Shining Ones]] in a 2006 siege as well.  Also home to the [[Creedy Defense Force]] as well as the PKer group [[Creedy Guerilla Raiders]].


*'''[[Shearbank]]'''
*'''[[Shearbank]]'''
:Suburb once occupied by a group called [[DARIS]], who made it a policy to eliminate all non-DARIS members within the suburb. It was eventually forced out by a variety of factors, including downright apathy and a possible zerging attack.
:Suburb once occupied by a group called [[DARIS]], who made it a policy to eliminate all non-DARIS members within the suburb. It was eventually forced out by a variety of factors, including downright apathy and a possible zerging attack.
*'''[[Stanbury Village]]'''
:Home to Whetcombe Park, site of the [[On Strike|Strike]]. Home of the [[Pwotters]] zombie horde.


<small>Use the [[Talk:Suburb|discussion page]] to vote on new historically noteworthy suburbs.</small>
<small>Use the [[Talk:Suburb|discussion page]] to vote on new historically noteworthy suburbs.</small>


==More Maps==
Shown in the section above is one of several useful maps of Malton.  This section gives links to others; each has a different focus in the information it shows, several extend the above map to include other information. See also: [[Maps]]
<small>


'''[[User:DangerReport/DangerCenter|Danger Center]]'''
:A dynamic map displaying the live Dangerreport status of every block in Malton.
'''[[Suburb/History|Suburb Dangermap History]]'''
:Historical views of the Danger Map shown above.
'''[[Template:DangerMapUF|Updater-Friendly Danger Map]]'''
:An updater-friendly version of danger map which includes links to suburb news, building information center and direct link to danger level updates right on the map.
'''[[External Military Report Map]]'''
:Combines the Danger Map with summaries of [[External Military]] radio reports from 25.96Mhz.
'''[[Mall Status Map]]'''
:Gives a graphical layout showing the status of malls across the city.
'''[[NT Status Map|NecroTech Status Map]]'''
:Combines with the Danger Map to create a map showing the status of NecroTech Buildings across the city.
'''[[Strategic Buildings Status Map]]'''
:Gives a graphical layout showing status Forts, Malls & NecroTech buildings, all in one map.
'''[[MPM Status Map|Mobile Phone Mast (Building) Status Map]]'''
:Combines with the Danger Map to create a map showing the status of Mobile Phone Mast Buildings across the city.
'''[[Mobile Phone Mast/Status Maps|Mobile Phone Mast (Network Coverage) Map]]'''
:Shows the operational status of Mobile Phone Masts across the city.
'''[[Printable Map of Malton]]'''
:A Map of all Malton's buildings designed to be printer friendly.
</small>
{{Template:Game_Information}}


 
[[Category:Suburbs| ]]
{{Template:Game_Information}}
[[Category:Glossary]]
[[Category:Player Resources]]
[[Category:Player Resources]]
[[Category:Game Resources]]
[[Category:Maps]]
[[Category:Maps]]
[[Category:Glossary]]
[[Category:Malton]]
[[Category:Malton]]

Latest revision as of 01:06, 12 May 2018

A Suburb is a named 10 block by 10 block subsection in the city of Malton. There are 100 suburbs in Malton, arranged in a 10 by 10 grid.

In the game, the suburb you are in is given at the top of the 3x3 map showing your immediate environment. There is no special procedure for moving from one suburb to another - simply keep walking and you will find yourself in a new suburb. If your map has fewer than nine squares, you are at one of the boundaries of Malton itself, not simply the boundary of a suburb.

Danger Map of Malton Suburbs

Dakerstown Jensentown Quarlesbank West Boundwood East Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Village Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East
Becktown
Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Heights Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.

A history of the danger map system and an archive of danger map screenshots can be found on the Suburb/History page.

Suburbs of Note

The Dead originated from this suburb, evicting the DHPD for a long period and creating a dangerous environment for the living which lasted several years.
Houses the southern half and gatehouse of Fort Perryn, the site of a constant struggle for pride and authority. The Feral Undead's base of operations is here.
Home of the Ridleybank Resistance Front and suburbs of their claimed territory.
Home to Whetcombe Park, site of the Strike. Former home of the now-defunct Pwotters zombie horde.
Home to Caiger Mall, site of four of the largest sieges in Malton's history. The Malton Iditarod started and finished here.
Home to the Yagoton Revivification Clinic, one of the largest revivification points in Malton. The Valentine's Day Massacre took place in Southern Yagoton.
Former home to the Eastonwood Ferals and birthplace of the notorious PKer Pathetic Bill.
Former home of the PA Rebel Alliance, based out of Giddings Mall. In 2005, they were responsible for The Many's greatest defeat. Won against The Shining Ones in a 2006 siege as well. Also home to the Creedy Defense Force as well as the PKer group Creedy Guerilla Raiders.
Suburb once occupied by a group called DARIS, who made it a policy to eliminate all non-DARIS members within the suburb. It was eventually forced out by a variety of factors, including downright apathy and a possible zerging attack.

Use the discussion page to vote on new historically noteworthy suburbs.

More Maps

Shown in the section above is one of several useful maps of Malton. This section gives links to others; each has a different focus in the information it shows, several extend the above map to include other information. See also: Maps

Danger Center

A dynamic map displaying the live Dangerreport status of every block in Malton.

Suburb Dangermap History

Historical views of the Danger Map shown above.

Updater-Friendly Danger Map

An updater-friendly version of danger map which includes links to suburb news, building information center and direct link to danger level updates right on the map.

External Military Report Map

Combines the Danger Map with summaries of External Military radio reports from 25.96Mhz.

Mall Status Map

Gives a graphical layout showing the status of malls across the city.

NecroTech Status Map

Combines with the Danger Map to create a map showing the status of NecroTech Buildings across the city.

Strategic Buildings Status Map

Gives a graphical layout showing status Forts, Malls & NecroTech buildings, all in one map.

Mobile Phone Mast (Building) Status Map

Combines with the Danger Map to create a map showing the status of Mobile Phone Mast Buildings across the city.

Mobile Phone Mast (Network Coverage) Map

Shows the operational status of Mobile Phone Masts across the city.

Printable Map of Malton

A Map of all Malton's buildings designed to be printer friendly.

Game Information
GameplayCharacter ClassesSkillsItemsLocations
SuburbsRevive PointMobile Phone MastRadio Frequencies
Building TypesFrequently Asked QuestionsKnown Bugs