Revision as of 22:54, 7 September 2008 by Garviel Loken(talk | contribs)(New page: {{:Urban Terrain Scouts/Navbar}} Here we employ two highly effective maps for tracking potential threats. The first, developed by Swiers, is the [[Free Militia/ThreatMap#Swiers Scent Dea...)
Here we employ two highly effective maps for tracking potential threats. The first, developed by Swiers, is the Scent Death map which employs the zombie skill of Scent Death to track horde numbers. The second is the standard suburb danger map.
Image - the map image is a composite of scent death information from zombies all over Malton collected in a database at http://sim.urbandead.info
Overlay - Gray dots mark the center of each block, gray lines mark suburb borders, white lines show certain building outlines.
Colors - the colors on this map (and scent death maps in general) are derived from the numbers of zombies and dead bodies present in the block. A black or very dark color indicates very few of either. Other values are as follows: