User:Peter McGrady: Difference between revisions

From The Urban Dead Wiki
Jump to navigationJump to search
No edit summary
No edit summary
Line 177: Line 177:
{{FOD Member|User=Peter McGrady}}
{{FOD Member|User=Peter McGrady}}
<br>
<br>
{{PKcount|User=Peter McGrady|Number=75 (verified)}}
{{PKcount|User=Peter McGrady|Number=80 (verified)}}
<br>
<br>
{{Grammar}}
{{Grammar}}

Revision as of 14:55, 28 May 2009

Peter McGrady


 Peter McGrady   Dr Sy N Tist   BehindUndeadEyes   Charlie Mingus   Talkpage   Sandbox   Notes 


Peter McGrady
New Av.jpg
Name: Peter McGrady
Age: Estimated in his late 30s
Occupation: Ex-Fireman turned Visionary
Current Status: Alive and hunting
Location: Unknown
Current Level: 41
Joined: 25/04/2008
Group: Flowers of Disease
Character Details: Urban Dead profile



  Peter McGrady  



"May the diseased that I cut down allow for new growth."



  Description  

This hulking Irishman with firey red hair and a crazy glint in his eye was once a Crowbank Precinct firefighter. For many years he still wore the uniform he had earnt and protected from before the outbreak, but has now thrown it from him, discarding the life that once was. The only piece that remains is his axe, used since his first zombie kill at the start of the outbreak. Many, alive and undead, have fallen to it since.

Tired with the many pathetic denizens of Malton, he roams the city seeking to remove the weak and allow the beauty that once was to be reborn.

  History  

Born and raised in Malton, this powerful man of Irish descent was a member of the Malton Fire Department before the outbreaks, following his immigrant father's footsteps. Staying to assist in the evacuation of citizens from Malton, Peter was trapped following the sudden quarantine, just hours before his scheduled evacuation. Resigned to his fate, he began to assist survivors in barricading their homes, gathering supplies, and defence against the building threat. But despite his assistance, he watched as Malton fell around him: the stupidity of many, the infighting of local survivor groups, the corruption and abuse of those in power, and the lack of coordination in those that should be fighting together. It all gathered to further feed and swell the numbers of the undead.

Many months had passed when Peter found himself in the Skarin Row Police Department. He heard the inane chatter that surrounded him, the ramblings of a ridiculous cult, completely blind to the people struggling to hold the city together around them. He could no longer stand for their ignorance. He walked from the building, found a quiet library away from the public, and pondered his future. He could no longer continue as he was, fighting for survival and helping all he could, when they would not help themselves.

It was then that Peter met Kalenium. The simple phrase, "This place is going to hell," caught his interest. Further discussion with the mystifying woman found a connection, another who did not stand for the abuse of life occurring around them. Kalenium led Peter down a path he had not yet considered - he was introduced to the Flowers of Disease, a group of fighters who sought to educate the weak, the ignorant, and the lazy, through their removal from the living. If they would not earn their life, they would lose it.

And it was with these like-minded partisans that he returned to Skarin Row, just as the founding members of the Flowers of Disease had after they first combined years before him, and cast out the detritus of Malton. He was reborn...an educator, a defender of the just and right, a servant to rebuilding Malton. There would be no turning back.



  Skills  

Survivor

  • Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
    • Pistol Training (An extra +25% to hit with a pistol.)
      • Advanced Pistol Training (An extra +10% to hit.)
    • Shotgun Training (An extra +25% to hit with a shotgun.)
      • Advanced Shotgun Training (An extra +10% to hit.)


  • Hand-to-Hand Combat (+15% to melee attacks.)
    • Knife Combat (An extra +15% when attacking with a knife.)
    • Axe Proficiency (An extra +15% when attacking with an axe.)


  • Free Running (Can move between adjacent buildings without stepping outside.)


  • NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
    • Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
      • NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)


  • First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
    • Surgery (Player can heal a further 5HP if working in a hospital with power.)


  • Diagnosis (The HP values of nearby survivors are displayed next to their name.)


  • Shopping (Player may choose which stores to loot, when searching a mall.)
    • Bargain Hunting (Player is 25% more likely to find something when searching a mall.)


  • Body Building (Player has a maximum of 60 Hit Points instead of 50.)


  • Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)


  • Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)


  • Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)


  • Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)


Zombie

  • Scent Fear (Survivors with less than 25HP are shown as 'wounded', less than 13HP are 'dying'. Both are asterisked on the map.)
    • Scent Blood (The HP values and infection status of nearby survivors are displayed next to their name.)
    • Scent Trail (Zombie is able to sense the new positions of survivors it's had recent contact with.)
    • Scent Death (Zombie can sense nearby zombies and corpses, including members of its group, and distinguish revivifying bodies.)


  • Digestion (Whenever the zombie deals bite damage, it gains HP equal to the damage dealt.)
    • Infectious Bite (Bitten survivors become infected and lose 1HP per action until cured.)


  • Vigour Mortis (Zombie gets +10% to hit with all non-weapon attacks.)
    • Neck Lurch (Zombie gets an extra +10% to hit with bite attacks.)
    • Death Grip (Zombie gets an extra +15% to hit with hand attacks.)
    • Rend Flesh (Hand attacks deal an extra 1 damage.)
    • Tangling Grasp (If the zombie hits with hands, its further attacks on that victim are at +10% to base attack until it loses its grip.)
    • Feeding Drag (Zombie is able to drag dying survivors (those with 12HP or less) out into the street.)


  • Memories of Life (Zombie is able to open doors to buildings.)
    • Death Rattle (Zombie is able to communicate through a limited, groaned form of speech.)
    • Feeding Groan (If faced with a survivor, the zombie can emit moans audible outside up to six blocks away.)
    • Ransack (Zombie is able to damage the interior of abandoned buildings, rendering them unbarricadable and harder to search, until repaired.)
    • Flailing Gesture (Zombie is able to gesture towards people, objects, buildings and compass directions.)


  • Lurching Gait (Zombie can walk as fast as the living.)
    • Ankle Grab (Zombie only spends 1AP standing up.)


  Beliefs  

DiseasedRose.jpg Bearing a Sickly Rose
Peter McGrady is a member of

The Flowers of Disease.


Cemetery stones 2.jpg PK Count
Peter McGrady has PKed 80 (verified) people.


NoLOL.png Grammar
This user or group supports the use of proper grammar and spelling on the Wiki.


Nobrain.png Ban Stupidity
This user or group does not tolerate stupid people.


Tinyurl.jpg TinyURL
This Page's TinyURL is: http://tinyurl.com/6plslp.




  Disclaimer  

This userpage layout and my new signature to match it were inspired by Revenant's signature, created by Karth Salvage, and "borrowed" by me.


UDSKIN.jpg This userpage has been pimped
With Karth Salvage's UD Skin.