Difference between revisions of "User:The Rooster/Sandpit/1"

From The Urban Dead Wiki
Jump to navigationJump to search
(MSM, StatusMap style)
Line 15: Line 15:
{{StatusMap SuburbLinks}}</div>
{{StatusMap SuburbLinks}}</div>


<div style="position:absolute; left:33px; top:41px">
<div style="position:absolute; left:257px; top:353px">
{|{{User:DangerReport/The Buttle Building (Dakerstown)|template=StatusMap Formatter}}|
{|{{User:DangerReport/Ackland Mall|template=User:The Rooster/Sandpit/2}}|
|}</div>
|}</div>


</div>
</div>
<center>{{StatusMap Legend}}</center>[[Category:StatusMap]]
<center>{{StatusMap Legend}}</center>[[Category:StatusMap]]

Revision as of 20:56, 27 January 2009

  • Update to a Mall Metatac
  • Update to Mall Links
  • Update to a Mall Formatter, with options for 2x2, 1x2, 2x1 and Pole
  • Include Mall Name (ala current Map)
  • Include Mall Status Image (ala current map)
Dakerstown Jensentown Quarlesbank W. Boundwood E. Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Vlg. Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East Becktown Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Hts. Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
Danger Reports, descending order of importance.

Strategic Buildings

  • Strategic Buildings
    • Forts
      • Omnimap, SIM, SBSM
    • Malls
      • MSM, Omnimap, SIM, SBSM
    • NecroTech Buildings
      • NTSM, SBSM

Apart from Forts, dedicated maps exist.

TRPs

  • High Priority TRPs
    • Hospitals, HSM
    • Police Departments, PDSM
  • Low Priority TRPs
    • Factories, FSM
    • Auto Repair Shops, ARSSM

Phone Masts

  • Phone Masts
    • Phone Masts
      • MPMSM, MPM, MPMIC

Dedicated page, BIC and map exist.

Large Buildings

  • Large Buildings
    • City Zoo
    • Power Stations
    • Stadiums
    • Mansions
    • Cathedrals
    • (Some) Churches

BBIC lists these buildings. No mapping.

Useful Resource Points

  • Useful Resource Points
    • Warehouses
    • Fire Stations
    • Churches
    • Pubs
    • Junkyards

No mapping used.

Other Buildings

  • Other Buildings
    • Museums
    • Hotels
    • Clubs
    • Cinemas
    • Towers
    • Schools
    • Libraries
    • Banks
    • Office Buildings
    • Railway Stations

No mapping used.

Category Restructure

  • Danger Reports - Master Category, subcategories only.
    • Building Information Centers - Lists 100 suburb BICs ByA, Misc BICs By* and BIC BySP
    • Suburb Danger Levels - Subcategory Master, 100 Malton "<suburb> Danger Levels" subcategories, otherwise Empty.
    • Building Danger Levels - Subcategory Master, Malton "<building type> Danger Levels" subcategories, MPM Danger Levels subcat by *, otherwise Empty.
    • Suburb Danger Reports - 100 reports for the DangerMap, Border report By*, DangerMap BySP
    • Monroeville Danger Levels - reports for misc suburbs and buildings of Mnrv
    • Borehamwood Danger Levels - reports for misc suburbs and buildings of Brhmwd
    • Status Maps - The various end result maps from the StatusMap system. Subcategory: StatusMap

Report Coverage

On July 26th, I ran a bot to re-standardize the DangerReport namespace yet again. Additionally it created any and every missing report. This means there will be a large portion of the namespace that is unused. I'd like to let the wiki adjust for a few months and then find out the usage levels by polling the what links here page for each report (most will probably not even get updated) just to see how each ones fares.

Ultimately, I wish to determine what reports should stay and which should go.

The Strategic Buildings, High Priority TRPs and Mobile Phone Mast reports should be kept. The large buildings can be kept since they are rare. The line then has to be drawn somewhere in amongst the remaining reports.

  • Low Priority TRPs - Still important.
  • Useful Resource Points - Provide useful items, but not as good as TRPs
  • Other Buildings - Basically useless.

I, for one, would kill the useless and mildly useful building reports. Only keeping reports if the building is somehow other notable (phone masts, The Coram Building for the EBS)

--

Definite saves:

  • Forts
  • Malls
  • NTs
  • Hospitals
  • PDs
  • City Zoo
  • Power Stations
  • Stadiums
  • Mansions
  • Cathedrals
  • Phone Masts
  • The Coram Building

Probable kill, low priority TRPs Keep:

  • Factories
  • ARSs

Probable kill:

  • FSs - decent updatededness but not TRPs
  • The two large churches

Definite kills

  • Everything else|
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Building Danger Level Colors

Safe

3 or less zombies outside. Barricades in place.

In Zombie Hands

Ransacked or ruined with more than 3 zombies inside.

Under Attack

4-20 zombies attacking, survivors holding out.

Rebuilding

Survivors recently recaptured the building.

Under Siege

More than 20 zombies attacking.

Rot Revive (NTs Only)

NecroTech buildings that revive zombies with Brain Rot.

Ruined

Ransacked or ruined with 3 or less zombies inside.

Unknown

The building's status is unknown.