User:EvelynEmrys: Difference between revisions
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==Evelyn Emrys == | |||
====Basics==== | |||
'''Name''': Evelyn Emrys<br /> | |||
'''Age''': mid 20s<br /> | |||
'''Class''': Military<br /> | |||
'''Joined''': 2014-06-10 22:19:16<br /> | |||
'''Profile''': [http://www.urbandead.com/profile.cgi?id=2178781 Link]<br /> | |||
'''Group''': [http://wiki.urbandead.com/index.php/EGU Edmund General United] | |||
====Description==== | |||
''Hair color'': Brown<br /> | |||
''Eye Color'': Green<br /> | |||
''Height'': 5 ft 10 in<br /> | |||
''Weight'': average, slight muscle mass<br /> | |||
''Wearing'': a blood-flecked pair of safety goggles, a blood-smeared crucifix necklace, a purple dress, a white coat and a pair of dark red boots | |||
---- | |||
=====Skills:===== | |||
*Basic Firearms Training (Player gets +25% to hit with all firearms attacks.) | |||
**Pistol Training (An extra +25% to hit with a pistol.) | |||
***Advanced Pistol Training (An extra +10% to hit.) | |||
**Shotgun Training (An extra +25% to hit with a shotgun.) | |||
***Advanced Shotgun Training (An extra +10% to hit.) | |||
*Hand-to-Hand Combat (+15% to melee attacks.) | |||
**Knife Combat (An extra +15% when attacking with a knife.) | |||
**Axe Proficiency (An extra +15% when attacking with an axe.) | |||
*Free Running (Can move between adjacent buildings without stepping outside.) | |||
*Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.) | |||
*NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.) | |||
**Lab Experience (Can recognise and operate basic-level NecroTech equipment.) | |||
***NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.) | |||
*First Aid (Player is able to heal an extra 5HP when using a first-aid kit.) | |||
**Surgery (Player can heal a further 5HP if working in a hospital with power.) | |||
*Diagnosis (The HP values of nearby survivors are displayed next to their name.) | |||
*Shopping (Player may choose which stores to loot, when searching a mall.) | |||
**Bargain Hunting (Player is 25% more likely to find something when searching a mall.) | |||
*Body Building (Player has a maximum of 60 Hit Points instead of 50.) | |||
*Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.) | |||
*Construction (Player is able to build barricades, repair machinery and restore ruined buildings.) | |||
*Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.) | |||
*Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.) | |||
---- | ---- | ||
Revision as of 18:59, 4 September 2015
Evelyn Emrys
Basics
Name: Evelyn Emrys
Age: mid 20s
Class: Military
Joined: 2014-06-10 22:19:16
Profile: Link
Group: Edmund General United
Description
Hair color: Brown
Eye Color: Green
Height: 5 ft 10 in
Weight: average, slight muscle mass
Wearing: a blood-flecked pair of safety goggles, a blood-smeared crucifix necklace, a purple dress, a white coat and a pair of dark red boots
Skills:
- Basic Firearms Training (Player gets +25% to hit with all firearms attacks.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Advanced Pistol Training (An extra +10% to hit.)
- Shotgun Training (An extra +25% to hit with a shotgun.)
- Advanced Shotgun Training (An extra +10% to hit.)
- Pistol Training (An extra +25% to hit with a pistol.)
- Hand-to-Hand Combat (+15% to melee attacks.)
- Knife Combat (An extra +15% when attacking with a knife.)
- Axe Proficiency (An extra +15% when attacking with an axe.)
- Free Running (Can move between adjacent buildings without stepping outside.)
- Scout Safehouse (Scouting a safehouse costs 30AP and grants around 5AP of extra actions within that building each day, until the player dies or the building is ruined.)
- NecroTech Employment (Player is able to operate DNA Extractors, and can identify NecroTech offices from the street.)
- Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- NecroNet Access (Player can access terminals in powered NT buildings, allowing map scans and syringe manufacture.)
- Lab Experience (Can recognise and operate basic-level NecroTech equipment.)
- First Aid (Player is able to heal an extra 5HP when using a first-aid kit.)
- Surgery (Player can heal a further 5HP if working in a hospital with power.)
- Diagnosis (The HP values of nearby survivors are displayed next to their name.)
- Shopping (Player may choose which stores to loot, when searching a mall.)
- Bargain Hunting (Player is 25% more likely to find something when searching a mall.)
- Body Building (Player has a maximum of 60 Hit Points instead of 50.)
- Tagging (Player's spraycans last longer. XP bonuses are awarded for tagging certain buildings.)
- Construction (Player is able to build barricades, repair machinery and restore ruined buildings.)
- Radio Operation (Player is able to broadcast within the restricted 26.00-28.00 MHz range.)
- Headshot (If the player delivers a killing blow to a zombie, it must spend an extra 5AP to stand up.)