User:Haliman111/sig: Difference between revisions

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<span style="border:1px solid Black; background-color:Black">[[Image:Umbrella_Corp.gif|14px]]<span style="background-color:Purple">[[Umbrella Biohazard Containment Service|<span style="color:White">'''&nbsp;General'''</span>]]&nbsp;[[User:Haliman111|<span style="color:White">'''Haliman&nbsp;'''</span>]]</span>[[Image:Umbrella_Corp.gif|14px]]</span>
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A character's '''class''' determines his or her starting [[skills]], [[items|equipment]], and the [[XP]] cost for buying new [[skills]]. Character class is chosen when creating a character, and cannot be changed later in the game.
 
Each side in the [[human]]-[[zombie]] struggle has its own advantages. Humans move twice as quickly as starting zombies, are able to use [[weapons]] and other [[Useful Items|tools]], and can [[barricade]] [[buildings]] against attack.
 
Zombies, while initially slow-moving and able to inflict less damage per attack upon their victims, are effectively immortal. Upon death, they are able to simply stand up again, at the cost of 10 [[AP]] (only 1 AP with [[Ankle Grab]], if you were killed by a [[Headshot]] it takes 5 extra AP to stand up: i.e. 15 AP normal and 6 AP if you possess the Ankle Grab skill.)
== Class Groups ==
There are three character classes available to survivor characters: [[Military]], [[Science]], and [[Civilian]]. Each class has several subclasses. For example, civilians may be consumers, firefighters, or cops. A character may also begin as a zombie, an animated [[corpse]] that was once a civilian.
==== [[Military]] ====
:[[Private]]
:[[Medic]]
:[[Scout]]
==== [[Scientist]] ====
:[[NecroTech Lab Assistant]]
:[[Doctor]]
==== [[Civilian]] ====
:[[Cop]]
:[[Firefighter]]
:[[Consumer]]
==== [[Zombie]] ====
:[[Corpse]]
== Switching Sides ==
It is possible to switch sides in the conflict: a survivor that is killed will rise up as a zombie, and zombies may be [[revive]]d as survivors. However, zombies can buy the [[Brain Rot]] skill which ensure that they can only be revived in a [[generator|powered]] [[NecroTech Building]] by a survivor with appropriate  skills to operate a revivification syringe. As long as the player stays away from this building, they remain a zombie indefinitely.
{{CharacterClasses}}
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[[Category:Player Resources]]
[[Category:Style Up!]]

Revision as of 14:30, 17 April 2009