User:Karek/ProjDev/PD18MP01PT01: Difference between revisions

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In death, the city stirs. Its borders still locked down after a sudden government quarantine seven years ago, [[Malton]]'s trapped [[civilian]]s make their way through the derelict buildings, surviving the changing seasons to rebuild their fragmented society from the rubble upwards. [[Military]] clean-up squads patrol the empty streets, stationed in the city for the long haul, while embedded [[scientist|scientific groups]] continue the experiments that brought them here.
In death, the city stirs. Its borders still locked down after a sudden government quarantine seven years ago, [[Malton]]'s trapped [[civilian]]s make their way through the derelict buildings, surviving the changing seasons to rebuild their fragmented society from the rubble upwards. [[Military]] clean-up squads patrol the empty streets, stationed in the city for the long haul, while embedded [[scientist|scientific groups]] continue the experiments that brought them here.

Revision as of 14:22, 7 October 2012

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In death, the city stirs. Its borders still locked down after a sudden government quarantine seven years ago, Malton's trapped civilians make their way through the derelict buildings, surviving the changing seasons to rebuild their fragmented society from the rubble upwards. Military clean-up squads patrol the empty streets, stationed in the city for the long haul, while embedded scientific groups continue the experiments that brought them here.

And the dead rise up and thrive, trailing through the ruined streets of the city, milling between buildings and clawing through makeshift barricades and diversions, reclaiming the city as their own.


Urban Dead is a browser-based zombie apocalypse MMORPG.

This site is intended to be a more detailed manual for Urban Dead than the FAQ and includes in-depth information such as active revivification points, strategy guides to playing the game, the results of investigations into search probabilities, details on other elements of the game mechanics including items and skills, and information on various groups of players, including Recruitment for player run groups.


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Ccscientist.jpg Survivors with the Scientist character class pay 75 XP for all science skills, 150 XP for military skills, and 100 XP for all other skills. This means they must pay a little above 10% more than any other characters to buy all available survivor skills due to the abundance of military skills in the game. (more...)

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