Suggestion:20071218 Computer Operator v. 2

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20071218 Computer Operator v. 2

Heretic144 01:09, 18 December 2007 (UTC)

Suggestion type
New Scientist Skill

Suggestion scope
Survivors

Suggestion description


A new scientist skill with no prerequisite would be created called Computer Operator.

This skill signifies a survivor becoming confident with network technology and somewhat proficient at hacking.

It would allow a survivor in a powered generic building or library to access Necronet as if in a NecroTech building. (equal AP cost)

There is no failure percentage involved. By taking the skill, a survivor is treated as competent enough to perform adequately every time, much like how survivors can perform Surgery with a 100% success rate or send radio broadcasts on complex frequencies without failing once.

However, the scope is limited. City blocks that at not encompassed by a conventional NT building's NecroNet radius are displayed as dark, even if they are within the generic building's radius.

Hence, only city blocks that are within both (any) NT building's radius and the powered generic building's radius are illuminated.


This does not defeat the purpose of NecroTech buildings at all. NTs are still the sole suppliers of syringes.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author Keep --Heretic144 01:09, 18 December 2007 (UTC)
  2. Keep- We need more skills! --Darth LumisT! A! E! SR 01:54, 18 December 2007 (UTC)
  3. Keep - Seems to be about right. --Pgunn 02:39, 18 December 2007 (UTC)
  4. Weak Keep - I don't know, the hacking part is right, but libraries? Still a nice skill.--Bring The Pain!Anti Gorefest5Fight The Pain!TMW!B! 03:08, 18 December 2007 (UTC)
  5. Keep - Edward Sisscorfingers. BoboTalkClown 12:00, 18 December 2007 (UTC)
  6. Keep Who uses Necronet now? --Jon Pyre 15:05, 18 December 2007 (UTC)


Kill Votes

  1. Kill - Senseless buff. --PdeqTalk* 01:12, 18 December 2007 (UTC)
  2. Kill - Unnecessary buff. Necronet coverage as it is now has holes which can be used by zombie hordes for strategery, if they choose to. Also, in flavor terms, corporate firewalls can be pretty serious business. --Druuuuu OcTRR 01:57, 18 December 2007 (UTC)
  3. Kill - Because the game really needs another useless skill that expands an already usless skill. --BlobdudeTalk TM MC 02:55, 18 December 2007 (UTC)
    Kill Because your parents should be shot and raped for conceiving a fucking spastic like yourself. Suck a dick, fucker.--Scurley7 03:41, 18 December 2007 (UTC) - Vote stricken.-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 04:23, 18 December 2007 (UTC)
    RE- I'm probably wrong, but I don't think you have a right to strike out Scurley7's vote? He may have been vandal banned...but regardless of what his comment was, his vote as a kill should still stand? I'm saying this because I know him in person and I know that he disagreed with this suggestion. I don't want to be abused over asking this, I'm just curious as to whether or not your allowed to remove someones vote. Comment, I can understand..haha...but vote?--MichaelRead 06:54, 18 December 2007 (UTC) Non-author re -- boxy talki 13:21 18 December 2007 (BST)
    Only a Sysop may strike such a vote. Sadly i am forced to report you from this, though the vote shall remain struck with my NOTE of it here. --The Grimch U! E! WAT! 12:57, 18 December 2007 (UTC)
  4. Kill - One word: FIREWALL. Mabye if they need Necronet Access for the skill so that they atleast have an account on NecroNet, but this is senseless. Antitribu 04:20, 18 December 2007 (UTC)
  5. Kill - Everyone who could hack got eaten by the zombies. Sorry.--SeventythreeTalk 10:29, 18 December 2007 (UTC)
  6. Kill - I think I bashed it enough on talk:suggestions, not sure though, but I don't like it--CorndogheroT-S-Z 13:10, 18 December 2007 (UTC)
  7. Kill - I just think you need necronet access before this skill.--Rosslessness 16:13, 18 December 2007 (UTC)
  8. Kill - NNA is already about as useful as Tagging. This skill would make it even less necessary. --Pavluk A! E! 18:11, 18 December 2007 (UTC)
  9. Kill - From a flavour point of view, how does one hack a secure network, possibly on a closed system, using a library computer in a zombie holocaust.Studoku 23:31, 18 December 2007 (UTC)
  10. Kill - Who uses Necronet anyway? --Officer 123satsitx 00:24, 19 December 2007 (UTC)
  11. kill - i use the neccronet, actually. and so do a lot of people... but this skill is too powerful. --WanYao 07:27, 19 December 2007 (UTC)

Spam/Dupe Votes

  1. Spam - NecroTech has nothing to do with libraries. You want your necronet, you defend your TRPs -- boxy talki 01:59 18 December 2007 (BST)
  2. Spam - Only if you give me chainsaw hands Bobs Aturd 02:00, 18 December 2007 (UTC)
  3. Spam- Novel idea, break the game more, never woulda thought of that one.--Karekmaps?! 03:25, 18 December 2007 (UTC)
  4. Spam - no prerequisite skill to accomplish thing you generally need to buy 2 prerequisite skills for? and NecroTech is a conspirated netwaork, you cannot access it from public areas no mater how good you are in hacking --~~~~ [talk] 07:21, 18 December 2007 (UTC)
  5. 5P4M - 1 4M 1337 H4X0RZ. --Ducis DuxSlothTalk 07:43, 18 December 2007 (UTC)
  6. Spam - one can assume that in an apocalypse such as this, the civilian computer network is utterly fooked (technical term). NecroNet only works because it's a black bag ops: military hardware, designed to withstand a nuclear strike, kind of thing. Also, you didn't even bother to check if this would create a block that can't see anything at all. In Reganbank, there's a library that would see a single square. In West Boundwood, there's a building that would see nothing at all. --Funt Solo QT Scotland flag.JPG 09:44, 18 December 2007 (UTC)
  7. Spam - Civilian networks are not up to the task of surviving 2 years of Zombie apocalypse and the falling into ruin involved. --The Grimch U! E! WAT! 11:07, 18 December 2007 (UTC)
  8. Spam - I with many above, the civilian networks would no longer be there! --Ryiis 14:52, 18 December 2007 (UTC)
  9. Spam - NecroNet now comes with free-for-all access! Come for a mandatory training session, and you may now be fully certified to access it from anywhere! Simply unrealistic. What's the point of a NecroNet in NT buildings if it's going to be cracked open by every other survivor in another building? ~AriedartinTalkA KS J abt all 18:48, 18 December 2007 (UTC)
  10. Spam - 1 AP with no chance for failure is still too cheap. --Midianian|T|T:S|C:RCS| 19:08, 18 December 2007 (UTC)
  11. I believe this is a dupe. Anyone want to search thorugh Rejected and see? Anyway...until that link comes up, I'm with the above spammers. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 20:57, 18 December 2007 (UTC)
  12. Spam - Above? ?evobA --  AHLGTG THE END IS NIGH! 01:16, 19 December 2007 (UTC)
  13. Spam - I can see it now. Using your hacking skills, you magange to gain access to restricted hardcore pornography. The outbreak can wait. --Vandurn 14:39, 20 December 2007 (UTC)
  14. Spam - -- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 22:17, 29 December 2007 (UTC)