Difference between revisions of "Suggestion:20090330 Sign Up Bonus"

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#'''Kill''' - Can be abused badly by zergers.  --{{User:Zombie slay3r/Signature}} 19:17, 31 March 2009 (BST)
#'''Kill''' - Can be abused badly by zergers.  --{{User:Zombie slay3r/Signature}} 19:17, 31 March 2009 (BST)
#'''Kill/Change''' - Again, I think the only way to possibly make this work is to limit the number of "credited" referrals per month, rather than set a 100 XP cap. If you can only earn XP credit for 3 referrals a month, you could even offer a 10 or 15 XP reward: if it took someone 3 months to exploit a level from this, it wouldn't be abused, or if it was, no one would care, because it would be the world's most inefficient way to zerg a level. {{User:Extropymine/sig}} 21:02, 31 March 2009 (BST)
#'''Kill/Change''' - Again, I think the only way to possibly make this work is to limit the number of "credited" referrals per month, rather than set a 100 XP cap. If you can only earn XP credit for 3 referrals a month, you could even offer a 10 or 15 XP reward: if it took someone 3 months to exploit a level from this, it wouldn't be abused, or if it was, no one would care, because it would be the world's most inefficient way to zerg a level. {{User:Extropymine/sig}} 21:02, 31 March 2009 (BST)
#'''Kill''' - This essentially becomes useless if someone already has a bank of unneeded XP. It's also open to abuse, if you want to invite friends, tell them about it yourself and let them help you in-game.  {{User:Acoustic_Pie/Sig}} 15:57, 1 April 2009 (BST)


'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''

Revision as of 14:57, 1 April 2009


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20090330 Sign Up Bonus

Kamikazie-Bunny 19:41, 30 March 2009 (BST)

Suggestion type
Player Bonus

Suggestion scope
All Players

Suggestion description
No doubt players of Urban Dead have recommended UD to other people. How about a reward system as a token of appreciation?

When a new character is created a player has the opportunity to enter the ID number of a 'friend' who recommended UD to them:

  • For each friend recommended the player gains +5XP up to a maximum of 100XP,
  • Both players will be added to each others contact lists,
  • When a player joins the 'friend' receives the message "You heard rumors that xxxx has been sighted in the city" x minutes ago...

Notes:

  • If players added to a contact list goes over the allotted amount they will not be able to add more until enough have been deleted as per normal.

In order to reduce zerg abuse and referral spamming the XP limit is set at a maximum of 100XP. I am aware that most referral systems get spammed all over the net, however these systems often have a 'no-limits' bonus or x amount per day that carries over. By limiting the maximum gain to a low amount it acts as a minor reward system to people who invite other players but does not allow them to gain a major advantage over other players by abusing/spamming the system. By adding players to each others contact lists it allows friends to get in contact and recognize each other much sooner without the need to meta-game, another benefit of this system is zerg/spammers will end up with their contact list full of players they have no interaction with.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. KEEP Author Kamikazie-Bunny 19:44, 30 March 2009 (BST)


Kill Votes

  1. Kill - One free skill for zergers! --Bob Boberton TF / DW 19:50, 30 March 2009 (BST)
  2. Kill - XP must be earned in-game, not given away based on how many people you know out of game. --Paddy DignamIS DEAD 20:02, 30 March 2009 (BST)
  3. Kill - As Paddy. --Midianian¦T¦DS¦SP¦ 20:06, 30 March 2009 (BST)
  4. Change - Shartak uses a somewhat similar system of referrals, but in this case it gives gold (30 I think) and XP. Of course, there is no gold here and the XP in Shartak needed to level increases by 25 each time, it might not be so viable here. I'm not entirely sure how Simon handles the reports, probably manually (maybe not viable here, given the numbers) and it's defined as each regular player referred, so this would help out with the spamming or zerging abuse. A different reward maybe, or done a bit like Shartak would be better. --  AHLGTG THE END IS NIGH! 20:11, 30 March 2009 (BST)
  5. Kill - Clearly needs more cowbell. --Johnny Bass 20:59, 30 March 2009 (BST)
  6. Kill - As above. --Private Mark 23:25, 30 March 2009 (BST)
  7. Kill - As Paddy. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 00:12, 31 March 2009 (BST)
  8. Kill - As paddy. --OrangeGaf Talk! 01:49, 31 March 2009 (BST)
  9. Kill - Open to abuse. If this were to be implemented, there would have to be some sort of system like "you only get the 5 xp once the character you referred reaches, say, level 5 in order to prevent abuse. Plus, there's lots of better ways to gain XP. This seems a bit unecessary. --ScaredPlayer 02:03, 31 March 2009 (BST)
  10. Kill - Unless you could propose an actual and effective way to verify these referrals as valid, and consider that this is multi-continental. --Luke Leimer 04:09, 31 March 2009 (BST)
  11. Kill - ...and then UD is simply a more complex version of any of the applications on Facebook/MySpace that makes all your friends hate you. No. --Maverick Talk - OBR Praise Knowledge! 404 08:50, 31 March 2009 (BST)
  12. Kill - As Paddy and Iscariot however I fail to see how it could be called spam, additionally most casual players ideas get shot down as being overpowered, thereby forcing people to metagame. Rogueboy 15:04, 31 March 2009 (BST)
  13. Kill - Can be abused badly by zergers. --ZsL 19:17, 31 March 2009 (BST)
  14. Kill/Change - Again, I think the only way to possibly make this work is to limit the number of "credited" referrals per month, rather than set a 100 XP cap. If you can only earn XP credit for 3 referrals a month, you could even offer a 10 or 15 XP reward: if it took someone 3 months to exploit a level from this, it wouldn't be abused, or if it was, no one would care, because it would be the world's most inefficient way to zerg a level. ~ extropymine Talk | NW | 4Corners 21:02, 31 March 2009 (BST)
  15. Kill - This essentially becomes useless if someone already has a bank of unneeded XP. It's also open to abuse, if you want to invite friends, tell them about it yourself and let them help you in-game. Acoustic Pie 15:57, 1 April 2009 (BST)

Spam/Dupe Votes

  1. Spam - The meta gets stronger and the casual player gets weaker, great.... -- To know the face of God is to know madness....Praise knowledge! Mischief! Mayhem! The Rogues Gallery!. <== DDR Approved Editor 19:55, 30 March 2009 (BST)
  2. Spam - As Bob, only with added Spam. --Papa Moloch 21:03, 30 March 2009 (BST)
  3. Spam - as pop -- boxy talkteh rulz 15:30 31 March 2009 (BST)
  4. Spam - As above. A zerger's dream. Linkthewindow  Talk  12:05, 1 April 2009 (BST)



Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

Advice to Voters

  1. You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
  3. One vote per user. No exceptions. You cannot use multiple wiki accounts to vote on a suggestion.
  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
  6. Votes must include a signature in order to be considered valid votes. To sign a vote, use --~~~~. Please remember to sign your votes! Unsigned votes will be deleted after 30 minutes or when found.
  7. Each Suggestion will be open to voting for two (2) weeks, measured from the suggestion's Timestamp, unless it is a Dupe or Spam. If, at the end of that time, there are two thirds (2/3) more Keep votes than Kill votes, the Suggestion will be moved to the Peer Reviewed Suggestions page. Otherwise, the Suggestion will be moved to the Peer Rejected Suggestions page.
Rules for Discussions

Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20090330 Sign Up Bonus). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.

Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)