The Bascombe Building

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Mall-safe-small.jpg

The Bascombe Building
--Mallrat The Spanish Inquisition TSI The Kilt Store TKS Clubbed to Death CTD 14:20, 16 September 2023 (UTC)
the Bascombe Building

Peddlesden Village [3,26]

a factory St. Humphrey's Church a carpark
Donagan Alley the Bascombe Building Hart Grove
Kray Walk Honeyben Drive Crossley Road

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


Description

Necrotech

The Bascombe Building, a tall metal-and-glass building, its windows missing and broken, is a NecroTech facility located in the suburb of Peddlesden Village. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is the only NecroTech facility to be found in the entire suburb, which greatly increases its tactical significance to local survivors. Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Bascombe Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Peddlesden Village.

Barricade Policy

This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Bascombe Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(3,26)

The Bascombe Building

BascombeBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
stelar (talk) 01:37, 3 July 2016 (UTC)

Current Events

11/20/2011: There is a group of six zombies here. You recognise Pig Pocket amongst them.
There are six dead bodies here. Three of them smell strange. You recognise Szutkra amongst them.
TheSonOfSin 03:22, 20 November 2011 (UTC)

History

News older than one month should be moved here, newest one on top.

8/14/2009 You are inside the Bascombe Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The laboratories have been ruined, with broken equipment smashed to the floor. The wreckage is thick with dust. The floor is flecked with dried blood. The doors to the street have been left wide open.A portable generator has been set up here. It is running. --Dr Mycroft Chris 21:34, 14 August 2009 (BST)

February 29~ Zeds took down the cades and started taking survivors