Talk:Z.A.L.P.

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You're not zombies who fight for survivors, you're survivors who happen to be undead. Intention is more important that heart-rate. Therefore, I'd like to move you to 'Survivor Groups'. --VVV RPGMBCWS 21:07, 12 December 2010 (UTC)

This group is still forming but its leader and a few of its first few members "suffer" from brainrot. They will be full time zombies who will not seek revives. Other members like the people in my group may pop into this group on occasion but there is a core group, and excepting occasional experimentation with a heartbeat, they will always be zombies working with survivors. I think catagorizing it as a survivor group would be less accurate; it is non-traditional, but I believe it still qualifies as a zombie group. In this case, it is more about biology than ideology. I will mention to betty that she may want to be more clear on this point on the wiki.
--Albert Schwan Albert Schwan  21:14, 12 December 2010 (UTC)
Albert is correct. I plan on having a core group of permanent zombies. The wiki was merely highlighting our desire to have membership sharing with other groups if they wished, which I thought needed to be explained. I will correct the wiki when I get a few minutes to dedicate to it. Please let me know if you still think this should be a survivor group. I don't feel it should because all members will be zombies when wearing the group tag, but I would be open to hearing your points. ~BedlamBetty
VVV RPGMBCWS's contention is completely false. We play as dedicated zombies - it is a zombie group. It's not important whether you like our 'intentions' and the exact same thing could be said about Death Cultists 'really' being zombies. I've been CRed twice, but that's the only time my heart has had a rate.--Amilius 19:08, 12 March 2011 (UTC)

Breadth of Life-Culting

As the leader of Malton's leading and most numerous life-cultist group Herbie Goes Bananas, I wish to hear Z.A.L.P.'s POV on using life-cultists for maintaining entry points and increasing safehouse security by making them seem harmanbargar-free. The activities you suggest don't seem to include them. -- Spiderzed 21:22, 12 December 2010 (UTC)

While your commitment to ensuring the "safety" of survivors by de-barricading and ruining buildings and encouraging local zombies to eat them is "admirable", it does not actually constitute life-culting; nor does simply ZKing. True, a dead harman is safer than a live one in Malton, but if they are dead, it is no longer life culting. Your strategy even fails to serve the needs of PKers or Death-Cultists (an act which could technically be called life-culting). Remember, more people=more targets and better barricades=better piñatas. You may further consider that ruining auto repair shops may not be in the best interest of your membership. Let’s face it; you VWs can be a little less than reliable sometimes. I dare say Z.A.L.P.’s approach is rather different from yours: it is designed as a strategy that works, rather than a banana tactic.
--Albert Schwan Albert Schwan  22:16, 12 December 2010 (UTC)

You also aren't "Malton’s only organized life-cultist group" - my group is far older than yours. -- Spiderzed 16:41, 2 January 2011 (UTC)

Pardon our mistake, perhaps on the next go-around we will be more careful to say "Malton's only organized life-culting group that actually exists" this would allow us to remain separate from organizations like yours. Incidentally, I do not mean to nit-pic...strike that, I do and I am rather good at it...but your "group" describes itself as a ZKer group does it not? There is a difference; ZKing is killing zombies, life-culting is supporting survivors while a zombie. You describe Clubbed to Death as a life-cultist group (I will let them speak for themselves on the off chance they should raise the same objection though I think it unlikely) but you never actually claim to be one yourselves. Just saying…
--Albert Schwan Albert Schwan  22:23, 2 January 2011 (UTC)
We primarily ZK, but as explained above, we also do other life-culting - like entry point maintenance. CtD is darn good at the latter. Never ever has Blesley Mall been unenterable for hapless Lvl 1 consumers. And newbs are the future, so we all must do everything to help them. -- Spiderzed 22:37, 2 January 2011 (UTC)

Welcome

On behalf of Skynet Defense Network, I'd like to welcome you. Your ideas are fresh and ingenious; we would very much be interested in supporting your cause and learning from you. --Bad Attitude BarbieSDN 19:59, 13 December 2010 (UTC)

You suck

This group is the gayest thing since gay came to gaytown.

Lame.jpg Terrible Role Playing
Life Cultists are terrible RPers. Zombies are never, ever helpful to the living.

--

| T | BALLS! | 06:28 17 December 2010(UTC)

---Life Cultists aren't about RPing - just like Death Cultists, yet you seem to be cool with them...--Amilius 19:16, 12 March 2011 (UTC)
If you've never heard of humans doing things that exacerbate a zombie outbreak, you've never watched a zombie movie. Zombies are just the premise. The conflict is most often between the living. --VVV RPGMBCWS 00:40, 13 March 2011 (UTC)
For me, life-culting is about RPing. There is an unrepresented zombie character who aids the living because of some form of attachment. The existence of such a character proves the triumph of humanity over death and leads to a different type of story than the standard zombie tale. It makes the zombies figure more heavily into a plot making the movie about zombies rather than about survivors trapped in a mall. While I disagree with the premise of Amilius’s statement, I must however admit that, though tripleU is right when it comes to PKers, the death-cultist is more of an odd man out. While handicapping survivors for personal gain is not unheard of, such an act only benefits the zombies per accidens. Save a misguided scientist or religious zealot, humans do not do what they do for the benefit of the zombies as a death cultist does. As mentioned though, there are exceptions. I argue that all of these roles can and should be role played even if the death cultist is disproportionately prevalent in Malton currently. Many Death cultists though play a strategic game rather than being driven by role-playing; you must allow that some life cultists will choose to do the same.
--Albert Schwan Albert Schwan  21:10, 13 March 2011 (UTC)

GSGM 11

Stop hand.png Group Active? Request.
In order to maintain the wiki as an up to date source of information, groups are occasionally removed from the Suburb pages which they are no longer active in. We would like to know in what suburbs this group is currently active.

Please list the suburb(s) you are currently active in.

Any response here will be enough, but please list suburbs you're actually active in. This is a generic message and not directed at any particular group. Nothing to be done! 23:57, 21 January 2011 (UTC)

Z.A.L.P is mobile, but we have active members in Wittenside and Williamsville at the moment. Will update when we leave. ~BedlamBetty

Category:Z.A.L.P.

Group Category
The following inclusion page(s) in your group space are transcluded on the wiki but are not linked anywhere:
As such, a new category has been created for your group and the above page(s) have been linked there. Feel free to use the category however you wish, but please do not remove the links to these page(s). Keeping them linked will help with wiki maintenance.

~Vsig.png 21:15, 1 February 2011 (UTC)

Possible Frieeeends?

Totally out of my jurisdiction! But I was curious... if my leaders agree with this, which I will present to them very soon... I'd like to take control of the Coopey Building and still allow the zombies inside... but take samples from them, experiment with them, and feed them before they ultimately die from starvation. Totally weird and odd, but IC my character has a big fondness of zombies. I'm also a part of Umbrella Corporation... so yeah. If you guys are still active, please respond! -- Alex Yamata Pres/CEO HYPER-UMBRELLA P!