Suggestion:20080806 Throwing Items: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
Line 53: Line 53:
#'''Keep''' More good suggestions ! I would love throwing my extra empty pistols at someone!--[[User:Piskus99|Piskus99]] 00:43, 17 August 2008 (BST)
#'''Keep''' More good suggestions ! I would love throwing my extra empty pistols at someone!--[[User:Piskus99|Piskus99]] 00:43, 17 August 2008 (BST)
#'''Keep''' -We need more stuff like this in the game.--[[User:Jamie Cantwell3|<span style="color: DARKRED">Jamie Cantwel3</span>]] <sup>[[User talk:Jamie Cantwell3|<span style="color: DARKGREEN">Talk</span></sup>]]''All glory to the Hypnotoad!'' 18:01, 17 August 2008 (BST)
#'''Keep''' -We need more stuff like this in the game.--[[User:Jamie Cantwell3|<span style="color: DARKRED">Jamie Cantwel3</span>]] <sup>[[User talk:Jamie Cantwell3|<span style="color: DARKGREEN">Talk</span></sup>]]''All glory to the Hypnotoad!'' 18:01, 17 August 2008 (BST)
#'''KEEP''' This is the survivor buff that has been needed since the the barricade block! For survivors this is a must. Zombies, as much as we love them, are becoming overpowered.[[User:DrakonMacar|Chaplain Drakon Macar]] 00:30, 21 August 2008 (BST)


'''Kill Votes'''
'''Kill Votes'''

Revision as of 23:30, 20 August 2008


Suggestion Navigation
Suggestion Portal
Current SuggestionsSuggestions up for VotingClothes Suggestions
Cycling SuggestionsPeer ReviewedUndecidedPeer RejectedHumorous
Suggestion AdviceTopics to Avoid and WhyHelp, Developing and Editing


20080806 Throwing Items

Blake Firedancer T E RNL? P.I.S.I.T. 22:38, 6 August 2008 (BST)

Suggestion type
Improvement, In-genre flavour action.

Suggestion scope
Anyone with arms and junk they don't want to keep.

Suggestion description
Why drop when you can throw?

With this adjustment, anyone can throw the useless junk they've accumulated over their UD life/lives at anyone/anything of their choosing!

You now get the option to 'Throw' items. It would appear beside 'Drop', but would have 2 drop-down boxes. The first drop-down would indicate an item to throw, the second to indicate a target to throw at.

A thrown item's accuracy and damage depends on its encumberance level. Damage dealt is its encumberance divided by 5 and rounded to the nearest number, except for knives which will do 2 damage upon throwing and axes which do 3.

Your accuracy is at a base level of 20% for items below 10% encumberance, 15% for those between 10% and 19% encumberance inclusive, and 5% for items at or above 20% encumberance. Any skill that increases your punch/claw attack accuracy (Hand-to-Hand Combat, Vigour Mortis etc.) also increases your throw accuracy. (but, only if you're a valid skill user, for instance Vigour Mortis won't help survivors to throw items)

New to this version of Throw, if you do not have any valid throwable items on you (say, if you started out as a zombie, or have already thrown all your items), you can pick up decorative items and throw 'em. Who knows, perhaps that glass statue you put up in the food court might just save you from a zombie. Or, the zombie might not like your taste in art and try to toss it at you. Tossing a decorative item will give a zombie XP just as if they had ripped it apart themselves, with the extra XP added for a successful attack and possible kill as usual.

Throwing a decorative item already placed in a room requires 2 AP. 1 to pick up, another to throw. All decorative items in the room would appear in your 'items to throw' drop-down menu, except they would indicate the extra AP you would need to spend to throw them, by having the item listed in italics. Both AP would be spent simultaneously, without the need for extra input.

Before people start complaining that this would be too hard to do server-wise, I would like to point out that since an item's encumberance never changes, the calculations for accuracy and damage can be done when first adding the item, and only need to be referenced when making the attack.

Dupe addressing

Before you lot go pulling dupes out the wazoo, I thought I'd address them, explaining how my suggestion differs.

  • Dupe #1, Dupe #2 and Dupe #3: Values for accuracy and damage are not dependant on encumberance, plus the addition of zombie-capable throwing in this version differs enough so that this is not a dupe.
  • Dupe #4: Uh, someone else deleted this one, so I don't know if it was a dupe or not.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author Keep - My suggestion. --Blake Firedancer T E RNL? P.I.S.I.T. 22:43, 6 August 2008 (BST)
  2. Keep - Eh, I'd rather just drop the item and keep the AP, but I can see that there are times when someone may want to use this, so I'll vote Keep. --JaredTalk Aces C-Kids 22:49, 6 August 2008 (BST)
    Re: I'm going to change my vote to Keep/Change, since Funt brings up a good point about throwing light items. You should make it so that only heavier objects such as toolboxes, et cetera, can be thrown. --JaredTalk Aces C-Kids 23:20, 6 August 2008 (BST)
  3. Keep - Because it adds some nice flavour. As long as there are appropriate damage levels for different items -- Necrodeus T M! 23:25, 6 August 2008 (BST)
  4. Keep - yeah /me wanna throw things -- --Zapp 10:36, 7 August 2008 (BST)--Zapp 10:36, 7 August 2008 (BST)
  5. Keep Not a bad suggestion; obviously, these aren't combat weapons, but it's nice for a bit of flavor to throw stuff and break someone's head and watch them bleed and teabag them and then go home and cry because you have no life...uhhh, ignore the last part. So where was I? Oh, yes, KEEP. Ioncannon11 20:12, 7 August 2008 (BST)
  6. Keep - A bit better than previous "throw item" suggestions, and I find the idea of zambahs with no taste in art throwing glass chandeliers and whatnot. (As a side note, is Ioncannon's vote legal...?) --Private Mark 21:13, 7 August 2008 (BST)
  7. Keep - This is Solid Meat. Great job, keep up the good work bro.--Zombie Lord 22:05, 9 August 2008 (BST)
  8. Keep - Lulz thrown weapons. --BoboTalkClown 00:27, 11 August 2008 (BST)
  9. Keep So long as you can have a flame thower too. they rock.--Airborne88Zzz1.JPGT|Z.Quiz|PSS 20:11, 14 August 2008 (BST)
  10. Keep More good suggestions ! I would love throwing my extra empty pistols at someone!--Piskus99 00:43, 17 August 2008 (BST)
  11. Keep -We need more stuff like this in the game.--Jamie Cantwel3 TalkAll glory to the Hypnotoad! 18:01, 17 August 2008 (BST)
  12. KEEP This is the survivor buff that has been needed since the the barricade block! For survivors this is a must. Zombies, as much as we love them, are becoming overpowered.Chaplain Drakon Macar 00:30, 21 August 2008 (BST)

Kill Votes

  1. I like the idea, but it would be NICE if you responded to my comments on the talk page before you put it up to vote.--Pesatyel 02:50, 7 August 2008 (BST)
  2. Certain users ignore people's comments in Talk: Suggestions. Anyway, I kinda like the idea, but the mechanics are just all round off base. --WanYao 02:59, 7 August 2008 (BST)
  3. KIll - Zombies should not be able to throw things, as throwing an object requires thought. -- Galaxy125 04:51, 7 August 2008 (BST)
  4. Kill - I didn't like this on the talk page, and making it official does nothing to change my mind. - Tylerisfat 05:12, 7 August 2008 (BST)
  5. Kill - I could see how it could provide a funny situation or two, but it alters gameplay too severely for me to just vote keep on those merits alone. Techercizer (Food) (TSoE) 05:25, 7 August 2008 (BST)
    Alters gameplay? How? --Blake Firedancer T E RNL? P.I.S.I.T. 08:35, 7 August 2008 (BST)
  6. Kill/Change - V3, make the Zambahs need MOL to throw and make it so in a purely survivor occupied building you can't do it and you've got yourself a keep from me! Medico 09:13, 7 August 2008 (BST)
  7. Kill/Change As above. Make it doable with MOL. --Rorybob 09:28, 7 August 2008 (BST)
    Sounds reasonable. Sure! --Blake Firedancer T E RNL? P.I.S.I.T. 10:31, 7 August 2008 (BST)
  8. Chill - zombies should be able to do it. And right off the slab, too - no MOL prerequisite. And Medico, what possible reason could you think of for not having the option in buildings with just survivors in? Don't be daft. If this gets implemented, I'm organising a large scale rez needle fight in Giddings, in order to test my theory that a trenchie wouldn't know a syringe if it hit him in the face. --Sir Bob Fortune RR 18:21, 7 August 2008 (BST)
    They can already do it without MOL in this version, it's just that they suggested that I contemplate the prerequisite for the next version. --Blake Firedancer T E RNL? P.I.S.I.T. 11:18, 10 August 2008 (BST)
    Re Sir Bob Fortune - What possible reason? It'd lower PK chances as a result of it, and it would also stop the destruction of decoration that people actually waste AP to find. --• LtZurSee slapped your nose with a newspaper for a heal from CORAM (0 seconds ago)AU 16:01, 14 August 2008 (BST) Non-author reply struck. --Midianian|T|T:S|C:RCS| 16:07, 14 August 2008 (BST)
  9. Kill - Zzzz. Adds absolutely nothing to the game.--Jiangyingzi 23:14, 7 August 2008 (BST)
  10. Kill/Change – I like it in principle, but would change several things. First, clarify that damage is rounded down, resulting in 0 damage for light items. Second, zombies should require MoL. Third, as zombies cannot destroy decorations when survivors are present, they should not be able to throw them. ᚱᛁᚹᛖᚾ 11:14, 8 August 2008 (BST)
    Sure thing. I'll prepare a list of items, encumberance ratings and resultant throw statistics for next time, if it doesn't go through this time. --Blake Firedancer T E RNL? P.I.S.I.T. 11:22, 10 August 2008 (BST)
  11. KILL I want to throw this suggestion some where. --The Malton Globetrotters #99 DCC SNACK STRONG 08:50, 11 August 2008 (BST)
  12. KILL --Johnny Fate 04:29, 14 August 2008 (BST) Because it's just a stupid idea.


Spam/Dupe Votes

  1. Dupe [multiple], as given by the author, particularly of Throw Item. The small (minor detail) differences of this suggestion don't address the reason the linked to suggestion was garnering so many Kill votes (e.g. why would boinking someone on the head with a shotgun shell wound them?), so for that reason, I see no problem in Duping this, and my vote otherwise would be either Spam or Kill/Incomplete. (Saying it's not a Dupe, and then listing them, isn't the same as it actually not being a Dupe.) --Funt Solo QT Scotland flag.JPG 23:14, 6 August 2008 (BST)
    As shotgun shells have 2% encumberance, they would deal 0 damage when thrown. --Blake Firedancer T E RNL? P.I.S.I.T. 02:13, 7 August 2008 (BST)
    Oh, so your arithmetic was to round up or down: I wasn't sure about that. A table/list showing the resultant damage of all items would assist in my making a further decision on this suggestion. Without that open comparison being available, I'm sticking with Dupe (as there's no obvious evidence of key differences without it). --Funt Solo QT Scotland flag.JPG 03:27, 7 August 2008 (BST)
    Zombies being allowed to throw items as well is new. --Blake Firedancer T E RNL? P.I.S.I.T. 08:40, 7 August 2008 (BST) One RE per vote. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 14:06, 13 August 2008 (BST)
  2. Dupe - As above.--William Told 01:22, 7 August 2008 (BST)
  3. Dupe - Funt covered why.--Karekmaps?! 03:18, 7 August 2008 (BST)
  4. Dupe - As Funt.--drawde DORISRed RumDefend Ridleybonk!I Know Nothing! 11:59, 7 August 2008 (BST)
  5. Dupe - As above. Plus, this suggestion is unnecessary.  Billy Club Thorton  T!  RR  18:42, 7 August 2008 (BST)
  6. Dupe. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 15:57, 8 August 2008 (BST)
  7. Dupe As above DANCEDANCEREVOLUTION (TALK | CONTRIBS) 07:19, 12 August 2008 (BST)



Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

Advice to Voters

  1. You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
  3. One vote per user. No exceptions. You cannot use multiple wiki accounts to vote on a suggestion.
  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
  6. Votes must include a signature in order to be considered valid votes. To sign a vote, use --~~~~. Please remember to sign your votes! Unsigned votes will be deleted after 30 minutes or when found.
  7. Each Suggestion will be open to voting for two (2) weeks, measured from the suggestion's Timestamp, unless it is a Dupe or Spam. If, at the end of that time, there are two thirds (2/3) more Keep votes than Kill votes, the Suggestion will be moved to the Peer Reviewed Suggestions page. Otherwise, the Suggestion will be moved to the Peer Rejected Suggestions page.
Rules for Discussions

Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20080806 Throwing Items). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.

Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)