User talk:The Rooster

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Power stations as resouce buildings?

I was updating Dentonside building status when I noticed that Tolman Power Station isn't listed as a resource building. The same happen to Krinks Power Station in Williamsville. I think it's ridiculous, because two very important items can be found in them: generators and fuel cans. Sure, there are only two of them throughout Malton, but so are forts.

I asked the same question on the Tactical Resource Point talk page, but I don't expect to have answers. For now, I'm going to take initiative and put both of them under "Factories" slot. If you agree on that, we can put them under Malls/Forts slot instead. And maybe give them a color in the barricade plans, as well. -- Kittithaj 05:39, 9 August 2010 (BST)

Sounds reasonable IMO, I like your initiative. -- 09:17, 9 August 2010 (BST)
I like it as well, since it's obvious we just overlooked them when considering the barricade plans and the like. Sounds to me like they should be listed with forts and malls as multi-block TRPs for simplicity's and consistency's sakes. Should be listed with Factories, as you said, since it makes more sense in terms of what they have. I'll probably make the appropriate changes to the barricade plans and templates in a sec, since I don't see why there would be any objections. Aichon 16:31, 9 August 2010 (BST)
Done. They should be listed on the barricade plans and on the TRP page. Aichon 17:16, 9 August 2010 (BST)

Sysop input requested

There's a sysop-only vote taking place, and we haven't heard from you yet. Check here. Aichon 20:23, 9 August 2010 (BST)

bot problem

EMR Bot is changing status overriding in-person scouting that was done the same day. I suggest changing it to not update anything newer than 48 or 72 hours. Also, it should take into account that EMR reports do not see barricades or anything (living or undead) inside buildings. -- Grogh 23:13, 10 September 2010 (BST)

I asked him about it earlier this year. Might have some answers you're looking for. Aichon 05:34, 11 September 2010 (BST)
Yeah I've noticed you've been fixing various edits that were less than clever for ages now. My original reasoning for this was the the suburb news would be a better way to see if an edit should be skipped (as explained in link given). Well nobody updates suburb news at all anymore, so that's become useless. It already skips updating for anything over a week old, but I also added a condition so that it won't update if there was a more recent edit than the broadcast time. (No more suggesting a status from a 3 day old report, when an edit was made yesterday)
As far as accounting for indoor zombies and barricades goes, it already does that somewhat. The problem is that it's major guesswork, and that the "official" danger levels don't line up with what people tend to put anyway. That said, I'll see about tweaking the numbers a bit. -- User:The Rooster RoosterDragon User talk:The Rooster 15:53, 11 September 2010 (BST)
I know what you mean about the suburb news, and even the BIC's aren't getting updated much. Anyway, thanks for tweaking! -- Grogh 01:28, 12 September 2010 (BST)