The Lambley Building: Difference between revisions

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(Status updated: Ruined and zombie(s) inside.)
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{{User:DangerReport/The Lambley Building}}
{{Locationblock|
{{Locationblock|
suburb=Lamport Hills|
suburb=Lamport Hills|
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S_location=[[Club Sheapperd|Club Sheapperd]]|S_color=Club|
S_location=[[Club Sheapperd|Club Sheapperd]]|S_color=Club|
SE_location=[[Church Square]]|SE_color=Street}}
SE_location=[[Church Square]]|SE_color=Street}}
 
__NOTOC__
[[Image:MaltonNecroTech.jpg]]__NOTOC__<br><br>
{{User:DangerReport/The Lambley Building}}
 
=Description=
''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.''
[[Image:MaltonNecroTech.jpg|left|thumb|375px|''The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.'']]
 
'''The Lambley Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Lamport Hills]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is the only NecroTech facility found in the entire suburb. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br clear=left />
 
===Description===
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Lambley Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Lamport Hills]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is the only NecroTech facility found in the entire suburb. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br>


===Mandate===
===Mandate===
[[Image:AquaNT.jpg|100px|left|Necrotech]]
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.


The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Lambley Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Lamport Hills.<br><br>
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Lambley Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Lamport Hills.<br clear=left />
 
===Barricade Policy===
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.<br><br>


===NecroNet Reports===
===NecroNet Reports===
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{{User:NTScan/The Lambley Building}}
{{User:NTScan/The Lambley Building}}


===Notable Events===
=Barricade Policy=
'''December 2007''' [[Image:PubCrawlBuilding.gif]]
{{User:Lariat2301/DesiredEHB}}
This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.


==Current Status==
=Current Status=
''2009 Sept 7'' - In zombie hands. --[[User:Lariat2301|Lariat2301]] 09:06, 7 September 2009 (BST)
 
 
=History=
{{NPOV}}
{{NPOV}}
#''Place most recent news at top''
#''Place most recent news at top''
Line 44: Line 43:


===July 2009===
===July 2009===
*'''7th''' Some survivors, powered, and Extremely Heavily Barricaded. I scanned for zombies before i entered the Godwin Motel, there were none outside in the surrounding area. --[[User:Gematria|Gematria]] 19:02, 7 July 2009 (BST)
''7th'' Some survivors, powered, and Extremely Heavily Barricaded. I scanned for zombies before i entered the Godwin Motel, there were none outside in the surrounding area. --[[User:Gematria|Gematria]] 19:02, 7 July 2009 (BST)


===December 2008===
===December 2008===
*'''23th''' A small group of survivors have managed to reclaim the building after it fell into zombie hands for quite some time. It's now EHB and lit. Just a few zombies in the surrounding blocks. --[[User:XterrorX|XterrorX]] 01:15, 23 December 2008 (UTC)
''23th'' A small group of survivors have managed to reclaim the building after it fell into zombie hands for quite some time. It's now EHB and lit. Just a few zombies in the surrounding blocks. --[[User:XterrorX|XterrorX]] 01:15, 23 December 2008 (UTC)


===June 2008===
===June 2008===
*'''21th''' Moderate Zed and PK-er activity in/around the building. There are now six dead bodies outside and four Zeds. Also about eight Zeds in the surrounding blocks. --[[User:XterrorX|XterrorX]] 19:40, 21 June 2008 (BST)  
''21th'' Moderate Zed and PK-er activity in/around the building. There are now six dead bodies outside and four Zeds. Also about eight Zeds in the surrounding blocks. --[[User:XterrorX|XterrorX]] 19:40, 21 June 2008 (BST)  


*'''19th''' The barricades were breached again and this time one Zed made it's way in. He killed the only scientist left in the building and left the rest of the building undamaged. The dead body has been dumped outside without being revived. Probably because he was the only NT scientist here. --[[User:XterrorX|XterrorX]] 19:47, 19 June 2008 (BST)   
''19th'' The barricades were breached again and this time one Zed made it's way in. He killed the only scientist left in the building and left the rest of the building undamaged. The dead body has been dumped outside without being revived. Probably because he was the only NT scientist here. --[[User:XterrorX|XterrorX]] 19:47, 19 June 2008 (BST)   


*'''18th''' The barricades were breached and two normal Zeds and a [[Brain Rot|Rotter]] managed to get in. They killed one inhabitant, but were killed by two [[Zombie Hunter skills|Zombiehunter]]s from the Grimstead Boulevard PD. The barricades have been restored to EHB and there wasn't any damage done to the Radiotransmitter and the Generator. --[[User:XterrorX|XterrorX]] 19:51, 18 June 2008 (BST)
''18th'' The barricades were breached and two normal Zeds and a [[Brain Rot|Rotter]] managed to get in. They killed one inhabitant, but were killed by two [[Zombie Hunter skills|Zombiehunter]]s from the Grimstead Boulevard PD. The barricades have been restored to EHB and there wasn't any damage done to the Radiotransmitter and the Generator. --[[User:XterrorX|XterrorX]] 19:51, 18 June 2008 (BST)


*'''5th''' The building is EHB, powered, has a radiotransmitter and there are eight people inside. The surrounding buildings are also barricaded and powered and there are (as far as I can see) no Zeds in the vicinity. --[[User:XterrorX|XterrorX]] 19:41, 5 June 2008 (BST)
''5th'' The building is EHB, powered, has a radiotransmitter and there are eight people inside. The surrounding buildings are also barricaded and powered and there are (as far as I can see) no Zeds in the vicinity. --[[User:XterrorX|XterrorX]] 19:41, 5 June 2008 (BST)


===May 2008===
===May 2008===
''18th'' There is a group of Zeds coming in from the North. The Lambley Building is EHB, has 9 ppl inside and still has a Genny. [[Grimstead Boulevard Police Department]] promised the survivors protection. --[[User:XterrorX|XterrorX]] 21:31, 18 May 2008 (BST)


*'''18th''' There is a group of Zeds coming in from the North. The Lambley Building is EHB, has 9 ppl inside and still has a Genny. [[Grimstead Boulevard Police Department]] promised the survivors protection. --[[User:XterrorX|XterrorX]] 21:31, 18 May 2008 (BST)
''9th'' Building is safe, but there are Zeds nearby. To be specific, there is one in front of the building and two outside [[The Little Motel]]. An unknown number inside the hotel. --[[User:XterrorX|XterrorX]] 21:00, 9 May 2008 (BST)
 
*'''9th''' Building is safe, but there are Zeds nearby. To be specific, there is one in front of the building and two outside [[The Little Motel]]. An unknown number inside the hotel. --[[User:XterrorX|XterrorX]] 21:00, 9 May 2008 (BST)


===December 2007===
===December 2007===
''December 2007'' - [[Image:PubCrawlBuilding.gif]]


*'''23th''' Scary Friends and Scary Neighbours Wreck Things Again! --[[User:Talunex|Talunex]] 09:17, 23 December 2007 (UTC)
''23th'' Scary Friends and Scary Neighbours Wreck Things Again! --[[User:Talunex|Talunex]] 09:17, 23 December 2007 (UTC)


*'''6th''' Installed a generator and one of the local inhabitants destroyed it. If you're looking for a useful NT, this isn't one. --[[User:Tosca|Tosca]] 19:23, 6 December 2007 (UTC)
''6th'' Installed a generator and one of the local inhabitants destroyed it. If you're looking for a useful NT, this isn't one. --[[User:Tosca|Tosca]] 19:23, 6 December 2007 (UTC)


*'''5th''' - We need a generator. I'm trying to find one, but no luck so far. --[[User:Tosca|Tosca]] 16:57, 5 December 2007 (UTC)
''5th'' - We need a generator. I'm trying to find one, but no luck so far. --[[User:Tosca|Tosca]] 16:57, 5 December 2007 (UTC)


===May 2007===
===May 2007===


*'''15th''' [http://www.urbandead.com/profile.cgi?id=784266 Mr Bitch], an Ass Kicking Alliance affiliate, is on his way to help secure and defend Lambley. He should arrive within the next 24 hours.
''15th'' [http://www.urbandead.com/profile.cgi?id=784266 Mr Bitch], an Ass Kicking Alliance affiliate, is on his way to help secure and defend Lambley. He should arrive within the next 24 hours.
 
*'''11th''' The Ass Kicking Alliance has taken control of the building and has instated a mandatory extremely heavily barricading policy due to increased zombie activity in the suburb. If any zombies wish to be revived please remain outside the building to allow employees to work inside.


''11th'' The Ass Kicking Alliance has taken control of the building and has instated a mandatory extremely heavily barricading policy due to increased zombie activity in the suburb. If any zombies wish to be revived please remain outside the building to allow employees to work inside.


<br style="clear: both" />
<br style="clear: both" />
----
----
[[Category:Necrotech Buildings|Lambley Building, The]]
[[Category:Necrotech Buildings|Lambley Building, The]]
[[Category:Lamport Hills|Lambley Building, The]]
[[Category:Lamport Hills|Lambley Building, The]]

Revision as of 08:06, 7 September 2009

the Lambley Building

Lamport Hills [58,8]

Grimstead Boulevard Police Dept the Little Motel a carpark
Tozer Auto Repair the Lambley Building the Godwin Motel
Sambone Library Club Sheapperd Church Square

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.


Mall-safe-small.jpg

The Lambley Building
"... the Lambley Building is being held ..."
Zashiya (talk) 17:23, 30 April 2023 (UTC)

Description

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.

The Lambley Building is a NecroTech facility located in the suburb of Lamport Hills. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is the only NecroTech facility found in the entire suburb. Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

Mandate

Necrotech

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Lambley Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Lamport Hills.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Lambley Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(58,8)

The Lambley Building

LambleyBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
stelar (talk) 10:59, 8 December 2016 (UTC)

Barricade Policy

This site is to be kept at Extremely Heavily Barricaded (EHB+4). This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.

Current Status

2009 Sept 7 - In zombie hands. --Lariat2301 09:06, 7 September 2009 (BST)


History

Scales.png Please remember to keep this article neutral.
  1. Place most recent news at top
  2. Don't be a nobody - Sign your posts! Just use Sign.png in the editor.

July 2009

7th Some survivors, powered, and Extremely Heavily Barricaded. I scanned for zombies before i entered the Godwin Motel, there were none outside in the surrounding area. --Gematria 19:02, 7 July 2009 (BST)

December 2008

23th A small group of survivors have managed to reclaim the building after it fell into zombie hands for quite some time. It's now EHB and lit. Just a few zombies in the surrounding blocks. --XterrorX 01:15, 23 December 2008 (UTC)

June 2008

21th Moderate Zed and PK-er activity in/around the building. There are now six dead bodies outside and four Zeds. Also about eight Zeds in the surrounding blocks. --XterrorX 19:40, 21 June 2008 (BST)

19th The barricades were breached again and this time one Zed made it's way in. He killed the only scientist left in the building and left the rest of the building undamaged. The dead body has been dumped outside without being revived. Probably because he was the only NT scientist here. --XterrorX 19:47, 19 June 2008 (BST)

18th The barricades were breached and two normal Zeds and a Rotter managed to get in. They killed one inhabitant, but were killed by two Zombiehunters from the Grimstead Boulevard PD. The barricades have been restored to EHB and there wasn't any damage done to the Radiotransmitter and the Generator. --XterrorX 19:51, 18 June 2008 (BST)

5th The building is EHB, powered, has a radiotransmitter and there are eight people inside. The surrounding buildings are also barricaded and powered and there are (as far as I can see) no Zeds in the vicinity. --XterrorX 19:41, 5 June 2008 (BST)

May 2008

18th There is a group of Zeds coming in from the North. The Lambley Building is EHB, has 9 ppl inside and still has a Genny. Grimstead Boulevard Police Department promised the survivors protection. --XterrorX 21:31, 18 May 2008 (BST)

9th Building is safe, but there are Zeds nearby. To be specific, there is one in front of the building and two outside The Little Motel. An unknown number inside the hotel. --XterrorX 21:00, 9 May 2008 (BST)

December 2007

December 2007 - PubCrawlBuilding.gif

23th Scary Friends and Scary Neighbours Wreck Things Again! --Talunex 09:17, 23 December 2007 (UTC)

6th Installed a generator and one of the local inhabitants destroyed it. If you're looking for a useful NT, this isn't one. --Tosca 19:23, 6 December 2007 (UTC)

5th - We need a generator. I'm trying to find one, but no luck so far. --Tosca 16:57, 5 December 2007 (UTC)

May 2007

15th Mr Bitch, an Ass Kicking Alliance affiliate, is on his way to help secure and defend Lambley. He should arrive within the next 24 hours.

11th The Ass Kicking Alliance has taken control of the building and has instated a mandatory extremely heavily barricading policy due to increased zombie activity in the suburb. If any zombies wish to be revived please remain outside the building to allow employees to work inside.