Judgewood: Difference between revisions
Wereferret (talk | contribs) |
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*[[Cemetery 16,11]] | *[[Cemetery 16,11]] | ||
*[[Cemetery 11,13]] | *[[Cemetery 11,13]] | ||
*[[ | *[[Bargery Square]] {17,15) | ||
*[[Wasteland 15,18]] | |||
|Boards=''None'' | |Boards=''None'' | ||
}} | }} | ||
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*The Cemetery 1NE of the Police Department at (16,11). | *The Cemetery 1NE of the Police Department at (16,11). | ||
*The Cemetery 1NW of the Fire Station at (11,13) | *The Cemetery 1NW of the Fire Station at (11,13) | ||
*Bargery Square 1N of the Ludlow Building (17,15) | |||
*The Wasteland 1NE of the Peet Building (15,18) | |||
== Entry Points == | == Entry Points == | ||
The current entry points for survivors and safehouses for lower level survivors without free running ''( | The current entry points for survivors and safehouses for lower level survivors without free running ''(near resource buildings)'' are: | ||
* | *Colglough Library [15,11] | ||
*St | *Cridge Alley Railway Station [16,14] | ||
* | *Veresmith Boulevard School [16,16] | ||
*St. Basil's Church [15,19] | |||
*St. Arnold's Church [11,12] | |||
There maybe others in the suburb and although entry points are reliable they may be overbarricaded on occasion. | There maybe others in the suburb and although entry points are reliable they may be overbarricaded on occasion. | ||
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location56=[[Wasteland 15,15|wasteland]]|location56_color=Wasteland| | location56=[[Wasteland 15,15|wasteland]]|location56_color=Wasteland| | ||
location57=[[Wasteland 16,15|wasteland]]|location57_color=Wasteland| | location57=[[Wasteland 16,15|wasteland]]|location57_color=Wasteland| | ||
location58=[[Bargery Square (Judgewood)|Bargery Square]]|location58_color=Street| | location58=[[Bargery Square (Judgewood)|Bargery Square]]<br>RP|location58_color=Street| | ||
location59=[[the Critchell Building]]|location59_color=Building| | location59=[[the Critchell Building]]|location59_color=Building| | ||
location60=[[MacDonald Way]]|location60_color=Street| | location60=[[MacDonald Way]]|location60_color=Street| | ||
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location77=[[McDonnell Library]]|location77_color=Library| | location77=[[McDonnell Library]]|location77_color=Library| | ||
location78=[[Edmund General Hospital (Judgewood)|Edmund General Hospital]]|location78_color=Hospital| | location78=[[Edmund General Hospital (Judgewood)|Edmund General Hospital]]|location78_color=Hospital| | ||
location79=[[Herne Plaza]] | location79=[[Herne Plaza]]|location79_color=Street| | ||
location80=[[Walmsley Lane (Judgewood)|Walmsley Lane]]|location80_color=Street| | location80=[[Walmsley Lane (Judgewood)|Walmsley Lane]]|location80_color=Street| | ||
location81=[[the Conybeare Monument]]|location81_color=Monument| | location81=[[the Conybeare Monument]]|location81_color=Monument| | ||
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location84=[[Joliffe Way]]|location84_color=Street| | location84=[[Joliffe Way]]|location84_color=Street| | ||
location85=[[Wasteland 14,18|wasteland]]|location85_color=Wasteland| | location85=[[Wasteland 14,18|wasteland]]|location85_color=Wasteland| | ||
location86=[[Wasteland 15,18|wasteland]]|location86_color=Wasteland| | location86=[[Wasteland 15,18|wasteland]]<br>RP|location86_color=Wasteland| | ||
location87=[[Parrott Alley]]|location87_color=Street| | location87=[[Parrott Alley]]|location87_color=Street| | ||
location88=[[Park Way]]|location88_color=Street| | location88=[[Park Way]]|location88_color=Street| |
Revision as of 10:22, 7 December 2009
Suburb of Judgewood | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Known groups in this suburb:
Key buildings in Judgewood:
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Suburb Number: 12 |
Judgewood is a suburb of Malton, located in the northwest of the city. [2, 2] On the city map. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard has long been home to The Grove who have traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the Soldiers of Crossman has moved in as well to begin their work in uniting North-West here in Judgewood.
Resource Buildings
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments |
Malls
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Bulletin Boards |
Revive Points |
Judgewood Information Resources
The Judgewood Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Judgewood from External Military Reports and NecroWatch.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
December 2009
December 5th
As the month-long siege by Exinction in Judgewood appears to be winding down, survivors enter the holiday season with much to be thankful for. Thanks in part to persistant efforts by Judgewood Vector Control, a small but scrappy band of charming scoundrels, work has begun restoring essential goods and services to the suburb. Revive points are again marginally operational at the cemetaries, and NT buildings and hospitals are open to recieve patients. Feral and Extinction agent activity remains high and the suburb is still a dangerous place, all residents are reminded to follow the barricade plan, remain indoors at night, and report all suspicious activity to your nearest friendly Judgewood Vector Control exterminator. --Wereferret
November 2009
November 23rd
The Battle for Judgewood has moved to the now ruined Ludlow NT with multiple fatalities at the neighbouring Edmund Hospital and surrounding safehouses. As we speak residents are being infected and dragged screaming into the zombie infested streets by an organized Extinction Squad and a growing number of ferals attracted by the loud groans of the feeding frenzy. The town's defences are crumbling and all survivors are advised to either join the fight or fall back south towards the relative calm of north Chudleyton. --Zeug 23:45, 23 November 2009 (UTC)
November 22nd
25.96 MHz: "... leaving Judgewood, counted maybe fifty outside ... maybe a dozen outside the Perceval Building ... only one building with lights on ... heavy structural damage ... the Peet Building is looking wrecked ..." --Ryan Rocksmith 20:30, 22 November 2009 (UTC)
November 19th
External Military Report: "... leaving Judgewood, counted maybe fifty outside ... a few big groups, but they're spread out ... a few buildings with lights on ... heavy structural damage ... the Peet Building has lights on ... looks like the Perceval Building has fallen ..." --Zeug 03:34, 19 November 2009 (UTC)
November 13th
Extinction Zombies, following the recent wave of ferals moving out from Dakerstown, have stormed the Perceval NT and are currently launching an attack on Brentnall PD. All residents are advised not to panic and to maintain their barricades until the infection rate recedes. --Zeug 18:46, 13 November 2009 (UTC)
McZeds
Crystal Method Food Conglomerate operates the local McZed's™ number 3 at the The Organ Arms. Drop in for a snack or a place for a quiet drink. (See Menu at McZeds.)
McZeds™ | |
This User or Group eats at McZeds™. They also support the Use of Corpses for High Quality Processed Fast Food. |
Revive Points
Currently working revive points in Judgewood are keeping revive queue lengths down. They are:
- The Cemetery 1NE of the Police Department at (16,11).
- The Cemetery 1NW of the Fire Station at (11,13)
- Bargery Square 1N of the Ludlow Building (17,15)
- The Wasteland 1NE of the Peet Building (15,18)
Entry Points
The current entry points for survivors and safehouses for lower level survivors without free running (near resource buildings) are:
- Colglough Library [15,11]
- Cridge Alley Railway Station [16,14]
- Veresmith Boulevard School [16,16]
- St. Basil's Church [15,19]
- St. Arnold's Church [11,12]
There maybe others in the suburb and although entry points are reliable they may be overbarricaded on occasion. Alternatively see the Judgewood Barricade Plan for details on other entry points and locations.
Judgewood Barricade Plan
Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.
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