Sentinel Intelligence Network: Difference between revisions

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'''Sentinel Intelligence Network''' is an in-game organisation for members of [http://thesentinel.ning.com The Sentinel] outbreak alert website. We use Urban Dead as a training exercise for our members in order to ready ourselves for when the undead rise.


'''Sentinel Intelligence Network''' is an in-game organisation for members of [http://thesentinel.ning.com The Sentinel] preparedness website.  We use Urban Dead as a training exercise for our members in order to ready ourselves for when the undead rise.
We believe that the most critical advantages survivors have is the ability to collect and share information and also to maintain communications so that they can organise themselves and coordinate their activities.  We therefore concentrate our activities on developing and promoting information gathering and information sharing systems, communities and resources rather than advocating a direct confrontational approach.
 
Although the Urban Dead 'war game' is an imperfect simulation (e.g. death is temporary, zombies are intelligent and have active metacommunities) it presents us with the opportunity to develop strategies within a live testing environment and to forge links with other likeminded individuals.  We welcome and encourage participation from all members of the cmmunity - both in-game and on our website.
[[Category:Survivor Groups]]

Latest revision as of 08:56, 13 March 2009

Sentinel Intelligence Network is an in-game organisation for members of The Sentinel outbreak alert website. We use Urban Dead as a training exercise for our members in order to ready ourselves for when the undead rise.

We believe that the most critical advantages survivors have is the ability to collect and share information and also to maintain communications so that they can organise themselves and coordinate their activities. We therefore concentrate our activities on developing and promoting information gathering and information sharing systems, communities and resources rather than advocating a direct confrontational approach.

Although the Urban Dead 'war game' is an imperfect simulation (e.g. death is temporary, zombies are intelligent and have active metacommunities) it presents us with the opportunity to develop strategies within a live testing environment and to forge links with other likeminded individuals. We welcome and encourage participation from all members of the cmmunity - both in-game and on our website.