UDWiki:Open Discussion/Borehamwood How Was It For You?

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Notice
This is NOT a policy discussion. This is an Open Discussion about the unique Borehamwood situation. Add your thoughts and ideas. Please treat it as such and contribute with that in mind.

A vague Attempt at order.

Ok. For Clarity Can each person please state their opinions under a header featuring their user name. After that, discuss here, or on the talk page.


Rosslessness

Having Played on both sides, I think that Borehamwood was a better thought out city than monroeville. The Rage Ability helped out zombies in the early days to horde more quickly. The lack of Radio Transmitters made broadcasts a more useful tool. Finally The fact that the gaming rules haven't changed is of great benefit. The opening/closing/headshot/not headshot rules of monroeville really sucked the fun out of the place.


Rorybob

In my opinion, there was something, as in Monroeville, that made the maps ever so slightly less enjoyable than Malton. For Monroeville, (As Ross stated) it was the Perma-death, no perma-headshot, no perma-death. In Borehamwood, it was the Big Brother House. It was the main "Objective" of most of the players, so much of the rest of the map was unpopulated. For a competiton, it was great, but for gameplay, it wasn't so good.