Difference between revisions of "User talk:Ltpotter/Sandbox"

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--{{User:Pestolence/Sig}} 21:16, 26 May 2009 (BST)
--{{User:Pestolence/Sig}} 21:16, 26 May 2009 (BST)
:An addendum:
:From the page: "''Human on Humans are far to'' (sic) ''rampit'' (sic) ''in the game, most are doing it just to make the game worse for everyone else.''" What do you consider yourself to be doing when you headshot a Level 1 zombie? Zombies are players too, you know. --{{User:Pestolence/Sig}} 23:12, 26 May 2009 (BST)

Revision as of 22:12, 26 May 2009

No, No, No

  1. You can get e-mail addresses for free. Making things work so that 1 e-mail address = 1 character in no way limits zerging. The simple fact is that there is no reliable and practical way to prevent people from zerging. Deal with it.
  2. It's funny how both survivors and zombies whine that the other side is overpowered.
  3. If you don't like PKers, leave your comfy green suburb, mall, or fort. The number of PKers in a suburb goes down as the number of zombies goes up (and vice versa). Go where the zombies are and you'll very rarely see a PKer, let alone get killed by one.
  4. 30 AP to repair a building is cheap. Stop whining and go repair them before they get to 30 AP.

--Midianian¦T¦DS¦SP¦ 21:05, 26 May 2009 (BST)

With regards to #2, I'd say that the stats page generally hovering at around 60/40 harmanz to zambahz is a pretty solid indicator that the sides are relatively balanced right now. If anything, both sides are somewhat overpowered in a lot of different regards currently. Zambahz can hold doors open easily while survivors traded more FAKs for a hell of a lot more needles. The rest of what you say, I definitely agree. --Johnny Bass 22:10, 26 May 2009 (BST)

Why this idea is - no other way to say it - stupid.

Player killing is an integral part of the game, and often the only danger to the complacent survivors in perpetually green areas such as the southwest. The game will never punish PKing. Kevan has stated that he thinks PKers are an important part of the game - a sort of "third class", in addition to survivors and zombies.

Can you give an example of a building that zerging zombies are keeping ruined? No? That's because it isn't happening. There are buildings and areas that are often red and are extremely dangerous for humans to occupy (just as there are areas that are often green), but this is because of excellent coordination by groups such as the RRF and the SFHNAS (shameless plug there, I know), not because of zerging.

About zombies becoming too powerful, I think the stats page says it all for me: Standing Survivors : 11676 (55%). Standing Zombies : 9511 (45%) The survivors have advantages that the zombies have learned to counter, and vice versa. The two classes are as balanced now as they ever have been.

About the Rot: you say that "IF players want to say (sic) zombies, fine, but it should not get in the was (sic) of reviving zombies who want to be revived." If a player wants to be revived, then DON'T BUY BRAIN ROT! It's that simple! If you somehow accidentally click "Buy", a warning box pops up that tells you what will happen. If you ignore that warning, you shouldn't be allowed to have a computer until you get a hell of a lot smarter than you are now.

About repairing buildings: this change has been suggested many times, and spammed/duped each time, for the simple reason that if more survivors emulated 404 instead of the Creedy sheeple, 100 AP repairs wouldn't be necessary!! Iscariot wrote an excellent rant on this topic entitled "No More Heroes", but unfortunately it's been deleted.

Before I save this, I'd like to ask a question: do you run any PKer or zombie characters? If not, or if you play them a lot less than your survivor main, please do not make any more suggestions of this type until you acquire a more balanced view of the game.

--Pestolence(talk) 21:16, 26 May 2009 (BST)

An addendum:
From the page: "Human on Humans are far to (sic) rampit (sic) in the game, most are doing it just to make the game worse for everyone else." What do you consider yourself to be doing when you headshot a Level 1 zombie? Zombies are players too, you know. --Pestolence(talk) 23:12, 26 May 2009 (BST)