User:Pyrranha: Difference between revisions

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char_equip=[[Teeth]]|
char_equip=[[Teeth]]|
char_profileID=1394050|
char_profileID=1394050|
char_status=Active in Borehamwood|
char_status=Inactive in Borehamwood|
char_group=[[Borehamwood Ferals]]|
char_group=[[Borehamwood Ferals]]|
char_stats=Level 11, 30 [[XP]]|
char_stats=Level 21, 210 [[XP]]|
char_journal=n/a|
char_journal=n/a|
}}
}}
'''Damned to eternal undeath, the darkness spreads.'''
'''Damned to eternal undeath, the darkness spreads.'''


''Wearing:'' a scratched pair of glasses, white robes and a scuffed pair of white shoes
''Wearing:'' a broken pair of glasses, ripped white robes and a scuffed pair of white shoes
====Miscellaneous Comments====
====Miscellaneous Comments====
So, I really wanted to have a Monroeville character. Unfortunately, this was during my inactivity year, and I couldn't afford the time. So when Borehamwood went live, I immediately snatched the chance to make a location-unique character. I figured there was no point in being living, either, since death was irreversable, and just made a zombie. Plus, "Damning Darkness" is the name of a magic spell in D&D, so it worked out. It has come to my attention, since its generation, that survivors always have the advantage in the early game, due to [[Memories of Life]] being a prerequisite for smashing and eating, which I found interesting (and annoying). At present, I spend my time eating my fellow zombie brothers until I have enough XP to go play with the big boys.
So, I really wanted to have a Monroeville character. Unfortunately, this was during my inactivity year, and I couldn't afford the time. So when Borehamwood went live, I immediately snatched the chance to make a location-unique character. I figured there was no point in being living, either, since death was irreversible, and just made a zombie. Plus, "Damning Darkness" is the name of a magic spell in D&D, so it worked out. It has come to my attention, since its generation, that survivors always have the advantage in the early game, due to [[Memories of Life]] being a prerequisite for smashing and eating, which I found interesting (and annoying). Since survivors are few and far between these days, Damning Darkness is taking a permanent dirt nap, though he may rise again one day.


==Knyfer==
==Knyfer==

Revision as of 16:50, 7 April 2009

Under Maintenance
This page is undergoing heavy maintenance. Please refrain from editing it until this notice is removed. Direct any comments to the talk page, or to this page's current editor, Pyrranha (Pyrranha's Talk Page).

So, I decided to overhaul my userpage. I would make it prettier but I'm not wiki-savvy. And I really felt like just listing my characters out. I have a decent number of them.

Pyrranha

Pyrranha
Joined: March 23, 2007
Character class: Private
Favorite equipment: Pistol
Character profile: Urban Dead profile
Current status: Active in Malton
Character group: Spartans
Character stats: Level 41, 1404 XP
Journal: n/a for Pyrranha

This ex-USAI member stands over six feet tall and bears a permanent five o'clock shadow. His scarf is worn over his mouth, causing his glasses to fog when he breathes. He kills the DEM casually, but cares for his other fellow survivors.

DEM PKs: V

Wearing: a blood-smeared pair of glasses, a blood-soaked black scarf, a tattered and blood-flecked black short-sleeved shirt, a bloodstained pair of black jeans and a bloodstained pair of white trainers

Miscellaneous Comments

My original character. I played him as a freelancer for a long time until I joined Die Angriff-Maschine, which is how I indirectly met Lachryma and the awesomeness of Ghetto Cow. After a short time, the group dissolved itself, and I went back to my wandering until I found out about the USAI, which I joined and had an awesome run with. Taking a mall back from a dozen zombies with only seven guys, leaving it QSB+ in every corner, is a great feeling. However, real life kicked it into overdrive and I stopped playing for a year. Upon returning, I joined up with the Spartans to see what they had to offer. It's been a good run so far; they keep my interest, at least.

Merkava

Merkava
Joined: April 05, 2007
Character class: Corpse
Favorite equipment: Claws
Character profile: Urban Dead profile
Current status: Active in Malton
Character group: Feral Undead
Character stats: Level 43, 3864 XP
Journal: n/a for Merkava

This zombie stands just over six feet tall and bears and constant grin of dagger-like teeth. It attacks recklessly and without provocation both the living and the dead alike.

Unsuccessful revives: 10

Wearing: a tattered and blood-soaked black short-sleeved shirt, a tattered and bloodstained pair of black trousers and a battered and blood-soaked pair of white trainers

Miscellaneous Comments

My hardcore zombie. Joined Feral Undead pretty much out of the gate, though I don't use their forums or anything. It's just nice to hear a familiar groan every once in a while. I'm very sporadic while playing this one; sometimes I kill zombies, sometimes I kill humans, sometimes I mix and match, and sometimes I kill nobody at all. I recently found my way up to Dulston, but I'm always on the move, trying to find something to maul.

The Necrobot

The Necrobot
Joined: May 10, 2007
Character class: NecroTech Lab Assistant
Favorite equipment: DNA Extractor
Character profile: Urban Dead profile
Current status: Inactive in Malton
Character group: NecroTech
Character stats: Level 12, 675 XP
Journal: A personalized page exists for The Necrobot

A two-meter humanoid cyborg, with a blade-like appendage welded onto its titanium mechanical arm. Its robotic components shine, and blood can be seen flowing through the veins of its organic nature.

Wearing: a blood-smeared pair of safety goggles, a torn and bloodstained grey short-sleeved shirt, a blood-flecked NecroTech jacket, a torn and bloodstained white lab coat and a pair of black shoes

Miscellaneous Comments

Yep. That's right. I control the Necrobot. This was sort of a secret project. I don't know why I made it secret. But it got some people's attention. It's kind of my RP character, but as with all the others, went inactive after real life happened. I have ideas for its furtherance, but for now will remain generally inactive.

One Life

One Life
Joined: August 31, 2007
Character class: Consumer
Favorite equipment: Knife
Character profile: Urban Dead profile
Current status: Dead (permanently) in Malton
Character group: none
Character stats: Level 3, 43 XP
Journal: n/a for One Life

A survivor with only one life to live. If he dies, he will never stand again. And he's damn determined to make THIS LIFE COUNT.

Wearing: a white T-shirt, a blood-flecked pair of black trousers and a pair of black boots

Miscellaneous Comments

So, I got wicked bored one day and UD was on my mind, so I developed a concept of a survivor who couldn't become a zombie. So I challenged myself with the question: how long could such a person survive? Since I only got to level three, the answer would have to be "not very".

Epic Level Cleric

Epic Level Cleric
Joined: September 15, 2007
Character class: Doctor
Favorite equipment: Axe/Claws
Character profile: Urban Dead profile
Current status: Inactive in Malton
Character group: Dual Nature
Character stats: Level 20, 12 XP
Journal: n/a for Epic Level Cleric

A shambling cleric. He wields unholy powers to empower the hordes around him and slays all who dare oppose him.

Wearing: a white short-sleeved shirt, a blood-flecked white doctor's coat, a pair of white trousers and a pair of white shoes

Miscellaneous Comments

I'm a pretty hardcore Dungeons and Dragons player. By that, I mean I play in four different games, about six or seven games a month. I had the crazy idea of playing a cleric in UD, and generated Epic Level Cleric. Since 21st or higher level is considered "Epic" by D&D standards, I knew that, in time, ELC would live up to his name's sake. Yes, I know he is still only 20th level. But he'll get that level some day.

Damning Darkness

Damning Darkness
Joined: October 30, 2008
Character class: Corpse
Favorite equipment: Teeth
Character profile: Urban Dead profile
Current status: Inactive in Borehamwood
Character group: Borehamwood Ferals
Character stats: Level 21, 210 XP
Journal: n/a for Damning Darkness

Damned to eternal undeath, the darkness spreads.

Wearing: a broken pair of glasses, ripped white robes and a scuffed pair of white shoes

Miscellaneous Comments

So, I really wanted to have a Monroeville character. Unfortunately, this was during my inactivity year, and I couldn't afford the time. So when Borehamwood went live, I immediately snatched the chance to make a location-unique character. I figured there was no point in being living, either, since death was irreversible, and just made a zombie. Plus, "Damning Darkness" is the name of a magic spell in D&D, so it worked out. It has come to my attention, since its generation, that survivors always have the advantage in the early game, due to Memories of Life being a prerequisite for smashing and eating, which I found interesting (and annoying). Since survivors are few and far between these days, Damning Darkness is taking a permanent dirt nap, though he may rise again one day.

Knyfer

Knyfer
Joined: November 18, 2008
Character class: Consumer
Favorite equipment: Golf Club
Character profile: Urban Dead profile
Current status: Inactive in Malton
Character group: none
Character stats: Level 1, 41 XP
Journal: n/a for Knyfer

This man is almost six feet tall. He wields a golf club in his hands that is bent, battered, and bloodied, and looks paranoid as hell. As you watch him, he pulls his jacket tighter around himself and rubs his hands together, trying to stay warm.

Wearing: a dark blue T-shirt, a firefighter's jacket, a pair of blue jeans and a pair of black boots

Miscellaneous Comments

After coming back, I really had the urge to make a PKing character. And, I mean, come on, a psychopath with a knife? Sounded good to me. However, it was that same day when I encountered the IP limit. Damn. So I decided to take my main and try out PKing instead, which pretty much leaves Knyfer on the back-burner. I still play him on occasion, however. Beating stuff in the head with a golf club is good times.