User:Merondi: Difference between revisions

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Merondi is an old assassin, who has been fighting in shadows for her whole existence.  
Merondi is an old assassin, who has been fighting in shadows for her whole existence.  
Her first kill was a Templar Knight in the crusades, and she has went on to explore the dungeons of Castlevania, the forests of Russia and battlefields throughout the world. She assisted in the Human Resistance against the Chimera Invasion in the 1940s, and later provided intel for Operation Snake Eater in 1964. She has even entered Dante's Inferno. Her experience in Raccoon City has well-equipped her for dealing with zombie hordes.  
Her first kill was a Templar Knight in the crusades, and she has went on to explore the dungeons of Castlevania, the forests of Russia and battlefields throughout the world. She assisted in the Human Resistance against the Chimera Invasion in the 1940s, and later provided intel for Operation Snake Eater in 1964. She has even entered Dante's Inferno. Her experience in Raccoon City has well-equipped her for dealing with zombie hordes.  


She was pursuing a target in Malton when the sudden zombie outbreak and government quarantine shut the city's walls.  
She was pursuing a target in Malton when the sudden zombie outbreak and government quarantine shut the city's walls.  
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Due to a pact with the Higher Powers, she revives whenever killed, each reincarnation more powerful than the last.  
Due to a pact with the Higher Powers, she revives whenever killed, each reincarnation more powerful than the last.  


When heavily injured, she enters an undead berserker stage, and in this stage, even Headshots only slow her down.  
When heavily injured, she enters an undead berserker stage, and in this stage, even Headshots only slow her down.  


Though hunted by a variety of posses and the Auditor, she has not failed to give more than she got, and is thoroughly enjoying the struggle that is life in Malton. Despite the grim and difficult missions she undertakes, she is always smiling under the hood.  
Though hunted by a variety of posses and the Auditor, she has not failed to give more than she got, and is thoroughly enjoying the struggle that is life in Malton. Despite the grim and difficult missions she undertakes, she is always smiling under the hood.  
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<div class="kills">
<div class="policy">
===<span style="color:#990041;">Memorable Kills</span>===
===<span style="color:#990041;">Personal Policy</span>===
 
 
Merondi's full list of assassinations can be found at Organization XIII's Trophy Lounge; these are some of her outstanding kills:
 
First PK Victim within Malton:
[[User:Morgana Le Faye|Morgana Le Faye]]
 
Annoying Revive Point Shooter:
[[User:Sgt Zick|Sgt Zick]]
 
Intruder who Interfered with our HQ's No Cade Policy:
[[User:Ben Elcomb|Ben Elcomb]]
[http://iamscott.net/1342459541175.html]
 
A Very Delicious Pie:
[[User:TurtlePie|TurtlePie]]
DHPD Officer 1:
[[User:jits dhaliwal|jits dhaliwal]]
Comment [http://iamscott.net/1343000532863.html]
 
DHPD Officer 2:
[[User:Ahmad Bradshaw|Ahmad Bradshaw]]
 
Boy Scout (aka DHPD Officer 3):
[[User:Londonbrig0|Londonbrig0]]
Comment [http://iamscott.net/1345484657984.html]
 
DHPD Officer 4:
[[User:Mohawk Dan|Mohawk Dan]]
Comment [http://iamscott.net/1345827816212.html]
 
DHPD Officer 5:
[[User:Jelito|Jelito]]
Comment [http://iamscott.net/1346001763895.html]
 
DHPD Officer 6:
[[User:Xanarack|Xanarack]]
Comment [http://iamscott.net/1347211487618.html]
 
DHPD Officer 7:
[[User:Cyrus Hanley|Cyrus Hanley]]
Comment [http://iamscott.net/1347347500640.html]
 
DHPD Officer 8:
[[User:Justicepsion|Justicepsion]]
Comment [http://iamscott.net/1347761991865.html]
 
A Tasteless Griefer:
Blau Cheez
[http://iamscott.net/1354556294502.html]
 
 
Does Merondi have an axe with the DHPD? No, she doesn't let emotions get into her decisions.
However, when a target willingly presents itself, by naming her duty of balancing as 'terrorist activity' and PK her, then she will retaliate.


Who Merondi kills is entirely decided by the zombie/human ratio, the principle guiding Organization XIII.
O13 acts with the motto of balancing Malton. The goal is to keep the game dynamic and less boring. Since Malton, and especially Gatcombeton, usually has more humans, Merondi kills more humans than zombies. But she obviously doesn't kill all humans. What decides who her targets are?


===<span style="color:#990041;">Ruins</span>===
A little hint- “All God does is watch us and kill us when we get boring. We must never, ever be boring.” Chuck Palahniuk


While Merondi usually dislikes pointless violence upon non-living buildings, the rage of being undead (usually due to an annoying backstabber) sometimes causes her to ruin the nearest target.  
Merondi will apply O13's principle one step further, and kill those specific zombies/humans she finds boring. Merondi does not claim to be God, but she is awfully good at killing people, and she hates boring things. She reminds you if you don't want to be killed, then don't be boring.  




===<span style="color:#990041;">Repairs</span>===


In keeping with the policy of balance of O13, Merondi has also repaired several buildings, and is as likely to be helping survivors as zombies.


Caiger Mall [http://iamscott.net/1344442596229.html]
Pile Building [http://iamscott.net/1345912794858.html]


</div>
</div>

Revision as of 19:30, 17 January 2013


Merondi
Name Merondi
Affiliation Organization XIII
Age Unknown, but was present at the Crusades
Weapons Throwing Knives, Hank's Dragon Sword, CAW, CZ Pistol, Auger-FS...
Theme Song Max Payne Theme
Assassinations (Within Malton) 70

History

Merondi is an old assassin, who has been fighting in shadows for her whole existence. Her first kill was a Templar Knight in the crusades, and she has went on to explore the dungeons of Castlevania, the forests of Russia and battlefields throughout the world. She assisted in the Human Resistance against the Chimera Invasion in the 1940s, and later provided intel for Operation Snake Eater in 1964. She has even entered Dante's Inferno. Her experience in Raccoon City has well-equipped her for dealing with zombie hordes.

She was pursuing a target in Malton when the sudden zombie outbreak and government quarantine shut the city's walls. Ever-cheerful, she accepted the present circumstances and joined Organization XIII. The idea of being a Nobody appealed to her and keeping balance has always been her mission, so she finds it easy to carry out detached balancing of the city's undead and living populations. Despite her impartial carrying out of missions, she finds more sympathy for fellow rogues and zombies, than the tiresome groups which insist on keeping order in a city already gone to Hell.

Despite centuries of killing, she has not lost a sense of humor, or of the times, and loves combining them into little epitaphs upon the deaths of her targets. It's her little service to the dead.

Due to a pact with the Higher Powers, she revives whenever killed, each reincarnation more powerful than the last.

When heavily injured, she enters an undead berserker stage, and in this stage, even Headshots only slow her down.

Though hunted by a variety of posses and the Auditor, she has not failed to give more than she got, and is thoroughly enjoying the struggle that is life in Malton. Despite the grim and difficult missions she undertakes, she is always smiling under the hood.

Her favorite words are "retribution, retaliation and... MADNESS!"


What is she doing now? You may want to check here.




Personal Policy

Who Merondi kills is entirely decided by the zombie/human ratio, the principle guiding Organization XIII. O13 acts with the motto of balancing Malton. The goal is to keep the game dynamic and less boring. Since Malton, and especially Gatcombeton, usually has more humans, Merondi kills more humans than zombies. But she obviously doesn't kill all humans. What decides who her targets are?

A little hint- “All God does is watch us and kill us when we get boring. We must never, ever be boring.” Chuck Palahniuk

Merondi will apply O13's principle one step further, and kill those specific zombies/humans she finds boring. Merondi does not claim to be God, but she is awfully good at killing people, and she hates boring things. She reminds you if you don't want to be killed, then don't be boring.




Org XIII logo.png Organization XIII
This Nobody is balancing Malton.
Poisonsnake.jpg This Snake is Poisonous
This user has infected lots of people.
Hat.jpg Honor Among Thieves
This user supports the
Honor Among Thieves Policy.
Lame.jpg Terrible Role Playing
Life Cultists are terrible RPers. Zombies are never, ever helpful to the living.
DualPistols.jpg Dual Pistol Wielder

This user packs at least two loaded pistols at all times.

̿̿ ̿̿̿ ̿̿ ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\з=(•̪●)=ε/̵͇̿̿/'̿'̿ ̿ ̿̿ ̿̿ ̿̿ ̿̿


Machinegun.jpg Gun addict
This user loves guns, and is
probably off shooting something.
M24.jpg Scout/Sniper
This User is capable of a 1000yd HeadShot



Lycan.jpg Lycan
This user thinks werewolves are kickass.
Metalgear.jpg God damn Solid Snake
This user has gone for so long without having a PK reported, they're obviously using the ol' cardboard box trick.


Redskull.jpg Violence is quicker
Both diplomacy and violence solve problems. But violence is quicker.
CutePKer.jpg PKers are people too!
This user or group acknowledges the fact that PKers play a legitimate role in a zombie apocalypse and that they are people too.
What've you got.jpg What are you rebelling against?
This user is a rebel who may or may not have a cause.
Andjusticeforall.jpg ...And Justice For All
"All that is necessary for the triumph of evil is that good men do nothing." -Edmund Burke

"Evil unchecked grows, evil tolerated poisons the whole system." -Jawaharlal Nehru

Zombiejz9.JPG What do you mean I can't use an axe?!
This user can't understand why zombies are not allowed to use fire axes.
Greedoshotfirst.jpg He Shot First
Merondi believes in retaliation with extreme force.