Judgewood: Difference between revisions
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===October 2009=== | ===October 2009=== | ||
====October 28<sup>th</sup>==== | |||
For at least a week now most of the resource buildings have been in ruins, not to mention any nearby shelters that survivors have escaped into as well. Brentnell PD is ruined and Perceval has been repaired for about the fourth time in a few days. Survivors have been playing a game of hot potatoe, bouncing from the various Necrotech buildings and hospitals until they are flushed out by feral attacks upon which they head back north a few blocks to Brentnell and Perceval again. Judgewood was for awhile an intriguing bastion of safety among suburbs that were predominately rated Dangerous and Very Dangerous, however it appears as if times have changed. Overall the suburb of Judgewood is no longer a safe zone. | |||
--[[User:Fire Inspector Dan|Fire Inspector Dan]] 10:44, 28 October 2009 (UTC) | |||
====October 19<sup>th</sup>==== | ====October 19<sup>th</sup>==== | ||
25.96 MHz: "... leaving Judgewood, counted about forty outside ... a few outside Edmund General Hospital ... several buildings with power ... only a few buildings damaged ... the Peet Building has lights on ... looks like the Ludlow Building has fallen ..." | 25.96 MHz: "... leaving Judgewood, counted about forty outside ... a few outside Edmund General Hospital ... several buildings with power ... only a few buildings damaged ... the Peet Building has lights on ... looks like the Ludlow Building has fallen ..." |
Revision as of 10:44, 28 October 2009
Suburb of Judgewood | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Known groups in this suburb:
Key buildings in Judgewood:
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Suburb Number: 12 |
Judgewood is a suburb of Malton, located in the northwest of the city. [2, 2] On the city map. The town center around Perceval NT, Brentnall Grove PD and the old "Teafort" Junkyard has long been home to The Grove who have traditionally kept Judgewood a safe suburb for new players to level up in. As of August, 2009 the Soldiers of Crossman has moved in as well to begin their work in uniting North-West here in Judgewood.
Resource Buildings
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments |
Malls
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Bulletin Boards |
Revive Points
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Judgewood Information Resources
The Judgewood Building Information Center contains status reports and updates on key buildings in the suburb.
View zombie activity and locations in Judgewood from External Military Reports and NecroWatch.
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
October 2009
October 28th
For at least a week now most of the resource buildings have been in ruins, not to mention any nearby shelters that survivors have escaped into as well. Brentnell PD is ruined and Perceval has been repaired for about the fourth time in a few days. Survivors have been playing a game of hot potatoe, bouncing from the various Necrotech buildings and hospitals until they are flushed out by feral attacks upon which they head back north a few blocks to Brentnell and Perceval again. Judgewood was for awhile an intriguing bastion of safety among suburbs that were predominately rated Dangerous and Very Dangerous, however it appears as if times have changed. Overall the suburb of Judgewood is no longer a safe zone. --Fire Inspector Dan 10:44, 28 October 2009 (UTC)
October 19th
25.96 MHz: "... leaving Judgewood, counted about forty outside ... a few outside Edmund General Hospital ... several buildings with power ... only a few buildings damaged ... the Peet Building has lights on ... looks like the Ludlow Building has fallen ..." --Ryan Rocksmith 02:06, 19 October 2009 (BST)
October 16th
25.96 MHz: "... reporting from Judgewood, I've got thirty or so active ... a horde of twenty or so outside Edmund General Hospital ... a lot of buildings with lights on ... infrastructure looks intact ... the Perceval Building has lights on ..." --Ryan Rocksmith 03:09, 16 October 2009 (BST)
October 8th
25.96 MHz: "... reporting from Judgewood, I've got a couple of dozen active ... mostly just small groups ... several buildings with power ... some minor structural damage ... power's on at the Perceval Building ..." --Ryan Rocksmith 04:08, 8 October 2009 (BST)
McZeds
Crystal Method Food Conglomerate operates the local McZed's™ number 3 at the The Organ Arms. Drop in for a snack or a place for a quiet drink. (See Menu at McZeds.)
McZeds™ | |
This User or Group eats at McZeds™. They also support the Use of Corpses for High Quality Processed Fast Food. |
Revive Points
Currently working revive points in Judgewood are keeping revive queue lengths down. They are:
- The Cemetery 1NE of the Police Department at (16,11).
- The Cemetery 1NW of the Fire Station at (11,13) which is maintained by McZeds.
There is a discussion on the talk page regarding changing or optimizing this suburb's RPs. Please join the discussion there. Asheets 22:25, 8 May 2008 (BST)
Entry Points
The current entry points for survivors and safehouses for lower level survivors without free running (at resource buildings) are:
- Brentnall Grove Police Department [15,12]
- St Wilfrids Hospital [15,14]
- Higgin Square Fire Station [12,14]
There maybe others in the suburb and although entry points are reliable they may be overbarricaded on occasion. Alternatively see the Judgewood Barricade Plan for details on other entry points and locations.
Judgewood Barricade Plan
Judgewood now has a barricade plan to help combat against overbarricading. Leave any comments about it on the relevant talk page.
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