Difference between revisions of "Suggestion:20100404 No Binocular Use In Ruins"

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#'''Keep''' - I'm a chunky monkey from funky town.{{User:Lelouch/sig}} 15:46, 4 April 2010 (BST)
#'''Keep''' - I'm a chunky monkey from funky town.{{User:Lelouch/sig}} 15:46, 4 April 2010 (BST)
#'''Keep''' - Justification. --{{User:Yonnua Koponen/signature‎}} 16:30, 4 April 2010 (BST)
#'''Keep''' - Justification. --{{User:Yonnua Koponen/signature‎}} 16:30, 4 April 2010 (BST)
#'''Keep''' - I thought this was already in the game... D: -- <small>[[User:Rorybob| <span style="color: #FF9933">Rahrah</span>]] [[Lexicon talk:Survival| <span style="color: #FF9933">is not too happy about another dead lexicon.</span>]]</small> 16:55, 4 April 2010 (BST)


'''Kill Votes'''
'''Kill Votes'''

Revision as of 15:55, 4 April 2010


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20100404 Binocular/Ruin Nerf

--

07:32, 4 April 2010 (BST)


Suggestion type
Balance


Suggestion scope
Survivors


Suggestion description

summary

Being alone in UD most of the time, Binoculars are always a helpful thing.

In the current system, a survivor can enter a ruined building and look outwards with binoculars. This is regardless of how many zombies are inside/outside.

In my proposed mechanic change, towers/buildings/hotels/motels that have been ruined should be unusable as binocular surveillance posts during the period in which they are ruined. At the point where they are repaired, they can be usable again with binoculars.

Trying to use binoculars in said ruined building type would just display a message explaining that the tool doesn't work in ruined buildings.

extraneous: flavour/fail cost/dupe?

Regarding flavour (for those concerned by it), it's already established that buildings take on huge physical metamorphosis when they become ruined. This is used to accommodate certain game mechanics already employed in the game, eg. free-running into ruined buildings. Obviously the roof is too unstable for someone to access to use binoculars, or pillars cover the stairwells to higher floors of the building, whatever. Kevan is a man who historically prefers the actual works of a gameplay change rather than how it fits into the game (thank god), so I'm not too fussed about the flavour.

Using the Binoculars on a ruined building will fail, but not cost 1AP. Seriously, I don't deem this aspect of the suggestion enough of a problem to vote kill, even if you disagree and think it should cost 1AP anyway. The actual balance is my concern, not trivial things like this which Kevan could easily decide himself, but either ways, vote at will.

I have searched this in the files of Suggestions on UDWiki and have not found it to be a dupe. On DS no one noted to have heard of it before or produced any sort of suggestion that is dupish, though if someone knows of one, obviously it should be brought here, don't hesitate.

Discussion from DS is here. Whilst I summarised a large amount of it above, it's worth a read if you want to get into the nitty-gritty of what was also suggested and left out of the final product.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author Voting -- 07:34, 4 April 2010 (BST)
  2. I like it. Nothing to be done! 07:38, 4 April 2010 (BST)
  3. Isn't there a thing that says, "Don't say, 'We'll let Kevan decide'"? Other than that, I do have some gripes noted in the text from DS, but still would support the idea anyway, since it has merit worth implementing. Aichon 07:47, 4 April 2010 (BST)
    There are conflicting articles/points arguing both views. On one hand, there are parts in "suggestion tips" that say "Don't say you are leaving important bits for Kevan to decide on, it's your job to do it", but on the other hand, there are tips I've read around which also advise "Statistical numbers can be rough, don't take a suggestions' maths at absolute value, because obviously Kevan can tweak them if the inherent suggestion is good". I like to take both philosophy under advisement and aim for a rather large line between the two: which offers a good core suggestion, but not bog down Kevan with codified annoyances such as 1AP cost/no 1AP cost. I see where you are coming from, as I did when the original author coined the term. But I also believe the principle needs to be the strongest, most focussed on part. Obviously, I don't mind if people vote against me for disagreeing with my outlook/presentation though. -- 12:11, 4 April 2010 (BST)
  4. Ruins are far too useful. If every building in Malton suddenly turned to ruin, survivors could HIPS and find enough items for a comeback. This is one of the best things that can be done about it; It's realistic, works with the current mechanics, and fits into the guideline of Keep It Simple, Stupid (KISS). --VVV RPGMBCWS 07:52, 4 April 2010 (BST)
  5. Keep That's a ridiculous amount of words to say. "You can't use binoculars in ruins". --RosslessnessWant a Location Image? 10:08, 4 April 2010 (BST)
  6. Keep. While I honestly don't see that doing much, as a zombie player I'm in favour of everything that gives a bit more sting to ruins for the hassle of creating and maintaining them. --Spiderzed 11:41, 4 April 2010 (BST)
  7. Keep - I'm a chunky monkey from funky town. Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 15:46, 4 April 2010 (BST)
  8. Keep - Justification. --Yonnua Koponen Talk ! Contribs 16:30, 4 April 2010 (BST)
  9. Keep - I thought this was already in the game... D: -- Rahrah is not too happy about another dead lexicon. 16:55, 4 April 2010 (BST)

Kill Votes


Spam/Dupe Votes




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VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)