Suggestion:20130502 Change in Graffiti Defilement Mechanics: Difference between revisions

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[[User:Lpha|Lpha]] 22:58, 2 May 2013 (BST)
[[User:Lpha|Lpha]] 22:58, 2 May 2013 (BST)
'''Suggestion type'''<br />
'''Suggestion type'''<br />
Change in game mechanics. <br />
Change in game mechanics. <br />
'''Suggestion scope'''<br />
'''Suggestion scope'''<br />
All zombies in Malton. <br />
All zombies in Malton. <br />
'''Suggestion description'''<br />
'''Suggestion description'''<br />
Currently, defiling graffiti is a strange business. Sometimes, nearly all of the characters are obscured. Sometimes, only one or two are. Sometimes, the obscured letters are on the left side of the message, and other times they are on the right side. This can allow graffiti to remain legible after defilement, and the zombie must spend one action point to re-defile the graffiti.  
Currently, defiling graffiti is a strange business. Sometimes, nearly all of the characters are obscured. Sometimes, only one or two are. Sometimes, the obscured letters are on the left side of the message, and other times they are on the right side. This can allow graffiti to remain legible after defilement, and the zombie must spend one action point to re-defile the graffiti.  

Revision as of 00:31, 3 May 2013

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20130502 Change in Graffiti Defilement Mechanics

Lpha 22:58, 2 May 2013 (BST)

Suggestion type
Change in game mechanics.

Suggestion scope
All zombies in Malton.

Suggestion description
Currently, defiling graffiti is a strange business. Sometimes, nearly all of the characters are obscured. Sometimes, only one or two are. Sometimes, the obscured letters are on the left side of the message, and other times they are on the right side. This can allow graffiti to remain legible after defilement, and the zombie must spend one action point to re-defile the graffiti. This new system would ensure that graffiti is always unreadable after being defiled. Currently, when defiling graffiti, there is a chance that each letter, number, or symbol will be replaced with unintelligible gore. The system that I am proposing is very different. When a zombie decides to defile a message spraypainted on a wall, the message would be defiled into five-character, spaces included, chunks. For example, "Blah, blah, blah." would be divided into "Blah,~ blah~, bla~h.". Next, the chunks will be numbered chunk one, chunk two, and so on. Next, in the odd numbered chunks, three characters, not including spaces, would be substituted by random markings and in even numbered chunks, two characters, also not including spaces, would be replaced by random symbols. If a chunk contains nothing but spaces, nothing in that chunk would be turned into random symbols. However, at least one non-space character would always remain legible. "Blah, blah, blah" might become "@8a#,~ %%ah~& *l#~h*". As you can see, this suggestion spreads out the defiled letters and makes it harder to understand defiled print without substantially increasing the number of defiled characters. Thank you for taking the time to consider my suggestion.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes


Kill Votes

  1. Seems overly complex for what little it does, to be honest. Nothing to be done! 23:45, 2 May 2013 (BST)

Spam/Dupe Votes




Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

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  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
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  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
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Valid Votes
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  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
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Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
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  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
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Comments
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All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)