Difference between revisions of "User:Rosslessness/Random Rambling/Sandbox13"
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Zombie Pens. 4 Seperate Junkyards, all padlocked. [[Wirecutters]] required. Each pen holds 5 NPC zombies that can be killed and dumped. Will not Idle, but are otherwise entirely passive. | Zombie Pens. 4 Seperate Junkyards, all padlocked. [[Wirecutters]] required. Each pen holds 5 NPC zombies that can be killed and dumped. Will not Idle, but are otherwise entirely passive. | ||
==Harpsville== | |||
{{EXP_Suburbblock|suburb=Harpsville| | |||
NW_Suburb=[[XXXX#Suburb_Map|NW]]| | |||
N_Suburb=[[XXXX#Suburb_Map|N]]| | |||
NE_Suburb=[[XXXX#Suburb_Map|NE]]| | |||
W_Suburb=[[XXXX#Suburb_Map|W]]| | |||
E_Suburb=[[XXXX#Suburb_Map|E]]| | |||
SW_Suburb=[[XXXX#Suburb_Map|SW]]| | |||
S_Suburb=[[XXXX#Suburb_Map|S]]| | |||
SE_Suburb=[[XXXX#Suburb_Map|SE]]| | |||
location1=Bradbury Line(North)|location1_color=railway| | |||
location2=[[woodland]]|location2_color=woodland| | |||
location3=[[woodland]]|location3_color=woodland| | |||
location4=Industrial Wasteland|location4_color=wasteland| | |||
location5=[[woodland]]|location5_color=woodland| | |||
location6=[[woodland]]|location6_color=woodland| | |||
location7=Country Track|location7_color=street| | |||
location8=Country Track|location8_color=street| | |||
location9=Country Track|location9_color=street| | |||
location10=[[woodland]]|location10_color=woodland| | |||
location11=Bradbury Line(North)|location11_color=railway| | |||
location12=[[woodland]]|location12_color=woodland| | |||
location13=Lumberjack Cabin|location13_color=barn| | |||
location14=Industrial Wasteland|location14_color=wasteland| | |||
location15=Industrial Wasteland|location15_color=wasteland| | |||
location16=[[woodland]]|location16_color=woodland| | |||
location17=Country Track|location17_color=street| | |||
location18=[[woodland]]|location18_color=woodland| | |||
location19=[[woodland]]|location19_color=woodland| | |||
location20=[[woodland]]|location20_color=woodland| | |||
location21=Bradbury Line(North)|location21_color=railway| | |||
location22=Industrial Wasteland|location22_color=wasteland| | |||
location23=Industrial Wasteland|location23_color=wasteland| | |||
location24=Industrial Wasteland|location24_color=wasteland| | |||
location25=Country Track|location25_color=street| | |||
location26=Country Track|location26_color=street| | |||
location27=Country Track|location27_color=street| | |||
location28=Country Track|location28_color=street| | |||
location29=Country Track|location29_color=street| | |||
location30=[[woodland]]|location30_color=woodland| | |||
location31=Bradbury Line(North)|location31_color=railway| | |||
location32=Worker Housing|location32_color=Tower| | |||
location33=Worker Housing|location33_color=Tower| | |||
location34=Worker Housing|location34_color=Tower| | |||
location35=Memory Lane |location35_color=street| | |||
location36=a helipad|location36_color=carpark| | |||
location37=St. Venesethius' Country and Veterinary Hospital|location37_color=hospital| | |||
location38=[[a carpark]]|location38_color=carpark| | |||
location39=Millets Outlet|location39_color=Auto Repair| | |||
location40=[[woodland]]|location40_color=woodland| | |||
location41=Bradbury Line(Central)|location41_color=railway2| | |||
location42=Bradbury Line(Central)|location42_color=railway2| | |||
location43=Bradbury Line(Central)|location43_color=railway2| | |||
location44=Bradbury Line(Central)|location44_color=railway2| | |||
location45=Killan North Station|location45_color=Railway Station| | |||
location46=Penny Lane|location46_color=street| | |||
location47=Penny Lane|location47_color=street| | |||
location48=Penny Lane|location48_color=street| | |||
location49=[[a field]]|location49_color=field| | |||
location50=[[woodland]]|location50_color=woodland| | |||
location51=[[a junkyard]]|location51_color=junkyard| | |||
location52=[[a warehouse]]|location52_color=warehouse| | |||
location53=Cargo Depot|location53_color=Railway Station| | |||
location54=Car Park|location54_color=Carpark| | |||
location55=Bradbury Line (South)|location55_color=railway| | |||
location56=Belind Fire Station|location56_color=Fire Station| | |||
location57=Pizza Shawow!|location57_color=Arms| | |||
location58=Randal Boulevard|location58_color=street| | |||
location59=[[a field]]|location59_color=field| | |||
location60=[[woodland]]|location60_color=woodland| | |||
location61=[[a factory]]|location61_color=factory| | |||
location62=Industrial Estate|location62_color=street| | |||
location63=[[a warehouse]]|location63_color=warehouse| | |||
location64=Intercity Hotel|location64_color=hotel| | |||
location65=Bradbury Line (South)|location65_color=railway| | |||
location66=The Nazar Building<br/><small>MPM</small>|location66_color=necrotech| | |||
location67=Pretentious Museum|location67_color=Museum| | |||
location68=Randal Boulevard|location68_color=street| | |||
location69=Play Area|location69_color=park| | |||
location70=Play Area|location70_color=park| | |||
location71=[[a factory]]|location71_color=factory| | |||
location72=Industrial Estate|location72_color=street| | |||
location73=Industrial Estate|location73_color=street| | |||
location74=[[a factory]]|location74_color=factory| | |||
location75=Bradbury Line (South)|location75_color=railway| | |||
location76=Bedding Bank|location76_color=bank| | |||
location77=Naïve Primary School|location77_color=school| | |||
location78=Randal Boulevard|location78_color=street| | |||
location79=a carpark|location79_color=carpark| | |||
location80=Play Area|location80_color=Park| | |||
location81=Reeley Power Station|location81_color=Power Station| | |||
location82=Reeley Power Station|location82_color=Power Station| | |||
location83=Industrial Estate|location83_color=street| | |||
location84=Industrial Estate|location84_color=street| | |||
location85=Bradbury Line (South)|location85_color=railway| | |||
location86="Save Tonight" Off Licence|location86_color=Arms| | |||
location87=Amenities Walk|location87_color=street| | |||
location88=Spring Tower|location88_color=tower| | |||
location89=Reception Area|location89_color=tower| | |||
location90=Winter Tower|location90_color=tower| | |||
location91=Reeley Power Station|location91_color=Power Station| | |||
location92=Reeley Power Station|location92_color=Power Station| | |||
location93=Reeley Fountain|location93_color=river76| | |||
location94=[[a junkyard]]|location94_color=junkyard| | |||
location95=Bradbury Line (South)|location95_color=railway| | |||
location96=Seredith Library|location96_color=library| | |||
location97=Amenities Walk|location97_color=street| | |||
location98=Summer Tower|location98_color=tower| | |||
location99=Laundry Centre|location99_color=tower| | |||
location100=Autumn Tower|location100_color=tower|}} | |||
'''Notes''' | |||
Cargo Depot is a [[Railway Station]]. | |||
Off Licence and Pizza Shawow are both [[Arms]] | |||
Millets Outlet is a freestanding Hardware Store, as usually found in a [[Mall]]. | |||
Originally Entered by {{User:Rorybob/Sig}}19:58, 16 November 2009 (UTC) |
Revision as of 11:47, 29 November 2009
Your brain wants to create.
Everyone wants to terraform the UD world to their own ends. But Historically Kevan has been against large scale alteration of existing cities.
To satisfy your creative juices I've created Unimplementia a Malton sized area into which wiki users can submit thir own ideas for suburbs, new buildings and terrain types.
Although this page is protected, submit anything you want included onto the relevant talk page, and if its not entirely retarded, I'll add it to the map below.
Guidelines
- In order to save sanity, and improve your chances of your ideas being included, it would be best to submit whole 10 x 10 suburbs. If you want to create a larger area be my guest, but try and break it down into 10 x 10 areas.
- I'm never impressed by ridiculous swearwords as names. Clever references to 80's films, yes. I may edit whatever you submit to reflect this, but will always credit the original submission.
- I'm a fan of the Monroeville, Borehamwood idea of long roads or railway lines through largely empty areas. If you want to have your suburb plonked next to an existing one, try and join up with existing roads, rivers and terrain.
- Keep it simple. If you have lots of ideas, try submitting one or two in a small area. After all theres an entire city to create.
Thanks --RosslessnessWant a Location Image? 21:31, 15 November 2009 (UTC)
Map of Unimplementia
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 |
21 | Old Town | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 |
31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |
41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 |
51 | 52 | 53 | 54 | 55 | Mount Grim | 57 | 58 | 59 | 60 |
Area 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 |
71 | 72 | 73 | 74 | 75 | 76 | 77 | Crossberg | 79 | 80 |
81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 |
91 | 92 | 93 | 94 | 95 | 96 | 97 | 98 | 99 | 100 |
Crossberg
The Malton Suburb of Crossberg | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Notes:
Ammo Dump is the same a Armoury.
Pond is the same as River (Shallow).
Mount Grim
The Malton Suburb of Mount Grim | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes :
The peak of Mount Grim is covered in Snow and follows all the usual game rules. Movement costs in snow are 2ap for all players.
Old Town
The Malton Suburb of Old Town | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes :
An abandoned ghost town. It begins the game ruined and decay rates are doubled.
Oil Derricks are the same as Auto Repair Shops but cannot be ruined.
Area 61
The Malton Suburb of Area 61 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes:
Necrotech Power Facility. Normal Power Station. If fully powered it powers whole suburb.
Zombie Pens. 4 Seperate Junkyards, all padlocked. Wirecutters required. Each pen holds 5 NPC zombies that can be killed and dumped. Will not Idle, but are otherwise entirely passive.
Harpsville
The Malton Suburb of Harpsville | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Notes
Cargo Depot is a Railway Station.
Off Licence and Pizza Shawow are both Arms
Millets Outlet is a freestanding Hardware Store, as usually found in a Mall.
Originally Entered by --RahrahCome join the #party!19:58, 16 November 2009 (UTC)