Talk:Roachtown: Difference between revisions

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--[[User:Iamnuff|Iamnuff]] 18:51, 28 November 2010 (UTC)
--[[User:Iamnuff|Iamnuff]] 18:51, 28 November 2010 (UTC)
Sorry about the cades, most people just cade and don't think about others! We try to keep some low but what people do what they want. If you need assistance while you are in Roachtown, give the ROACH Klips a call, we'll see what we can do!
--[[User:Sturm23|Sturm23]] 20:17, 30 November 2010 (EST)





Revision as of 01:17, 1 December 2010

november 28th==

for the love of god please stop overcading everything. not everyone starts as a scout, and without ammo from a police station how are we suppsed to get the 100xp needed to buy free running? there are 4 "copshops" in roachtown, all are EHB

--Iamnuff 18:51, 28 November 2010 (UTC)

Sorry about the cades, most people just cade and don't think about others! We try to keep some low but what people do what they want. If you need assistance while you are in Roachtown, give the ROACH Klips a call, we'll see what we can do!

--Sturm23 20:17, 30 November 2010 (EST)


September 24th

Attempting to clear this suburb up. Any takers? I really want attempt restoring Alner Mansion back to its former glory and keep it barricaded, for starters.

-- Anikal 01:00, 24 September 2010 (BST)

October 2008

October 19th

White Cell Team 06 has regrouped and once again is fighting to defend their home.Oreo2236

Nobody cares if you regrouped... and It might be helpful to say where your home is and how many zeds are there etc.--/~Rakuen~\Talk Domo.gif I Still Love Grim 20:18, 19 October 2008 (BST)

Townsend RP

There is graffiti at Townsend telling people to go to Bateson Street for a revive. Is Townsend inactive, or just slow?   --cuio (talk) (NW) 19:13, 27 December 2007 (UTC)

  • Bateson Street is the main revive point in the suburb so it is checked more often. For faster service no matter your location in Roachtown, request aid at the ROACH Klips forum. --Sturm23 January 1, 2008 05:48pm EST

November 2007

PubCrawlHost.gif --Talunex 14:16, 9 December 2007 (UTC)

Edit the Wiki?

I'm just a newbie zed passing through the 'burb here... but I noticed the wiki could use a bit of work... I fixed a problem with the tables being all screwy and overlapping and stuff, just by moving some text around. The page could use some further cleaning up and reorganisation IMO...

Any thoughts, comments, condemnations, pipe bombs?

Crowbar Call

If anyone has a free Crowbar, help. Some ass has been overbarricading everything. Chudley is extremely hard to get into, and I nearly got stuck outside today after getting barricade screwed. --Flareblade77 19:59, 23 May 2006 (BST)

Which buildings? Just the ones that the main wiki page says to, or more? Cos we need to have enough safehouses so that the zombies don't know which ones we're using, plus enough VSB buildings so the zombies don't know which ones the low-levels are hiding in. I'd personally suggest we change the Optimal Defense Plan. --mBread 08:21, 24 May 2006 (BST)

Group Check

Could a representative of the other groups listed confirm that they are still in Roachtown? At the moment, the only group I've seen is the Klips. --Flareblade77 14:52, 20 May 2006 (BST)

The Klips, MDF, and DEM are the only ones active. The others can be removed. Sonny Corleone WTF 14:56, 20 May 2006 (BST)

Barricading NecroTech Building

Can I make a suggestion that the NecroTech building djacent to Bateson Street be extremily heavily barricaded, to make it harder for zombies to enter & ransack it, especially as it is currently powered. And then leave one or both of the adjacent buildings at VSB to allow people with free-running to access the NT building. --mBread 09:24, 18 May 2006 (BST)

Dear lord, no. Getting into Chudley is already hard enough, we can't block out that valuble resource point... --Flareblade77 14:51, 20 May 2006 (BST)

But surely we want to make it hard for zombies to get in? Most survivors (especially those with NecroTech skills) are very likely to have Free Running skill, so barracading it fully & leaving one or both of the adjacent buildings at VSB+2 should allow survivors easy entry, but make it as hard as possible for zombies? --mBread 15:14, 20 May 2006 (BST)

Hank Armstrong said (in-game) "Personally I think the Optimal Defence Plan is no good. It leaves low levels stuck in the resource buildings and concentrates barricade smashing zombies on the most important building. A good plan would be for half at VSB and half at EH++" (05-21 08:46 BST)

Just a small question: Why is the Haim Building NT put on the Barricade plan set as a normal Building? Moran 10:29, 1 October 2007 (BST)

Old Map Box

If anyone ever needs this, here it is. --Dickie Fux 00:41, 28 April 2006 (BST)

Removed. -- User:The Rooster RoosterDragon User talk:The Rooster 16:25, 30 July 2009 (BST)

Amusing Locations in Malton List

Roachtown has been voted to be added to the list of Amusing Locations in Malton, usual practice states that the ALiM template should be added to such locations. Since this is a suburb page we feel that consultation with residents of the suburb should be undertaken prior to adding the template to see if people support/object to its addition. Please comment here/on my talk page/on the alim talk page with your views. Thanks! --xoxo 13:42, 20 February 2008 (UTC)

Entry Point listings in this burb

After doing a bit of searching, I've noticed that the EPs in this burb differ quite a bit from the ones marked on the map. Is there a map update forthcoming? Asheets 21:40, 27 January 2010 (UTC)

Great Suburb Group Massacre 2010

All suburb wiki pages are undergoing a clean up to remove inactive groups from the group listing (see here: this suburb's groups). If you are a group currently listed in this suburb, you will be contacted on your group's talk page within the next few days and asked to reply, indicating that you are active in this suburb. Groups that fail to reply within two weeks of being contacted will automatically be removed from the suburbs where they are listed.

We're posting here in the hopes that more groups will be aware of the clean up and can respond appropriately, since our team does not have the time nor the manpower to seek out every group in-game or track down its group members elsewhere on the wiki. If you know that some groups in your suburb do not check the wiki, please be a good neighbor and let them know that they NEED to check it for this, or else they will be unlisted in the near future.

The wiki members coordinating the cleanup will be using the table below to track their progress in communicating with the various groups. Please do not edit it if you are not involved with The Great Suburb Group Massacre 2010 team.

The Great Suburb Group Massacre 2010
Group Name Contacted On Date Due
Malton Fire Department 28 January 2010 Removed
Frozen Paw Regiment 28 January 2010 Removed
Malton Street Patroll 28 January 2010 Removed
ROACH Klips 28 January 2010 Removed
Sanitarium 28 January 2010 Removed
Undeadites 28 January 2010 Confirmed
This suburb has been cleared. Yonnua Koponen Talk ! Contribs 15:36, 13 February 2010 (UTC)

Please check your group's talk pages in the next few weeks, and respond promptly when you receive a communication from the GSGM2010 team. Thanks. Yonnua Koponen Talk ! Contribs 16:21, 28 January 2010 (UTC)

Thank you for your cooperation as we cleaned up the group listings for this suburb. Your help in reaching out to groups and replying to our requests has been much appreciated. Yonnua Koponen Talk ! Contribs 15:36, 13 February 2010 (UTC)