Template:Dunell Hills Zombie Barricade Plan

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Revision as of 03:15, 13 September 2018 by Dragonshardz (talk | contribs) (Undo revision 2360401 by Bob Moncrief (talk) The zombie barricade plan explicitly calls for those buildings to be dark, ergo, they should remain marked as such.)
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00 01 02 03 04 05 06 07 08 09
30 Tharratt Road
Squires Crescent
Catherine General Hospital
Side Alley
Studley Towers
Hakens Way
Dalwood Lane
the Pettman Museum
Salt Towers
wasteland
30
31 the Moon Building
Club Swain
Dark
St. Justin's Hospital
Woodgate Avenue
the Roger Hotel
Clarry Towers
Main Walk
Club Illing
Dark
Henderson Boulevard
Prinn Drive
31
32 St. Luke's Church
Raynols Boulevard
the Puckle Monument
Bigg Boulevard
Stephen General Hospital
Polley Grove
Brimson Alley Railway Station
Powlet Grove
Yea Drive Police Department
Lolley Library
32
33 the Jacomb Arms
Cotty Street Police Department
a factory
the Neate Monument
Parsley Road
Craigie Alley
St. Marcus's Church
Hilborn Walk
Eckersley Cinema
Dark
Bendle Drive
33
34 Gould Walk
the Heal Museum
Combe Lane
Inclesdon Drive
a junkyard
North Lane
Hartry Crescent
the Fortune Building
Blight Park
the Golling Building
34
35 Coffins Drive
Heming Way
Dewfall Plaza Railway Station
Swonnell Walk
Anderson Row School
Shilling Walk
Billet Auto Repair
Broadbelt Grove Police Department
wasteland
Ainslie Road Fire Station
35
36 Newten Cinema
Dark
Wakley Boulevard
Ostrehan Towers
MPM
Godsland Street School
the McGarth Building
the Dury Building
Zephyrinus General Hospital
Club Meade
Dark
Coorte Square
Standen Row
36
37 the Stone Motel
Neyens Avenue
Newbury Library
Arbuthnot Park
a factory
Molesworth Road
St. Lorenzo's Church
Comer Avenue
St. Mary's Church
Glass Park
37
38 the Hatson Building
the Mashman Building
a carpark
Horn Walk
Brendan General Hospital
Penny Crescent
Fullaway Crescent
the Tibbs Monument
a cemetery
a factory
38
39 Bowley Lane
Summers Row
Basher Street
wasteland
Ritchie Boulevard
Lucius General Hospital
wasteland
Leader Drive
Bush Crescent Fire Station
a carpark
39
00 01 02 03 04 05 06 07 08 09


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points