Difference between revisions of "User:Aichon/Characters"

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{{User:Aichon/Character List}}
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==About the way I play==
==About the way I play==
I'm trying to experience all aspects of the game, so I've made characters for most of the, what I perceive to be, distinct approaches to playing the game. {{User:Aichon/snazzylink|User:Aichon/Characters/Orison Flynt|Orison}} is a career survivor character who has joined up with a group and will do everything he can to restore the suburbs and keep them safe. {{User:Aichon/snazzylink|User:Aichon/Characters/Jamie Flynt|Jamie}} is a career zombie character who has joined up with a group and will do everything she can to ruin suburbs and kill everything. {{User:Aichon/snazzylink|User:Aichon/Characters/Emma Flynt|Emma}} is an {{User:Aichon/snazzylink|Opportunist}} character; when she's alive, she supports the survivors, when she's dead, she supports the zombies. {{User:Aichon/snazzylink|User:Aichon/Characters/Doug Collins|Doug}} is a PKer who is busily racking up the kills, though he will never compare to some of the more prolific killers in the city.
I'm trying to experience all aspects of the game, so I've made characters for most of the, what I perceive to be, distinct approaches to playing the game. {{../snazzylink|User:Aichon/Characters/Orison Flynt|Orison}} is a career survivor character who has joined up with a group and will do everything he can to restore the suburbs and keep them safe. {{../snazzylink|User:Aichon/Characters/Jamie Flynt|Jamie}} is a career zombie character who has joined up with a group and will do everything she can to ruin suburbs and kill everything. {{../snazzylink|User:Aichon/Characters/Emma Flynt|Emma}} is an {{../snazzylink|Opportunist}} character; when she's alive, she supports the survivors, when she's dead, she supports the zombies. {{../snazzylink|User:Aichon/Characters/Doug Collins|Doug}} is a PKer who is busily racking up the kills, though he will never compare to some of the more prolific killers in the city.


In-game, my characters really have no relation to each other, aside from RP back stories that are tied together. I try to keep them all spread out and make an effort not to favor any one character or play style more than any other. Right now, I've made an effort to compartmentalize each character so that they act independently of the others and operate in regions that are far enough apart such that any information they gather is of no use to the others. Also, as I said, each of my characters is being played in a different style, so, if I munch on your brains with my zombie character, and then you later see my survivor, don't kill him on the assumption that he's a zombie spy, because he's not. The same goes for the other characters. I play each of them to their fullest, within their specific style of play.
In-game, my characters really have no relation to each other, aside from RP back stories that are tied together. I try to keep them all spread out and make an effort not to favor any one character or play style more than any other. Right now, I've made an effort to compartmentalize each character so that they act independently of the others and operate in regions that are far enough apart such that any information they gather is of no use to the others. Also, as I said, each of my characters is being played in a different style, so, if I munch on your brains with my zombie character, and then you later see my survivor, don't kill him on the assumption that he's a zombie spy, because he's not. The same goes for the other characters. I play each of them to their fullest, within their specific style of play.

Revision as of 01:31, 28 July 2010

Aichon:Characters
Aichon
ˈīˌkän :Characters