Difference between revisions of "Suggestion:20090530 New Barricade Rules"

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Latest revision as of 18:30, 30 May 2009

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This suggestion was voted as spam and closed for voting, with 1 keep, 0 kill, and 11 spam votes.


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20090530 New Barricade Rules

Zombie Lord 08:07, 30 May 2009 (BST)

Suggestion type
Improvement.

Suggestion scope
Attacks against Barricades by both Zombies and Survivors.

Suggestion description
Now tearing down barricades is not based on weapon attack percentages. Now the table below is used for both Zombies and Survivors. Crowbar has a +5% to base. Guns, Knives, and Teeth Attacks still don't work against Barricades at all.

EHB.....: 10% (15% with Crowbar)
VHB.....: 20% (25% with Crowbar)
HB.......: 30% (35% with Crowbar)
VSB.....: 40% (45% with Crowbar)
QSB.....: 50% (55% with Crowbar)
LB........: 60% (65% with Crowbar)
Loosely.: 70% (75% with Crowbar)

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep - Author Vote. If you don't vote yes for this, you're a pussy. Nuff said.--Zombie Lord 08:09, 30 May 2009 (BST)


Kill Votes


Spam/Dupe Votes

  1. Spam - You've taken a suggestion from DS that no one liked, changed nothing of the mechanics, and came back with the same suggestion but with less horrific numbers. I take this quote from the suggestion's DS entry: "Don't be a fool, Pest. ZOMBIES get to tear down cades with this table too. Why are people so afraid of a real ZOMBIE APOCALYPSE? UD isn't even a game right now. Like a glorified social network for BALL-LESS survivors and some zombie groups that can't do anything unless they get 200 SHEEP together and their leaders can play "little fascist" of the intardwebz. COME ON, LETS HAVE A REAL GAME FOR ONCE!" - You can make your own 'real game' for all we care, cause your suggestion is shit, and would actually make the survivor-zombie imbalance worse. You didn't address the problem that Survivors are not supposed to be able to de-cade better than zombies, nor did you try and convice us why this suggestion was decent (or necessary) in any way, shape of form. I have no patience for offensively presented crap like this, go play L4D if you want a 'real' game. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 08:26, 30 May 2009 (BST)
  2. As DDR. Barricades aren't perfect, but if we mess with them like this, then we've really fucked up the balance (and humans should never be better at decading then zombies.) Linkthewindow  Talk  09:31, 30 May 2009 (BST)
  3. *deep breath* HEEELLLLL NNNNOOOOO Seriously overpowered. Not to mention that it'd throw the balance out of whack. --Blake Firedancer T E RNL? P.I.S.I.T. 11:00, 30 May 2009 (BST)
  4. Spam - lolthis is a justification that can't be struck because there is no definition of a basic valid justification.--Mr. Angel, Help needed? 12:40, 30 May 2009 (BST)
  5. Spam - Like I said on Developing Suggestions: Survivors should never be more efficient at tearing down barricades than zombies. Please listen to what people say on that page. -- Cheese 12:54, 30 May 2009 (BST)
  6. BALLS. As DDR & CheeseMidianian¦T¦DS¦SP¦ 14:59, 30 May 2009 (BST)
  7. Centaurs - Seriously. (Spam as above) --Private Mark 16:30, 30 May 2009 (BST)
  8. Spam I'm surprised he didn't say something about his balls in his author vote. I agree with the above spam voters.--Pesatyel 18:33, 30 May 2009 (BST)
  9. Spam - As Zombie Lord. --Bob Boberton TF / DW 18:34, 30 May 2009 (BST)
  10. Waffles - jesus fucking christ of fucking christ fuck this is horrible what the fuck i dont even (This is an awful suggestion. Get a clue, as Cheeseman.)-- Adward  19:18, 30 May 2009 (BST)
  11. Spam - I see stupid people. --Pestolence(talk) 19:22, 30 May 2009 (BST)