User:DangerReport/Buckley Mall

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Mall-safe-small.jpg

Buckley Mall
Last reported as "safe" on a few zeds in surrounding areas, but nothing threatening.
--===Stats:===
Joshua Kennendy
Jacob.jpg
Joined: 2009-01-13 03:14:38
Character class: Civilian (Cop), Zombie Hunter
Favorite equipment: Pistol, Shotgun and Axe
Character profile: Urban Dead profile
Current status: Active
Character group: Red Guards of Williamsville
Character stats: Unknown
Journal: No journal for Joshua Kennendy

Story: http://wiki.urbandead.com/index.php/User:Joshua_Kennedy/Survivors_Divided


Group: Red Guards of Williamsville

Skills:

   *  Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
         o Pistol Training (An extra +25% to hit with a pistol.)
               + Advanced Pistol Training (An extra +10% to hit.) 
         o Shotgun Training (An extra +25% to hit with a shotgun.)
               + Advanced Shotgun Training (An extra +10% to hit.) 
   * Hand-to-Hand Combat (+15% to melee attacks.)
         o Axe Proficiency (An extra +15% when attacking with an axe.) 
   * Free Running (Can move between adjacent buildings without stepping outside.) 
   * NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
   * First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
         o Surgery (Player can heal a further 5HP if working in a hospital with power.) 
   * Diagnosis (The HP values of nearby survivors are displayed next to their name.) 
   * Shopping (Player may choose which stores to loot, when searching a mall.)
   * Body Building (Player has a maximum of 60 Hit Points instead of 50.) 
   * Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) 
   * Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) 
   * Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) 
   * Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)

Policies:

Ubpicon1.gif Uniform Barricading Policy Supporter
This User or Group supports the Uniform Barricading Policy by actively maintaining barricades according to local plan or UBP standard.
Sgpicon1.gif Sacred Ground Policy Supporter
This user or group supports the Sacred Ground Policy and acknowledges that all Cemeteries in the city of Malton are considered Revivification Points.
Mpd.png Report PKers!
Don't let them get away with murder! Register them on the Rogues Gallery.
Mercinaries.jpg Heavy Arms
This user or group has Heavy Arms and will use them if provoked.
WilliamsvilleDefenseCoalitionFlag.jpg Coordination for once!
This user/group supports the The Williamsville Defense Coalition and hopes that they might have at least some success against the hordes.
Weapons.JPG Weapon of Choice
This user's weapon of choice is his Custom Pistol.
Policebadge.jpg Cop
This user is a Cop and is probably off shooting a zombie.
6:05, 17 May 2009 (CST)


Mall Danger Levels

Template:EditingMallDangerLevels

Mall Danger Levels
Mall-safe-small.jpg safe The mall is barricaded with few to no zombies outside the structure.
Mall-under attack-small.jpg under attack The mall is barricaded with significant zombies outside the structure.
Mall-under siege-small.jpg under siege The mall is barricaded with a large number of zombies outside the structure.
Mall-ransacked-small.jpg ransacked Any one mall corner is ransacked or ruined.
Mall-ruined-small.jpg ruined Two to four mall corners are ransacked or ruined, and few zombies inside the mall.
Mall-in zombie hands-small.jpg in zombie hands All mall corners are ruined; or zombies inside the mall outnumber survivors.
Mall-rebuilding-small.jpg rebuilding Survivors have recently recaptured the mall, but zombies still pose a threat.
Mall-pinata-small.jpg pinata The mall is above very strongly barricaded in all corners and ruined in all corners.
Mall-unknown-small.jpg unknown The mall's status is currently unknown.