Difference between revisions of "User:Peralta/Map Project"

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Revision as of 06:30, 5 September 2012

The Twotoes-Whipplebotum Malton Danger Center
EBD banner.png
Home Talk History Recruitment Allies Forum
This page was made in Notepad++, please leave the formatting as is, since it will only be further editted in Notepad++.


We're standing Beck to Beck!
Home Talk History Forum


We've Got Your Beck!

The East Becktown Defenders are a formidable confederacy of Military, Scientist and Civilian classes who strive to maintain a strong survivor presence in East Becktown. While our priority is to keep Tactical Resource Points up and running, we can often be found liaising with our allies and locals of the area, having deep conversations with the less-than-alive Daubeney Resident Zambahz, or making the occasional field trip to Caiger Mall.

The EBD were founded on May 1st, 2016 by Staubach. Having spent a few weeks prior patrolling around Caiger Mall and the Darvall Heights/West Becktown/East Becktown borders, Staubach decided to dedicate himself to the protection of the Tactical Resource Points in the suburb of East Becktown. Having previously worked on a short term reclamation project in April with George Strongarm and John Dorian MD in West Becktown, a project assisted by the Dunell Hills Police Department, Staubach decided on a more permanent solution for the neglected East Becktown.

With his two colleagues from the previous project by his side, the East Becktown Defenders became a reality. They were soon joined by several other survivors on the NecroConnect forums. Later, they moved their central operations to Discord, where they organize to this day.

East Becktown Defenders
Once you go Beck, you never go back!
Founded: May 2016
Group Numbers: 10+
Leadership: Benjamin Moore
Goals: To maintain the safehouses, TRP's and Revive Points of East Becktown.
Recruitment Policy: Open to all survivors. No PKers or Death Cultists.
Contact: Find us on Discord


Current Status of East Becktown's TRPs

NecroTech Facilities:

Hospitals:

Auto Repair shops:

Police Department:

Factories

Fire Stations

Current Activity

We are currently in East Becktown!

If you need to be revived or could use a First Aid Kit, feel free to let us know on the talk page or send us a message on Discord.

The same goes for anyone who would be willing to join the East Becktown Defenders.


- - - -

Note that all current activity will be purposely kept vague for safety reasons.
More detailed reports of our actions can be found on our History page, with a short delay to guarantee the safety of all Defenders and our allies.

Allies

DHPD SoC KT DRZ
Dunell Hills Police Department Soldiers of Crossman Knights Templar Daubeney Resident Zambahz
Allies Allies Allies Friendly
neighborhood zombies
This is a test to see if this number is the z: , this number is the i: , this should be the p: and I'm pretty sure this should be the date: Template:Peralta/Demo3 This is a test to see if this number is the z: 0, this number is the i: **-, this should be the p: C and I'm pretty sure this should be the date: May 1


The Scourge logo.png

WELCOME


The Scourge is a zombie horde that started on the NecroConnect forums, when two survivors decided they were tired of Malton being ruled mostly by survivors.
As a response, Baraga and Rotting Rita joined forces and began opening TRPs and safehouses in North Blythville to feral zombies in the area.
Soon joined by several other zombies who roam the NC forums, the suburb soon went from a safe place to a combat zone with survivors trying to defend or reclaim buildings shortly after they were lost.
In the first week alone, 11 different buildings were ruined, mostly during organized strikes, something the local defenders had no defence against.
We have since visited several suburbs and continue to open buildings to the public with an evergrowing group of shamblers.
The Scourge is an open horde, which means all undead are welcome to join.

Path of The Scourge

The Scourge started its infamous career in North Blythville in June 2016. They breached the barricades of the Hebditch Building, the only NecroTech facility in the suburb, allowing feral zombies inside. Afterwards, they invaded and ruined Julie General Hospital and made the general vicinity of the Hebditch Building unsafe, killing several survivors and ruining most of the TRPs in the center of North Blythville.

With nearly a quarter of the suburb ruined, we moved on to greener pastures and our first Mall in South Blythville. The destruction of Marven Mall took longer than expected, due to the agressive tactics and persistent defence of local survivors. Kudos!
Our fun was interupted by several suspected zerglings among the zombies there, which prompted us to leave sooner than expected. We're undead abominations out to kill every living thing in Malton, but that doesn't mean we can't be civilized about it...

Our next stop brought us to the churches of Greentown, which we found mostly empty. Apparently a decade of zombie apocalypse has made the Maltonites renounce their faith...

So far, we have destroyed 44/5,714 unique buildings of Malton, which translates to about 00,77% of the city.

Group Details

Founded June 2016
Group numbers ~20+
Leadership Rotting Rita
Goals Organize real time strikes to open safehouses and TRP's to all the zombies of Malton.
Recruitment policy Add The Scourge to your profile and join in on the fun. See us on Discord for our current location.
Group contact The Scourge is based on Discord for all who want to join, or allies (or enemies) who wish to contact us.
Strike Details We currently use Discord to co-ordinate all strikes. Click here to join.

Group Structure

We have no real leadership, although every real time strike is lead by a member of The Scourge, to ensure we can break open cans of harman as efficiently as possible.
Anyone who wants to join The Scourge only has to add "The Scourge" as his/her group name on his UD profile and register on NecroConnect:
NecroConnect is also the place to go for all those who want to know where the horde currently is and which buildings are open for "business". It is worth noting that business here means "horrible mauling and desecration of vital body parts".

Noteworthy Locations

Marven-mall-logo-alt.jpg
The Scourge ruined Marven Mall
(July 7, 2016)
AquaHospitalTM.png
The Scourge ruined Tikhon Medical
(Tikhon East,
July 21, 2016)


The Scourge logo.png

WELCOME


The Scourge is a zombie horde that started on the NecroConnect forums, when two survivors decided they were tired of Malton being ruled mostly by survivors.
As a response, Baraga and Rotting Rita joined forces and began opening TRPs and safehouses in North Blythville to feral zombies in the area.
Soon joined by several other zombies who roam the NC forums, the suburb soon went from a safe place to a combat zone with survivors trying to defend or reclaim buildings shortly after they were lost.
In the first week alone, 11 different buildings were ruined, mostly during organized strikes, something the local defenders had no defence against.
We have since visited several suburbs and continue to open buildings to the public with an evergrowing group of shamblers.
The Scourge is an open horde, which means all undead are welcome to join.

Path of The Scourge

The Scourge started its infamous career in North Blythville in June 2016. They breached the barricades of the Hebditch Building, the only NecroTech facility in the suburb, allowing feral zombies inside. Afterwards, they invaded and ruined Julie General Hospital and made the general vicinity of the Hebditch Building unsafe, killing several survivors and ruining most of the TRPs in the center of North Blythville.

With nearly a quarter of the suburb ruined, we moved on to greener pastures and our first Mall in South Blythville. The destruction of Marven Mall took longer than expected, due to the agressive tactics and persistent defence of local survivors. Kudos!
Our fun was interupted by several suspected zerglings among the zombies there, which prompted us to leave sooner than expected. We're undead abominations out to kill every living thing in Malton, but that doesn't mean we can't be civilized about it...

Our next stop brought us to the churches of Greentown, which we found mostly empty. Apparently a decade of zombie apocalypse has made the Maltonites renounce their faith...
A pleasant visit to Dartside was up next, and we had lots of fun with the people from Tikhon Medical who truly tried their hardest to get eaten by us at least twice a day!

So far, we have destroyed 44/5,714 unique buildings of Malton, which translates to about 00,77% of the city.

Group Details

Founded June 2016
Group numbers ~20+
Leadership Rotting Rita
Goals Organize real time strikes to open safehouses and TRP's to all the zombies of Malton.
Recruitment policy Add The Scourge to your profile and join in on the fun. See us on Discord for our current location.
Group contact The Scourge is based on Discord for all who want to join, or allies (or enemies) who wish to contact us.
Strike Details We currently use Discord to co-ordinate all strikes. Click here to join.

Group Structure

We have no real leadership, although every real time strike is lead by a member of The Scourge, to ensure we can break open cans of harman as efficiently as possible.
Anyone who wants to join The Scourge only has to add "The Scourge" as his/her group name on his UD profile and register on NecroConnect:
NecroConnect is also the place to go for all those who want to know where the horde currently is and which buildings are open for "business". It is worth noting that business here means "horrible mauling and desecration of vital body parts".

Noteworthy Locations

Marven-mall-logo-alt.jpg
The Scourge ruined Marven Mall
(July 7, 2016)
AquaHospitalTM.png
The Scourge ruined Tikhon Medical
(Tikhon East,
July 21, 2016)

Visited Suburbs

SuburbTotal # of BuildingsUnique RuinsTotal Ruins%List
North Blythville64151924%Click
South Blythville527813,5%Click
Greentown477714,9%Click
Dartside52151628,9%Click

Policies

The Scourge has very little strict rules, as they believe the undead lifestyle in Malton is defined by absolute freedom. Mostly the freedom to eat what- and whoever they want. The few rules we have in place are:

  • No spying. The Scourge is a zombie horde, there simply is no real place for harmanz. Metagame spying is considered to be outright cheating and a bit lame.
  • No zerging. We encourage all zombies to centralize their split personalities into one undead abomination.
  • Be polite. No text raping, no childish insults. We're dead, but we're still civilized.
  • Have fun.

If you read this, this template is broken.
20 21 22 23 24 25 26 27 28 29
30 the Kinsman Monument
Sharland Walk
Sergeant Street
the Kening Building
a factory
Dewey Way
a carpark
the Darley Museum
wasteland
wasteland
30
31 Colquhoun Boulevard
the Preston Arms
Pikes Towers
Willcocks Grove
Hampton Place
Northup Place School
Heathman Row Railway Station
Mitchell Drive Fire Station
James General Hospital
Greenley Place
31
32 Riglar Grove
Coymer Square
Revive Point
a warehouse
the Fish Building
the Sugg Building
the Doggrell Hotel
Downing Towers
the Herbert Museum
Bergman Walk
a factory
32
33 Lush Auto Repair
wasteland
Cheal Lane
Middleditch Crescent
Hagerty Avenue
Brittan Towers
Weech Way
St. Ethelbert's Hospital
the Redly Monument
the Spinks Hotel
33
34 wasteland
Pudden Place
Club Bragge
the Backhouse Monument
St. Eleutherius's Hospital
Spirod Row
a warehouse
Moseley Library
the Smail Museum
Cosh Row
34
35 wasteland
McLennan Street
Crate Auto Repair
Kemball Avenue
Davies Avenue
Revive Point
the Percival Building
MPM
the Daubeney Building
DRZ Habitat
Dinmead Lane
Revive Point
the Barlow Museum
Banfield Alley
35
36 the Attwell Building
Rot Revive
wasteland
a factory
Bennet Auto Repair
the Stenhouse Arms
Carritt Grove Railway Station
a warehouse
St. Elisabeth's Hospital
the Commins Monument
Tupp Grove
36
37 the Samuels Hotel
wasteland
the Rideout Museum
Gresley Cinema
the Powe Arms
the Hussey Building
Pym Grove
Gomm Auto Repair
Ray Alley
a junkyard
37
38 Coombe Park
Templeton Park
the Hutchinson Building
Barbara General Hospital
Billett Row School
Nicholls Square
Tikanoff Walk
a carpark
the Berkeley Museum
wasteland
38
39 Cross Auto Repair
Haslock Walk
Edward General Hospital
Club Normandare
Loney Row Police Department
a warehouse
Bowen Towers
the Dimond Motel
Kirkwood Lane Fire Station
a carpark
39
20 21 22 23 24 25 26 27 28 29


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points
If you read this, this template is broken. Template:Template=User:Peralta/Demo14 Template:Template=User:Peralta/Demo14



This is where your content goes. Whatever you like, just close all tags ;)




User:Peralta/Demo18

{{User:DangerReport/R{{{suburb_number}}}}}

View full-city Danger Center

Template:Peralta/Map Project Groups

— Revive Points —
— Radio Frequencies —
— External Military Report —
z: 0~i: ***
p: BAug 4
— Phone Mast —
[[{{{NW_suburb}}}]] [[{{{N_suburb}}}]] [[{{{NE_suburb}}}]]
[[{{{W_suburb}}}]] Peralta/Map Project [[{{{E_suburb}}}]]
[[{{{SW_suburb}}}]] [[{{{S_suburb}}}]] [[{{{SE_suburb}}}]]
Update Peralta/Map Project's Danger Level

Suburb Number: {{{suburb_number}}}

NecroTech Buildings

Hospitals

Auto Repairs

Factories

Police Departments

The Peralta/Map Project Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Peralta/Map Project from External Military Reports and NecroWatch.

User:Peralta/Demo20 User:Peralta/Demo21 User:Peralta/Demo22 User:Peralta/Demo23 User:Peralta/Demo24 User:Peralta/Demo25 User:Peralta/Demo26 User:Peralta/Demo27 User:Peralta/Demo28 User:Peralta/Demo29 User:Peralta/Demo30 User:Peralta/Demo31 User:Peralta/Demo32 User:Peralta/Demo33 User:Peralta/Demo34 User:Peralta/Demo35 User:Peralta/Demo36 User:Peralta/Demo37 User:Peralta/Demo38 User:Peralta/Demo39 User:Peralta/Demo40 User:Peralta/Demo41 User:Peralta/Demo42 User:Peralta/Demo43 User:Peralta/Demo44 User:Peralta/Demo45 User:Peralta/Demo46 User:Peralta/Demo47 User:Peralta/Demo48 User:Peralta/Demo49 User:Peralta/Demo50 User:Peralta/Demo51 User:Peralta/Demo52 User:Peralta/Demo53 User:Peralta/Demo54 User:Peralta/Demo55 User:Peralta/Demo56 User:Peralta/Demo57 User:Peralta/Demo58 User:Peralta/Demo59 User:Peralta/Demo60 User:Peralta/Demo61 User:Peralta/Demo62 User:Peralta/Demo63 User:Peralta/Demo64 User:Peralta/Demo65 User:Peralta/Demo66 User:Peralta/Demo67 User:Peralta/Demo68 User:Peralta/Demo69 User:Peralta/Demo70 User:Peralta/Demo71 User:Peralta/Demo72 User:Peralta/Demo73 User:Peralta/Demo74 User:Peralta/Demo75 User:Peralta/Demo76 User:Peralta/Demo77 User:Peralta/Demo78 User:Peralta/Demo79 User:Peralta/Demo80