User:A Helpful Little Gnome/Ross2: Difference between revisions

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description=It's become apparent that Ross knows a lot of things. Survivors look to him for direction, no doubt the same for his enemies. It wouldn't surprise you if the whole city knew him personally.
description=It's become apparent that Ross knows a lot of things. Survivors look to him for direction, no doubt the same for his enemies. It wouldn't surprise you if the whole city knew him personally.


He is the reluctant leader of your group, and will stay with you to the end.
He is the reluctant leader of the group, and will stay with you to the end.


'''Wearing''': a bloodstained white short-sleeved shirt, a blood-flecked police jacket, a pair of blood-soaked blue jeans and a scraped and blood-soaked pair of dark green trainers|
'''Wearing''': a bloodstained white short-sleeved shirt, a blood-flecked police jacket, a pair of blood-soaked blue jeans and a scraped and blood-soaked pair of dark green trainers|
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box4=First Met:|
box4=First Met:|
box44=Caiger Mall|
box44=Caiger Mall|
descr=abc|
group=Caiger Mall survivors|
group=Caiger Mall survivors|
rbox1=Rationality:|
rbox1=Rationality:|

Latest revision as of 05:38, 2 February 2013

Ross
Ross - Leader
Role: Leader
Age: 33
EXP: 10,203
First Met: Caiger Mall
Spooky ShartakAd.jpg
It's become apparent that Ross knows a lot of things. Survivors look to him for direction, no doubt the same for his enemies. It wouldn't surprise you if the whole city knew him personally.

He is the reluctant leader of the group, and will stay with you to the end.

Wearing: a bloodstained white short-sleeved shirt, a blood-flecked police jacket, a pair of blood-soaked blue jeans and a scraped and blood-soaked pair of dark green trainers

Group: Caiger Mall survivors
Rationality: He is something of a logician, and capable of keeping his logic when situations would rather provoke emotions.
Morals: He is pragmatic. Concepts of Good and Evil are only useful to him if they help him to understand what to actually do. Actions that benefit others (and himself) direct him.
He is highly receptive to the moral compasses of others.
He would save you if needed, but only if he thought the both of you would survive.
Nerves: He is unlikely to run from danger, though would not run into it unless he had to. If he is not frightened easily, it's because he's seen it all before.
Empathy: He is reticent, but under his skin somewhere is a body that feels everything.
Motivator: Survival, but otherwise unknown.
Profiles pigeonhole characters. Everything here is your opinion of the character.