User talk:Kittithaj

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lol part 2

Shit are you pedantic. I don't care if I'm rejected by both sides. Don't you see? Don't you see that this was what I was aiming for? Urban Dead is boring once you have all the skills. All that's left is the drama. Jack Heins 06:41, 25 September 2009 (BST)

#1 Rule of trolling: Never admit you are trolling. You have much to learn young padawan. --DTangent 18:18, 25 September 2009 (BST)

get aids and die

seriously Jack Heins 09:34, 24 September 2009 (BST)

lol

you take things way too seriously dude ahahaha

ps nigger Jack Heins 05:38, 12 September 2009 (BST)

Santlerville Wiki

I just wanted to say I wasn't implying an intentional error on your behalf, I just wanted to make that clear since both were stated in the same news article. -- Papa Jadkor (RRF) (MotA) (MT11) 02:42, 7 September 2009 (BST)

Adrian Jeshua

Were you the gentleman who's been attempting to hinder my success east of Huntley? Telling revive que cows to ZK me, spraypainting and what not? I hope so, if not I do apologize.

If so, I could rattle on with idle threats, telling you not to mess with me, that my pecker is huge, et cetera. But I think it'll only serve to give you a stiffy when you manage to catch me at a vulnerable moment. I know asking for a truce is silly and likely the opposite of both of our end goals. My quick research on you seems to indicate that you're some sort of bounty hunter or otherwise just some douchebag with an axe to grind with my ilk.

I only ask that if you're going to pursue me in any fashion do so with a sense of humor and know what you're getting into. I'm fairly persistent if I set my mind toward something and hypocritical asshats only really just egg me on.

I won't go so far as to say I'll make the game miserable for you, but I do derive pleasure from both that and being a good sport.

Regardless, I hope you have fun. --Adrian Jeshua EN | T 00:56, 15 July 2009 (BST)

I wanted to keep this light and keep the pecker wagging to a bare minimum, but hey.
No. It wasn't a threat. Yes, I understand how criminals don't typically mean good times and delicious cake for survivors. Yes, I'm aware of the fact that you have a huge boner for playing the good guy.
My point was this. If you're going to interact with me, do what you need to do in game. I understand the concept of cops, robbers and rotters. Just don't be a self righteous dick with a superiority complex just because you're on the side of sunshine and unicorns. Realize it's a game and that yes, when you headshot a zombie you're not doing god's work.
Don't take yourself too seriously and I'll return the favor. Chill. --Adrian Jeshua EN | T 22:40, 15 July 2009 (BST)
I hope I made you feel a little better about yourself. Keep it real. --Adrian Jeshua EN | T 23:05, 16 July 2009 (BST)

Humbug

Where'd my old buddy go? --Met Fan F 23:37, 27 January 2009 (UTC)

Now that sounds like the ole' Kittithaj I knew and loved. As long as you're helping pro-survivors beat back the zombie menace that plagues our world, you've got an A in my book. Good luck. I've recently sent FOXHOUND to Santlerville and surrounding suburbs to help various allies with the Mall Tour as well. I just recently saw Dowdney go down. If you've noticed, most of Dulston is down, after we held it for about a month or two. We're doing this on purpose, no matter what ANYONE says. You see, when the zeds come, they'll have nothing to destroy, so they'll move on quickly. Yes, this is our plan, our great plan. I'm just kidding, we suck. :P --Met Fan F 19:23, 28 January 2009 (UTC)
26.36 MHz: "Hello, jackspear9. This is Kittithaj in Pitneybank." (5 hours and 46 minutes ago) 26.36 MHz: "Dulston was reported with a hundred zeds last week." (5 hours and 45 minutes ago) 26.36 MHz: "I'm waiting for the Mall Tour to come to Giddings. But that" (5 hours and 43 minutes ago) 26.36 MHz: "may take a really long time now. The Alliance is up to some-" (5 hours and 42 minutes ago) 26.36 MHz: "thing too. I think I'll return there soon. It's boring here." (5 hours and 41 minutes ago)--Met Fan F 20:19, 12 February 2009 (UTC)

Comrade

We must get in touch, ive noticed your activities (on the chancelwood page) and also was drawn to your template. Lets discuss the possibility of setting up a new group with socialist direction. Please contact me if your still active in game. Me101 03:00, 15 January 2009 (UTC)

Thats the same with me, im just freelancing for now. Ill keep you updated on whats going on, but nothing might come along Me101 01:20, 16 January 2009 (UTC)

About your comment

I understand why you think I must be crazy for going against the DA and Imperium, but I do not understand why you think they are are helpful to our suburb. Here is Kikashie telling a zombie leader to attack my building: http://smg.photobucket.com/albums/v686/Rallan/?action=view&current=kikashieandturk1.jpg http://smg.photobucket.com/albums/v686/Rallan/?action=view&current=kikashieandturk2.jpg

I turned on them because they went pker, if you feel they haven't (and still think they want what's best for Pescodside), then I encourage you to stand by your beliefs. However, if any of this has had an effect, I would hope you would change the post, and perhaps make it less offensive to my group.

I understand that you think we cannot handle this on our own, and the truth is that we can't. Luckily, I have friends, and the DEM will be sending teams to help us out. If that is not enough I will call on more people, and I will not rest until the NE (mainly Pescodside) has been returned to its former glory, to the days of Mobius, before the destructive reign of Kikashie.

I look forward to your response! LemonHead7t7 *̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡|͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|]]| ̡̡̡ ̡ ̡ ̴̡ı̴̴̡ ̡*̡͌l̡* Talk/PDA/Red Rum/MOB 21:48, 23 September 2008 (BST)

Thank you for the long response! I feel there were a few misunderstandings, and perhaps you need to learn a little bit about me.

I've had the PDA in the DA twice, and we just recently left a few months ago (Which means I am very familiar with how things work). I am also very familiar with the situation at hand regarding the MU.

Now, to get to the topic at hand.

First off, I'm pretty sure I killed Garviel in warehouse, I may be mistaken, but that doesn't change much. I understand that he Imperium were defending Pescodside, and to be honest thought it'd be pretty funny to kill him. I know it may seem odd to kill people who are only trying to defend Pescodside, but to be honest that's not their primary concern, but when it comes down to it isn't that the same thing the MU is doing? I know that doesn't justify it, but who cares.

I understand they are trying to defend Pescodside, but that's only because Dulston had fallen. If Dulston was up and running, none of them would be here. I've had Kikashie tell me many imes about how he is glad Pescodside is full of zombies because it turns zombies away from Dulston. He even said that he wished the zombie groups he asked to attack us would get here quicker, and that he asked them to come so that Dulston would be easier to reclaim. (I am pretty sure he was joking, but I have proof of him asking one group, and that doesn't change the fact that he doesn't care what happens to Pescodside.

I killed Garviel because he is in the MU. Wouldn't you kill someone in a Pker group? (But yea I thought it'd be funny)

The Imperium has pretty much been my enemy from day 1, when I urged the DA (When I was in it) to not ally with them. I warned people there would be trouble, and that we should not get involved with the Gibsonton conflict. But, they decided to join in, and it caused a chain of problems that leads to the MU. If Mobius were still here, and Kikashie never took power, none of this would be happening. Dulston would probably be safe right now, in fact.

The DEM is sending troops to help out, but its nothing major yet. In response to how they could fight zombies and the MU, they aren't really fighting the MU because its not much of a threat.

Now to the wiki.

I like your comment, I even kept it when I moved the others. In order for the news update to be fair, I wanted comments from both sides. I don't know why you think I want you to change your post, I just wanted to provide you with my opinion, and if you were swayed by it, then change your post. If you still feel the same way, then by all means keep it the same.

And finally, it just seemed as you were using the group number as an insult, sorry if I misunderstood. Although we have been stronger, I contact many freelance groups and get them to help clean out the area, so I feel like I do a lot to help the area.

Thanks for your detailed response, and I tried to answer your questions in the same format you asked them. Let me know if I left anything out. LemonHead7t7 *̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡|͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|]]| ̡̡̡ ̡ ̡ ̴̡ı̴̴̡ ̡*̡͌l̡* Talk/PDA/Red Rum/MOB 21:27, 24 September 2008 (BST)

  • I have been playing this game for almost 3 years now, and Mobius was one of the best players I've ever met. What the DA needs to do know is get him to return, to fix the problems they have created. Sadly, he wont come back : (.
  • The reason I know that the DA is only down here because Dulston is destroyed (It's slowly getting rebuilt as we speak though) is because the DA (besides the few Pescodside groups) barely comes down to help. Dulston always has priority in their eyes, which isn't terrible seeing as they are the DULSTON alliance, but they need to stop pretending like they care about anything else but Dulston.
  • He said that after I killed him, but I am certain he meant what he said.
  • I killed those two to make a point. I killed Kikashie because of case of suspected alt abuse on behalf of FOXHOUND, and his attitude towards it. (He tried to blow it off, pretending like it was nothing to worry about, even after the people involved had confessed). I killed Garviel because I thought it would be funny :D and because he joined the MU. More than enough reason for me. But, I have stated several times that the PDA is not hostile towards any group in game, and have never attacked another pro survivor group, just ex-pro survivors who happen to be in pro survivor groups
  • The Gibsonton conflict marked the first major mistake by the DA. They should have not allied with the Imperium because they have a history of shady activity and causing major problems. We had no obligation to go and help them, and to be honest Garviel brought it upon himself because of his disorderly conduct on brainstock and the wiki. If he had the sense to not piss off people like Sonny and the other PKer leaders, then none of this would have happened. This then led to those PKers targeting us, and eventually things got out of hand. It even led to an arbitration case involving Sonny and Kikashie, which helped to destroy the DA's repuation. At the time, the DA was strongly against a player known as Lord Alpharius (I'm sure you've heard of him). He and his friend Secruss (The creator of the Malton Uprising) where killing DEM members from the start. The DA was opposed to these killings, and anyone allied with Alphy and Secruss were looked down upon. Then, somehow, things changed. Kikashie became close with Secruss and Alpharius, and soon become the enemy he used to hate. The DA flipped their sides completely, all because they let those two people influence Kikashie. This led to the situation we are currently in. This is all because the DA decided it would be a good idea to ally with the Imperium, who, like I said, where known to cause trouble.
  • Now, how is this related to the zombies? Because of the DA activity, the public is laughing at, and hating, the DA. Two groups (that I know of, there may be more) where created just to kill DA members and destroy Dulston. One of these groups is a zombie group, and the other a pker group. This has led to a large rise of zombies in the NE, and thus to the destruction of Dulston and Pescodside. If Mobius were here, he would have allowed further investigation of the Imperium, which would have led to the DA realizing that an alliance was a terrible idea, and none of this would have happened.
  • And finally, I deleted your update because it was sort of inaccurate, the groups haven't left, they are still looking for my members to kill (apparently). You can add it up again, as long as it is changed, but I see no reason to do that. Let's just let it be.

LemonHead7t7 *̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡|͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|]]| ̡̡̡ ̡ ̡ ̴̡ı̴̴̡ ̡*̡͌l̡* Talk/PDA/Red Rum/MOB 21:50, 26 September 2008 (BST)

PDA/DA business, etc.

For the record...I can say for dead certain that no one has called in any PKer groups to kill the PDA. That second PM picture is profoundly misleading, to say the least...it makes it look like every group is going to be killing every other group. This isn't the case. The CGR/MAF/Philosophes/Spartans are up there to kill the DEM. The DA and Imperium are there to kill both zambahz and the DEM. And the PDA and DEM and Browncoats are there to kill zombies and any PKers. (Or anyone they deem to be a potential PKer, in the PDA's case). And the zambahz are there to eat everyone. BARHAH!

I can't say anything about the first PM picture...that's something you'll have to ask Kikashie about. I think you're right in pointing out, though, that the conversation was had a day after there'd been an attack on DA members by the PDA.

Finally: I've been NAM NAM NAMing buildings in Pescodside with my babah zambah. There's been BAR, Imperium, and FOXTROT members in those buildings for the past week. The DA's been helping out Pescodside. There's screenshots and iwits to prove it. --Jen 18:14, 26 September 2008 (BST)


Welcome to our Wiki

{{Welcomenewbie}}

--Airborne88Zzz1.JPGT|Z.Quiz|PSS

StatusMap Legend

Hi there, in the interests of avoiding an edit war (well, more an edit skirmish, if even that) I'm just here to discuss the best format for Template:StatusMap Legend. Personally, I think the wider version is better than the tall one. The tall one being, well too tall. The seperation of the tables is also favourable in my opinion. They are different legends to different components of the map, and so seperation of the parts is not a bad thing.

Just trying to find a common solution. Thanks for adding the suburb danger map legend by the way, it hadn't occured to me and it is somewhat important! -- User:The Rooster RoosterDragon User talk:The Rooster 21:17, 27 June 2008 (BST)

My Rediculo-wideTM monitor (1440x900) tends to hide those errors. So if it was messing up, then all the better. The extra width does indeed help some, and squeezing a few extra pixels might worthwhile so it matches the width of the map itself because that'd be nice. I might at least make the headings for each section a bit bigger, but a combined legend it fine by me, I was only after seperation for minor aesthatic reasons. As a minor note, this legend also gets used on the MPM Status Map, not just the NT Status Map. Though since the former is a new addition, there is no need to preserve any 'old format' -- User:The Rooster RoosterDragon User talk:The Rooster 22:17, 27 June 2008 (BST)
Done, ironically it's probably taller than ever, but it's well proportioned rather than being pole-like. I made the headers bigger and stuck a line halfway down and if it's fine with you, I'll leave it there. -- User:The Rooster RoosterDragon User talk:The Rooster 22:43, 27 June 2008 (BST)
Probably not an idea to leave everything up to the browser, on my talk page at the time the width was a bit much because the page was being stretched by some pre tags from another section, and the legend greedily spanned the whole page. The width and height of each table could be defined however and the browser can split up the contents as it likes. I had to redefine the suburb danger table a bit to get it to treat the tables of the colours correctly but the difference is minor except for the rounding on the corners. I can't see them to start with (Tis an FF only feature) but also the map uses square suburbs so the icon should probably also be square. Each table is defined as 500x300 and there's a 5px gap inbetween. -- User:The Rooster RoosterDragon User talk:The Rooster 11:25, 28 June 2008 (BST)
Suburb Danger Level Colors
Safe

Break-ins rare, no zombie groups.

Dangerous

Zombies inside many resource buildings; OR hostile mobs of 50+

Moderate

Active zombies and break-ins, but no 50+ hostile hordes

Very Dangerous

Most buildings wide open or zombie-infested; OR hostile zombie mobs of 150+

Ghost Town

At least 2/3rds of the suburb's buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60

Building Danger Level Colors
Safe

Less than 15 zombies outside.

In Zombie Hands

More zombies than survivors inside or all blocks ruined or ransacked.

Under Attack

15-50 zombies outside.

Rebuilding

Survivors recently recaptured the building.

Under Siege

More than 50 zombies outside.

Rot Revive (NT's Only)

NecroTech buildings that revive zombies with Brain Rot.

Ransacked

Less than 10 zombies inside, and any blocks ruined or ransacked.

Unknown

The building's status is unknown.

That seems like the best option, it remains as is. -- User:The Rooster RoosterDragon User talk:The Rooster 18:02, 29 June 2008 (BST)

Millen/Raines Hills

Noticed you were updating the status of NT buildings in the south of Millen Hills. TNR are currently holed up in the NE of Millen hills and the NW of Raines Hills. We have 3 NT facilites under our control; The Lazenbury Building in Millen, and the Morgane and Harnett NT's in Raines. Who are you working with? Think you can work your way to our position, hook up with us and sweep the 2 suburbs? --Blanemcc 21:04, 15 December 2008 (UTC)

I'm, actually not PK'ing at the moment, due to helping out with reclaation efforts. Thanks for responding anyway --Blanemcc 20:55, 17 December 2008 (UTC)

EMRs

Hey man, I've noticed you've been updating lots of the EMRs by hand recently. You can save yourself the effort and just post a whole batch of them at EMRP: Reports to Process. If you log in and just copy paste them over then you've taken care of however many there might be in just one edit. It also makes it easy to get accurate timestamps. Thought you might like to know. -- User:The Rooster RoosterDragon User talk:The Rooster 18:26, 21 March 2009 (UTC)

The new reports go under the "Reports to Process" header, the old and bot-processed reports are for the "Recently Processed" header, by the way. -- User:The Rooster RoosterDragon User talk:The Rooster 18:58, 30 March 2009 (BST)

[1]

The edit in question is correct. St Ferreols status of "in zombie hands" is the normal state of the building. Check the edit history :-) If you have any queries with my updates its a lot easier to query them on my talk page. Ok? --RosslessnessWant a Location Image? 22:21, 23 May 2009 (BST)

Response at my page.

I'm not sure if you are set up to watch my response to your comments. You may prefer to add a notice at the top of your Talk page similar to that at User talk:The Rooster to make it clear where you want discussions to continue. In any event, I have a response to your comments here. --Lariat2301 03:18, 11 June 2009 (BST)

Thanks!

Thanks, as always, for the advice. It's always nice when other users check in on each other to keep the wiki looking nice and up to date. =) Laitaine 12:01, 25 June 2009 (BST)

Finch Monument

I don't remeber where, but I read that the Finch monument is no longer an RP but was. I would have put a Historical Rp thing on it but there isn't one at the moment.

—The preceding unsigned comment was added by Justinbronze (talkcontribs) 01:45, 3 July 2009 (BST).

Fock'n, oi!

Oy fink you should read dis, now donnoy? Jason 'Fock'n' Stafam 00:47, 24 July 2009 (BST)


Sorry if I came on a bit strong. I just got excited at the prospect of a team coming together that would actually be worth fighting against. My apologies if you felt I was trying to force you into doing something. (I was serious about the leadership thing though. Your one radio broadcast showed more intelligence than anything I've seen from the human protectors os the burb)

Ah, crap

I was stalking your sandbox and noticed your reply so far.

Putting aside the trivial bits, if I've broken a bunch of crap then we ought to revert those until a better solution can be found. I did some major work to reduce the template cost across the whole status map thing around that date, so if you want to revert the major maps then go for it. I didn't get around to SD'ing the old formatter templates yet so they should still work for the moment.

That said, some of the new maps would tip the limit under the old format so I'm not best sure how to fix those. -- User:The Rooster RoosterDragon User talk:The Rooster 22:12, 29 July 2009 (BST)

I saw you

One of my alternate characters, Mr.Prap, who is in Baghot PD in Pashenton, saw you on the radio. I would like to know, is there nearby building willing to take down it's barricade level so we can get in? And, my main character's home is Santlerville, and I understand there are still survivors there, but I only have one scientist character, my main character, and he is in Yagoton, where he will get the most XP he can, and due to my infection I only have 5 health. But, Yagoton has the largest revive Center ever. tell all of them to migrate there. They will all be revived. But your effort to save Santlerville might just save Santlerville from eternal destruction. Last thing we need is Santlerville to become Ridelybank.--Justinbronze 01:56, 3 August 2009 (BST)


Correcting map locations

Hi, I am aware that an NT cannot be a Hospital at the same time, I must have made a mistake while editing, thanks for pointing it out. What I was trying to do was swap the location of those two buildings which was mistaken in the suburb map. Thankyou and hastaluego.--Mrfoxtalbot 01:14, 4 August 2009 (BST)

Impartiality

Even though we are on opposite sides I appreciate the neutrality of your updates. I only wish other leaders can take a page out of your book. --DTangent 09:26, 19 August 2009 (BST)

Thankyou!

Thank you for updating statuses around the wiki, on things like Suburb pages, EMR and the BIC. You're a great help. :) --RahrahCome join the #party!20:04, 3 September 2009 (BST)

Switching Sides

I've been monitoring you and it seems like you do a lot of work for survivors but they are not being appreciated. Lack of cooperation from other groups and personal attacks from your own side makes things a lot harder I bet. I also notice you do a lot of work on your own as well. I want you to know the Dead Bunnies would never do this to an ally, be it survivor or human. If you ever feel like switching sides, we would respect that decision. Being our ally carry enormous benefits as well. --DTangent 04:59, 5 September 2009 (BST)

Let me start off by saying I did read that wall of text you gave me. And it makes sense but not without holes. You must realize there are no such things as Zombies. That sure puts a dent in your plans to play as your real life character. And even if you could, why would you want to. During my time here I see a lot of players who are griefers beyond imaginable proportions. Why? Because they use the game as an outlet for some shit going on in their lives. I have learned to spot people who are unhappy with their lives this way. Some people I see here that dedicate their lives to preserving the human order must have nothing going on in their lives. I won't name names but you know who I'm talking about. "Self-proclaimed guardians of _____________(insert suburb name here)". People will be unnecessarily cruel to you here because they can't do it anywhere else. That is why you fight a losing fight.
Secondly, I am afraid you hold too idealistic view of the world. The truth is the world is a chaotic place and so is everyone in it. We establish a bunch of bullshit rules so we can get what we want and then break them when it doesn't favor us. That is your survivor establishment. The Zed order is much more... pure. Think about it. Humans have access to all the supplies they need but that isn't enough. Any zombie that is unlucky enough to stray from the herd is headshot to death for nothing other than being born as he is. Speaking of which, are you a Christian? If you are you must know that God creates all beings for a reason. Therefore it is His will that zombies exist. They didn't choose to be what they are yet you kill his children. You are killing your own brothers and sisters. We take only what we need to survive, nothing more. In a siege we typically let the younger ones get the kill to help them boost up. Can you say that for your people? No, it is dog-eat-dog, am I right? As a Socialist you must agree this is much closer to what you believe in than what you are fighting for now. And you can revive yourselves so it's not like you're losing anything.
Thirdly, it matters not how much you can take or how much you have taken. You have done a lot of good for people and you deserve more than ridicule. The fact that you are used to it is irrelevant, detrimental even. I daresay you get more hate from your own kind than from my group, who consider you as the only character worth fighting. Once again I must extend my previous offer to be our friend, an offer that in our entire history has never been given to an outsider. --DTangent 08:04, 6 September 2009 (BST)

This is the first time I logged on today. Those anonymous insults towards you weren't me. I always take responsibility for what I say. --DTangent 00:33, 16 September 2009 (BST)

Continuing from elsewhere

After careful review of your wiki page I have decided to release Jack from my employ, though I suspect the asshattery would have emerged with or without my direction. Don't be too hard on him, he is only 13. One thing he wrote you that I do agree with, however, is the game tends to become bland after reaching all the levels. All that is left is drama. You must have some other purpose to this never ending game, or very strong mental fortitude because you seem to be very involved yet only log on once a day approx. 7pm CST.

I wish I could say our alliance is permanent but the group only taking on survivor life as a personal challenge. We have already proven ourselves as masters of destruction, why not be masters of construction? The game is only more interesting now with a double handicap with survivors opposing our efforts as well.

I am pleased you are intelligent enough to pick up on my humor. I am a big fan of parody. My views drift closest to what you call moral relativist.

Regarding my future, even if the *group* and I go our separate ways I don't know if I can go back to my old ways. Once the drama subsides there is only bitterness and lingering grudges. Fortunately, Calista has seemingly given me a chance and I want to prove to her I can be a halfway decent man which speaks a lot about the type of husband I plan to be. --DTangent 11:38, 25 September 2009 (BST)

Santlerville, September 9th 2009

Kittithaj said:
By the way, both the Dribbling Beavers and the Dead Bunnies should investigate this zerging accusation from a neutral, impartial outside group extensively. Let's weed out bad apples once and for all and have fair fights in the future.

As admirable as the sentiment is, from a practical point of view how on earth do you propose this is done? --Roorgh 17:21, 9 September 2009 (BST)

And besides, grogh never accused any single group of zerging. You could have him clarify, you know... --Shank Case 18:19, 9 September 2009 (BST)
In response to your post on my page.
  1. Did the MOB accuse us? We may have a straggler or two still hanging around Santlerville, but the majority are on tour as part of our summer holiday. We have radios and I don't remember anything specific singling us out recently (beyond DTangent doing his thing of course)
  2. I nearly pissed myself laughing at this one - sorry. In the past We've begged the beavers to bring solid evidence against us. In turn I think you'll find that we simply pointed out their willingness to cohabit with known zergers whilst still bitching about us. Yeah we might have thrown a name or two on there to piss them off but the simple fact is we didn't label any of these people zergers - others did. We simply pulled their names from the very same place that the beavers tried to have us labeled zergers. Just so you know, we've offered them the olive branch on more than one occasion. Calista isn't willing and so we're quite happy to continue putting them in their place bunny style! (my memory is freaking terrible too - when was the last time we accused them of zerging?)
  3. If Agent Sandman has something against one of us he's welcome to post on our talk page. Yes we give people plenty of abuse there but that's because they're idiots. If somebody was to bring solid evidence (as far as the game will allow) our first response won't be to instantly start mocking them, AnonSantlerville being a classic case. Before he went quite mad his evidence wasn't much better than two zombies being present in the same location. Agent Sandman has to do better than that ;-)
The point of my comment is that we haven't seen any compelling evidence for any of us zerging and I was wondering how you saw any evidence being gathered. Calista has openly admitted to M4rduK on irc that she thinks everything we say is a lie and that clearly isn't going to change. The suggestion of a third party (depending on what you meant by that) isn't going to swing either. We're a private forum. We weren't willing to tell Halimann about our forum and that isn't going to change (we didn't say no to him just because he's a total muppet). Urban Dead represents a very small fraction of our forum and it isn't designed to allow partial access. If we were looking for more members we'd have posted an URL :-) I'm not saying we're unwilling, merely that I was wondering how you saw your idea working in practice; the devil is in the details after all --Roorgh 19:07, 9 September 2009 (BST)
Kittithaj, you point out a generalized accusation (zerging on both sides of the battle) and immediately jump to the conclusion that two groups are zerging, then swing quickly into the job of Chief Mediator. You ask both the Beavers (of which I am not a member) and the Bunnies to trot out evidence against each other so we can "get rid of a few cheaters and trolls". However, you never asked grogh himself what he was referring to in the first place, instead assuming guilt of all parties involved (without him providing any evidence against anyone in the first place). In a sense, you are being a Pharisee- Asking of others what you do not ask of yourself. Maybe you should follow my original question, and go over to grogh, and find out what he meant in his original post, instead of jumping to conclusions. --Shank Case 20:57, 9 September 2009 (BST)

I don't want to get involved in this discussion, but I recommend you sort it from the news post and move the rest to the suburb's talk page.--~ Red Hawk One Talk | space for lease 22:21, 9 September 2009 (BST)

And now here I am, catching flaks from both sides, and have to investigate accusations which wasn't even aim against me, all by myself. You don't have to do anything. Here, why don't you pop into #beaverslodge (irc.nexuswar.com) and chill with the Beavers a bit. I'm in there a lot, too. --Shank Case 23:13, 9 September 2009 (BST)


Look what I found on my daily PK run. 1 2 3 4 --DTangent 00:31, 10 September 2009 (BST)

The greatest irony here is that we caught those yesterday assaulting Hall as zombies. Someone caught an iWit of it, too, although I don't happen to have it handy. --BLusk 13:22, 10 September 2009 (BST)
Kittithaj said:
And now here I am, catching flaks from both sides, and have to investigate accusations which wasn't even aim against me, all by myself.

My dear Kittithaj, I'm sorry you think this counts as flak - my questions were genuine ones. Trust me, you'll know if you're the target of the Dead Bunnies ire ;-) My point is that there is substantial distrust and most evidence I've seen of zerging has been poor, so I was wondering what you saw as being different this time. --Roorgh 10:09, 10 September 2009 (BST)

Kittithaj, just hop into the Beavers IRC. We can chill and such. --Shank Case 04:17, 11 September 2009 (BST)

My apologies, I've been away for a bit due to an extra heavy RL load and I just got your request. I do remember that the beavers themselves were clean as far as we saw. One of the set of CRs was done with zerg-planted generators - check out http://urbandead.com/profile.cgi?id=1119006 and http://www.urbandead.com/profile.cgi?id=1118142 - both level 1s 18+ months old and walking around with gennies. Also http://urbandead.com/profile.cgi?id=1548455 tried to rot revive and failed while the building was lit. Sorry we don't have the rest, we tend to forget a suburb as soon as we shamble away.-- Grogh 01:27, 14 September 2009 (BST)

Sorry, we no longer have the links for the rest. -- Grogh 02:58, 16 September 2009 (BST)

Thanks

Thanks for telling me about the time change while I'm updating the suburb reports and stuff. It prevents confusion, accusations and arguments later on. ~Dr Frank (t) (DF) [P] (Sb) 07:03, 20 September 2009 (BST)

You never know. I've been involved in a couple of unsightly incidents (not in UD or the wiki) over seemingly simple things. And they always seem to happen to me. Thanks for the tip-up! ~Dr Frank (t) (DF) [P] (Sb) 08:32, 21 September 2009 (BST)

Hello!

Come hang out with us at Dewes for a bit, the place is a lot more open plan since we got rid of all those dreary barricades! --Stepdown 10:05, 20 September 2009 (BST)

OI!

Hey. What went down? I saw the existential battle between you and DT, then you disappeared. Everything good? --Jason 'Fock'n' Stafam 00:41, 25 September 2009 (BST)