Suggestion:20090609 Gameplay Change - Stand Up: Difference between revisions
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#*{{s|Sheeesh. It's a dupe even if the original in rejected or spaminated. --[[User:WanYao|WanYao]] 04:52, 10 June 2009 (BST)}} - <small> non author reply struck. {{User:DanceDanceRevolution/sig}} 13:11, 10 June 2009 (BST)</small> | #*{{s|Sheeesh. It's a dupe even if the original in rejected or spaminated. --[[User:WanYao|WanYao]] 04:52, 10 June 2009 (BST)}} - <small> non author reply struck. {{User:DanceDanceRevolution/sig}} 13:11, 10 June 2009 (BST)</small> | ||
#'''Keep''' - Being headshot as a newbie zombie is painful, losing near one third of your points is just wrong. I disagree with the dupe voters, see Zombie Lord's vote. [[User:Whitehouse]] 13:04, 10 June 2009 (BST) | #'''Keep''' - Being headshot as a newbie zombie is painful, losing near one third of your points is just wrong. I disagree with the dupe voters, see Zombie Lord's vote. [[User:Whitehouse]] 13:04, 10 June 2009 (BST) | ||
#'''Keep'''The game is hard enough when you have first been turned into a z with low attack skills, 2ap to move etc I think this would ease the difficulty for newbs without being too drastic a change.--[[User:C Whitty|C Whitty]] 19:26, 11 June 2009 (BST) | |||
#'''Keep''' - As Whitty. --{{User:Haliman111/sig}} 19:24, 16 June 2009 (BST) | |||
#'''Keep''' - As Whitehouse --[[User:Brian eetar|Brian Eetar]] <sup>[[User:Brian eetar/Day To Day|DTD]]|[[CFT]]|[[Golden Machine Gun|GMG]]</sup> 12:28, 18 June 2009 (BST) | |||
#'''Keep''' - As Zombie Lord --[[User:The Dark Shadow|The Dark Shadow]] 19:54, 19 June 2009 (BST) | |||
'''Kill Votes''' | '''Kill Votes''' | ||
#'''kill''' - This isn't specifically a boon to new ''zombie players''. It just reduces the penalty of dying for all characters. As a new character I liked having to make decisions about which skills I would get next. This just diminishes the importance of ankle grab for all character classes and makes the existing skill a less sexy pick. --{{User:Giles Sednik/sig}} 19:40, 9 June 2009 (BST) | #'''kill''' - This isn't specifically a boon to new ''zombie players''. It just reduces the penalty of dying for all characters. As a new character I liked having to make decisions about which skills I would get next. This just diminishes the importance of ankle grab for all character classes and makes the existing skill a less sexy pick. --{{User:Giles Sednik/sig}} 19:40, 9 June 2009 (BST) | ||
#Dying is hard until you get used to doing it. "Don't do that, then." {{User:Revenant/Sig}} 04:49, 12 June 2009 (BST) | |||
# '''Kill''' - Really not seeing why this is necessary. It's not the AP cost to stand up that discourages new players anyways--it's the whole dying part. --{{User:Maverick Farrant/sig}} 18:26, 13 June 2009 (BST) | |||
# '''Kill''' - It defeats a few aims of urban dead, to gain MOAR SKILLZ! If a newbie zombie only needs 5AP to stand up, he won't feel he needs to play as much, slowing down gameplay for all of us. --[[User:Angusburger|Angusburger]] 10:58, 20 June 2009 (BST) | |||
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#'''Dupe''' - As Above. --{{User:Yonnua Koponen/signature}} 10:59, 10 June 2009 (BST) | #'''Dupe''' - As Above. --{{User:Yonnua Koponen/signature}} 10:59, 10 June 2009 (BST) | ||
#'''Dupe''' - As above, plus I believe in making players (not just zeds, mind) work hard for their keep. {{User:DanceDanceRevolution/sig}} 13:09, 10 June 2009 (BST) | #'''Dupe''' - As above, plus I believe in making players (not just zeds, mind) work hard for their keep. {{User:DanceDanceRevolution/sig}} 13:09, 10 June 2009 (BST) | ||
#'''Dupe''' - As above, aslo i don't like the idea anyway. --{{User:Michaleson/sig}} 16:46, 11 June 2009 (BST) | |||
#'''Dupe''' - HIVEMIND -- {{User:BlackReaper/sig}} 06:25, 23 June 2009 (BST) | |||
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Latest revision as of 14:35, 25 November 2012
Closed | |
This suggestion has finished voting and has been moved to Undecided Suggestions. |
20090609 Gameplay Change - Stand Up
Rolfero 17:42, 9 June 2009 (BST)
Suggestion type
Gameplay Change
Suggestion scope
Players without Ankle Grab
Suggestion description
This simply lowers to AP Cost to stand up to 5, instead of 10. If you got a headshot, you'll spend 10 AP instead of 15 to stand up. Ankle Grab will still only allow you to rise at a cost of 1AP. (headshot+ankle grab=6AP).
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- keep - I like hamburgers.--Mr. Angel, Help needed? 17:48, 9 June 2009 (BST)
- keep - Me too. Author Vote Roxorz? Haha author vote ain't number 1 ;P --Rolfero 17:50, 9 June 2009 (BST)
- Keep - Newbie zombies have it damned tough, saving them 5 AP a day is worth it. -- RoosterDragon 17:59, 9 June 2009 (BST)
- Keep - Having more AP to create havoc is going to be fun for both sides.-- Adward 18:00, 9 June 2009 (BST)
Keep - I was about to slam this for unbalance but then I remembered that Ankle Grab is the number two or three choice (after Gait and maybe an attack skill), so this only helps very new zombies - just the kind we want to stick with the game. --Bob Boberton TF / DW 18:49, 9 June 2009 (BST)
- Keep - Needed. Also, NOT a dupe. Vigor Mortis upgrade requires a Skill purchase, while this one does not. An improvement, IMO.--Zombie Lord 19:32, 9 June 2009 (BST)
- Keep ↑ -- AHLGTG THE END IS NIGH! 19:38, 9 June 2009 (BST)
- Keep I like to be able to do stuff when I log on. When 1/5 of my AP is spent standing up, it really sucks.--Bjorn 20:44, 9 June 2009 (BST)
- How can you dupe something in UNDECIDED? Beyond that, this is significantly different enough to not even BE a dupe.--Pesatyel 03:53, 10 June 2009 (BST)
- Keep - Being headshot as a newbie zombie is painful, losing near one third of your points is just wrong. I disagree with the dupe voters, see Zombie Lord's vote. User:Whitehouse 13:04, 10 June 2009 (BST)
- KeepThe game is hard enough when you have first been turned into a z with low attack skills, 2ap to move etc I think this would ease the difficulty for newbs without being too drastic a change.--C Whitty 19:26, 11 June 2009 (BST)
- Keep - As Whitty. --Haliman - Talk 19:24, 16 June 2009 (BST)
- Keep - As Whitehouse --Brian Eetar DTD|CFT|GMG 12:28, 18 June 2009 (BST)
- Keep - As Zombie Lord --The Dark Shadow 19:54, 19 June 2009 (BST)
Kill Votes
- kill - This isn't specifically a boon to new zombie players. It just reduces the penalty of dying for all characters. As a new character I liked having to make decisions about which skills I would get next. This just diminishes the importance of ankle grab for all character classes and makes the existing skill a less sexy pick. --GANG Giles Sednik CAPD 19:40, 9 June 2009 (BST)
- Dying is hard until you get used to doing it. "Don't do that, then." ᚱᛁᚹᛖᚾᚨᚾᛏ 04:49, 12 June 2009 (BST)
- Kill - Really not seeing why this is necessary. It's not the AP cost to stand up that discourages new players anyways--it's the whole dying part. --Maverick Talk - OBR 404 18:26, 13 June 2009 (BST)
- Kill - It defeats a few aims of urban dead, to gain MOAR SKILLZ! If a newbie zombie only needs 5AP to stand up, he won't feel he needs to play as much, slowing down gameplay for all of us. --Angusburger 10:58, 20 June 2009 (BST)
Spam/Dupe Votes
- Dupe - This suggestion (undecided) is almost identical in both intent and effect, the only difference is that it's an effect of Vigour Mortis and not a freebie. It is exactly identical in practice if you're starting a brand new zombie. --WanYao 19:20, 9 June 2009 (BST)
- ftr I support the idea. Headshot to babah zambahz is a horrible discourgement for new players. --WanYao 19:34, 9 June 2009 (BST)
- But it isn't exactly identical for new survivor players. Being eaten by zombies is also a dircouragement for new survivors. --Rolfero 19:38, 9 June 2009 (BST)
- further discussion on Talk page
- But it isn't exactly identical for new survivor players. Being eaten by zombies is also a dircouragement for new survivors. --Rolfero 19:38, 9 June 2009 (BST)
- ftr I support the idea. Headshot to babah zambahz is a horrible discourgement for new players. --WanYao 19:34, 9 June 2009 (BST)
- Dupe - As WanYao. The wiki is strong with him. --Bob Boberton TF / DW 19:25, 9 June 2009 (BST)
- Re: I didn't see that one. Oh well, this is a slightly bit different. Which is why I think BobBoberton here shouldn't change to Dupe, as it doesn't change gameplay for zombies with vigor mortis only. Check Zombie Lord's post above. --Rolfero 19:33, 9 June 2009 (BST)
- I'm good, thanks. --Bob Boberton TF / DW 20:53, 9 June 2009 (BST)
- Dupe - As above. --Private Mark 19:28, 9 June 2009 (BST)
- Duple - Disc Space = Cheap! --Sonny Corleone DORIS I jizzed in my pants pr0n 19:36, 9 June 2009 (BST)
- Dupe - As Above. --Yonnua Koponen Talk ! Contribs 10:59, 10 June 2009 (BST)
- Dupe - As above, plus I believe in making players (not just zeds, mind) work hard for their keep. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 13:09, 10 June 2009 (BST)
- Dupe - As above, aslo i don't like the idea anyway. --TCAPD(╯°□°)╯ ┻━┻ 16:46, 11 June 2009 (BST)
- Dupe - HIVEMIND -- THELORDGUNSLINGER 06:25, 23 June 2009 (BST)