The Axtence Building

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Mall-safe-small.jpg

The Axtence Building
Lights off
--Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 12:19, 20 November 2022 (UTC)
Axtence Building

Osmondville [84,76]

Club Single the Pepperell Monument The Salsbury Museum
Cowlin Street Axtence Building Burden Road Fire Station
The Hollwey Building Barrington Walk a junkyard

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.


Description

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.

The Axtence Building, an imposing grey-stone building flanked by trees, is a NecroTech facility, located in the suburb of Osmondville. It holds strategic importance within the suburb because it is the only NecroTech building located in the entire suburb. Staff at this building commonly revive undead survivors found standing at nearby revive points. Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

Mandate

Necrotech

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Axtence Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Osmondville.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Axtence Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(84,76)

The Axtence Building

AxtenceBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
--Kunae 11:26, 24 August 2012 (BST)

Barricade Policy

In accordance with the Osmondville Barricade Plan, this site is to be kept at Extremely Heavily Barricaded (EHB+4). This is in accordance with the mutually agreed-upon plan set forth by local survivor groups, who routinely work together to monitor that the barricades for this building are at the aforementioned level. This building is meant to serve as a safehouse for Malton's veteran survivors.

Current Status

Barricades down, one survivor inside, one zed outside (damaged), 2 waiting revivify at Barrington Zex Suik 21:45, 11 February 2014 (UTC)


11 February, 2012 Functioning NT bldg with Revive Point at Barrington walk


15 November, 2011;

As of today, the Axtence Building is fully fueled and EHB. After scanning the area there are an alarming recent 21 zombies in the area. If anyone wants to help out, go for it!

Picture 17.png

--LaughingVeggies 04:59, 16 November 2011 (UTC)

13 August, 2010;

The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories. The laboratories have been ruined, with broken equipment smashed to the floor. The doors to the street have been left wide open.

Somebody has spraypainted Steve was a good man... RIP (sorry) onto an inside wall, and Somebody has spraypainted Revive Points 1S and 2N+1E, Entry Point 1E onto an outside wall.

There are two zombies inside, plus one outside. There are also two dead bodies outside the building, and I can recognize one of them as zerozeni.

--unisubs 20:42, 13 August 2010 (BST)

Historical Status Reports

21 July 2010;

The laboratories have been ruined, with broken equipment smashed to the floor. The walls are damp and crumbling, with pools of stagnant water gathering across the uneven floor. The floor is flecked with dried blood. The doors to the street have been left wide open. As most of the Osmondville's Buildings, there's no survivor inside the NecroTech, just a zombie.

Somebody has spraypainted Steve was a good man... RIP (sorry) onto a wall.

--Unisubs 16:10, 21 July 2010 (BST)

5 November 2009 Ruined and unlit; doors wide open; 3 zombies inside.--Mallrat 17:11, 5 November 2009 (UTC)

August 26th, 2009 - Extremely Heavily Barricaded, generator working, several survivors inside and patrolling the area, no zeds outside. --YoLoL 19:42, 26 August 2009 (BST)


August 11th, 2009 - Extremely Heavily Barricaded, generator inside and running, 12 survivors inside. Very few zombies in surrounding area. Has been held safe going on for 6 months now.--Degree7 21:05, 11 August 2009 (BST)

January 9th, 2009 - Extremely heavily barricaded, generator inside and running, survivors inside. Very few zombies in surrounding area.-IanVanCheese 09 Jan 09

November 25th, 2008 - Repaired and Powered w about 5 zeds outside. The surrounding building are caded but the suburb as a whole still seems fairly dangerous. -jw 25 Nov

October 9th, 2008 - Ruined, with 23 zombies inside. -Janus Abernathy 9 Oct, 16.17 (UTC+2)

March 14th, 2008 - The Axtence building has 10 zombies inside. c2s 21:07, 14 March 2008 (UTC)

March 2nd, 2008 - The Axetence building and the surrounding area, including the fire station have been ANNIHILATED. We were surrounded by around 30-40 zombies and I logged back on to find that me and everyone around me had been slaughtered. This area used to be a revive point...I think that's changed now... --Bazookatier 2:54, 2 March 2008

February 24th, 2008 - The Axtence building is safe and EHB, but there are not enough people there. --Adadqgg 01:06, 24 February 2008 (UTC)